628 lines
20 KiB
Lua
628 lines
20 KiB
Lua
aux.module 'gui'
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public.config = {
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colors = {
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text = {enabled = {255, 254, 250, 1}, disabled = {147, 151, 139, 1}},
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label = {enabled = {216, 225, 211, 1}, disabled = {150, 148, 140, 1}},
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link = {153, 255, 255, 1},
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window = {background = {24, 24, 24, .93}, border = {30, 30, 30, 1}},
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panel = {background = {24, 24, 24, 1}, border = {255, 255, 255, .03}},
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content = {background = {42, 42, 42, 1}, border = {0, 0, 0, 0}},
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state = {enabled = {70, 180, 70, 1}, disabled = {190, 70, 70, 1}},
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blue = {41, 146, 255, 1},
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green = {22, 255, 22, 1},
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yellow = {255, 255, 0, 1},
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orange = {255, 146, 24, 1},
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red = {255, 0, 0, 1},
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gray = {187, 187, 187, 1},
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blizzard = {0, 180, 255, 1},
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aux = {255, 255, 154, 1},
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},
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edge_size = 1.5,
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font = [[Fonts\ARIALN.TTF]],
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small_font_size = 13,
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small_font_size2 = 14,
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medium_font_size = 15,
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medium_font_size2 = 16,
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large_font_size = 17,
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large_font_size2 = 18,
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huge_font_size = 23,
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}
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do
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local function index_handler(self, key)
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self.private.table = self.private.table[key]
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if getn(self.private.table) == 0 then
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return self.public
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else
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local color = aux.util.copy(self.private.table)
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self.private.table = config.colors
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return self.private.callback(color)
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end
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end
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function color_accessor(callback)
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return function()
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return aux.index_function({callback=callback, table=config.colors}, index_handler)
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end
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end
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end
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do
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local mt = {
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__call = function(self, text)
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local r, g, b, a = unpack(self)
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if text then
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return format('|c%02X%02X%02X%02X', a, r*255, g*255, b*255)..text..FONT_COLOR_CODE_CLOSE
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else
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return r, g, b, a
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end
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end
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}
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public.accessor.color = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return setmetatable({r/255, g/255, b/255, a}, mt)
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end)
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end
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public.accessor.inline_color = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return format('|c%02X%02X%02X%02X', a, r, g, b)
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end)
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do
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local id = 0
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function public.accessor.name()
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id = id + 1
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return 'aux_frame'..id
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end
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end
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do
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local menu, structure
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function public.menu(menu_structure)
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structure = menu_structure
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menu:SetPoint('BOTTOMLEFT', GetCursorPosition())
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menu:Show()
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end
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function initialize_menu()
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menu = CreateFrame('Frame', name, UIParent, 'UIMenuTemplate')
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local orig = menu:GetScript 'OnShow'
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menu:SetScript('OnShow', function()
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UIMenu_Initialize()
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for i=1,getn(structure) do
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UIMenu_AddButton(
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structure[i][1],
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structure[i],
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type(structure[i]) == 'string' and structure[element[3]] or element[3]
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)
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end
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return orig()
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end)
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end
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end
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function LOAD()
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initialize_menu()
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initialize_dropdown()
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end
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do
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local blizzard_backdrop, aux_background, aux_border
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function initialize_dropdown()
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aux_border = DropDownList1:CreateTexture()
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aux_border:SetTexture(1, 1, 1, .02)
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aux_border:SetPoint('TOPLEFT', DropDownList1Backdrop, 'TOPLEFT', -2, 2)
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aux_border:SetPoint('BOTTOMRIGHT', DropDownList1Backdrop, 'BOTTOMRIGHT', 1.5, -1.5)
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aux_border:SetBlendMode 'ADD'
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aux_background = DropDownList1:CreateTexture(nil, 'OVERLAY')
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aux_background:SetTexture(color.content.background())
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aux_background:SetAllPoints(DropDownList1Backdrop)
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blizzard_backdrop = DropDownList1Backdrop:GetBackdrop()
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aux.hook('ToggleDropDownMenu', function(...)
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local ret = {aux.orig.ToggleDropDownMenu(unpack(arg))}
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local dropdown = getglobal(arg[4] or '') or this:GetParent()
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if strfind(dropdown:GetName() or '', '^aux_frame%d+$') then
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set_aux_dropdown_style(dropdown)
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else
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set_blizzard_dropdown_style()
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end
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return unpack(ret)
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end)
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end
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function set_aux_dropdown_style(dropdown)
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DropDownList1Backdrop:SetBackdrop{}
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aux_border:Show()
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aux_background:Show()
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DropDownList1:SetWidth(dropdown:GetWidth() * 0.9)
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DropDownList1:SetHeight(DropDownList1:GetHeight() - 10)
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DropDownList1:ClearAllPoints()
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DropDownList1:SetPoint('TOPLEFT', dropdown, 'BOTTOMLEFT', -2, -2)
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for i=1,UIDROPDOWNMENU_MAXBUTTONS do
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local button = getglobal('DropDownList1Button'..i)
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button:SetPoint('TOPLEFT', 0, -((button:GetID() - 1) * UIDROPDOWNMENU_BUTTON_HEIGHT) - 7)
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button:SetPoint('TOPRIGHT', 0, -((button:GetID() - 1) * UIDROPDOWNMENU_BUTTON_HEIGHT) - 7)
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local text = button:GetFontString()
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text:SetFont(config.font, config.small_font_size2)
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text:SetPoint('TOPLEFT', 18, 0)
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text:SetPoint('BOTTOMRIGHT', -8, 0)
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local highlight = getglobal('DropDownList1Button'..i..'Highlight')
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highlight:ClearAllPoints()
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highlight:SetDrawLayer('OVERLAY')
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highlight:SetHeight(14)
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highlight:SetPoint('LEFT', 5, 0)
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highlight:SetPoint('RIGHT', -3, 0)
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local check = getglobal('DropDownList1Button'..i..'Check')
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check:SetWidth(16)
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check:SetHeight(16)
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check:SetPoint('LEFT', 3, -1)
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end
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end
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function set_blizzard_dropdown_style()
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DropDownList1Backdrop:SetBackdrop(blizzard_backdrop)
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aux_border:Hide()
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aux_background:Hide()
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for i=1,UIDROPDOWNMENU_MAXBUTTONS do
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local button = getglobal('DropDownList1Button'..i)
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local text = button:GetFontString()
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text:SetFont([[Fonts\FRIZQT__.ttf]], 10)
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text:SetShadowOffset(1, -1)
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local highlight = getglobal('DropDownList1Button'..i..'Highlight')
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highlight:SetAllPoints()
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highlight:SetDrawLayer('BACKGROUND')
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local check = getglobal('DropDownList1Button'..i..'Check')
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check:SetWidth(24)
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check:SetHeight(24)
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check:SetPoint('LEFT', 0, 0)
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end
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end
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end
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function public.set_size(frame, width, height)
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frame:SetWidth(width)
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frame:SetHeight(height or width)
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end
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function public.set_frame_style(frame, backdrop_color, border_color, left, right, top, bottom)
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frame:SetBackdrop{bgFile=[[Interface\Buttons\WHITE8X8]], edgeFile=[[Interface\Buttons\WHITE8X8]], edgeSize=config.edge_size, tile=true, insets={left=left, right=right, top=top, bottom=bottom}}
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frame:SetBackdropColor(backdrop_color())
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frame:SetBackdropBorderColor(border_color())
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end
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function public.set_window_style(frame, left, right, top, bottom)
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set_frame_style(frame, color.window.background, color.window.border, left, right, top, bottom)
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end
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function public.set_panel_style(frame, left, right, top, bottom)
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set_frame_style(frame, color.panel.background, color.panel.border, left, right, top, bottom)
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end
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function public.set_content_style(frame, left, right, top, bottom)
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set_frame_style(frame, color.content.background, color.content.border, left, right, top, bottom)
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end
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function public.panel(parent)
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local panel = CreateFrame('Frame', nil, parent)
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set_panel_style(panel)
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return panel
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end
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function public.checkbutton(parent, text_height)
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local button = button(parent, text_height)
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button.state = false
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button:SetBackdropColor(color.state.disabled())
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function button:SetChecked(state)
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if state then
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self:SetBackdropColor(color.state.enabled())
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self.state = true
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else
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self:SetBackdropColor(color.state.disabled())
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self.state = false
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end
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end
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function button:GetChecked()
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return self.state
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end
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return button
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end
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function public.button(parent, text_height)
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text_height = text_height or 16
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local button = CreateFrame('Button', nil, parent)
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set_content_style(button)
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local highlight = button:CreateTexture(nil, 'HIGHLIGHT')
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highlight:SetAllPoints()
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highlight:SetTexture(1, 1, 1, .2)
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highlight:SetBlendMode('BLEND')
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button.highlight = highlight
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do
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local label = button:CreateFontString()
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label:SetFont(config.font, text_height)
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label:SetPoint('CENTER', 0, 0)
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label:SetJustifyH('CENTER')
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label:SetJustifyV('CENTER')
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label:SetHeight(text_height)
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label:SetTextColor(color.text.enabled())
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button:SetFontString(label)
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end
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button.default_Enable = button.Enable
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function button:Enable()
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self:GetFontString():SetTextColor(color.text.enabled())
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return self:default_Enable()
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end
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button.default_Disable = button.Disable
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function button:Disable()
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self:GetFontString():SetTextColor(color.text.disabled())
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return self:default_Disable()
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end
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return button
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end
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function public.resize_tab(tab, width, padding)
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tab:SetWidth(width + padding + 10)
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end
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do
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local mt = {__index={}}
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function mt.__index:create_tab(text)
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local id = getn(self._tabs) + 1
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local tab = CreateFrame('Button', name, self._frame)
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tab.id = id
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tab.group = self
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tab:SetHeight(24)
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tab:SetBackdrop{bgFile=[[Interface\Buttons\WHITE8X8]], edgeFile=[[Interface\Buttons\WHITE8X8]], edgeSize=config.edge_size}
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tab:SetBackdropBorderColor(color.panel.border())
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local dock = tab:CreateTexture(nil, 'OVERLAY')
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dock:SetHeight(3)
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if self._orientation == 'UP' then
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dock:SetPoint('BOTTOMLEFT', 1, -1)
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dock:SetPoint('BOTTOMRIGHT', -1, -1)
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elseif self._orientation == 'DOWN' then
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dock:SetPoint('TOPLEFT', 1, 1)
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dock:SetPoint('TOPRIGHT', -1, 1)
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end
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dock:SetTexture(color.panel.background())
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tab.dock = dock
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local highlight = tab:CreateTexture(nil, 'HIGHLIGHT')
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highlight:SetAllPoints()
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highlight:SetTexture(1, 1, 1, .2)
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highlight:SetBlendMode 'BLEND'
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tab.highlight = highlight
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tab.text = tab:CreateFontString()
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tab.text:SetPoint('LEFT', 3, -1)
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tab.text:SetPoint('RIGHT', -3, -1)
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tab.text:SetJustifyH 'CENTER'
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tab.text:SetJustifyV 'CENTER'
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tab.text:SetFont(config.font, config.large_font_size2)
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tab:SetFontString(tab.text)
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tab:SetText(text)
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tab:SetScript('OnClick', function()
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if this.id ~= this.group.selected then
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PlaySound 'igCharacterInfoTab'
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this.group:select(this.id)
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end
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end)
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if getn(self._tabs) == 0 then
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if self._orientation == 'UP' then
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tab:SetPoint('BOTTOMLEFT', self._frame, 'TOPLEFT', 4, -1)
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elseif self._orientation == 'DOWN' then
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tab:SetPoint('TOPLEFT', self._frame, 'BOTTOMLEFT', 4, 1)
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end
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else
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if self._orientation == 'UP' then
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tab:SetPoint('BOTTOMLEFT', self._tabs[getn(self._tabs)], 'BOTTOMRIGHT', 4, 0)
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elseif self._orientation == 'DOWN' then
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tab:SetPoint('TOPLEFT', self._tabs[getn(self._tabs)], 'TOPRIGHT', 4, 0)
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end
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end
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resize_tab(tab, tab:GetFontString():GetStringWidth(), 4)
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tinsert(self._tabs, tab)
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end
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function mt.__index:select(id)
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self._selected = id
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self:update()
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aux.call(self._on_select, id)
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end
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function mt.__index:update()
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for _, tab in self._tabs do
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if tab.group._selected == tab.id then
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tab.text:SetTextColor(color.label.enabled())
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tab:Disable()
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tab:SetBackdropColor(color.panel.background())
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tab.dock:Show()
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tab:SetHeight(29)
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else
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tab.text:SetTextColor(color.text.enabled())
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tab:Enable()
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tab:SetBackdropColor(color.content.background())
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tab.dock:Hide()
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tab:SetHeight(24)
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end
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end
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end
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function public.tabs(parent, orientation)
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local self = {
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_frame = parent,
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_orientation = orientation,
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_tabs = {},
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}
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return setmetatable(self, mt)
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end
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end
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function public.editbox(parent)
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local editbox = CreateFrame('EditBox', nil, parent)
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editbox:SetAutoFocus(false)
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editbox:SetTextInsets(1, 2, 3, 3)
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editbox:SetMaxLetters(256)
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editbox:SetHeight(24)
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editbox:SetFont(config.font, config.medium_font_size)
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editbox:SetTextColor(0, 0, 0, 0)
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set_content_style(editbox)
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editbox:SetScript('OnEscapePressed', aux.C(editbox.ClearFocus, aux._this))
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editbox:SetScript('OnEditFocusGained', function()
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this.last_change = GetTime()
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this:HighlightText()
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this:SetScript('OnUpdate', function()
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this.cursor:SetAlpha(mod(floor((GetTime()-this.last_change) * 2 + 1), 2))
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end)
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end)
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editbox:SetScript('OnEditFocusLost', function()
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this.cursor:SetAlpha(0)
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this:HighlightText(0, 0)
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this:SetScript('OnUpdate', nil)
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end)
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editbox:SetScript('OnTextChanged', function()
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this.last_change = GetTime()
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this.text:SetText(aux.call(this.formatter, this:GetText()) or this:GetText())
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this.cursor:SetPoint('LEFT', this.text, 'LEFT', max(0, this.text:GetStringWidth() - 2), 1)
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end)
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do
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local last_click
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editbox:SetScript('OnMouseDown', function()
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local x, y = GetCursorPosition()
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-- local offset = x - editbox:GetLeft()*editbox:GetEffectiveScale() TODO use a fontstring to measure getstringwidth for structural highlighting
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-- editbox:Insert'<ksejfkj>' TODO use insert with special tags to determine cursor position
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-- or use an overlay with itemlinks
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if last_click and GetTime() - last_click.t < .5 and x == last_click.x and y == last_click.y then
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aux.control.thread(function() editbox:HighlightText() end)
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end
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last_click = {t=GetTime(), x=x, y=y}
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end)
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end
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function editbox:Enable()
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editbox:EnableMouse(true)
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editbox:SetTextColor(color.text.enabled())
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end
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function editbox:Disable()
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editbox:EnableMouse(false)
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editbox:SetTextColor(color.text.disabled())
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editbox:ClearFocus()
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end
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local text = aux.gui.label(editbox, config.medium_font_size)
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text:SetPoint('LEFT', 1, 0)
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text:SetPoint('RIGHT', -2, 0)
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text:SetJustifyH 'LEFT'
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text:SetTextColor(color.text.enabled())
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editbox.text = text
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local cursor = aux.gui.label(editbox, config.large_font_size)
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cursor:SetJustifyH 'LEFT'
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cursor:SetText '|'
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cursor:SetTextColor(color.text.enabled())
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cursor:SetAlpha(0)
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editbox.cursor = cursor
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return editbox
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end
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function public.status_bar(parent)
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local self = CreateFrame('Frame', nil, parent)
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local level = parent:GetFrameLevel()
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self:SetFrameLevel(level + 1)
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do
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-- minor status bar (gray one)
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local status_bar = CreateFrame('STATUSBAR', nil, self, 'TextStatusBar')
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status_bar:SetOrientation 'HORIZONTAL'
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status_bar:SetMinMaxValues(0, 100)
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status_bar:SetAllPoints()
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status_bar:SetStatusBarTexture [[Interface\Buttons\WHITE8X8]]
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status_bar:SetStatusBarColor(.42, .42, .42, .7)
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status_bar:SetFrameLevel(level + 2)
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status_bar:SetScript('OnUpdate', function()
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if this:GetValue() < 100 then
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this:SetAlpha(1 - ((math.sin(GetTime()*math.pi)+1)/2)/2)
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else
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this:SetAlpha(1)
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end
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end)
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self.minor_status_bar = status_bar
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end
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do
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-- major status bar (main blue one)
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local status_bar = CreateFrame('STATUSBAR', nil, self, 'TextStatusBar')
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status_bar:SetOrientation 'HORIZONTAL'
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status_bar:SetMinMaxValues(0, 100)
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status_bar:SetAllPoints()
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status_bar:SetStatusBarTexture [[Interface\Buttons\WHITE8X8]]
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status_bar:SetStatusBarColor(.19, .22, .33, .9)
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status_bar:SetFrameLevel(level + 3)
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status_bar:SetScript('OnUpdate', function()
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if this:GetValue() < 100 then
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this:SetAlpha(1 - ((math.sin(GetTime()*math.pi)+1)/2)/2)
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else
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this:SetAlpha(1)
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end
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end)
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self.major_status_bar = status_bar
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end
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do
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local text_frame = CreateFrame('Frame', nil, self)
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text_frame:SetFrameLevel(level + 4)
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text_frame:SetAllPoints(self)
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local text = label(text_frame, 15)
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text:SetTextColor(color.text.enabled())
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text:SetPoint('CENTER', 0, 0)
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self.text = text
|
|
end
|
|
|
|
function self:update_status(major_status, minor_status)
|
|
if major_status then
|
|
self.major_status_bar:SetValue(major_status)
|
|
end
|
|
if minor_status then
|
|
self.minor_status_bar:SetValue(minor_status)
|
|
end
|
|
end
|
|
|
|
function self:set_text(text)
|
|
self.text:SetText(text)
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
function public.item(parent)
|
|
local item = CreateFrame('Frame', nil, parent)
|
|
item:SetWidth(260)
|
|
item:SetHeight(40)
|
|
local btn = CreateFrame('CheckButton', name, item, 'ActionButtonTemplate')
|
|
item.button = btn
|
|
btn:SetPoint('LEFT', 2, .5)
|
|
btn:SetHighlightTexture(nil)
|
|
btn:RegisterForClicks()
|
|
item.texture = getglobal(btn:GetName()..'Icon')
|
|
item.texture:SetTexCoord(.06, .94, .06, .94)
|
|
item.name = aux.gui.label(btn, 15)
|
|
item.name:SetJustifyH('LEFT')
|
|
item.name:SetPoint('LEFT', btn, 'RIGHT', 10, 0)
|
|
item.name:SetPoint('RIGHT', item, 'RIGHT', -10, .5)
|
|
item.count = getglobal(btn:GetName()..'Count')
|
|
item.count:SetTextHeight(17)
|
|
return item
|
|
end
|
|
|
|
function public.label(parent, size)
|
|
local label = parent:CreateFontString()
|
|
label:SetFont(config.font, size or config.small_font_size)
|
|
label:SetTextColor(color.label.enabled())
|
|
return label
|
|
end
|
|
|
|
function public.horizontal_line(parent, y_offset, inverted_color)
|
|
local texture = parent:CreateTexture()
|
|
texture:SetPoint('TOPLEFT', parent, 'TOPLEFT', 2, y_offset)
|
|
texture:SetPoint('TOPRIGHT', parent, 'TOPRIGHT', -2, y_offset)
|
|
texture:SetHeight(2)
|
|
if inverted_color then
|
|
texture:SetTexture(color.panel.background())
|
|
else
|
|
texture:SetTexture(color.content.background())
|
|
end
|
|
return texture
|
|
end
|
|
|
|
function public.vertical_line(parent, x_offset, top_offset, bottom_offset, inverted_color)
|
|
local texture = parent:CreateTexture()
|
|
texture:SetPoint('TOPLEFT', parent, 'TOPLEFT', x_offset, top_offset or -2)
|
|
texture:SetPoint('BOTTOMLEFT', parent, 'BOTTOMLEFT', x_offset, bottom_offset or 2)
|
|
texture:SetWidth(2)
|
|
if inverted_color then
|
|
texture:SetTexture(color.panel.background())
|
|
else
|
|
texture:SetTexture(color.content.background())
|
|
end
|
|
return texture
|
|
end
|
|
|
|
function public.dropdown(parent)
|
|
local dropdown = CreateFrame('Frame', name, parent, 'UIDropDownMenuTemplate')
|
|
set_content_style(dropdown, 0, 0, 4, 4)
|
|
|
|
getglobal(dropdown:GetName()..'Left'):Hide()
|
|
getglobal(dropdown:GetName()..'Middle'):Hide()
|
|
getglobal(dropdown:GetName()..'Right'):Hide()
|
|
|
|
local button = getglobal(dropdown:GetName()..'Button')
|
|
button:ClearAllPoints()
|
|
button:SetScale(0.9)
|
|
button:SetPoint('RIGHT', dropdown, 0, 0)
|
|
dropdown.button = button
|
|
|
|
local text = getglobal(dropdown:GetName()..'Text')
|
|
text:ClearAllPoints()
|
|
text:SetPoint('RIGHT', button, 'LEFT', -2, 0)
|
|
text:SetPoint('LEFT', 8, 0)
|
|
text:SetFont(config.font, config.medium_font_size)
|
|
text:SetShadowColor(0, 0, 0, 0)
|
|
|
|
return dropdown
|
|
end
|
|
|
|
function public.slider(parent)
|
|
|
|
local slider = CreateFrame('Slider', nil, parent)
|
|
slider:SetOrientation 'HORIZONTAL'
|
|
slider:SetHeight(6)
|
|
slider:SetHitRectInsets(0, 0, -12, -12)
|
|
slider:SetValue(0)
|
|
|
|
set_panel_style(slider)
|
|
local thumb_texture = slider:CreateTexture(nil, 'ARTWORK')
|
|
thumb_texture:SetPoint('CENTER', 0, 0)
|
|
thumb_texture:SetTexture(color.content.background())
|
|
thumb_texture:SetHeight(18)
|
|
thumb_texture:SetWidth(8)
|
|
slider:SetThumbTexture(thumb_texture)
|
|
|
|
local label = slider:CreateFontString(nil, 'OVERLAY')
|
|
label:SetPoint('BOTTOMLEFT', slider, 'TOPLEFT', -3, 8)
|
|
label:SetPoint('BOTTOMRIGHT', slider, 'TOPRIGHT', 6, 8)
|
|
label:SetJustifyH 'LEFT'
|
|
label:SetHeight(13)
|
|
label:SetFont(config.font, config.small_font_size)
|
|
label:SetTextColor(color.label.enabled())
|
|
|
|
local editbox = editbox(slider)
|
|
editbox:SetPoint('LEFT', slider, 'RIGHT', 5, 0)
|
|
editbox:SetWidth(45)
|
|
editbox:SetHeight(18)
|
|
editbox:SetJustifyH 'CENTER'
|
|
editbox:SetFont(config.font, 17)
|
|
|
|
slider.label = label
|
|
slider.editbox = editbox
|
|
return slider
|
|
end
|
|
|
|
function public.checkbox(parent)
|
|
local checkbox = CreateFrame('CheckButton', nil, parent, 'UICheckButtonTemplate')
|
|
checkbox:SetWidth(16)
|
|
checkbox:SetHeight(16)
|
|
set_content_style(checkbox)
|
|
checkbox:SetNormalTexture(nil)
|
|
checkbox:SetPushedTexture(nil)
|
|
checkbox:GetHighlightTexture():SetAllPoints()
|
|
checkbox:GetHighlightTexture():SetTexture(1, 1, 1, .2)
|
|
checkbox:GetCheckedTexture():SetTexCoord(.12, .88, .12, .88)
|
|
checkbox:GetHighlightTexture 'BLEND'
|
|
return checkbox
|
|
end |