Files
aux-addon-ClassicAPI/aux-addon.lua
T
Manuel Simon Hirsig 05fd1587cd backup
2016-09-03 18:35:41 +02:00

323 lines
9.5 KiB
Lua

--aux_account_settings = {} -- TODO clean up the mess of savedvariables
--aux_character_settings = {}
do
local modules = {}
aux = function(name)
if not modules[name] then
(function()
_ = module
modules[name] = M
import (green_t)
private.aux = setmetatable({}, {__metatable=false, __index=function(_, key) return modules[key].I end, __newindex=error})
end)()
end
modules[name].import (modules.core.I)
setfenv(2, modules[name])
end
end
--do
-- local call_method, call_self
-- local function generic_call(...)
-- return call_method(call_self, unpack(arg))
-- end
--
-- local state = setmetatable({}, {__mode='k'})
-- local mt = {__metatable=false}
-- function mt:__index(self, key) self=state[self]
-- local getter = self.class.getters[key]
-- if getter then return getter(self.self) end
-- local method = self.class.methods[key]
-- if method then
-- call_method, call_self = method, self.self
-- return generic_call
-- end
-- end
-- function mt:__newindex(self, key, value) self=state[self]
-- local setter = self.class.setters[key]
-- if setter then return setter(self.self, value) end
-- end
-- -- function mt:__unm(self) self=state[self]
-- -- reclaim()
-- -- end
-- local function instantiate(methods, getters, setters, init, arg)
-- local interface = setmetatable({}, mt)
-- local self = {I=interface}; init(self, unpack(arg))
-- state[interface] = {class={methods=methods, getters=getters, setters=setters}, self=self}
-- return interface
-- end
-- function public.class(methods, getters, setters, init)
-- return function(arg) instantiate(methods, getters, setters, init, arg) end
-- end
--end
--
--do
-- local state = {}
-- local mt = {__metatable=false, __newindex=error}
-- function mt:__index(key) return state[self][key] end
-- function public.immutable(t)
-- return class({}, t, {}, function() end, {})
-- end
--end
aux 'core' private()
public.version = '5.0.0'
function public.print(...) temp=arg
DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE..'[aux] '..join(map(arg, tostring), ' '))
end
local bids_loaded
function public.bids_loaded.get() return bids_loaded end
local current_owner_page
function public.current_owner_page.get() return current_owner_page end
--do
-- local mt = {__call=function(self,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20) return self.f(unpack(self)) end} -- TODO
-- function public.F.get(arg) arg.f = tremove(arg, 1) return setmetatable(arg, mt) end
--end
local event_frame = CreateFrame('Frame')
for event in temp-S('ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE') do
event_frame:RegisterEvent(event)
end
ADDON_LOADED = t
do
local handlers, handlers2 = t, t
function public.LOAD.set(f) tinsert(handlers, f) end
function public.LOAD2.set(f) tinsert(handlers2, f) end
event_frame:SetScript('OnEvent', function()
if event == 'ADDON_LOADED' then
if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end
elseif event == 'VARIABLES_LOADED' then
for _, f in handlers do f() end
elseif event == 'PLAYER_LOGIN' then
for _, f in handlers2 do f() end
print('v'..version..' loaded.')
else
M[event]()
end
end)
end
tab_info = t
do
for _, info in temp-A(temp-A('search_tab', 'Search'), temp-A('post_tab', 'Post'), temp-A('auctions_tab', 'Auctions'), temp-A('bids_tab', 'Bids')) do
local tab = T('name', info[2])
local env = (function() _G.aux(info[1]) return M end)()
function env.private.OPEN.set(f) tab.OPEN = f end
function env.private.CLOSE.set(f) tab.CLOSE = f end
function env.private.USE_ITEM.set(f) tab.USE_ITEM = f end
function env.private.CLICK_LINK.set(f) tab.CLICK_LINK = f end
function env.public.ACTIVE.get() return tab == active_tab end
tinsert(tab_info, tab)
end
end
do
local index
function private.active_tab.get() return tab_info[index] end
function on_tab_click(i)
call(index and active_tab.CLOSE)
index = i
call(index and active_tab.OPEN)
end
end
function SetItemRef(...) temp=arg
if arg[3] ~= 'RightButton' or not index(active_tab, 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then
return orig.SetItemRef(unpack(arg))
end
for item_info in present(aux.info.item(tonumber(select(3, strfind(arg[1], '^item:(%d+)'))))) do
return active_tab.CLICK_LINK(item_info)
end
end
function UseContainerItem(...) temp=arg
if modified or not index(active_tab, 'USE_ITEM') then
return orig.UseContainerItem(unpack(arg))
end
for item_info in present(aux.info.container_item(arg[1], arg[2])) do
return active_tab.USE_ITEM(item_info)
end
end
public.orig = setmetatable({[_G]=t}, {__index=function(self, key) return self[_G][key] end})
function public.hook(...) temp=arg
local name, object, handler
if arg.n == 3 then
name, object, handler = unpack(arg)
else
object, name, handler = _G, unpack(arg)
end
handler = handler or getfenv(2)[name]
orig[object] = orig[object] or t
assert(not orig[object][name], '"'..name..'" is already hooked into.')
orig[object][name], object[name] = object[name], handler
return hook
end
do
local locked
function public.bid_in_progress.get() return locked end
function public.place_bid(type, index, amount, on_success)
if locked then return end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
if money >= amount then
locked = true
event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_BID_PLACED then
call(on_success)
locked = false
kill()
end
end)
end
end
end
do
local locked
function public.cancel_in_progress.get() return locked end
function public.cancel_auction(index, on_success)
if locked then return end
locked = true
CancelAuction(index)
event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_REMOVED then
call(on_success)
locked = false
kill()
end
end)
end
end
function public.is_player(name, current)
local realm = GetCVar('realmName')
return not current and index(_G.aux_characters, realm, name) or UnitName 'player' == name
end
function public.neutral_faction()
return not UnitFactionGroup('npc')
end
function public.min_bid_increment(current_bid)
return max(1, floor(current_bid / 100) * 5)
end
function AUCTION_HOUSE_SHOW()
AuctionFrame:Hide()
aux_frame:Show()
tab = 1
end
function AUCTION_HOUSE_CLOSED()
bids_loaded = false
current_owner_page = nil
aux.post.stop()
aux.stack.stop()
aux.scan.abort()
tab = nil
aux_frame:Hide()
end
function AUCTION_BIDDER_LIST_UPDATE()
bids_loaded = true
end
do
local last_owner_page_requested
function GetOwnerAuctionItems(...) temp=arg
local page = arg[1]
last_owner_page_requested = page
return orig.GetOwnerAuctionItems(unpack(arg))
end
function AUCTION_OWNED_LIST_UPDATE()
current_owner_page = last_owner_page_requested or 0
end
end
function ADDON_LOADED.Blizzard_AuctionUI()
AuctionFrame:UnregisterEvent('AUCTION_HOUSE_SHOW')
AuctionFrame:SetScript('OnHide', nil)
hook('ShowUIPanel', function(...) temp=arg
if arg[1] == AuctionFrame then return AuctionFrame:Show() end
return orig.ShowUIPanel(unpack(arg))
end)
hook 'GetOwnerAuctionItems' 'SetItemRef' 'UseContainerItem' 'AuctionFrameAuctions_OnEvent'
end
do
local function cost_label(cost)
local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE
label = label..(cost and aux.money.to_string2(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE
return label
end
function ADDON_LOADED.Blizzard_CraftUI()
hook('CraftFrame_SetSelection', function(...) temp=arg
local results = temp-{orig.CraftFrame_SetSelection(unpack(arg))}
local id = GetCraftSelectionIndex()
local reagent_count = GetCraftNumReagents(id)
local total_cost = 0
for i = 1, reagent_count do
local link = GetCraftReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = aux.info.parse_link(link)
local count = select(3, GetCraftReagentInfo(id, i))
local _, price, limited = aux.cache.merchant_info(item_id)
local value = price and not limited and price or aux.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
function ADDON_LOADED.Blizzard_TradeSkillUI()
hook('TradeSkillFrame_SetSelection', function(...) temp=arg
local results = temp-{orig.TradeSkillFrame_SetSelection(unpack(arg))}
local id = GetTradeSkillSelectionIndex()
local reagent_count = GetTradeSkillNumReagents(id)
local total_cost = 0
for i = 1, reagent_count do
local link = GetTradeSkillReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = aux.info.parse_link(link)
local count = select(3, GetTradeSkillReagentInfo(id, i))
local _, price, limited = aux.cache.merchant_info(item_id)
local value = price and not limited and price or aux.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
end
function AuctionFrameAuctions_OnEvent(...) temp=arg
if AuctionFrameAuctions:IsVisible() then
return orig.AuctionFrameAuctions_OnEvent(unpack(arg))
end
end