diff --git a/core/history.lua b/core/history.lua index 140c77b..c127685 100644 --- a/core/history.lua +++ b/core/history.lua @@ -1,5 +1,10 @@ module 'aux.core.history' +AuxAddon = AceLibrary("AceAddon-2.0"):new("AceComm-2.0") --im unsure this is done correctly but seems to work lol + +local commPrefix = "AuxAddon"; +AuxAddon:SetCommPrefix(commPrefix) + local T = require 'T' local aux = require 'aux' @@ -9,6 +14,11 @@ local history_schema = {'tuple', '#', {next_push='number'}, {daily_min_buyout='n local value_cache = {} +function AuxAddon:OnEnable() + self:RegisterComm(commPrefix, "GROUP", "OnCommReceive"); --for testing purposes, not really useful in real world I think + self:RegisterComm(commPrefix, "GUILD", "OnCommReceive"); +end + function aux.handle.LOAD2() data = aux.faction_data.history end @@ -52,9 +62,17 @@ function M.process_auction(auction_record) if unit_buyout_price > 0 and unit_buyout_price < (item_record.daily_min_buyout or aux.huge) then item_record.daily_min_buyout = unit_buyout_price write_record(auction_record.item_key, item_record) + --AuxAddon:SendCommMessage("GROUP", auction_record); --for testing purposes, not really useful in real world I think + AuxAddon:SendCommMessage("GUILD", auction_record); + --print("sent data"); for testing end end +function AuxAddon:OnCommReceive(prefix, sender, distribution, auction_info) + --print("received data"); for testing + M.process_auction(auction_info); +end + function M.data_points(item_key) return read_record(item_key).data_points end diff --git a/core/scan.lua b/core/scan.lua index f5505da..f0b8edc 100644 --- a/core/scan.lua +++ b/core/scan.lua @@ -1,27 +1,16 @@ module 'aux.core.scan' -AuxAddon = AceLibrary("AceAddon-2.0"):new("AceComm-2.0") --im unsure this is done correctly but seems to work lol - -local commPrefix = "AuxAddon"; -AuxAddon:SetCommPrefix(commPrefix) - local T = require 'T' local aux = require 'aux' local info = require 'aux.util.info' local history = require 'aux.core.history' - local PAGE_SIZE = 50 function aux.handle.CLOSE() abort() end -function AuxAddon:OnEnable() - --self:RegisterComm(commPrefix, "GROUP", "OnCommReceive") for testing purposes, not really useful in real world I think - self:RegisterComm(commPrefix, "GUILD", "OnCommReceive"); -end - do local scan_states = {} @@ -157,8 +146,6 @@ function scan_page(i) auction_info.query_type = get_state().params.type history.process_auction(auction_info) - --AuxAddon:SendCommMessage("GROUP", auction_info); for testing purposes, not really useful in real world I think - AuxAddon:SendCommMessage("GUILD", auction_info); if (get_state().params.auto_buy_validator or pass)(auction_info) and auction_info.buyout_price >0 and auction_info.owner ~= UnitName("player") then local send_signal, signal_received = aux.signal() @@ -176,11 +163,6 @@ function scan_page(i) return scan_page(i + 1) end -function AuxAddon:OnCommReceive(prefix, sender, distribution, auction_info) - history.process_auction(auction_info) -end - - function wait_for_results() if get_state().params.type == 'bidder' then return aux.when(function() return aux.bids_loaded() end, accept_results)