Files
aux-addon-ClassicAPI/sell.xml
T
2015-10-20 00:53:52 +02:00

559 lines
23 KiB
XML

<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="sell.lua"/>
<!-- Frame to handle all core events -->
<Frame>
<Scripts>
</Scripts>
</Frame>
<Button name="AuxSellEntryTemplate" virtual="true" hidden="true">
<Size><AbsDimension y="16" /></Size>
<Frames>
<Frame>
<Size><AbsDimension x="120" y="16" /></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="22" y="0"/></Offset></Anchor></Anchors>
<Frames>
<Frame name="$parent_UnitPrice" inherits="SmallMoneyFrameTemplate">
<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad()
MoneyFrame_SetType("STATIC")
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame>
<Size><AbsDimension x="100" y="16"/></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="185" y="-3"/></Offset></Anchor></Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Stacks" inherits="GameFontHighlightSmall">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame>
<Size><AbsDimension x="100" y="16"/></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="340" y="-3"/></Offset></Anchor></Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Time" inherits="GameFontHighlightSmall">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame>
<Size><AbsDimension x="120" y="16"/></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="440" y="0"/></Offset></Anchor></Anchors>
<Frames>
<Frame name="$parent_TotalPrice" inherits="SmallMoneyFrameTemplate">
<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad()
MoneyFrame_SetType("STATIC")
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
</Frames>
<HighlightTexture file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD">
<TexCoords left="0" right="1.0" top="0.0" bottom="0.6"/>
</HighlightTexture>
<Scripts>
<OnClick>
AuxSellEntry_OnClick()
</OnClick>
</Scripts>
</Button>
<Frame name="AuxSellTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="694" y="447"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="210" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormal" text="Aux Sell">
<Anchors><Anchor point="TOP"><Offset><AbsDimension x="20" y="-18"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxMessage" inherits="GameFontNormal">
<Anchors><Anchor point="TOP"><Offset><AbsDimension x="170" y="-100"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxRecommendText" inherits="GameFontNormal" text="Recommended buyout price">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="287" y="-98"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxRecommendBasisText" inherits="GameFontHighlightSmall" text="based on">
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxRecommendText"><Offset><AbsDimension x="20" y="-2"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxRecommendPerStackText" inherits="GameFontHighlightSmall" text="per stack">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuxRecommendText"><Offset><AbsDimension x="152" y="-28"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxRecommendPerItemText" inherits="GameFontHighlightSmall" text="per item">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuxRecommendText"><Offset><AbsDimension x="152" y="-51"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="AuxRecommendStaleText" inherits="GameFontRedLarge">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuxRecommendText"><Offset><AbsDimension x="430" y="-65"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size><AbsDimension x="606" y="64"/></Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="216" y="-167"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
</Texture>
<FontString inherits="GameFontHighlightSmall" text="Unit Price">
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="80" y="1"/></Offset></Anchor></Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="Stacks">
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="189" y="1"/></Offset></Anchor></Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="Max Time Left">
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="341" y="1"/></Offset></Anchor></Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="Total Price">
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="496" y="1"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="AuxSellItem">
<Size>
<AbsDimension x="37" y="37"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="28" y="-98"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentName" inherits="GameFontNormal">
<Size>
<AbsDimension x="124" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Button>
<Button name="AuxSellPostButton" inherits="UIPanelButtonTemplate" text="Post Auctions">
<Size>
<AbsDimension x="191" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="18" y="39"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Aux.sell.post_auctions()
</OnClick>
</Scripts>
</Button>
<Button>
<Size><AbsDimension x="612" y="118"/></Size>
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="213" y="-70"/></Offset></Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND"></Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterEvent("NEW_AUCTION_UPDATE")
this:RegisterForDrag("LeftButton")
</OnLoad>
<OnEvent>
if event == "NEW_AUCTION_UPDATE" then
Aux_Hilite1:Hide()
end
</OnEvent>
<OnClick>
if CursorHasItem() then
Aux.sell.set_auction(Aux.last_picked_up.bag, Aux.last_picked_up.slot)
else
Aux.sell.clear_auction()
end
</OnClick>
<OnReceiveDrag>
Aux.sell.set_auction(Aux.last_picked_up.bag, Aux.last_picked_up.slot)
ClearCursor()
</OnReceiveDrag>
<OnEnter>
Aux_Hilite1:Show()
</OnEnter>
<OnLeave>
Aux_Hilite1:Hide()
</OnLeave>
</Scripts>
<Frames>
<Frame name="Aux_Hilite1" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
</Frame>
</Frames>
</Button>
<Button name="AuxRecommendItemTex">
<Size><AbsDimension x="37" y="37"/></Size>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="234" y="-87"/></Offset></Anchor></Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Button>
<Frame>
<Size><AbsDimension x="120" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AuxRecommendText">
<Offset><AbsDimension x="32" y="-24"/></Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="AuxRecommendPerStackPrice" inherits="SmallMoneyFrameTemplate">
<Size><AbsDimension x="120" y="16" /></Size>
<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts><OnLoad>AuxMoneyFrame_OnLoad()</OnLoad></Scripts>
</Frame>
</Frames>
</Frame>
<Frame>
<Size><AbsDimension x="120" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AuxRecommendText">
<Offset><AbsDimension x="32" y="-46"/></Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="AuxRecommendPerItemPrice" inherits="SmallMoneyFrameTemplate">
<Size><AbsDimension x="120" y="16" /></Size>
<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts><OnLoad>AuxMoneyFrame_OnLoad()</OnLoad></Scripts>
</Frame>
</Frames>
</Frame>
<Button name="AuxSellRefreshButton" inherits="UIPanelButtonTemplate" text="Refresh">
<Size><AbsDimension x="126" y="22"/></Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="51" y="14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AuxSellRefreshButton_OnClick()
</OnClick>
</Scripts>
</Button>
<ScrollFrame name="AuxScrollFrame" inherits="FauxScrollFrameTemplate">
<Size><AbsDimension x="588" y="194"/></Size>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="210" y="-213"/></Offset></Anchor></Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(16, Aux.sell.scrollbar_update)
</OnVerticalScroll>
<OnShow>
<!--Aux.sell.scrollbar_update();-->
</OnShow>
</Scripts>
</ScrollFrame>
<Button name="AuxSellEntry1" inherits="AuxSellEntryTemplate">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuxScrollFrame" relativePoint="TOPLEFT"><Offset><AbsDimension x="8" y="0"/></Offset></Anchor></Anchors>
</Button>
<Button name="AuxSellEntry2" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry1" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry3" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry2" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry4" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry3" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry5" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry4" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry6" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry5" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry7" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry6" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry8" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry7" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry9" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry8" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry10" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry9" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry11" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry10" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<Button name="AuxSellEntry12" inherits="AuxSellEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuxSellEntry11" relativePoint="BOTTOMLEFT"/></Anchors></Button>
<frame name="AuxSellParameters">
<Size>
<AbsDimension x="200" y="600"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="28" y="-153"/>
</Offset>
</Anchor>
</Anchors>
<layers>
<layer level="BACKGROUND">
<FontString name="$parentDurationText" inherits="GameFontHighlightSmall" text="Duration">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-49"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</layer>
</layers>
<frames>
<Slider name="AuxSellStackSizeSlider" inherits="AuxSliderTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnValueChanged>
Aux.sell.quantity_update()
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="AuxSellStackCountSlider" inherits="AuxSliderTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-30"/></Offset></Anchor></Anchors>
<Scripts>
<OnValueChanged>
Aux.sell.quantity_update()
</OnValueChanged>
</Scripts>
</Slider>
<EditBox name="AuxSellStackSize" letters="3" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
<Size><AbsDimension x="30" y="16"/></Size>
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackSizeSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnTextChanged>
AuxSellStackSizeSlider:SetValue(this.charge_classes and this.charge_classes[this:GetNumber()] or this:GetNumber())
Aux.sell.quantity_update()
</OnTextChanged>
<OnTabPressed>
<!-- if (IsShiftKeyDown()) then
getglobal(this:GetParent():GetName().."BuyoutPriceCopper"):SetFocus();
else
getglobal(this:GetParent():GetName().."StackCount"):SetFocus();
end -->
</OnTabPressed>
<OnEditFocusLost>
this:HighlightText(0, 0)
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
</OnEditFocusGained>
</Scripts>
</EditBox>
<EditBox name="AuxSellStackCount" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
<Size><AbsDimension x="30" y="16"/></Size>
<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackCountSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
<Scripts>
<OnTextChanged>
if AuxSellStackCountSlider.charge_classes then
local index = Aux.util.index_of(this:GetNumber(), AuxSellStackCountSlider.charge_classes)
if index then
AuxSellStackCountSlider:SetValue(index)
end
else
AuxSellStackCountSlider:SetValue(this:GetNumber())
end
Aux.sell.quantity_update()
</OnTextChanged>
<OnTabPressed>
<!-- if (IsShiftKeyDown()) then
getglobal(this:GetParent():GetName().."StackSize"):SetFocus();
else
getglobal(this:GetParent():GetName().."StartPriceGold"):SetFocus();
end -->
</OnTabPressed>
<OnEditFocusLost>
this:HighlightText(0, 0)
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
</OnEditFocusGained>
</Scripts>
</EditBox>
<CheckButton name="$parentShortDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDurationText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="3" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("2h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(1)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentMediumDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentShortDurationRadio" relativePoint="RIGHT">
<Offset>
<AbsDimension x="44" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("8h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(2)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLongDurationRadio" inherits="SendMailRadioButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMediumDurationRadio" relativePoint="RIGHT">
<Offset>
<AbsDimension x="44" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>getglobal(this:GetName().."Text"):SetText("24h");</OnLoad>
<OnClick>Aux.sell.duration_radio_button_on_click(3)</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentStartPrice" inherits="MoneyInputFrameTemplate">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="2" y="-94"/></Offset></Anchor></Anchors>
<layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlightSmall" text="STARTING_PRICE">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</layers>
<Scripts>
<OnLoad>
MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.sell.validate_parameters)
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentBuyoutPrice" inherits="MoneyInputFrameTemplate">
<Anchors><Anchor point="TOPLEFT" relativeTo="AuctionsBuyoutText" relativePoint="BOTTOMLEFT"><Offset><AbsDimension x="2" y="-2"/></Offset></Anchor></Anchors>
<layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightSmall" text="Buyout Price |cff808080(optional)|r">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="$parentErrorText" inherits="GameFontRedSmall" text="AUCTION_BUYOUT_ERROR">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="23"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</layers>
<Scripts>
<OnLoad>
MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.sell.validate_parameters)
</OnLoad>
</Scripts>
</Frame>
</frames>
</frame>
<Frame name="AuxSellReport" frameStrata="FULLSCREEN_DIALOG" toplevel="true" parent="UIParent" enableMouse="true" hidden="true">
<Size><AbsDimension x="400" y="180" /></Size>
<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-90"/></Offset></Anchor></Anchors>
<Backdrop bgFile="Interface\CharacterFrame\UI-Party-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets><AbsInset left="11" right="12" top="12" bottom="11"/></BackgroundInsets>
<TileSize><AbsValue val="32"/></TileSize>
<EdgeSize><AbsValue val="32"/></EdgeSize>
</Backdrop>
<Frames>
<SimpleHTML name="AuxSellReportHTML">
<Size><AbsDimension x="420" y="1" /></Size>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="30" y="-30"/></Offset></Anchor></Anchors>
<FontString inherits="GameFontHighlightSmall"/>
<FontStringHeader1 inherits="GameFontNormal"/>
</SimpleHTML>
<Button inherits="UIPanelButtonTemplate" text="Close">
<Size><AbsDimension x="100" y="22"/> </Size>
<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-20" y="15"/></Offset></Anchor></Anchors>
<Scripts>
<OnClick>
AuxSellReport:Hide()
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
</Ui>