if module then return end local type, getmetatable, setmetatable, setfenv, unpack, next, _G = type, getmetatable, setmetatable, setfenv, unpack, next, getfenv(0) local PUBLIC, PRIVATE = 1, 2 local CALL, INDEX, NEWINDEX = 1, 2, 3 do local function print(msg) DEFAULT_CHAT_FRAME:AddMessage(RED_FONT_COLOR_CODE..msg) end p = setmetatable({}, { __call=function(_, ...) for i = 1, arg.n do if type(arg[i]) == 'table' then print('arg'..i..' = {') for k, v in arg[i] do print(format(' %s: %s = %s', type(k) == 'string' and k or '['..tostring(k)..']', type(v), tostring(v))) end print('}') else print(format('arg%d: %s = %s', i, type(arg[i]), tostring(arg[i]))) end end return unpack(arg) end, __pow=function(self, v) self(v); return v end, }) end local function error(msg, ...) return _G.error(format(msg or '', unpack(arg))..'\n'..debugstack(), 0) end local function import_error() error('Import error.') end local function declaration_error() error('Declaration error.') end local function collision_error(key) error('"%s" already exists.', key) end local function nil_error(key) if key then error('"%s" is nil.', key) else error('Callee is nil') end end local nop, const = function() end, function(v) return function() return v end end local function prototype() local eq = const(true) return setmetatable({__metatable=false, __eq=eq}, {__metatable=false, __eq=eq, __call=function(self, t) return setmetatable(t, self) end}) end local INTERFACE, ENVIRONMENT, DECLARATOR = prototype(), prototype(), prototype() local state = {} function INTERFACE:__index(key) self=state[self] if self.access[key] == PUBLIC then local getter = self[INDEX][key] if getter then return getter() else return self[CALL][key] end end end function INTERFACE:__newindex(key, value) self=state[self] if self.access[key] == PUBLIC then (self[NEWINDEX][key] or nop)(value) end end function ENVIRONMENT:__index(key) self=state[self] local getter = self[INDEX][key] if getter then return getter() end return self[CALL][key] or _G[key] or self.declarator[key] end function ENVIRONMENT:__newindex(key, value) self=state[self] if self.access[key] then local setter = self[NEWINDEX][key] or collision_error(key) setter(value) else self.declarator[key] = value end end do local ACCESS, EVENT = {public=PUBLIC, private=PRIVATE}, {call=CALL, get=INDEX, set=NEWINDEX} local function declare(self, access, name, handlers) self.access[name] = self.access[name] and collision_error(name) or access or self.default_access for event, handler in handlers do if type(handler) ~= 'function' and (event == INDEX or declaration_error()) then handler = const(handler) end self[event][name] = handler end end function DECLARATOR:__index(key) self=state[self]; local name, access = self.declaration_name, self.declaration_access if ACCESS[key] and (not access or declaration_error() and not name or nil_error(name)) then self.declaration_access = ACCESS[key] elseif not name or nil_error(name) then self.declaration_name = (type(key) == 'string' or access and declaration_error() or nil_error(name)) and key end return self.declarator end function DECLARATOR:__newindex(key, value) self=state[self] local name, event = self.declaration_name, nil if name then event = EVENT[key] or nil_error(name) else name, event = key, type(value) == 'function' and CALL or INDEX end declare(self, self.declaration_access, name, {[event]=value}) self.declaration_access, self.declaration_name = nil, nil end function DECLARATOR:__call(v) self=state[self]; local name, access = self.declaration_name, self.declaration_access if name then if type(v) ~= 'table' or getmetatable(v) ~= nil then (access and declaration_error() or nil_error)(name) end local f, getter, setter; f, getter, setter, v.call, v.get, v.set = v.call, v.get, v.set, nil, nil, nil if next(v) or f ~= nil and getter ~= nil then (access and declaration_error() or nil_error)(name) end declare(self, access, name, {[CALL]=f, [INDEX]=getter, [NEWINDEX]=setter}) elseif access or nil_error() then self.default_access = access end self.declaration_access, self.declaration_name = nil, nil end end local function import(self, interface) local module = (interface == INTERFACE or import_error()) and state[interface] for k, v in module.access do if v == PUBLIC and not self.access[k] then self.access[k], self[CALL][k], self[INDEX][k], self[NEWINDEX][k] = PRIVATE, module[CALL][k], module[INDEX][k], module[NEWINDEX][k] end end end function module(name) if name and _G[name] then return true end local interface, env, declarator = INTERFACE {}, ENVIRONMENT {}, DECLARATOR {} local self; self = { access = {p=PRIVATE, _=PRIVATE, error=PRIVATE, nop=PRIVATE, _G=PRIVATE, M=PRIVATE, I=PRIVATE, public=PRIVATE, private=PRIVATE}, [CALL] = {p=p, import=function(interface) import(self, interface) end, error=error, nop=nop}, [INDEX] = {_G=const(_G), M=const(env), I=const(interface), public=function() return declarator.public end, private=function() return declarator.private end}, [NEWINDEX] = {p=p, _=nop}, declarator = declarator, default_access = PRIVATE, } state[interface], state[env], state[declarator] = self, self, self if name then _G[name] = interface end setfenv(2, env) end