module 'core' public.version = '5.0.0' public.bids_loaded = false public.current_owner_page = nil do local table_pool, temporary = {}, {} CreateFrame'Frame':SetScript('OnUpdate', function() for t in temporary do recycle(t) log(getn(table_pool)) end wipe(temporary) end) function public.wipe(t) -- like with a cloth or something for k in t do t[k] = nil end table.setn(t, 0) end function public.recycle(t) temporary[t] = nil wipe(t) tinsert(table_pool, t) end function public.accessor.t() return tremove(table_pool) or {} end function public.accessor.tt() local t = tremove(table_pool) or {} temporary[t] = true return t end do local mt = { __call=function(self, arg) return self[1](arg) end, __sub=function(self, arg) return self[1](arg) end, } function public.modifier(f) local self = t self[1] = f return setmetatable(self, mt) end end public.temp = modifier(function(t) temporary[t] = true return t end) public.perm = modifier(function(t) temporary[t] = false return t end) do public.set = modifier(function(t) local self = _m.t for _, v in t do self[v] = true end recycle(t) return self end) end do local mt = { __call=function(self, value) tinsert(self, value) return self end, } function public.accessor.from() return setmetatable(tt, mt) end end -- TODO map end local event_frame = CreateFrame 'Frame' for event in temp-set-from 'ADDON_LOADED' 'VARIABLES_LOADED' 'PLAYER_LOGIN' 'AUCTION_HOUSE_SHOW' 'AUCTION_HOUSE_CLOSED' 'AUCTION_BIDDER_LIST_UPDATE' 'AUCTION_OWNED_LIST_UPDATE' do event_frame:RegisterEvent(event) end ADDON_LOADED = t do local variables_loaded_hooks, player_login_hooks = t, t function public.mutator.LOAD(f) tinsert(variables_loaded_hooks, f) end function public.mutator.LOAD2(f) tinsert(player_login_hooks, f) end event_frame:SetScript('OnEvent', function() if event == 'ADDON_LOADED' then if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end elseif event == 'VARIABLES_LOADED' then for _, f in variables_loaded_hooks do f() end elseif event == 'PLAYER_LOGIN' then for _, f in player_login_hooks do f() end log('v'..version..' loaded.') else _m[event]() end end) end function public.log(...) local msg = '[aux]' for i=1,arg.n do msg = msg..' '..tostring(arg[i]) end DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE..msg) end tabs = {} function public.tab(index, name) local module_env = getfenv(2) local tab = {name=name, env=module_env} function module_env.public.accessor.ACTIVE() return tab == active_tab end for handler in temp-set-from 'OPEN' 'CLOSE' 'CLICK_LINK' 'USE_ITEM' do module_env.mutable[handler] = nil end tabs[index] = tab end do local active_tab_index function accessor.active_tab() return tabs[active_tab_index] end function on_tab_click(index) call(active_tab_index and active_tab.env.CLOSE) active_tab_index = index call(active_tab_index and active_tab.env.OPEN) end end public.orig = setmetatable({[_g]={}}, {__index=function(self, key) return self[_g][key] end}) function public.hook(name, handler, object) handler = handler or getfenv(2)[name] object = object or _g orig[object] = orig[object] or {} assert(not orig[object][name], '"'..name..'" is already hooked into.') orig[object][name], object[name] = object[name], handler end do local locked function public.accessor.bid_in_progress() return locked end function public.place_bid(type, index, amount, on_success) if locked then return end local money = GetMoney() PlaceAuctionBid(type, index, amount) if money >= amount then locked = true event_listener('CHAT_MSG_SYSTEM', function(kill) if arg1 == ERR_AUCTION_BID_PLACED then call(on_success) locked = false kill() end end) end end end do local locked function public.accessor.cancel_in_progress() return locked end function public.cancel_auction(index, on_success) if locked then return end locked = true CancelAuction(index) event_listener('CHAT_MSG_SYSTEM', function(kill) if arg1 == ERR_AUCTION_REMOVED then call(on_success) locked = false kill() end end) end end function public.is_player(name, current) local realm = GetCVar 'realmName' return not current and index(_g.aux_characters, realm, name) or UnitName 'player' == name end function public.neutral_faction() return not UnitFactionGroup 'npc' end function public.min_bid_increment(current_bid) return max(1, floor(current_bid / 100) * 5) end function AUCTION_HOUSE_SHOW() AuctionFrame:Hide() frame:Show() set_tab(1) end function AUCTION_HOUSE_CLOSED() bids_loaded = false current_owner_page = nil post.stop() stack.stop() scan.abort() set_tab() frame:Hide() end function AUCTION_BIDDER_LIST_UPDATE() bids_loaded = true end do local last_owner_page_requested function GetOwnerAuctionItems(...) local page = arg[1] last_owner_page_requested = page return orig.GetOwnerAuctionItems(unpack(arg)) end function AUCTION_OWNED_LIST_UPDATE() current_owner_page = last_owner_page_requested or 0 end end function ADDON_LOADED.Blizzard_AuctionUI() AuctionFrame:UnregisterEvent 'AUCTION_HOUSE_SHOW' AuctionFrame:SetScript('OnHide', nil) hook('ShowUIPanel', function(...) if arg[1] == AuctionFrame then return AuctionFrame:Show() end return orig.ShowUIPanel(unpack(arg)) end) hook('GetOwnerAuctionItems', GetOwnerAuctionItems) hook('SetItemRef', SetItemRef) hook('UseContainerItem', UseContainerItem) hook('AuctionFrameAuctions_OnEvent', AuctionFrameAuctions_OnEvent) end do local function cost_label(cost) local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE label = label..(cost and money.to_string2(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE) label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE return label end function ADDON_LOADED.Blizzard_CraftUI() hook('CraftFrame_SetSelection', function(...) local results = {orig.CraftFrame_SetSelection(unpack(arg))} local id = GetCraftSelectionIndex() local reagent_count = GetCraftNumReagents(id) local total_cost = 0 for i=1,reagent_count do local link = GetCraftReagentItemLink(id, i) if not link then total_cost = nil break end local item_id, suffix_id = info.parse_link(link) local count = select(3, GetCraftReagentInfo(id, i)) local _, price, limited = cache.merchant_info(item_id) local value = price and not limited and price or history.value(item_id..':'..suffix_id) if not value then total_cost = nil break else total_cost = total_cost + value * count end end CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost)) return unpack(results) end) end function ADDON_LOADED.Blizzard_TradeSkillUI() hook('TradeSkillFrame_SetSelection', function(...) local results = {orig.TradeSkillFrame_SetSelection(unpack(arg))} local id = GetTradeSkillSelectionIndex() local reagent_count = GetTradeSkillNumReagents(id) local total_cost = 0 for i=1,reagent_count do local link = GetTradeSkillReagentItemLink(id, i) if not link then total_cost = nil break end local item_id, suffix_id = info.parse_link(link) local count = select(3, GetTradeSkillReagentInfo(id, i)) local _, price, limited = cache.merchant_info(item_id) local value = price and not limited and price or history.value(item_id..':'..suffix_id) if not value then total_cost = nil break else total_cost = total_cost + value * count end end TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost)) return unpack(results) end) end end function AuctionFrameAuctions_OnEvent(...) if AuctionFrameAuctions:IsVisible() then return orig.AuctionFrameAuctions_OnEvent(unpack(arg)) end end function SetItemRef(...) if arg[3] ~= 'RightButton' or not index(active_tab, 'env', 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then return orig.SetItemRef(unpack(arg)) end for item_info in present(info.item(tonumber(select(3, strfind(arg[1], '^item:(%d+)'))))) do return active_tab.env.CLICK_LINK(item_info) end end function UseContainerItem(...) if modified or not index(active_tab, 'env', 'USE_ITEM') then return orig.UseContainerItem(unpack(arg)) end for item_info in present(info.container_item(arg[1], arg[2])) do return active_tab.env.USE_ITEM(item_info) end end