Files
aux-addon-ClassicAPI/core.lua
T
Manuel Simon Hirsig 0fd05a0ba8 big refactoring
2016-08-21 18:13:37 +02:00

269 lines
7.8 KiB
Lua

aux.module 'core'
public.bids_loaded = false
public.current_owner_page = nil
function LOAD()
do
local frame = CreateFrame('Frame', gui.name, UIParent)
tinsert(UISpecialFrames, 'aux_frame1')
gui.set_window_style(frame)
frame:SetWidth(768)
frame:SetHeight(447)
frame:SetPoint('LEFT', 100, 0)
frame:SetToplevel(true)
frame:SetMovable(true)
frame:EnableMouse(true)
frame:SetClampedToScreen(true)
frame:RegisterForDrag 'LeftButton'
frame:SetScript('OnDragStart', function() this:StartMoving() end)
frame:SetScript('OnDragStop', function() this:StopMovingOrSizing() end)
frame:SetScript('OnShow', function() PlaySound 'AuctionWindowOpen' end)
frame:SetScript('OnHide', function() PlaySound 'AuctionWindowClose' CloseAuctionHouse() end)
frame.content = CreateFrame('Frame', nil, frame)
frame.content:SetPoint('TOPLEFT', 4, -80)
frame.content:SetPoint('BOTTOMRIGHT', -4, 35)
frame:Hide()
public.frame = frame
end
do
local tabs = gui.tabs(frame, 'DOWN')
tabs._on_select = on_tab_click
for _, tab in _m.tabs do tabs:create_tab(tab.name) end
function public.set_tab(id) tabs:select(id) end
end
do
local btn = gui.button(frame, 16)
btn:SetPoint('BOTTOMRIGHT', -6, 6)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText 'Close'
btn:SetScript('OnClick', L(frame.Hide, frame))
public.close_button = btn
end
do
local btn = gui.button(frame, 16)
btn:SetPoint('RIGHT', close_button, 'LEFT' , -5, 0)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText 'Default UI'
btn:SetScript('OnClick',function()
if AuctionFrame:IsVisible() then HideUIPanel(AuctionFrame) else ShowUIPanel(AuctionFrame) end
end)
end
end
function public.log(...)
local msg = '[aux]'
for i=1,arg.n do msg = msg..' '..tostring(arg[i]) end
DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE..msg)
end
tabs = {}
function public.tab(index, name)
local module_env = getfenv(2)
local tab = {name=name, env=module_env}
function module_env.public.ACTIVE.get() return tab == active_tab end
for _, handler in temp-{'OPEN', 'CLOSE', 'CLICK_LINK', 'USE_ITEM'} do module_env.mutable[handler] = nil end
tabs[index] = tab
end
do
local active_tab_index
function private.active_tab.get() return tabs[active_tab_index] end
function on_tab_click(index)
call(active_tab_index and active_tab.env.CLOSE)
active_tab_index = index
call(active_tab_index and active_tab.env.OPEN)
end
end
public.orig = setmetatable({_g={}}, {__index=function(self, key) return self[_g][key] end})
function public.hook(name, handler, object)
handler = handler or getfenv(2)[name]
object = object or _g
orig[object] = orig[object] or {}
assert(not orig[object][name] '"'..name..'" is already hooked into.')
orig[object][name], object[name] = object[name], handler
end
do
local locked
function public.bid_in_progress.get() return locked end
function public.place_bid(type, index, amount, on_success)
if locked then return end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
if money >= amount then
locked = true
control.event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_BID_PLACED then
call(on_success)
locked = false
kill()
end
end)
end
end
end
do
local locked
function public.cancel_in_progress.get() return locked end
function public.cancel_auction(index, on_success)
if locked then return end
locked = true
CancelAuction(index)
control.event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_REMOVED then
call(on_success)
locked = false
kill()
end
end)
end
end
function public.is_player(name, current)
local realm = GetCVar 'realmName'
return not current and index(_g.aux_characters, realm, name) or UnitName 'player' == name
end
function public.neutral_faction()
return not UnitFactionGroup 'npc'
end
function public.min_bid_increment(current_bid)
return max(1, floor(current_bid / 100) * 5)
end
function AUCTION_HOUSE_SHOW()
AuctionFrame:Hide()
frame:Show()
set_tab(1)
end
function AUCTION_HOUSE_CLOSED()
bids_loaded = false
current_owner_page = nil
post.stop()
stack.stop()
scan.abort()
set_tab()
frame:Hide()
end
function AUCTION_BIDDER_LIST_UPDATE()
bids_loaded = true
end
do
local last_owner_page_requested
function GetOwnerAuctionItems(...)
local page = arg[1]
last_owner_page_requested = page
return orig.GetOwnerAuctionItems(unpack(arg))
end
function AUCTION_OWNED_LIST_UPDATE()
current_owner_page = last_owner_page_requested or 0
end
end
function ADDON_LOADED.Blizzard_AuctionUI()
AuctionFrame:UnregisterEvent 'AUCTION_HOUSE_SHOW'
AuctionFrame:SetScript('OnHide', nil)
hook('ShowUIPanel', function(...)
if arg[1] == AuctionFrame then return AuctionFrame:Show() end
return orig.ShowUIPanel(unpack(arg))
end)
hook('GetOwnerAuctionItems', GetOwnerAuctionItems)
hook('SetItemRef', SetItemRef)
hook('UseContainerItem', UseContainerItem)
hook('AuctionFrameAuctions_OnEvent', AuctionFrameAuctions_OnEvent)
end
do
local function cost_label(cost)
local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE
label = label..(cost and money.to_string2(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE
return label
end
function ADDON_LOADED.Blizzard_CraftUI()
hook('CraftFrame_SetSelection', function(...)
local results = {orig.CraftFrame_SetSelection(unpack(arg))}
local id = GetCraftSelectionIndex()
local reagent_count = GetCraftNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetCraftReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = info.parse_link(link)
local count = select(3, GetCraftReagentInfo(id, i))
local _, price, limited = cache.merchant_info(item_id)
local value = price and not limited and price or history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
function ADDON_LOADED.Blizzard_TradeSkillUI()
hook('TradeSkillFrame_SetSelection', function(...)
local results = {orig.TradeSkillFrame_SetSelection(unpack(arg))}
local id = GetTradeSkillSelectionIndex()
local reagent_count = GetTradeSkillNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetTradeSkillReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = info.parse_link(link)
local count = select(3, GetTradeSkillReagentInfo(id, i))
local _, price, limited = cache.merchant_info(item_id)
local value = price and not limited and price or history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
end
function AuctionFrameAuctions_OnEvent(...)
if AuctionFrameAuctions:IsVisible() then
return orig.AuctionFrameAuctions_OnEvent(unpack(arg))
end
end
function SetItemRef(...)
if arg[3] ~= 'RightButton' or not index(active_tab, 'env', 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then
return orig.SetItemRef(unpack(arg))
end
for item_info in present(info.item(tonumber(select(3, strfind(arg[1], '^item:(%d+)'))))) do
return active_tab.env.CLICK_LINK(item_info)
end
end
function UseContainerItem(...)
if modified or not index(active_tab, 'env', 'USE_ITEM') then
return orig.UseContainerItem(unpack(arg))
end
for item_info in present(info.container_item(arg[1], arg[2])) do
return active_tab.env.USE_ITEM(item_info)
end
end