big refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-22 18:25:25 +02:00
parent c0f8aece7e
commit dd0cabea93
9 changed files with 42 additions and 48 deletions
+23 -24
View File
@@ -1,15 +1,16 @@
local type, setmetatable, setfenv, unpack, mask, _g = type, setmetatable, setfenv, unpack, bit.band, getfenv(0)
local PRIVATE, PUBLIC, MUTABLE, PROPERTY, ACCESSOR, MUTATOR = 0, 1, 2, 4, 8, 16
local PRIVATE, PUBLIC, MUTABLE, PROPERTY, ACCESSOR, MUTATOR, INITIALIZED = 0, 1, 2, 4, 8, 16, 32
local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE, accessor=ACCESSOR+PROPERTY, mutator=MUTATOR+PROPERTY}
local MODIFIER_MASK, PROPERTY_MASK = {private=MUTABLE+ACCESSOR+MUTATOR, public=MUTABLE+ACCESSOR+MUTATOR, mutable=PRIVATE+PUBLIC, accessor=PRIVATE+PUBLIC, mutator=PRIVATE+PUBLIC}, PRIVATE+PUBLIC
local error, declaration_error, immutable_error, collision_error, void_error, set_property, lock_mt, env_mt, interface_mt, declarator_mt, importer_mt
lock_mt = {}
local _state, _modules = {}, setmetatable({}, lock_mt)
function error(message, level, ...) _g.error(format(message, unpack(arg))..'\n'..debugstack(3, 5, 0), (level or 1) + 1) end
function declaration_error(level) error('Malformed declaration.', level + 1) end
function immutable_error(key, level) error('Field "%s" is immutable.', level + 1, key) end
function collision_error(key, level) error('Field "%s" already exists.', level + 1, key) end
function void_error(key, level) error('No field "%s".', level + 1, key) end
local error, modifier_error, property_error, immutable_error, collision_error, null_error, set_property, env_mt, interface_mt, declarator_mt, importer_mt
local _state, _modules = {}, {}
local NULL = setmetatable({}, {__metatable=false, __index=error'NULL', __newindex=error'NULL'})
function error(message, ...) return function() _g.error(format(message, unpack(arg))..'\n'..debugstack(3, 10, 0)) end end
modifier_error = error 'Invalid modifiers.'
property_error = error 'Accessor/Mutator must be function.'
function immutable_error(key) return error('Field "%s" is immutable.', key) end
function collision_error(key) return error('Field "%s" already exists.', key) end
function null_error(key) error('No field "%s".', key) end
importer_mt = {__metatable=false}
function importer_mt.__index(self, key) _state[self][self] = key; return self end
function importer_mt.__call(self, arg1, arg2)
@@ -31,7 +32,7 @@ function importer_mt.__call(self, arg1, arg2)
return self
end
function set_property(data, property, value)
if property and not data[property] and type(value) == 'function' or declaration_error(2) then
if property and not data[property] and type(value) == 'function' or property_error() then
data[property] = value
end
end
@@ -39,20 +40,20 @@ declarator_mt = {__metatable=false}
function declarator_mt.__index(self, key)
local state, modifier = _state[self], MODIFIER[key]; local modifiers = state.modifiers
if modifier then
if mask(MODIFIER_MASK[key], modifiers) ~= modifiers then declaration_error(2) end
if mask(MODIFIER_MASK[key], modifiers) ~= modifiers then modifier_error() end
state.modifiers = modifiers + modifier; return self
elseif not state.metadata[key] or collision_error(key, 2) then
if mask(PROPERTY_MASK, modifiers) ~= modifiers then declaration_error(2) end
elseif not state.metadata[key] or collision_error(key) then
if mask(PROPERTY_MASK, modifiers) ~= modifiers then modifier_error() end
state.property, state.metadata[key], state.modifiers = key, modifiers + PROPERTY, PRIVATE
end
end
function declarator_mt.__newindex(self, key, value)
local state = _state[self]
if state.metadata[key] then collision_error(key, 2) end
if state.metadata[key] then collision_error(key) end
state.metadata[key] = state.modifiers
if mask(PROPERTY, state.modifiers) == 0 then
state.data[key] = value
elseif type(value) == 'function' or declaration_error(2) then
elseif type(value) == 'function' or property_error() then
local data = mask(ACCESSOR, state.modifiers) ~= 0 and state.accessors or state.mutators
state.property, data[key] = key, value
end
@@ -67,7 +68,7 @@ do
return state.data[key]
else
local accessor = state.accessors[key]
if accessor then return accessor() else return default[key] or void_error(key, 2) end
if accessor then return accessor() else return default[key] or null_error(key) end
end
end
end
@@ -77,7 +78,7 @@ do
if modifiers then
local mutator = state.mutators[key]
if mutator then return mutator(value) end
if mask(MUTABLE, modifiers) == 0 then immutable_error(key, 2) end
if mask(MUTABLE, modifiers) == 0 then immutable_error(key) end
else
state.metadata[key] = state.modifiers
end
@@ -85,10 +86,10 @@ do
end
interface_mt = {__metatable=false, __index=index(PUBLIC, {})}
function interface_mt.__newindex(self, key, value)
local state = _state[self]; local metadata = state.metadata or void_error(key, 2)
local state = _state[self]; local metadata = state.metadata or null_error(key)
if mask(PUBLIC+MUTATOR, metadata) == PUBLIC+MUTATOR then
return state.mutators[key](value)
elseif mask(PUBLIC, metadata) == PUBLIC or immutable_error(key, 2) then
elseif mask(PUBLIC, metadata) == PUBLIC or immutable_error(key) then
state.data[key] = value
end
end
@@ -105,13 +106,11 @@ function module(name)
mutators = {accessor=function(value) set_property(accessors, state.property, value) end, mutator=function(value) set_property(mutators, state.property, value) end}
state = {
env=env, interface=interface, modifiers=PRIVATE,
metadata = setmetatable({_g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR}, lock_mt),
data = {_g=_g, _m=env, _i=interface, import=importer}, accessors=accessors, mutators=mutators,
metadata = {NULL=PRIVATE, _g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR},
data = {NULL=NULL, _g=_g, _m=env, _i=interface, import=importer}, accessors=accessors, mutators=mutators,
}
_modules[name], _state[env], _state[interface], _state[declarator], _state[importer] = state, state, state, state, state
setfenv(INIT, env); INIT()
end
setfenv(2, _modules[name].env)
end
local frame = CreateFrame 'Frame'; frame:RegisterEvent 'PLAYER_LOGIN'
frame:SetScript('OnEvent', function() lock_mt.__newindex = function() error 'Modules are frozen after the loading phase.' end end)
end