Files
aux-addon-ClassicAPI/core.lua
T
2016-08-09 02:37:20 +02:00

441 lines
10 KiB
Lua

local m, public, private = aux.module'aux'
public.bids_loaded = false
public.current_owner_page = nil
public.last_owner_page_requested = nil
do
local mt = {
__newindex = function(self, key, value)
self._f()[key] = value
end,
__index = function(self, key)
return self._f()[key]
end,
__call = function(self)
return self._f()
end,
}
function public.dynamic_table(f)
return setmetatable({_f=f}, mt)
end
end
do
local mt = {
__index = function(self, key)
return self:_cb(key)
end,
__call = function(self)
return self:_cb()
end,
}
function public.index_function(cb)
return setmetatable({_cb = cb}, mt)
end
end
private.tabs = {}
function public.tab(index, title, name)
local tab = {title=title, name=name, module={m.module(name)}}
tab.module[2].ACTIVE = function()
return tab == m.active_tab()
end
for _, handler in {'OPEN', 'CLOSE', 'CLICK_LINK', 'PICKUP_ITEM', 'USE_ITEM'} do
tab.module[3][handler] = nil
end
m.tabs[index] = tab
return unpack(tab.module)
end
do
local active_tab_index
private.active_tab = m.dynamic_table(function()
return m.tabs[active_tab_index]
end)
function private.on_tab_click(index)
if active_tab_index then
m.call(m.active_tab.module[1].CLOSE)
end
active_tab_index = index
if active_tab_index then
m.call(m.active_tab.module[1].OPEN)
end
end
end
function public.VARIABLES_LOADED()
do
local frame = CreateFrame('Frame', nil, UIParent)
tinsert(UISpecialFrames, frame)
m.gui.set_window_style(frame)
frame:SetWidth(768)
frame:SetHeight(447)
frame:SetPoint('LEFT', 100, 0)
frame:SetToplevel(true)
frame:SetMovable(true)
frame:EnableMouse(true)
frame:SetClampedToScreen(true)
frame:RegisterForDrag('LeftButton')
frame:SetScript('OnDragStart', function()
this:StartMoving()
end)
frame:SetScript('OnDragStop', function()
this:StopMovingOrSizing()
end)
frame:SetScript('OnShow', function()
PlaySound('AuctionWindowOpen')
end)
frame:SetScript('OnHide', function()
PlaySound('AuctionWindowClose')
CloseAuctionHouse()
end)
frame.content = CreateFrame('Frame', nil, frame)
frame.content:SetPoint('TOPLEFT', 4, -80)
frame.content:SetPoint('BOTTOMRIGHT', -4, 35)
frame:Hide()
public.frame = frame
end
do
local tab_group = m.gui.tab_group(m.frame, 'DOWN')
for _, tab in m.tabs do
tab_group:create_tab(tab.title)
end
tab_group.on_select = m.on_tab_click
public.tab_group = tab_group
end
do
local btn = m.gui.button(m.frame, 16)
btn:SetPoint('BOTTOMRIGHT', -6, 6)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText('Close')
btn:SetScript('OnClick', m._(HideUIPanel, m.frame))
public.close_button = btn
end
do
local btn = m.gui.button(m.frame, 16)
btn:SetPoint('RIGHT', m.close_button, 'LEFT' , -5, 0)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText('Default UI')
btn:SetScript('OnClick',function()
if AuctionFrame:IsVisible() then
HideUIPanel(AuctionFrame)
else
ShowUIPanel(AuctionFrame)
end
end)
end
end
function private.AUCTION_HOUSE_SHOW()
if AuctionFrame:IsVisible() then
AuctionFrame:Hide()
end
m.frame:Show()
m.tab_group:set_tab(1)
end
function private.AUCTION_HOUSE_CLOSED()
m.bids_loaded = false
m.current_owner_page = nil
m.post.stop()
m.stack.stop()
m.scan.abort()
m.tab_group:set_tab()
m.frame:Hide()
end
function private.AUCTION_BIDDER_LIST_UPDATE()
m.bids_loaded = true
end
function private.AUCTION_OWNED_LIST_UPDATE()
m.current_owner_page = m.last_owner_page_requested or 0
end
function m.ADDON_LOADED.Blizzard_AuctionUI()
AuctionFrame:UnregisterEvent('AUCTION_HOUSE_SHOW')
AuctionFrame:SetScript('OnHide', nil)
m.hook('ShowUIPanel', function(...)
if arg[1] == AuctionFrame then
return AuctionFrame:Show()
end
return m.orig.ShowUIPanel(unpack(arg))
end)
m.hook('GetOwnerAuctionItems', m.GetOwnerAuctionItems)
m.hook('PickupContainerItem', m.PickupContainerItem)
m.hook('SetItemRef', m.SetItemRef)
m.hook('UseContainerItem', m.UseContainerItem)
m.hook('AuctionFrameAuctions_OnEvent', m.AuctionFrameAuctions_OnEvent)
end
do
local function cost_label(cost)
local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE
label = label..(cost and m.util.format_money(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE
return label
end
function m.ADDON_LOADED.Blizzard_CraftUI()
m.hook('CraftFrame_SetSelection', function(...)
local results = {m.orig.CraftFrame_SetSelection(unpack(arg)) }
local id = GetCraftSelectionIndex()
local reagent_count = GetCraftNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetCraftReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = m.info.parse_hyperlink(link)
local count = ({GetCraftReagentInfo(id, i)})[3]
local _, price, limited = m.cache.merchant_info(item_id)
local value = price and not limited and price or m.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
function m.ADDON_LOADED.Blizzard_TradeSkillUI()
m.hook('TradeSkillFrame_SetSelection', function(...)
local results = {m.orig.TradeSkillFrame_SetSelection(unpack(arg)) }
local id = GetTradeSkillSelectionIndex()
local reagent_count = GetTradeSkillNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetTradeSkillReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = m.info.parse_hyperlink(link)
local count = ({GetTradeSkillReagentInfo(id, i)})[3]
local _, price, limited = m.cache.merchant_info(item_id)
local value = price and not limited and price or m.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
end
public.orig = {}
function public.hook(name, handler, object)
local orig
if object then
m.orig[object] = m.orig[object] or {}
orig = m.orig[object]
else
object = object or getfenv(0)
orig = m.orig
end
if orig[name] then
error('"'..name..'" is already hooked.')
end
orig[name] = object[name]
object[name] = handler
end
function private.GetOwnerAuctionItems(...)
local page = arg[1]
m.last_owner_page_requested = page
return m.orig.GetOwnerAuctionItems(unpack(arg))
end
function private.AuctionFrameAuctions_OnEvent(...)
if AuctionFrameAuctions:IsVisible() then
return m.orig.AuctionFrameAuctions_OnEvent(unpack(arg))
end
end
function private.SetItemRef(...)
if arg[3] ~= 'RightButton' or not m.index(m.active_tab.module[1], 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then
return m.orig.SetItemRef(unpack(arg))
end
for _, item_info in {m.info.item(tonumber(({strfind(arg[1], '^item:(%d+)')})[3]))} do
return m.active_tab.module[1].CLICK_LINK(item_info)
end
end
function private.PickupContainerItem(...)
if m.modified() or not m.index(m.active_tab(), 'module', 1, 'PICKUP_ITEM') then
return m.orig.PickupContainerItem(unpack(arg))
end
for _, item_info in {m.info.container_item(arg[1], arg[2])} do
return m.active_tab.module[1].PICKUP_ITEM(item_info)
end
end
function private.UseContainerItem(...)
if m.modified() or not m.index(m.active_tab(), 'module', 1, 'USE_ITEM') then
return m.orig.UseContainerItem(unpack(arg))
end
for _, item_info in {m.info.container_item(arg[1], arg[2])} do
return m.active_tab.module[1].USE_ITEM(item_info)
end
end
do
local locked
function public.bid_in_progress()
return locked
end
function public.place_bid(type, index, amount, on_success)
if locked then
return
end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
if money >= amount then
locked = true
m.control.event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_BID_PLACED then
m.call(on_success)
locked = false
kill()
end
end)
end
end
end
do
local locked
function public.cancel_in_progress()
return locked
end
function public.cancel_auction(index, on_success)
if locked then
return
end
locked = true
CancelAuction(index)
m.control.event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_REMOVED then
aux.call(on_success)
locked = false
kill()
end
end)
end
end
public.this = {}
do
local formal_parameters = {}
for i=1,9 do
local key = 'arg'..i
public[key] = {}
formal_parameters[m[key]] = i
end
local function call(f, arg1, arg2)
local params = {}
for i=1,arg1.n do
if arg1[i] == m.this then
tinsert(params, this)
elseif formal_parameters[arg1[i]] then
tinsert(params, arg2[formal_parameters[arg1[i]]])
else
tinsert(params, arg1[i])
end
end
return f(unpack(params))
end
function public._(f, ...)
local arg1 = arg
return function(...)
return call(f, arg1, arg)
end
end
end
function public.call(f, ...)
if f then
return f(unpack(arg))
end
end
function public.index(t, ...)
for i=1,arg.n do
if t then
t = t[arg[i]]
end
end
return t
end
public.huge = 2^100000
do
local x = 0
function public.id()
x = x + 1
return x
end
end
function public.log(...)
local msg = '[aux]'
for i=1,arg.n do
msg = msg..' '..tostring(arg[i])
end
DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE..msg)
end
function public.is_player(name, current)
local realm = GetCVar('realmName')
return not current and m.index(aux_characters, realm, name) or UnitName('player') == name
end
function public.modified()
return IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown()
end
function public.neutral_faction()
return not UnitFactionGroup('npc')
end
function public.min_bid_increment(current_bid)
return max(1, floor(current_bid / 100) * 5)
end