local m, public, private = Aux.module'control' private.event_frame = CreateFrame('Frame') private.event_listeners = {} private.threads = {} public.thread_id = nil public.kill = {} function public.LOAD() m.event_frame:SetScript('OnUpdate', m.on_update) m.event_frame:SetScript('OnEvent', m.on_event) end function private.on_event() for _, listener in m.event_listeners do if event == listener.event and not listener.deleted then listener.deleted = (listener.action() == m.kill) end end end function private.on_update() for _, listener in m.event_listeners do if not Aux.util.any(m.event_listeners, function(l) return not l.deleted and l.event == listener.event end) then m.event_frame:UnregisterEvent(listener.event) end end m.event_listeners = Aux.util.filter(m.event_listeners, function(l) return not l.deleted end) local threads = {} for thread_id, thread in m.threads do if not thread.killed then threads[thread_id] = thread end end m.threads = threads for thread_id, thread in m.threads do if not thread.killed then local k = thread.k thread.k = nil m.thread_id = thread_id k() m.thread_id = nil if not thread.k then thread.killed = true end end end end function public.event_listener(event, action) tinsert(m.event_listeners, { event=event, action=action }) m.event_frame:RegisterEvent(event) end function public.on_next_event(event, callback) m.event_listener(event, function() callback() return m.kill end) end function public.on_next_update(callback) return m.new_thread(callback) end function public.as_soon_as(p, callback) return m.new_thread(m.when, p, callback) end function public.new_thread(k, ...) local thread_id = Aux.unique() m.threads[thread_id] = { k = Aux.f(k, unpack(arg)) } return thread_id end function public.kill_thread(thread_id) if m.threads[thread_id] then m.threads[thread_id].killed = true end end function public.await(k) local ret m.when(function() return ret end, function() return k(unpack(ret)) end) return setmetatable({}, { __call = function(self, ...) ret = arg end, __unm = function() return ret ~= nil end }) end function public.sleep(dt, ...) local t0 = GetTime() return m.when(function() return GetTime() - t0 >= dt end, unpack(arg)) end function public.wait(k, ...) if type(k) == 'number' then m.when(function() k = k - 1 return k <= 0 end, unpack(arg)) else m.threads[m.thread_id].k = Aux.f(k, unpack(arg)) end end function public.when(p, k, ...) if p() then return k(unpack(arg)) else return m.wait(m.when, p, Aux.f(k, unpack(arg))) end end