Files
aux-addon-ClassicAPI/info.lua
T
Manuel Simon Hirsig 091958ed10 big progress on new UI
2015-10-24 19:37:44 +02:00

191 lines
5.9 KiB
Lua

local TOOLTIP_LENGTH = 30
Aux.info = {}
local hyperlink_item, item_id, item_charges, item_signature, parse_item_signature, parse_hyperlink
function Aux.info.container_item(bag, slot)
local hyperlink = GetContainerItemLink(bag, slot)
if not hyperlink then
return
end
local container_item = hyperlink_item(hyperlink)
container_item.item_signature = item_signature(hyperlink)
local texture, count, locked, quality, readable, lootable = GetContainerItemInfo(bag, slot)
container_item.texture = texture
container_item.count = count
container_item.locked = locked
container_item.readable = readable
container_item.lootable = lootable
container_item.hyperlink = hyperlink
container_item.tooltip = Aux.info.tooltip(function(tt) tt:SetBagItem(bag, slot) end)
container_item.charges = item_charges(container_item.tooltip)
return container_item
end
function Aux.info.auction_sell_item()
local name, texture, stack_size, quality, usable, vendor_price = GetAuctionSellItemInfo()
if name then
local deposit_factor = CalculateAuctionDeposit(120) / vendor_price
local vendor_price_per_unit = vendor_price / stack_size
auction_sell_item = {
name = name,
texture = texture,
stack_size = stack_size,
quality = quality,
usable = usable,
vendor_price_per_unit = vendor_price_per_unit,
vendor_price = vendor_price,
deposit_factor = deposit_factor,
}
auction_sell_item.tooltip = Aux.info.tooltip(function(tt) tt:SetAuctionSellItem() end)
auction_sell_item.charges = item_charges(auction_sell_item.tooltip)
return auction_sell_item
end
end
function Aux.info.auction_item(index)
local hyperlink = GetAuctionItemLink("list", index)
if not hyperlink then
return
end
local auction_item = hyperlink_item(hyperlink)
local name, texture, count, quality, usable, level, min_bid, min_increment, buyout_price, current_bid, high_bidder, owner, sale_status, id = GetAuctionItemInfo("list", index)
local duration = GetAuctionItemTimeLeft("list", index)
auction_item.texture = texture
auction_item.count = count
auction_item.min_bid = min_bid
auction_item.min_increment = min_increment
auction_item.buyout_price = buyout_price
auction_item.current_bid = current_bid
auction_item.high_bidder = high_bidder
auction_item.owner = owner
auction_item.sale_status = sale_status
auction_item.id = id
auction_item.duration = duration
auction_item.usable = usable
auction_item.tooltip = Aux.info.tooltip(function(tt) tt:SetAuctionItem("list", index) end)
auction_item.charges = item_charges(auction_item.tooltip)
auction_item.EnhTooltip_info = {
name = auction_item.name,
hyperlink = auction_item.hyperlink,
quality = auction_item.quality,
count = auction_item.count,
}
return auction_item
end
function Aux.info.set_game_tooltip(owner, tooltip, anchor, EnhTooltip_info)
GameTooltip:SetOwner(owner, anchor)
for _, line in ipairs(tooltip) do
GameTooltip:AddDoubleLine(line[1].text, line[2].text, line[1].r, line[1].b, line[1].g, line[2].r, line[2].b, line[2].g, true)
end
GameTooltip:Show()
if EnhTooltip and EnhTooltip_info then
EnhTooltip.TooltipCall(GameTooltip, EnhTooltip_info.name, EnhTooltip_info.hyperlink, EnhTooltip_info.quality, EnhTooltip_info.count)
end
end
function Aux.info.tooltip_match(patterns, tooltip)
return Aux.util.all(patterns, function(pattern)
return Aux.util.any(tooltip, function(line)
local left_match = line[1].text and strfind(strupper(line[1].text), strupper(pattern), 1, true)
local right_match = line[2].text and strfind(strupper(line[2].text), strupper(pattern), 1, true)
return left_match or right_match
end)
end)
end
function Aux.info.tooltip(setter)
for i = 1, TOOLTIP_LENGTH do
getglobal('AuxInfoTooltipTextLeft'..i):SetText()
getglobal('AuxInfoTooltipTextRight'..i):SetText()
end
AuxInfoTooltip:SetOwner(UIParent, "ANCHOR_NONE")
setter(AuxInfoTooltip)
AuxInfoTooltip:Show()
local tooltip = {}
for i = 1, TOOLTIP_LENGTH do
local left, right = {}, {}
left.text = getglobal('AuxInfoTooltipTextLeft'..i):GetText()
left.r, left.b, left.g = getglobal('AuxInfoTooltipTextLeft'..i):GetTextColor()
right.text = getglobal('AuxInfoTooltipTextRight'..i):GetText()
right.r, right.b, right.g = getglobal('AuxInfoTooltipTextRight'..i):GetTextColor()
tinsert(tooltip, {left or '', right or ''})
end
for i = 1, TOOLTIP_LENGTH do
getglobal('AuxInfoTooltipTextLeft'..i):SetText()
getglobal('AuxInfoTooltipTextRight'..i):SetText()
end
return tooltip
end
function item_charges(tooltip)
for _, line in ipairs(tooltip) do
local _, _, left_charges_string = strfind(line[1].text or '', "^(%d+) Charges")
local _, _, right_charges_string = strfind(line[2].text or '', "^(%d+) Charges$")
local charges = tonumber(left_charges_string) or tonumber(right_charges_string)
if charges then
return charges
end
end
end
function item_signature(hyperlink)
local item_id, suffix_id = parse_hyperlink(hyperlink)
return item_id..':'..suffix_id
end
function parse_item_signature(item_signature)
local _, _, item_id, suffix_id = strfind(item_signature, '^(%d+):(%d+)$')
return item_id, suffix_id
end
function item_id(hyperlink)
local _, _, id_string = strfind(hyperlink, "^.-:(%d*).*")
return tonumber(id_string)
end
function parse_hyperlink(hyperlink)
local _, _, item_id, enchant_id, suffix_id, unique_id, name = strfind(hyperlink, '|Hitem:(%d+):(%d+):(%d+):(%d+)|h[[]([^]]+)[]]|h')
return tonumber(item_id) or 0, tonumber(suffix_id) or 0, tonumber(enchant_id) or 0, tonumber(unique_id) or 0, name
end
function hyperlink_item(hyperlink)
local name, itemstring, quality, level, type, subtype, max_stack = GetItemInfo(item_id(hyperlink))
return {
name = name,
hyperlink = hyperlink,
itemstring = itemstring,
quality = quality,
level = level,
type = type,
subtype = subtype,
max_stack = max_stack,
}
end