71 lines
2.0 KiB
Lua
71 lines
2.0 KiB
Lua
local aux_module, getn, setn, tinsert, tremove, setfenv, gfind = aux_module, getn, table.setn, tinsert, tremove, setfenv, string.gfind
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do
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local env, interface = aux_module '/core'
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setfenv(1, env)
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g.aux = interface
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end
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public.version = '5.0.0'
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do
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local recycle_frame = CreateFrame 'Frame'
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local table_pool, auto_recycle = {}, {}
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local function wipe(t) -- like with a cloth or something
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for k in t do t[k] = nil end
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setn(t, 0)
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return t
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end
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function public.recycle(t)
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auto_recycle[t] = nil
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tinsert(table_pool, wipe(t))
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log(getn(table_pool))
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end
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public.accessor.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end})
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function public.accessor.t() return tremove(table_pool) or {} end
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end
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do
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local module_envs = t
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function public.module(path)
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local env, parts, parent, name
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parts, parent, name = gfind(path, '[%a_][%w_]*'), aux_module '/modules', ''
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for part in parts do
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name = name..'/'..part
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if not module_envs[name] then
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env, parent.public[part] = aux_module(name)
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env.import(temp-{'modules', 'core', 'util'})
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module_envs[name] = env
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else
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env = module_envs[name]
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end
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parent = env
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end
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setfenv(2, env)
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end
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end
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local event_frame = CreateFrame 'Frame'
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for _, event in temp-{'VARIABLES_LOADED', 'ADDON_LOADED', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
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event_frame:RegisterEvent(event)
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end
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ADDON_LOADED = {}
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do
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local variables_loaded_hooks, player_login_hooks = t, t
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function public.mutator.LOAD(f) tinsert(variables_loaded_hooks, f) end
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function public.mutator.LOAD2(f) tinsert(player_login_hooks, f) end
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event_frame:SetScript('OnEvent', function()
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if event == 'ADDON_LOADED' then
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if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end
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else
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m[event]()
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if event == 'VARIABLES_LOADED' then
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for _, f in variables_loaded_hooks do f() end
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end
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if event == 'PLAYER_LOGIN' then
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for _, f in player_login_hooks do f() end
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log('v'..version..' loaded.')
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end
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end
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end)
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end |