Files
aux-addon-ClassicAPI/Scan.lua
T

180 lines
3.6 KiB
Lua

local STATE_IDLE = 0
local STATE_PREQUERY = 1
local STATE_POSTQUERY = 2
local NUM_AUCTION_ITEMS_PER_PAGE = 50
local currentJob
local currentPage
local state = STATE_IDLE
local scanData
local timeOfLastUpdate = GetTime()
-- forward declaration of local functions
local submitQuery, processQueryResults
-----------------------------------------
function Auctionator_Scan_IsIdle()
return state == STATE_IDLE
end
-----------------------------------------
function Auctionator_Scan_Complete()
if state ~= STATE_IDLE then
if currentJob.onComplete then
currentJob.onComplete(scanData)
end
currentJob = nil
currentPage = nil
scanData = nil
state = STATE_IDLE
end
end
-----------------------------------------
function Auctionator_Scan_Abort()
if currentJob and currentJob.onAbort then
currentJob.onAbort()
end
currentJob = nil
currentPage = nil
scanData = nil
state = STATE_IDLE
end
-----------------------------------------
function Auctionator_Scan_Start(job)
Auctionator_SetMessage("Scanning auctions ...")
if state ~= STATE_IDLE then
Auctionator_Scan_Abort()
end
currentJob = job
currentPage = 0
scanData = {}
state = STATE_PREQUERY
end
-----------------------------------------
function Auctionator_Scan_CreateQuery(parameterMap)
local query = {
name = nil,
minLevel = "",
maxLevel = "",
invTypeIndex = nil,
classIndex = nil,
subclassIndex = nil,
isUsable = nil,
qualityIndex = nil
}
for k,v in pairs(parameterMap) do
query[k] = v
end
return query
end
-----------------------------------------
function submitQuery()
QueryAuctionItems(
currentJob.query.name,
currentJob.query.minLevel,
currentJob.query.maxLevel,
currentJob.query.invTypeIndex,
currentJob.query.classIndex,
currentJob.query.subclassIndex,
currentPage,
currentJob.query.isUsable,
currentJob.query.qualityIndex
)
state = STATE_POSTQUERY
currentPage = currentPage + 1
end
-----------------------------------------
function processQueryResults()
-- SortAuctionItems("list", "buyout")
-- if IsAuctionSortReversed("list", "buyout") then
-- SortAuctionItems("list", "buyout")
-- end
local numBatchAuctions, totalAuctions = GetNumAuctionItems("list")
if totalAuctions >= NUM_AUCTION_ITEMS_PER_PAGE then
Auctionator_SetMessage("Scanning auctions: page "..currentPage.." ...")
end
for i = 1, numBatchAuctions do
local name, texture, count, quality, canUse, level, minBid, minIncrement, buyoutPrice, bidAmount, highBidder, owner = GetAuctionItemInfo("list", i)
local duration = GetAuctionItemTimeLeft("list", i)
local scanDatum = {
name = name,
texture = texture,
stackSize = count,
quality = quality,
canUse = canUse,
level = level,
minBid = minBid,
minIncrement = minIncrement,
buyoutPrice = buyoutPrice,
bidAmount = bidAmount,
highBidder = highBidder,
owner = owner,
duration = duration,
page = currentPage,
pageIndex = i
}
tinsert(scanData, scanDatum)
if currentJob.onReadDatum then
currentJob.onReadDatum(scanDatum)
end
end
if numBatchAuctions == NUM_AUCTION_ITEMS_PER_PAGE then
state = STATE_PREQUERY
else
Auctionator_Scan_Complete()
end
end
-----------------------------------------
function Auctionator_Scan_OnEvent()
if event == "AUCTION_ITEM_LIST_UPDATE" then
if state == STATE_POSTQUERY then
processQueryResults()
end
end
end
-----------------------------------------
function Auctionator_Scan_OnUpdate()
if state == STATE_PREQUERY and GetTime() - timeOfLastUpdate > 0.5 then
timeOfLastUpdate = GetTime()
if CanSendAuctionQuery() then
submitQuery()
end
end
end