Files
aux-addon-ClassicAPI/tabs/post/frame.lua
T
Manuel Simon Hirsig 4bdd1c388f refactoring
2017-02-12 13:09:13 +01:00

327 lines
11 KiB
Lua

module 'aux.tabs.post'
local info = require 'aux.util.info'
local money = require 'aux.util.money'
local gui = require 'aux.gui'
local listing = require 'aux.gui.listing'
local item_listing = require 'aux.gui.item_listing'
local search_tab = require 'aux.tabs.search'
frame = CreateFrame('Frame', nil, AuxFrame)
frame:SetAllPoints()
frame:SetScript('OnUpdate', on_update)
frame:Hide()
frame.content = CreateFrame('Frame', nil, frame)
frame.content:SetPoint('TOP', frame, 'TOP', 0, -8)
frame.content:SetPoint('BOTTOMLEFT', AuxFrame.content, 'BOTTOMLEFT', 0, 0)
frame.content:SetPoint('BOTTOMRIGHT', AuxFrame.content, 'BOTTOMRIGHT', 0, 0)
frame.inventory = gui.panel(frame.content)
frame.inventory:SetWidth(212)
frame.inventory:SetPoint('TOPLEFT', 0, 0)
frame.inventory:SetPoint('BOTTOMLEFT', 0, 0)
frame.parameters = gui.panel(frame.content)
frame.parameters:SetHeight(173)
frame.parameters:SetPoint('TOPLEFT', frame.inventory, 'TOPRIGHT', 2.5, 0)
frame.parameters:SetPoint('TOPRIGHT', 0, 0)
frame.bid_listing = gui.panel(frame.content)
frame.bid_listing:SetHeight(228)
frame.bid_listing:SetWidth(271.5)
frame.bid_listing:SetPoint('BOTTOMLEFT', frame.inventory, 'BOTTOMRIGHT', 2.5, 0)
frame.buyout_listing = gui.panel(frame.content)
frame.buyout_listing:SetHeight(228)
frame.buyout_listing:SetWidth(271.5)
frame.buyout_listing:SetPoint('BOTTOMRIGHT', 0, 0)
do
local checkbox = gui.checkbox(frame.inventory)
checkbox:SetPoint('TOPLEFT', 49, -15)
checkbox:SetScript('OnClick', function()
refresh = true
end)
local label = gui.label(checkbox, gui.font_size.small)
label:SetPoint('LEFT', checkbox, 'RIGHT', 4, 1)
label:SetText('Show hidden items')
show_hidden_checkbox = checkbox
end
gui.horizontal_line(frame.inventory, -45)
do
local f = CreateFrame('Frame', nil, frame.inventory)
f:SetPoint('TOPLEFT', 0, -51)
f:SetPoint('BOTTOMRIGHT', 0, 0)
inventory_listing = item_listing.new(
f,
function()
if arg1 == 'LeftButton' then
update_item(this.item_record)
elseif arg1 == 'RightButton' then
tab = 1
search_tab.filter = strlower(info.item(this.item_record.item_id).name) .. '/exact'
search_tab.execute(nil, false)
end
end,
function(item_record)
return item_record == selected_item
end
)
end
bid_listing = listing.new(frame.bid_listing)
bid_listing:SetColInfo{
{name='Auctions', width=.17, align='CENTER'},
{name='Time\nLeft', width=.11, align='CENTER'},
{name='Stack\nSize', width=.11, align='CENTER'},
{name='Auction Bid\n(per item)', width=.4, align='RIGHT'},
{name='% Hist.\nValue', width=.21, align='CENTER'},
}
bid_listing:SetSelection(function(data)
return data.record == bid_selection or data.record.historical_value and bid_selection and bid_selection.historical_value
end)
bid_listing:SetHandler('OnClick', function(table, row_data, column, button)
if row_data.record == bid_selection or row_data.record.historical_value and bid_selection and bid_selection.historical_value then
bid_selection = nil
else
bid_selection = row_data.record
end
refresh = true
end)
bid_listing:SetHandler('OnDoubleClick', function(table, row_data, column, button)
stack_size_slider:SetValue(row_data.record.stack_size)
refresh = true
end)
buyout_listing = listing.new(frame.buyout_listing)
buyout_listing:SetColInfo{
{name='Auctions', width=.17, align='CENTER'},
{name='Time\nLeft', width=.11, align='CENTER'},
{name='Stack\nSize', width=.12, align='CENTER'},
{name='Auction Buyout\n(per item)', width=.4, align='RIGHT'},
{name='% Hist.\nValue', width=.20, align='CENTER'},
}
buyout_listing:SetSelection(function(data)
return data.record == buyout_selection or data.record.historical_value and buyout_selection and buyout_selection.historical_value
end)
buyout_listing:SetHandler('OnClick', function(table, row_data, column, button)
if row_data.record == buyout_selection or row_data.record.historical_value and buyout_selection and buyout_selection.historical_value then
buyout_selection = nil
else
buyout_selection = row_data.record
end
refresh = true
end)
buyout_listing:SetHandler('OnDoubleClick', function(table, row_data, column, button)
stack_size_slider:SetValue(row_data.record.stack_size)
refresh = true
end)
do
status_bar = gui.status_bar(frame)
status_bar:SetWidth(265)
status_bar:SetHeight(25)
status_bar:SetPoint('TOPLEFT', AuxFrame.content, 'BOTTOMLEFT', 0, -6)
status_bar:update_status(1, 1)
status_bar:set_text('')
end
do
local btn = gui.button(frame.parameters)
btn:SetPoint('TOPLEFT', status_bar, 'TOPRIGHT', 5, 0)
btn:SetText('Post')
btn:SetScript('OnClick', post_auctions)
post_button = btn
end
do
local btn = gui.button(frame.parameters)
btn:SetPoint('TOPLEFT', post_button, 'TOPRIGHT', 5, 0)
btn:SetText('Refresh')
btn:SetScript('OnClick', refresh_button_click)
refresh_button = btn
end
do
item = gui.item(frame.parameters)
item:SetPoint('TOPLEFT', 10, -6)
item.button:SetScript('OnEnter', function()
if selected_item then
info.set_tooltip(selected_item.itemstring, this, 'ANCHOR_RIGHT')
end
end)
item.button:SetScript('OnLeave', function()
GameTooltip:Hide()
end)
end
do
local slider = gui.slider(frame.parameters)
slider:SetValueStep(1)
slider:SetPoint('TOPLEFT', 13, -73)
slider:SetWidth(190)
slider:SetScript('OnValueChanged', function()
quantity_update(true)
end)
slider.editbox.change = function()
slider:SetValue(this:GetNumber())
quantity_update(true)
if selected_item then
local settings = read_settings()
write_settings(settings)
end
end
slider.editbox:SetScript('OnTabPressed', function()
if IsShiftKeyDown() then
unit_buyout_price_input:SetFocus()
elseif stack_count_slider.editbox:IsVisible() then
stack_count_slider.editbox:SetFocus()
else
unit_start_price_input:SetFocus()
end
end)
slider.editbox:SetNumeric(true)
slider.editbox:SetMaxLetters(3)
slider.label:SetText('Stack Size')
stack_size_slider = slider
end
do
local slider = gui.slider(frame.parameters)
slider:SetValueStep(1)
slider:SetPoint('TOPLEFT', stack_size_slider, 'BOTTOMLEFT', 0, -32)
slider:SetWidth(190)
slider:SetScript('OnValueChanged', function()
quantity_update()
end)
slider.editbox.change = function()
slider:SetValue(this:GetNumber())
quantity_update()
end
slider.editbox:SetScript('OnTabPressed', function()
if IsShiftKeyDown() then
stack_size_slider.editbox:SetFocus()
else
unit_start_price_input:SetFocus()
end
end)
slider.editbox:SetNumeric(true)
slider.label:SetText('Stack Count')
stack_count_slider = slider
end
do
local dropdown = gui.dropdown(frame.parameters)
dropdown:SetPoint('TOPLEFT', stack_count_slider, 'BOTTOMLEFT', 0, -22)
dropdown:SetWidth(90)
local label = gui.label(dropdown, gui.font_size.small)
label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -3)
label:SetText('Duration')
UIDropDownMenu_Initialize(dropdown, initialize_duration_dropdown)
dropdown:SetScript('OnShow', function()
UIDropDownMenu_Initialize(this, initialize_duration_dropdown)
end)
duration_dropdown = dropdown
end
do
local checkbox = gui.checkbox(frame.parameters)
checkbox:SetPoint('TOPRIGHT', -83, -6)
checkbox:SetScript('OnClick', function()
local settings = read_settings()
settings.hidden = this:GetChecked()
write_settings(settings)
refresh = true
end)
local label = gui.label(checkbox, gui.font_size.small)
label:SetPoint('LEFT', checkbox, 'RIGHT', 4, 1)
label:SetText('Hide this item')
hide_checkbox = checkbox
end
do
local editbox = gui.editbox(frame.parameters)
editbox.name = 'start'
editbox:SetPoint('TOPRIGHT', -71, -60)
editbox:SetWidth(180)
editbox:SetHeight(22)
editbox:SetAlignment('RIGHT')
editbox:SetFontSize(17)
editbox:SetScript('OnTabPressed', function()
if IsShiftKeyDown() then
stack_count_slider.editbox:SetFocus()
else
unit_buyout_price_input:SetFocus()
end
end)
editbox.formatter = function() return money.to_string(unit_start_price, true, nil, 3) end
editbox.char = function() bid_selection, buyout_selection = nil, nil end
editbox.change = function() refresh = true end
editbox.enter = function() this:ClearFocus() end
editbox.focus_loss = function()
this:SetText(money.to_string(unit_start_price, true, nil, 3, nil, true))
end
do
local label = gui.label(editbox, gui.font_size.small)
label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
label:SetText('Unit Starting Price')
end
do
local label = gui.label(editbox, 14)
label:SetPoint('LEFT', editbox, 'RIGHT', 8, 0)
label:SetWidth(50)
label:SetJustifyH('CENTER')
start_price_percentage = label
end
unit_start_price_input = editbox
end
do
local editbox = gui.editbox(frame.parameters)
editbox.name = 'buy'
editbox:SetPoint('TOPRIGHT', unit_start_price_input, 'BOTTOMRIGHT', 0, -19)
editbox:SetWidth(180)
editbox:SetHeight(22)
editbox:SetAlignment('RIGHT')
editbox:SetFontSize(17)
editbox:SetScript('OnTabPressed', function()
if IsShiftKeyDown() then
unit_start_price_input:SetFocus()
else
stack_size_slider.editbox:SetFocus()
end
end)
editbox.formatter = function() return money.to_string(unit_buyout_price, true, nil, 3) end
editbox.char = function() buyout_selection = nil end
editbox.change = function() refresh = true end
editbox.enter = function() this:ClearFocus() end
editbox.focus_loss = function()
this:SetText(money.to_string(unit_buyout_price, true, nil, 3, nil, true))
end
do
local label = gui.label(editbox, gui.font_size.small)
label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
label:SetText('Unit Buyout Price')
end
do
local label = gui.label(editbox, 14)
label:SetPoint('LEFT', editbox, 'RIGHT', 8, 0)
label:SetWidth(50)
label:SetJustifyH('CENTER')
buyout_price_percentage = label
end
unit_buyout_price_input = editbox
end
do
local label = gui.label(frame.parameters, gui.font_size.medium)
label:SetPoint('TOPLEFT', unit_buyout_price_input, 'BOTTOMLEFT', 0, -24)
deposit = label
end
function LOAD()
if not aux_post_bid then
frame.bid_listing:Hide()
frame.buyout_listing:SetPoint('BOTTOMLEFT', frame.inventory, 'BOTTOMRIGHT', 2.5, 0)
buyout_listing:SetColInfo{
{name='Auctions', width=.15, align='CENTER'},
{name='Time Left', width=.15, align='CENTER'},
{name='Stack Size', width=.15, align='CENTER'},
{name='Auction Buyout (per item)', width=.4, align='RIGHT'},
{name='% Hist. Value', width=.15, align='CENTER'},
}
end
end