local type, setmetatable, setfenv, unpack, next, mask, pcall, _g = type, setmetatable, setfenv, unpack, next, bit.band, pcall, getfenv(0) local PRIVATE, PUBLIC, MUTABLE, DYNAMIC, PROPERTY = 0, 1, 2, 4, 8 local error, import_error, declaration_error, collision_error, assignment_error, set_property, env_mt, interface_mt, declarator_mt, importer_mt function error(message, ...) return _g.error(format(message or '', unpack(arg))..'\n'..debugstack(), 0) end import_error, declaration_error = function() error 'Invalid import statement.' end, function() error 'Invalid declaration.' end collision_error, assignment_error = function(key) error('Field "%s" already exists.', key) end, function(key) error('Field "%s" is immutable.', key) end local _state, _modules = {}, {} importer_mt = {__metatable=false} function importer_mt.__index(self, key) if type(key) ~= 'string' then import_error() end _state[self][self] = key; return self end function importer_mt.__call(self, arg1, arg2) local name, state, module, alias name = arg2 or arg1 if type(name) ~= 'string' then import_error() end state, module = _state[self], _modules[name] alias, state[self] = state[self] or name, nil if module then if alias == '' then for key, modifiers in module.metadata do if not state.metadata[key] and mask(PUBLIC, modifiers) ~= 0 then state.metadata[key], state.data[key], state.getters[key], state.setters[key] = modifiers, module.data[key], module.getters[key], module.setters[key] end end elseif not state.metadata[alias] then state.metadata[alias], state.data[alias] = PRIVATE, module.interface end end return self end declarator_mt = {__metatable=false} do local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE} local COMPATIBLE = {private=MUTABLE+PROPERTY, public=PROPERTY, mutable=PRIVATE} function declarator_mt.__index(self, key) local state, modifiers, modifier, compatible; state = _state[self] if state.property then declaration_error() end modifiers, modifier, compatible = state.modifiers, MODIFIER[key], COMPATIBLE[key] if not modifier then modifier, compatible, state.property = PROPERTY, PRIVATE+PUBLIC, key end if mask(compatible, modifiers) ~= modifiers then declaration_error() end state.modifiers = modifiers + modifier return self end end do local function declare(self, key, value, getter, setter) local property, metadata = self.metadata, self.property if property and (type(value) == 'function' or declaration_error()) then if key == 'get' then getter = value elseif key == 'set' or declaration_error() then setter = value end key, value = property, nil end local old_modifiers, new_modifiers = metadata[key], self.modifiers if old_modifiers then collision_error(key) end metadata[key], self.modifiers = new_modifiers, PRIVATE self.data[key], self.getters[key], self.setters[key] = value, getter, setter end declarator_mt.__newindex = declare --TODO local function unpack_property_value(t) local get, set; get, set, t.get, t.set = t.get, t.set, nil, nil if next(t) or get and type(get ~= 'function') or set and type(set) ~= 'function' then error() end return get, set end function declarator_mt.__call(self, value) local state, property; state = _state[self]; property = state.property if property then local success, getter, setter = pcall(unpack_property_value, value) if success or declaration_error() then declare(state, property, nil, getter, setter) end end end do local function index(public, default) local access, default if public then access, default = PUBLIC, {} else access, default = 0, _g end return function(self, key) local state, getter, modifiers; state = _state[self]; getter, modifiers = state.getters[key], state.metadata[key] or 0 if mask((public*PUBLIC)+PROPERTY, modifiers) == access+PROPERTY then return getter and getter[key]() end return state.data[key] or default[key] end end env_mt = {__metatable=false, __index=index(PRIVATE, _g)} function env_mt.__newindex(self, key, value) local state = _state[self]; local modifiers = state.metadata[key] if modifiers then local mutator = state.setters[key] if mutator then return mutator(value) end if mask(MUTABLE, modifiers) == 0 then assignment_error(key) end else state.metadata[key] = state.modifiers end state.data[key] = value end interface_mt = {__metatable=false, __index=index(PUBLIC, {})} function interface_mt.__newindex(self, key, value) local state = _state[self]; local metadata = state.metadata if metadata and mask(PUBLIC+MUTATOR, metadata) == PUBLIC+MUTATOR then return state.setters[key](value) elseif mask(PUBLIC+PROPERTY, metadata) == PUBLIC then return state.data[key](value) end end end function module(name) if not _modules[name] then local state, getters, setters, env, interface, declarator, importer env, interface, declarator, importer = setmetatable({}, env_mt), setmetatable({}, interface_mt), setmetatable({}, declarator_mt), setmetatable({}, importer_mt) getters = { private=function() state.modifiers=PRIVATE; state.property=nil return declarator end, public=function() state.modifiers=PUBLIC; state.property=nil return declarator end, mutable=function() state.modifiers=MUTABLE; state.property=nil return declarator end, } setters = {accessor=function(f) set_property(state.metadata, getters, ACCESSOR, state.property, f) end, mutator=function(f) set_property(state.metadata, setters, MUTATOR, state.property, f) end} state = { env=env, interface=interface, modifiers=PRIVATE, metadata = {_=MUTABLE, _g=PRIVATE, _m=PRIVATE, _i=PRIVATE, error=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR}, data = {_g=_g, _m=env, _i=interface, error=error, import=importer}, getters=getters, setters=setters, } _modules[name], _state[env], _state[interface], _state[declarator], _state[importer] = state, state, state, state, state importer [''] 'core' end setfenv(2, _modules[name].env) end