AuxVersion = '2.2.14' AuxAuthors = 'shirsig; Zerf; Zirco (Auctionator); Nimeral (Auctionator backport)' local lastRightClickAction = GetTime() Aux = { blizzard_ui_shown = false, loaded = false, orig = {}, elements = {}, tabs = { browse = { index = 1 }, post = { index = 2 }, }, last_picked_up = {}, view = { BUYOUT = 1, BID = 2, FULL = 3, }, } aux_view = Aux.view.BUYOUT function Aux_OnLoad() Aux.log('Aux v'..AuxVersion..' loaded.') Aux.loaded = true tinsert(UISpecialFrames, 'AuxFrame') LoadAddOn('EnhTooltip') if IsAddOnLoaded('EnhTooltip') then Stubby.RegisterFunctionHook('EnhTooltip.AddTooltip', 100, function(_ ,_ ,_ ,_ , link, _, count) local item_id, suffix_id = EnhTooltip.BreakLink(link) local item_key = (item_id or 0)..':'..(suffix_id or 0) local auction_count, day_count, TDA, EMA7, trend, variance = Aux.history.price_data(item_key) if auction_count == 0 then EnhTooltip.AddLine('Never seen at auction', nil, true) EnhTooltip.LineColor(0.5, 0.8, 0.5) else EnhTooltip.AddLine('Seen '..auction_count..' '..Aux_PluralizeIf('time', auction_count)..' at auction', nil, true) EnhTooltip.LineColor(0.5, 0.8, 0.1) local market_value = Aux.history.market_value(item_key) local trend_percentage = ceil((1 - trend) * 100) local market_value_line if count == 1 then market_value_line = 'Market Value: '..Aux.util.money_string(market_value) else market_value_line = 'Market Value: '..Aux.util.money_string(market_value * count)..' / '..Aux.util.money_string(market_value) if trend_percentage > 0 then market_value_line = market_value_line..' ('..GREEN_FONT_COLOR_CODE..'+'..trend_percentage..'%'..GREEN_COLOR_CODE_CLOSE..')' elseif trend_percentage < 0 then market_value_line = market_value_line..' ('..RED_FONT_COLOR_CODE..trend_percentage..'%'..FONT_COLOR_CODE_CLOSE..')' end end EnhTooltip.AddLine(market_value_line, nil, true) EnhTooltip.LineColor(0.1,0.8,0.5) -- EnhTooltip.AddLine('TDA: '..(TDA > 0 and Aux.util.money_string(TDA) or RED_FONT_COLOR_CODE..'n/a'..FONT_COLOR_CODE_CLOSE), nil, true) -- EnhTooltip.LineColor(0.1,0.8,0.5) -- EnhTooltip.AddLine('EMA7: '..(EMA7 > 0 and Aux.util.money_string(EMA7) or RED_FONT_COLOR_CODE..'n/a'..FONT_COLOR_CODE_CLOSE), nil, true) -- EnhTooltip.LineColor(0.1,0.8,0.5) -- EnhTooltip.AddLine('Trend: '..trend_percentage..'%', nil, true) -- EnhTooltip.LineColor(0.1,0.8,0.5) -- EnhTooltip.AddLine('SD: '..sqrt(variance), nil, true) -- EnhTooltip.LineColor(0.1,0.8,0.5) end end) end end function Aux_OnEvent() if event == 'VARIABLES_LOADED' then Aux_OnLoad() elseif event == 'ADDON_LOADED' then Aux_OnAddonLoaded() elseif event == 'AUCTION_HOUSE_SHOW' then Aux_OnAuctionHouseShow() elseif event == 'AUCTION_HOUSE_CLOSED' then Aux_OnAuctionHouseClosed() Aux.bids_loaded = false Aux.current_owner_page = nil elseif event == 'AUCTION_BIDDER_LIST_UPDATE' then Aux.bids_loaded = true elseif event == 'AUCTION_OWNED_LIST_UPDATE' then Aux.current_owner_page = Aux.last_owner_page_requested or 0 end end function Aux_OnAddonLoaded() if string.lower(arg1) == "blizzard_auctionui" then Aux_SetupHookFunctions() end if string.lower(arg1) == "EnhTooltip" then end end function Aux.log_frame_load() this:SetFading(false) this:EnableMouseWheel() -- this.flashTimer = 0 TODO remove end function Aux.log_frame_update(elapsedSec) if not this:IsVisible() then return end local flash = getglobal(this:GetName()..'BottomButtonFlash') if not flash then return end if this:AtBottom() then if flash:IsVisible() then flash:Hide() end return end local flashTimer = this.flashTimer + elapsedSec if flashTimer < CHAT_BUTTON_FLASH_TIME then this.flashTimer = flashTimer return end while flashTimer >= CHAT_BUTTON_FLASH_TIME do flashTimer = flashTimer - CHAT_BUTTON_FLASH_TIME end this.flashTimer = flashTimer if flash:IsVisible() then flash:Hide() else flash:Show() end end function Aux.log(msg) local info = ChatTypeInfo['SYSTEM'] AuxLogFrameMessageFrame:AddMessage(msg, 1, 1, 0) if not AuxLogFrameMessageFrame:IsVisible() and DEFAULT_CHAT_FRAME then DEFAULT_CHAT_FRAME:AddMessage(msg, 1, 1, 0) end end function Aux_SetupHookFunctions() local blizzard_ui_on_hide = function() Aux.blizzard_ui_shown = false end AuctionFrame:SetScript('OnHide', blizzard_ui_on_hide) Aux.orig.AuctionFrame_OnShow = AuctionFrame_OnShow AuctionFrame_OnShow = function() if not Aux.blizzard_ui_shown then Aux.control.as_soon_as(function() return AuctionFrame:GetScript('OnHide') == blizzard_ui_on_hide end, function() HideUIPanel(AuctionFrame) end) end return Aux.orig.AuctionFrame_OnShow() end Aux.orig.GetOwnerAuctionItems = GetOwnerAuctionItems GetOwnerAuctionItems = Aux.GetOwnerAuctionItems Aux.orig.PickupContainerItem = PickupContainerItem PickupContainerItem = Aux.PickupContainerItem Aux.orig.ContainerFrameItemButton_OnClick = ContainerFrameItemButton_OnClick ContainerFrameItemButton_OnClick = Aux_ContainerFrameItemButton_OnClick Aux.orig.AuctionFrameAuctions_OnEvent = AuctionFrameAuctions_OnEvent AuctionFrameAuctions_OnEvent = Aux.AuctionFrameAuctions_OnEvent Aux.orig.UIDropDownMenu_StartCounting = UIDropDownMenu_StartCounting UIDropDownMenu_StartCounting = Aux.completion.UIDropDownMenu_StartCounting end function Aux.GetOwnerAuctionItems(page) Aux.last_owner_page_requested = page return Aux.orig.GetOwnerAuctionItems(page) end function Aux.AuctionFrameAuctions_OnEvent() if AuctionFrameAuctions:IsVisible() then Aux.orig.AuctionFrameAuctions_OnEvent() end end function Aux_OnAuctionHouseShow() AuxFrame:Show() Aux.on_tab_click(1) if AUX_OPEN_SELL then Aux.on_tab_click(2) elseif AUX_OPEN_BUY then end end function Aux_OnAuctionHouseClosed() Aux.post.stop() Aux.stack.stop() Aux.scan.abort() Aux.filter_search_frame.on_close() Aux.sell.on_close() AuxFrame:Hide() end function Aux.on_tab_click(index) Aux.post.stop() Aux.stack.stop() Aux.scan.abort(function() Aux.item_search_frame.on_close() Aux.filter_search_frame.on_close() Aux.sell.on_close() Aux.auctions_frame.on_close() Aux.bids_frame.on_close() Aux.history_frame.on_close() for i=1,5 do getglobal('AuxTab'..i):SetAlpha(i == index and 1 or 0.5) end AuxItemSearchFrame:Hide() AuxFilterSearchFrame:Hide() AuxSellFrame:Hide() AuxAuctionsFrame:Hide() AuxBidsFrame:Hide() AuxHistoryFrame:Hide() if index == 1 then AuxItemSearchFrame:Show() Aux.item_search_frame.on_open() elseif index == 2 then AuxFilterSearchFrame:Show() Aux.filter_search_frame.on_open() elseif index == 3 then AuxSellFrame:Show() Aux.sell.on_open() elseif index == 4 then AuxAuctionsFrame:Show() Aux.auctions_frame.on_open() elseif index == 5 then AuxBidsFrame:Show() Aux.bids_frame.on_open() end Aux.active_panel = index end) end function Aux_Round(v) return math.floor(v + 0.5) end function Aux.price_level_color(pct) if pct > 135 then return 1.0,0.0,0.0 -- red elseif pct > 110 then return 1.0,0.6,0.1 -- orange elseif pct > 80 then return 1.0,1.0,0.0 -- yellow elseif pct > 50 then return 0.1,1.0,0.1 -- green else return 0.2,0.6,1.0 -- blue end end function Aux_AuctionsButton_OnClick(button) if arg1 == "LeftButton" then -- because we additionally registered right clicks we only let left ones pass here Aux.orig.BrowseButton_OnClick(button) end end function Aux_AuctionsButton_OnMouseDown() if arg1 == "RightButton" and GetTime() - lastRightClickAction > 0.5 then local index = this:GetID() + FauxScrollFrame_GetOffset(AuctionsScrollFrame) SetSelectedAuctionItem("owner", index) CancelAuction(index) AuctionFrameAuctions_Update() lastRightClickAction = GetTime() end end function Aux.PickupContainerItem(bag, item) Aux.last_picked_up = { bag=bag, slot=item } return Aux.orig.PickupContainerItem(bag, item) end function Aux_ContainerFrameItemButton_OnClick(button) local bag, slot = this:GetParent():GetID(), this:GetID() local container_item_info = Aux.info.container_item(bag, slot) if AuxFrame:IsVisible() and button == "LeftButton" and container_item_info then if IsAltKeyDown() then if Aux.active_panel ~= 1 then Aux.on_tab_click(1) end Aux.control.as_soon_as(function() return Aux.active_panel == 1 end, function() AuxItemSearchFrameItemItemInputBox:Hide() Aux.item_search_frame.set_item(container_item_info.item_id) end) return end end return Aux.orig.ContainerFrameItemButton_OnClick(button) end function Aux_QualityColor(code) if code == 0 then return "ff9d9d9d" -- poor, gray elseif code == 1 then return "ffffffff" -- common, white elseif code == 2 then return "ff1eff00" -- uncommon, green elseif code == 3 then -- rare, blue return "ff0070dd" elseif code == 4 then return "ffa335ee" -- epic, purple elseif code == 5 then return "ffff8000" -- legendary, orange elseif code == 6 then return "ffe6cc80" -- artifact, pale gold end end function Aux.auction_signature(hyperlink, stack_size, bid, amount) return hyperlink .. (stack_size or '0') .. '_' .. (bid or '0') .. '_' .. (amount or '0') end function Aux.item_class_index(item_class) for i, class in ipairs({ GetAuctionItemClasses() }) do if class == item_class then return i end end end function Aux.item_subclass_index(class_index, item_subclass) for i, subclass in ipairs({ GetAuctionItemSubClasses(class_index) }) do if subclass == item_subclass then return i end end end