local aux_module, setn, tinsert, tremove, setfenv = aux_module, table.setn, tinsert, tremove, setfenv local aux = aux_module 'core' _g.aux = aux.interface public.version = '5.0.0' do local table_pool, auto_recycle = {}, {} local function wipe(t) -- like with a cloth or something for k in t do t[k] = nil end setn(t, 0); return t end function public.recycle(t) auto_recycle[t] = nil tinsert(table_pool, wipe(t)) -- log(getn(table_pool)) end public.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end}) function public.t.get() return tremove(table_pool) or {} end CreateFrame('Frame'):SetScript('OnUpdate', function() for t in auto_recycle do recycle(t) end recycle(auto_recycle); auto_recycle = t end) end do local modules = {} local function module_env(name) aux_module(name) return _m end function public.module(name) local env = module_env(name) if not modules[name] then env.import(temp-{['']='modules', ['']='core', ['']='util'}) end setfenv(2, env); modules[name] = true end end local event_frame = CreateFrame 'Frame' for _, event in temp-{'ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do event_frame:RegisterEvent(event) end ADDON_LOADED = {} do local variables_loaded_hooks, player_login_hooks = t, t function public.LOAD.set(f) tinsert(variables_loaded_hooks, f) end function public.LOAD2.set(f) tinsert(player_login_hooks, f) end event_frame:SetScript('OnEvent', function() if event == 'ADDON_LOADED' then if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end elseif event == 'VARIABLES_LOADED' then for _, f in variables_loaded_hooks do f() end elseif event == 'PLAYER_LOGIN' then for _, f in player_login_hooks do f() end log('v'..version..' loaded.') else _m[event]() end end) end