GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(TOKEN_BUYOUT_PRICE_UPDATES, nil, nil, nil, nil, true);
GameTooltip:Show();
function BrowseWowTokenResults_Update()
BrowseWowTokenResults:Show();
FauxScrollFrame_Update(BrowseScrollFrame, 0, NUM_BROWSE_TO_DISPLAY, AUCTIONS_BUTTON_HEIGHT);
local marketPrice;
if (WowToken_IsWowTokenAuctionDialogShown()) then
marketPrice = C_WowTokenPublic.GetGuaranteedPrice();
else
marketPrice = C_WowTokenPublic.GetCurrentMarketPrice();
end
BrowseWowTokenResults:Show();
local itemName, _, itemQuality, _, _, _, _, _, _, itemTexture = GetItemInfo(WOW_TOKEN_ITEM_ID);
if itemName then
BrowseWowTokenResults.Token.Icon:SetTexture(itemTexture)
BrowseWowTokenResults.Token.Name:SetText(itemName);
BrowseWowTokenResults.Token.Name:SetTextColor(ITEM_QUALITY_COLORS[itemQuality].r, ITEM_QUALITY_COLORS[itemQuality].g, ITEM_QUALITY_COLORS[itemQuality].b);
BrowseWowTokenResults.BuyoutPrice:SetText(GetMoneyString(marketPrice, true));
if (GetMoney() < marketPrice) then
BrowseWowTokenResults.Buyout:SetEnabled(false);
else
BrowseWowTokenResults.Buyout:SetEnabled(true);
end
end
end