module 'aux.tabs.search' local filter_util = require 'aux.util.filter' local gui = require 'aux.gui' _G.aux_favorite_searches = T _G.aux_recent_searches = T function update_search_listings() local favorite_search_rows = T for i = 1, getn(aux_favorite_searches) do local search = aux_favorite_searches[i] local name = strsub(search.prettified, 1, 250) tinsert(favorite_search_rows, O( 'cols', A(O('value', search.auto_buy and color.red'X' or ''), O('value', name)), 'search', search, 'index', i )) end favorite_searches_listing:SetData(favorite_search_rows) local recent_search_rows = T for i = 1, getn(aux_recent_searches) do local search = aux_recent_searches[i] local name = strsub(search.prettified, 1, 250) tinsert(recent_search_rows, O( 'cols', A(O('value', name)), 'search', search, 'index', i )) end recent_searches_listing:SetData(recent_search_rows) end function new_recent_search(filter_string, prettified) tinsert(aux_recent_searches, 1, O( 'filter_string', filter_string, 'prettified', prettified )) while getn(aux_recent_searches) > 50 do tremove(aux_recent_searches) end update_search_listings() end handlers = { OnClick = function(st, data, _, button) if not data then return end if button == 'LeftButton' and IsShiftKeyDown() then filter = data.search.filter_string elseif button == 'RightButton' and IsShiftKeyDown() then add_filter(data.search.filter_string) elseif button == 'LeftButton' then filter = data.search.filter_string execute() elseif button == 'RightButton' then local u = update_search_listings if st == recent_searches_listing then tinsert(aux_favorite_searches, 1, data.search) u(d) elseif st == favorite_searches_listing then local auto_buy = data.search.auto_buy gui.menu( (auto_buy and 'Disable' or 'Enable') .. ' Auto Buy', function() if auto_buy then data.search.auto_buy = nil else enable_auto_buy(data.search) end u() end, 'Move Up', function() move_up(aux_favorite_searches, data.index); u() end, 'Move Down', function() move_down(aux_favorite_searches, data.index); u() end, 'Delete', function() tremove(aux_favorite_searches, data.index); u() end ) end end end, OnEnter = function(st, data, self) if not data then return end GameTooltip_SetDefaultAnchor(GameTooltip, UIParent) GameTooltip:AddLine(gsub(data.search.prettified, ';', '\n\n'), 255/255, 254/255, 250/255, true) GameTooltip:Show() end, OnLeave = function() GameTooltip:ClearLines() GameTooltip:Hide() end } function get_auto_buy_validator() local validators = T for _, search in aux_favorite_searches do if search.auto_buy then local queries, error = filter_util.queries(search.filter_string) if queries then tinsert(validators, queries[1].validator) else print('Invalid auto buy filter:', error) end end end return function(record) return any(validators, function(validator) return validator(record) end) end end function add_favorite(filter_string) local queries, error = filter_util.queries(filter_string) if queries then tinsert(aux_favorite_searches, 1, O( 'filter_string', filter_string, 'prettified', join(map(queries, function(query) return query.prettified end), ';') )) update_search_listings() else print('Invalid filter:', error) end end function enable_auto_buy(search) local queries, error = filter_util.queries(search.filter_string) if queries then if getn(queries) > 1 then print('Error: Auto Buy does not support multi-queries') elseif size(queries[1].blizzard_query) > 0 and not filter_util.parse_filter_string(search.filter_string).blizzard.exact then print('Error: Auto Buy does not support Blizzard filters') else search.auto_buy = true end else print('Invalid filter:', error) end end function move_up(list, index) if list[index - 1] then list[index], list[index - 1] = list[index - 1], list[index] end end function move_down(list, index) if list[index + 1] then list[index], list[index + 1] = list[index + 1], list[index] end end