Files
aux-addon-ClassicAPI/sell.xml
T
Manuel Simon Hirsig 091958ed10 big progress on new UI
2015-10-24 19:37:44 +02:00

321 lines
18 KiB
XML

<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="sell.lua"/>
<Frame name="AuxSellFrame" parent="AuxFrame" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="AuxRecommendStaleText" inherits="GameFontRedLarge">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuxRecommendText"><Offset><AbsDimension x="430" y="-65"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="AuxSellInventory" inherits="AuxFrameBoxTemplate">
<Size><AbsDimension x="250" y="326"/></Size>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="5" y="-35"/></Offset></Anchor></Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4)
this:SetBackdropColor(0.15, 0.15, 0.15)
getglobal(this:GetName().."Title"):SetText('Inventory')
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parentListing">
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-40" y="0"/></Offset></Anchor>
</Anchors>
<Scripts>
<OnLoad>
local config = Aux.sell.inventory_listing_config
local sort_order = Aux.util.map(config.sort_order, function(column_order) return { column = config.columns[column_order.column], sort_ascending = column_order.order == 'ascending' } end)
this.sheet = Aux.sheet.create(this, config.columns, sort_order, config.row_setter, config.on_cell_click, config.on_cell_enter, config.on_cell_leave)
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<frame name="AuxSellParameters" inherits="AuxFrameBoxTemplate">
<Size><AbsDimension x="210" y="326"/></Size>
<Anchors><Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="AuxSellInventory"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4)
this:SetBackdropColor(0.15, 0.15, 0.15)
getglobal(this:GetName().."Title"):SetText('Parameters')
</OnLoad>
</Scripts>
<layers>
<layer level="BACKGROUND">
<FontString name="$parentDurationText" inherits="GameFontHighlightSmall" text="Duration">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-100"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</layer>
</layers>
<frames>
<Frame name="$parentItem">
<Size><AbsDimension x="193" y="37"/></Size>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-10"/></Offset></Anchor></Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="$parentIconTexture">
<Size><AbsDimension x="32" y="32"/></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
</Texture>
<Texture file="Interface\Buttons\UI-Quickslot2">
<Size><AbsDimension x="60" y="60"/></Size>
<Anchors><Anchor point="CENTER" relativeTo="$parentIconTexture"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
</Texture>
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT">
<Anchors><Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="-5" y="2"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="$parentName" inherits="GameFontNormal" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor>
<Anchor point="RIGHT"><Offset><AbsDimension x="-10" y="0"/></Offset></Anchor>
<Anchor point="TOP"><Offset><AbsDimension x="0" y="-5"/></Offset></Anchor>
<Anchor point="BOTTOM"><Offset><AbsDimension x="0" y="5"/></Offset></Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size><AbsDimension x="10" y="37"/></Size>
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size><AbsDimension x="10" y="37"/></Size>
<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
</Anchors>
<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size><AbsDimension x="10" y="37"/></Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
</Anchors>
<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
</Frame>
<Slider name="AuxSellStackSizeSlider" inherits="AuxSliderTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-50"/></Offset></Anchor></Anchors>
<Scripts>
<OnValueChanged>
Aux.sell.quantity_update()
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="AuxSellStackCountSlider" inherits="AuxSliderTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-80"/></Offset></Anchor></Anchors>
<Scripts>
<OnValueChanged>
Aux.sell.quantity_update()
</OnValueChanged>
</Scripts>
</Slider>
<EditBox name="AuxSellStackSize" letters="3" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
<Size><AbsDimension x="30" y="16"/></Size>
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackSizeSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnTextChanged>
AuxSellStackSizeSlider:SetValue(this.charge_classes and this.charge_classes[this:GetNumber()] or this:GetNumber())
Aux.sell.quantity_update()
</OnTextChanged>
<OnTabPressed>
<!-- if (IsShiftKeyDown()) then
getglobal(this:GetParent():GetName().."BuyoutPriceCopper"):SetFocus();
else
getglobal(this:GetParent():GetName().."StackCount"):SetFocus();
end -->
</OnTabPressed>
<OnEditFocusLost>
this:HighlightText(0, 0)
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
</OnEditFocusGained>
</Scripts>
</EditBox>
<EditBox name="AuxSellStackCount" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
<Size><AbsDimension x="30" y="16"/></Size>
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackCountSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnTextChanged>
if AuxSellStackCountSlider.charge_classes then
local index = Aux.util.index_of(this:GetNumber(), AuxSellStackCountSlider.charge_classes)
if index then
AuxSellStackCountSlider:SetValue(index)
end
else
AuxSellStackCountSlider:SetValue(this:GetNumber())
end
Aux.sell.quantity_update()
</OnTextChanged>
<OnTabPressed>
<!-- if (IsShiftKeyDown()) then
getglobal(this:GetParent():GetName().."StackSize"):SetFocus();
else
getglobal(this:GetParent():GetName().."StartPriceGold"):SetFocus();
end -->
</OnTabPressed>
<OnEditFocusLost>
this:HighlightText(0, 0)
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
</OnEditFocusGained>
</Scripts>
</EditBox>
<CheckButton name="$parentShortDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDurationText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="3" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("2h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(1)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentMediumDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentShortDurationRadio" relativePoint="RIGHT">
<Offset>
<AbsDimension x="44" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("8h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(2)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLongDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMediumDurationRadio" relativePoint="RIGHT">
<Offset>
<AbsDimension x="44" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("24h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(3)</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentStartPrice" inherits="MoneyInputFrameTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="12" y="-140"/></Offset></Anchor></Anchors>
<layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlightSmall" text="STARTING_PRICE">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</layers>
<Scripts>
<OnLoad>
MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.sell.validate_parameters)
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentBuyoutPrice" inherits="MoneyInputFrameTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="12" y="-170"/></Offset></Anchor></Anchors>
<layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightSmall" text="Buyout Price |cff808080(optional)|r">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="$parentErrorText" inherits="GameFontRedSmall" text="AUCTION_BUYOUT_ERROR">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="23"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</layers>
<Scripts>
<OnLoad>
MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.sell.validate_parameters)
</OnLoad>
</Scripts>
</Frame>
</frames>
</frame>
<Frame name="AuxSellAuctions" inherits="AuxFrameBoxTemplate">
<Size><AbsDimension x="361" y="326"/></Size>
<Anchors><Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="AuxSellParameters"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4)
this:SetBackdropColor(0.15, 0.15, 0.15)
getglobal(this:GetName().."Title"):SetText('Existing Auctions')
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parentListing">
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-40" y="0"/></Offset></Anchor>
</Anchors>
<Scripts>
<OnLoad>
local config = Aux.sell.auction_listing_config
local sort_order = Aux.util.map(config.sort_order, function(column_order) return { column = config.columns[column_order.column], sort_ascending = column_order.order == 'ascending' } end)
this.sheet = Aux.sheet.create(this, config.columns, sort_order, config.row_setter, config.on_cell_click, config.on_cell_enter, config.on_cell_leave)
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Button name="AuxSellRefreshButton" inherits="UIPanelButtonTemplate" text="Refresh">
<Size><AbsDimension x="90" y="26"/></Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-10" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AuxSellRefreshButton_OnClick()
</OnClick>
</Scripts>
</Button>
<Button name="AuxSellPostButton" inherits="UIPanelButtonTemplate" text="Post Auctions">
<Size>
<AbsDimension x="120" y="26"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="AuxSellRefreshButton">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Aux.sell.post_auctions()
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Ui>