local m, public, private = aux.module'bids_tab' function private.create_frames() private.frame = CreateFrame('Frame', nil, aux.frame) m.frame:SetAllPoints() m.frame:SetScript('OnUpdate', m.on_update) m.frame:Hide() m.frame.listing = aux.gui.panel(m.frame) m.frame.listing:SetPoint('TOP', aux.frame, 'TOP', 0, -8) m.frame.listing:SetPoint('BOTTOMLEFT', aux.frame.content, 'BOTTOMLEFT', 0, 0) m.frame.listing:SetPoint('BOTTOMRIGHT', aux.frame.content, 'BOTTOMRIGHT', 0, 0) private.listing = aux.auction_listing.CreateAuctionResultsTable(m.frame.listing, aux.auction_listing.bids_config) m.listing:SetSort(1,2,3,4,5,6,7,8) m.listing:Reset() m.listing:SetHandler('OnCellClick', function(cell, button) if IsAltKeyDown() and m.listing:GetSelection().record == cell.row.data.record then if button == 'LeftButton' and m.buyout_button:IsEnabled() then m.buyout_button:Click() elseif button == 'RightButton' and m.bid_button:IsEnabled() then m.bid_button:Click() end end end) m.listing:SetHandler('OnSelectionChanged', function(rt, datum) if not datum then return end m.find_auction(datum.record) end) do local status_bar = aux.gui.status_bar(m.frame) status_bar:SetWidth(265) status_bar:SetHeight(25) status_bar:SetPoint('TOPLEFT', aux.frame.content, 'BOTTOMLEFT', 0, -6) status_bar:update_status(100, 0) status_bar:set_text('') private.status_bar = status_bar end do local btn = aux.gui.button(m.frame, 16) btn:SetPoint('TOPLEFT', m.status_bar, 'TOPRIGHT', 5, 0) btn:SetWidth(80) btn:SetHeight(24) btn:SetText('Bid') btn:Disable() private.bid_button = btn end do local btn = aux.gui.button(m.frame, 16) btn:SetPoint('TOPLEFT', m.bid_button, 'TOPRIGHT', 5, 0) btn:SetWidth(80) btn:SetHeight(24) btn:SetText('Buyout') btn:Disable() private.buyout_button = btn end do local btn = aux.gui.button(m.frame, 16) btn:SetPoint('TOPLEFT', m.buyout_button, 'TOPRIGHT', 5, 0) btn:SetWidth(80) btn:SetHeight(24) btn:SetText('Refresh') btn:SetScript('OnClick', function() m.scan_bids() end) end end