520 lines
32 KiB
XML
520 lines
32 KiB
XML
<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Script file="buy.lua"/>
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<Frame>
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<Scripts>
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<OnUpdate>
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Aux.buy.onupdate()
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</OnUpdate>
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</Scripts>
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</Frame>
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<Button name="SearchListItemTemplate" inherits="ListItemTemplate" virtual="true">
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<Scripts>
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<OnLoad>
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this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
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</OnLoad>
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<OnLeave>
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GameTooltip:Hide()
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ResetCursor()
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</OnLeave>
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<OnClick>
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AuxBuyEntry_OnClick(index)
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</OnClick>
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<OnUpdate>
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if index then
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if IsControlKeyDown() then
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ShowInspectCursor()
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elseif IsAltKeyDown() then
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SetCursor("BUY_CURSOR")
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else
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ResetCursor()
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end
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end
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</OnUpdate>
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</Scripts>
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<HighlightTexture name="$parentHighlight" file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor><Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<TexCoords left="0" right="1.0" top="0" bottom="0.578125"/>
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</HighlightTexture>
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</Button>
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<Frame name="AuxBuyFrame" hidden="true" parent="AuxFrame" setAllPoints="true">
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<Frames>
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<Frame name="AuxBuyFilters" inherits="AuxFrameBoxTemplate">
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<Size><AbsDimension x="180" y="326"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="5" y="-35"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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this:SetBackdropBorderColor(0.4, 0.4, 0.4)
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this:SetBackdropColor(0.15, 0.15, 0.15)
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getglobal(this:GetName().."Title"):SetText('Filters')
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</OnLoad>
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</Scripts>
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<Frames>
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<Frame name="AuxBuyModeDropDown" inherits="UIDropDownMenuTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-8" y="-15" /></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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UIDropDownMenu_SetWidth(140)
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UIDropDownMenu_Initialize(this, AuxBuyModeDropDown_Initialize)
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UIDropDownMenu_SetSelectedValue(this, 1)
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</OnLoad>
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<OnShow>
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UIDropDownMenu_Initialize(this, AuxBuyModeDropDown_Initialize)
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</OnShow>
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</Scripts>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Mode">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="21" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<EditBox name="AuxBuyNameInputBox" autoFocus="false" inherits="AuxInputBoxTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-71"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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getglobal(this:GetName()..'Label'):SetText('Name')
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this.completor = Aux.completion.completor(this)
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</OnLoad>
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<OnTextChanged>
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this.completor.suggest()
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</OnTextChanged>
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<OnTabPressed>
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if IsShiftKeyDown() then
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this.completor.previous()
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else
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this.completor.next()
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end
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</OnTabPressed>
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<OnEnterPressed>
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this.completor.close()
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this:ClearFocus()
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Aux.buy.SearchButton_onclick()
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</OnEnterPressed>
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<OnEscapePressed>
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if this.completor.open() then
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this.completor.close()
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else
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this:ClearFocus()
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end
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</OnEscapePressed>
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</Scripts>
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</EditBox>
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<CheckButton name="AuxBuyExactCheckButton" inherits="UICheckButtonTemplate" checked="true">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="138" y="-71" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Exact" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</CheckButton>
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<Frame name="AuxBuyCategoryDropDown" inherits="UIDropDownMenuTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-8" y="-104" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Category">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="21" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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UIDropDownMenu_SetWidth(140)
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UIDropDownMenu_Initialize(this, AuxBuyCategoryDropDown_Initialize)
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</OnLoad>
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<OnShow>
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UIDropDownMenu_Initialize(this, AuxBuyCategoryDropDown_Initialize)
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</OnShow>
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</Scripts>
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</Frame>
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<Frame name="AuxBuyQualityDropDown" inherits="UIDropDownMenuTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-8" y="-143" /></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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UIDropDownMenu_SetWidth(140)
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UIDropDownMenu_Initialize(this, AuxBuyQualityDropDown_Initialize)
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</OnLoad>
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<OnShow>
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UIDropDownMenu_Initialize(this, AuxBuyQualityDropDown_Initialize)
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</OnShow>
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</Scripts>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Rarity">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="21" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<EditBox name="AuxBuyMinLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
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<Size><AbsDimension x="30" y="22"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="18" y="-182"/></Offset></Anchor>
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</Anchors>
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<Layers>
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<Layer level="ARTWORK">
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<FontString inherits="GameFontHighlightSmall" text="-">
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT"><Offset><AbsDimension x="-1" y="0"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Level Range" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnEnterPressed>
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this:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<EditBox name="AuxBuyMaxLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
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<Size><AbsDimension x="30" y="22"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="AuxBuyMinLevel" relativePoint="RIGHT"><Offset><AbsDimension x="8" y="0"/></Offset></Anchor>
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</Anchors>
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<Scripts>
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<OnEnterPressed>
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this:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<CheckButton name="AuxBuyUsableCheckButton" inherits="UICheckButtonTemplate">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="87" y="-182" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Usable" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</CheckButton>
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<EditBox name="AuxBuyTooltipInputBox" autoFocus="false" inherits="AuxInputBoxTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="15" y="-216"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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getglobal(this:GetName()..'Label'):SetText('Tooltip')
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this:SetWidth(110)
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</OnLoad>
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<OnEnterPressed>
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AuxBuyTooltipButton_OnClick(this)
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<Frame name="AuxBuyTooltipDropDown" inherits="UIDropDownMenuTemplate" hidden="true">
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<Scripts>
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<OnLoad>
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UIDropDownMenu_Initialize(this, AuxBuyTooltipDropDown_Initialize)
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</OnLoad>
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</Scripts>
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</Frame>
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<Button name="AuxBuyTooltipArrow">
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<Size><AbsDimension x="24" y="24"/></Size>
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxBuyTooltipInputBox"><Offset><AbsDimension x="-4" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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Aux.buy.toggle_tooltip_dropdown()
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PlaySound("igMainMenuOptionCheckBoxOn")
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</OnClick>
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</Scripts>
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<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up">
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<Size><AbsDimension x="24" y="24"/></Size>
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<Anchors><Anchor point="RIGHT"/></Anchors>
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</NormalTexture>
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<PushedTexture name="$parentPushedTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down">
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<Size><AbsDimension x="24" y="24"/></Size>
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<Anchors><Anchor point="RIGHT"/></Anchors>
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</PushedTexture>
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<DisabledTexture name="$parentDisabledTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled">
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<Size><AbsDimension x="24" y="24"/></Size>
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<Anchors><Anchor point="RIGHT"/></Anchors>
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</DisabledTexture>
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<HighlightTexture name="$parentHighlightTexture" file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
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<Size><AbsDimension x="24" y="24"/></Size>
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<Anchors><Anchor point="RIGHT"/></Anchors>
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</HighlightTexture>
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</Button>
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<Button name="AuxBuyTooltipButton" inherits="UIPanelButtonTemplate" text="+">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="143" y="-216"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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AuxBuyTooltipButton_OnClick(this)
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</OnClick>
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</Scripts>
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</Button>
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<EditBox name="AuxBuyPageEditBox" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
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<Size><AbsDimension x="30" y="22"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-250"/></Offset></Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Page" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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this:EnableMouse(false)
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this:SetAlpha(0.5)
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</OnLoad>
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<OnEnterPressed>
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this:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<CheckButton name="AuxBuyAllPagesCheckButton" inherits="UICheckButtonTemplate" checked="true">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="49" y="-250" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="All" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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AuxBuyPageEditBox:EnableMouse(not this:GetChecked())
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AuxBuyPageEditBox:SetAlpha(this:GetChecked() and 0.5 or 1)
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AuxBuyPageEditBox:ClearFocus()
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</OnClick>
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</Scripts>
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</CheckButton>
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<Frame name="AuxBuySheetFrame" inherits="AuxFrameBoxTemplate">
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<Size>
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<AbsDimension x="655" y="326"/>
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</Size>
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<Anchors><Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="AuxBuyFilters"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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this:SetBackdropBorderColor(0.4, 0.4, 0.4)
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this:SetBackdropColor(0.15, 0.15, 0.15)
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getglobal(this:GetName().."Title"):SetText('Search Results')
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</OnLoad>
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</Scripts>
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<Frames>
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<Frame name="AuxBuyBuyList" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-40" y="0"/></Offset></Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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local sort_order = Aux.util.map(Aux.buy.modes[1].sort_order, function(column_order) return { column = Aux.buy.modes[1].columns[column_order.column], sort_ascending = column_order.order == 'ascending' } end)
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[1].columns, sort_order, Aux.buy.modes[1].row_setter, Aux.buy.modes[1].on_cell_click, Aux.buy.modes[1].on_cell_enter, Aux.buy.modes[1].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="AuxBuyBidList" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-40" y="0"/></Offset></Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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local sort_order = Aux.util.map(Aux.buy.modes[2].sort_order, function(column_order) return { column = Aux.buy.modes[2].columns[column_order.column], sort_ascending = column_order.order == 'ascending' } end)
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[2].columns, sort_order, Aux.buy.modes[2].row_setter, Aux.buy.modes[2].on_cell_click, Aux.buy.modes[2].on_cell_enter, Aux.buy.modes[2].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="AuxBuyFullList" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-40" y="0"/></Offset></Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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local sort_order = Aux.util.map(Aux.buy.modes[3].sort_order, function(column_order) return { column = Aux.buy.modes[3].columns[column_order.column], sort_ascending = column_order.order == 'ascending' } end)
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[3].columns, sort_order, Aux.buy.modes[3].row_setter, Aux.buy.modes[3].on_cell_click, Aux.buy.modes[3].on_cell_enter, Aux.buy.modes[3].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="AuxBuyConfirmation" enableMouse="true" frameStrata="FULLSCREEN_DIALOG" inherits="OptionFrameBoxTemplate" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<Scripts>
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</Scripts>
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<Frames>
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<Frame name="$parentItem">
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<Size><AbsDimension x="193" y="37"/></Size>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-100"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BORDER">
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<Texture name="$parentIconTexture">
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<Size><AbsDimension x="32" y="32"/></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
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</Texture>
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<Texture file="Interface\Buttons\UI-Quickslot2">
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<Size><AbsDimension x="60" y="60"/></Size>
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<Anchors><Anchor point="CENTER" relativeTo="$parentIconTexture"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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</Texture>
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<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT">
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<Anchors><Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="-5" y="2"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="$parentName" inherits="GameFontNormal" justifyH="LEFT">
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT"><Offset><AbsDimension x="-10" y="0"/></Offset></Anchor>
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<Anchor point="TOP"><Offset><AbsDimension x="0" y="-5"/></Offset></Anchor>
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<Anchor point="BOTTOM"><Offset><AbsDimension x="0" y="5"/></Offset></Anchor>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeft" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
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<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
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</Texture>
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<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnEnter>
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Aux.info.set_game_tooltip(this, this:GetParent().tooltip, 'ANCHOR_LEFT', this:GetParent().EnhTooltip_info)
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide()
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</OnLeave>
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</Scripts>
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<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
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</Frame>
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<Frame name="$parentBid" inherits="MoneyInputFrameTemplate">
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<Anchors><Anchor point="BOTTOM"><Offset><AbsDimension x="30" y="148"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontNormal" text="Price:" justifyH="RIGHT">
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<Anchors><Anchor point="RIGHT" relativePoint="LEFT"><Offset><AbsDimension x="-10" y="0"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<Frame name="$parentBuyoutPrice" inherits="SmallMoneyFrameTemplate">
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<Anchors><Anchor point="BOTTOM"><Offset><AbsDimension x="30" y="150"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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SmallMoneyFrame_OnLoad()
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MoneyFrame_SetType("STATIC")
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</OnLoad>
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</Scripts>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontNormal" text="Price:" justifyH="RIGHT">
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<Anchors><Anchor point="RIGHT" relativePoint="LEFT"><Offset><AbsDimension x="-5" y="0"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<Button name="$parentActionButton" inherits="UIPanelButtonTemplate" text="Buy" disabled="true">
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<Size><AbsDimension x="90" y="26"/> </Size>
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<Anchors><Anchor point="BOTTOMLEFT"><Offset><AbsDimension x="230" y="110"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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Aux.buy.dialog_action()
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</OnClick>
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</Scripts>
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</Button>
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<Button name="$parentCancelButton" inherits="UIPanelButtonTemplate" text="Cancel">
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<Size><AbsDimension x="90" y="26"/></Size>
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<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-230" y="110"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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Aux.buy.dialog_cancel()
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</OnClick>
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</Scripts>
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</Button>
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</Frames>
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</Frame>
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</Frames>
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</Frame>
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</Frames>
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</Frame>
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<Button name="AuxBuySearchButton" inherits="UIPanelButtonTemplate" text="Search">
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<Size><AbsDimension x="90" y="26"/></Size>
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<Anchors>
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<Anchor point="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="-10" y="10"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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Aux.buy.SearchButton_onclick()
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</OnClick>
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</Scripts>
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</Button>
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<Button name="AuxBuyStopButton" inherits="UIPanelButtonTemplate" text="Stop" hidden="true">
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<Size><AbsDimension x="90" y="26"/></Size>
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<Anchors>
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<Anchor point="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="-10" y="10"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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Aux.buy.StopButton_onclick()
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</OnClick>
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</Scripts>
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</Button>
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</Frames>
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</Frame>
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</Ui>
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