--aux_account_settings = {} -- TODO clean up the mess of savedvariables --aux_character_settings = {} module() public.version = '5.0.0' function public.log(...) temp=arg local msg = '[aux]' for i = 1, arg.n do msg = msg..' '..tostring(arg[i]) end DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE..msg) end do local modules = {core={env=M, interface=I}} _G.aux = setmetatable({}, { __metatable = false, __index = function(_, key) return modules[key].interface end, __newindex = error, __call = function(self, name) if not modules[name] then module() private.aux = self modules[name] = {env=M, interface=I} end modules[name].env.import(modules.core.interface) setfenv(2, modules[name].env) end, }) end local aux = aux local bids_loaded function public.bids_loaded.get() return bids_loaded end local current_owner_page function public.current_owner_page.get() return current_owner_page end --do -- local mt = {__call=function(self,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20) return self.f(unpack(self)) end} -- function public.F.get(arg) arg.f = tremove(arg, 1) return setmetatable(arg, mt) end --end do local pool, overflow_pool, tmp = {}, setmetatable({}, {__mode='v'}), {} CreateFrame'Frame':SetScript('OnUpdate', function() for t in tmp do recycle(t) end wipe(tmp) end) function public.wipe(t) -- like with a cloth or something for k in t do t[k] = nil end t.reset = 1 t.reset = nil table.setn(t, 0) return setmetatable(t, nil) end function public.recycle(t) wipe(t) if getn(pool) < 50 then tinsert(pool, t) else tinsert(overflow_pool, t) end -- log(getn(pool), '-', getn(overflow_pool)) end function public.t.get() return tremove(pool) or tremove(overflow_pool, next(overflow_pool)) or {} end function public.tt.get() local t = tremove(pool) or tremove(overflow_pool, next(overflow_pool)) or {} tmp[t] = true return t end function public.modifier_mt(f) local function apply(self, value) recycle(self) return f(value) end return {__call=apply, __sub=apply} end do local mt = modifier_mt(function(t) tmp[t] = true; return t end) public.temp { get = function() return setmetatable(t, mt) end, set = function(t) tmp[t] = true end, } end do local mt = modifier_mt(function(t) tmp[t] = nil; return t end) public.perm { get = function() return setmetatable(t, mt) end, set = function(t) tmp[t] = nil end, } end local function insert_keys(t,k1,k2,k3,k4,k5,k6,k7,k8,k9,k10,k11,k12,k13,k14,k15,k16,k17,k18,k19,k20,overflow) if k1 == nil then return t end; t[k1] = true if k2 == nil then return t end; t[k2] = true if k3 == nil then return t end; t[k3] = true if k4 == nil then return t end; t[k4] = true if k5 == nil then return t end; t[k5] = true if k6 == nil then return t end; t[k6] = true if k7 == nil then return t end; t[k7] = true if k8 == nil then return t end; t[k8] = true if k9 == nil then return t end; t[k9] = true if k10 == nil then return t end; t[k10] = true if k11 == nil then return t end; t[k11] = true if k12 == nil then return t end; t[k12] = true if k13 == nil then return t end; t[k13] = true if k14 == nil then return t end; t[k14] = true if k15 == nil then return t end; t[k15] = true if k16 == nil then return t end; t[k16] = true if k17 == nil then return t end; t[k17] = true if k18 == nil then return t end; t[k18] = true if k19 == nil then return t end; t[k19] = true if k20 == nil then return t end; t[k20] = true if overflow ~= nil then error('Overflow.') end end local function insert_values(t,v1,v2,v3,v4,v5,v6,v7,v8,v9,v10,v11,v12,v13,v14,v15,v16,v17,v18,v19,v20,overflow) local n = getn(t) if v1 == nil then return t end; t[n + 1] = v1 if v2 == nil then return t end; t[n + 2] = v2 if v3 == nil then return t end; t[n + 3] = v3 if v4 == nil then return t end; t[n + 4] = v4 if v5 == nil then return t end; t[n + 5] = v5 if v6 == nil then return t end; t[n + 6] = v6 if v7 == nil then return t end; t[n + 7] = v7 if v8 == nil then return t end; t[n + 8] = v8 if v9 == nil then return t end; t[n + 9] = v9 if v10 == nil then return t end; t[n + 10] = v10 if v11 == nil then return t end; t[n + 11] = v11 if v12 == nil then return t end; t[n + 12] = v12 if v13 == nil then return t end; t[n + 13] = v13 if v14 == nil then return t end; t[n + 14] = v14 if v15 == nil then return t end; t[n + 15] = v15 if v16 == nil then return t end; t[n + 16] = v16 if v17 == nil then return t end; t[n + 17] = v17 if v18 == nil then return t end; t[n + 18] = v18 if v19 == nil then return t end; t[n + 19] = v19 if v20 == nil then return t end; t[n + 20] = v20 if overflow ~= nil then error('Overflow.') end end local function insert_pairs(t,k1,v1,k2,v2,k3,v3,k4,v4,k5,v5,k6,v6,k7,v7,k8,v8,k9,v9,k10,v10,overflow) if k1 == nil then return t end t[k1] = v1 if k2 == nil then return t end t[k2] = v2 if k3 == nil then return t end t[k3] = v3 if k4 == nil then return t end t[k4] = v4 if k5 == nil then return t end t[k5] = v5 if k6 == nil then return t end t[k6] = v6 if k7 == nil then return t end t[k7] = v7 if k8 == nil then return t end t[k8] = v8 if k9 == nil then return t end t[k9] = v9 if k10 == nil then return t end t[k10] = v10 if overflow ~= nil then error('Overflow.') end end local function constructor_mt(insert) return { __call=function(self,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,overflow) self.t, self.n = self.t or t, (self.n or 1) - 1 insert(self.t,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,overflow) return self.n > 0 and self or self.t end, __index=function(self, key) self.n = key end, } end local set_mt, list_mt, table_mt = constructor_mt(insert_keys), constructor_mt(insert_values), constructor_mt(insert_pairs) public() function set.get() return setmetatable(tt, set_mt) end function list.get() return setmetatable(tt, list_mt) end function T.get() return setmetatable(tt, table_mt) end private() end local event_frame = CreateFrame('Frame') for event in temp-set('ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE') do event_frame:RegisterEvent(event) end ADDON_LOADED = t do local handlers, handlers2 = t, t function public.LOAD.set(f) tinsert(handlers, f) end function public.LOAD2.set(f) tinsert(handlers2, f) end event_frame:SetScript('OnEvent', function() if event == 'ADDON_LOADED' then if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end elseif event == 'VARIABLES_LOADED' then for _, f in handlers do f() end elseif event == 'PLAYER_LOGIN' then for _, f in handlers2 do f() end log('v'..version..' loaded.') else M[event]() end end) end tab_info = t do for _, info in temp-list(temp-list('search_tab', 'Search'), temp-list('post_tab', 'Post'), temp-list('auctions_tab', 'Auctions'), temp-list('bids_tab', 'Bids')) do local tab = T('name', info[2]) local env = (function() aux(info[1]) return M end)() function env.private.OPEN.set(f) tab.OPEN = f end function env.private.CLOSE.set(f) tab.CLOSE = f end function env.private.USE_ITEM.set(f) tab.USE_ITEM = f end function env.private.CLICK_LINK.set(f) tab.CLICK_LINK = f end function env.public.ACTIVE.get() return tab == active_tab end tinsert(tab_info, tab) end end do local index function private.active_tab.get() return tab_info[index] end function on_tab_click(i) call(index and active_tab.CLOSE) index = i call(index and active_tab.OPEN) end end function SetItemRef(...) temp=arg if arg[3] ~= 'RightButton' or not index(active_tab, 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then return orig.SetItemRef(unpack(arg)) end for item_info in present(info.item(tonumber(select(3, strfind(arg[1], '^item:(%d+)'))))) do return active_tab.CLICK_LINK(item_info) end end function UseContainerItem(...) temp=arg if modified or not index(active_tab, 'USE_ITEM') then return orig.UseContainerItem(unpack(arg)) end for item_info in present(info.container_item(arg[1], arg[2])) do return active_tab.USE_ITEM(item_info) end end public.orig = setmetatable({[_G]=t}, {__index=function(self, key) return self[_G][key] end}) function public.hook(...) temp=arg local name, object, handler if arg.n == 3 then name, object, handler = unpack(arg) else object, name, handler = _G, unpack(arg) end handler = handler or getfenv(2)[name] orig[object] = orig[object] or t assert(not orig[object][name], '"'..name..'" is already hooked into.') orig[object][name], object[name] = object[name], handler return hook end do local locked function public.bid_in_progress.get() return locked end function public.place_bid(type, index, amount, on_success) if locked then return end local money = GetMoney() PlaceAuctionBid(type, index, amount) if money >= amount then locked = true event_listener('CHAT_MSG_SYSTEM', function(kill) if arg1 == ERR_AUCTION_BID_PLACED then call(on_success) locked = false kill() end end) end end end do local locked function public.cancel_in_progress.get() return locked end function public.cancel_auction(index, on_success) if locked then return end locked = true CancelAuction(index) event_listener('CHAT_MSG_SYSTEM', function(kill) if arg1 == ERR_AUCTION_REMOVED then call(on_success) locked = false kill() end end) end end function public.is_player(name, current) local realm = GetCVar('realmName') return not current and index(_G.aux_characters, realm, name) or UnitName 'player' == name end function public.neutral_faction() return not UnitFactionGroup('npc') end function public.min_bid_increment(current_bid) return max(1, floor(current_bid / 100) * 5) end function AUCTION_HOUSE_SHOW() AuctionFrame:Hide() aux_frame:Show() tab = 1 end function AUCTION_HOUSE_CLOSED() bids_loaded = false current_owner_page = nil aux.post.stop() aux.stack.stop() aux.scan.abort() tab = nil aux_frame:Hide() end function AUCTION_BIDDER_LIST_UPDATE() bids_loaded = true end do local last_owner_page_requested function GetOwnerAuctionItems(...) temp=arg local page = arg[1] last_owner_page_requested = page return orig.GetOwnerAuctionItems(unpack(arg)) end function AUCTION_OWNED_LIST_UPDATE() current_owner_page = last_owner_page_requested or 0 end end function ADDON_LOADED.Blizzard_AuctionUI() AuctionFrame:UnregisterEvent('AUCTION_HOUSE_SHOW') AuctionFrame:SetScript('OnHide', nil) hook('ShowUIPanel', function(...) temp=arg if arg[1] == AuctionFrame then return AuctionFrame:Show() end return orig.ShowUIPanel(unpack(arg)) end) hook 'GetOwnerAuctionItems' 'SetItemRef' 'UseContainerItem' 'AuctionFrameAuctions_OnEvent' end do local function cost_label(cost) local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE label = label..(cost and money.to_string2(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE) label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE return label end function ADDON_LOADED.Blizzard_CraftUI() hook('CraftFrame_SetSelection', function(...) temp=arg local results = temp-{orig.CraftFrame_SetSelection(unpack(arg))} local id = GetCraftSelectionIndex() local reagent_count = GetCraftNumReagents(id) local total_cost = 0 for i = 1, reagent_count do local link = GetCraftReagentItemLink(id, i) if not link then total_cost = nil break end local item_id, suffix_id = aux.info.parse_link(link) local count = select(3, GetCraftReagentInfo(id, i)) local _, price, limited = aux.cache.merchant_info(item_id) local value = price and not limited and price or aux.history.value(item_id..':'..suffix_id) if not value then total_cost = nil break else total_cost = total_cost + value * count end end CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost)) return unpack(results) end) end function ADDON_LOADED.Blizzard_TradeSkillUI() hook('TradeSkillFrame_SetSelection', function(...) temp=arg local results = temp-{orig.TradeSkillFrame_SetSelection(unpack(arg))} local id = GetTradeSkillSelectionIndex() local reagent_count = GetTradeSkillNumReagents(id) local total_cost = 0 for i = 1, reagent_count do local link = GetTradeSkillReagentItemLink(id, i) if not link then total_cost = nil break end local item_id, suffix_id = aux.info.parse_link(link) local count = select(3, GetTradeSkillReagentInfo(id, i)) local _, price, limited = aux.cache.merchant_info(item_id) local value = price and not limited and price or aux.history.value(item_id..':'..suffix_id) if not value then total_cost = nil break else total_cost = total_cost + value * count end end TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost)) return unpack(results) end) end end function AuctionFrameAuctions_OnEvent(...) temp=arg if AuctionFrameAuctions:IsVisible() then return orig.AuctionFrameAuctions_OnEvent(unpack(arg)) end end