function INIT() import{['']='core', ['']='util'} -- 'xxx' .foo .bar {x = 'core'} {y='core'} 'kek' end -- import 'foo' 'bar' 'baz' import .kek .kuck 'foo' .kick .kock 'bar' -- x = record '#'. string 'kek'. number 'lol' . record '~'[]]. --mt = { -- __index = function(self, key) -- -- tinsert(self, getn(self), key) -- return self -- end, -- __call = function(self, value) -- tinsert(self, getn(self), value); -- tinsert(self, {}); -- return self -- end, --} module 'core' public.version = '5.0.0' do local table_pool, auto_recycle = {}, {} function public.wipe(t) -- like with a cloth or something for k in t do t[k] = nil end; setn(t, 0) end function public.recycle(t) auto_recycle[t] = nil; wipe(t); tinsert(table_pool, t) end public.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end}) function public.getter.t() return tremove(table_pool) or {} end CreateFrame 'Frame' :SetScript('OnUpdate', function() for t in auto_recycle do recycle(t); log(getn(table_pool)) end wipe(auto_recycle) end) end local event_frame = CreateFrame 'Frame' for _, event in temp-{'ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do event_frame:RegisterEvent(event) end ADDON_LOADED = t do local variables_loaded_hooks, player_login_hooks = t, t function public.setter.LOAD(f) tinsert(variables_loaded_hooks, f) end function public.setter.LOAD2(f) tinsert(player_login_hooks, f) end event_frame:SetScript('OnEvent', function() if event == 'ADDON_LOADED' then if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end elseif event == 'VARIABLES_LOADED' then for _, f in variables_loaded_hooks do f() end elseif event == 'PLAYER_LOGIN' then for _, f in player_login_hooks do f() end log('v'..version..' loaded.') else _m[event]() end end) end