288 lines
7.1 KiB
Lua
288 lines
7.1 KiB
Lua
AuxVersion = '2.1.1'
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AuxAuthors = 'shirsig; Zerf; Zirco (Auctionator); Nimeral (Auctionator backport)'
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local lastRightClickAction = GetTime()
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Aux = {
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blizzard_ui_shown = false,
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loaded = false,
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orig = {},
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elements = {},
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tabs = {
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browse = {
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index = 1
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},
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post = {
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index = 2
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},
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},
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last_picked_up = {},
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view = {
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BUYOUT = 1,
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BID = 2,
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FULL = 3,
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},
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last_owner_page_requested = 0,
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}
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aux_view = Aux.view.BUYOUT
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function Aux_OnLoad()
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Aux.log('Aux v'..AuxVersion..' loaded.')
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Aux.loaded = true
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tinsert(UISpecialFrames, 'AuxFrame')
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end
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function Aux_OnEvent()
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if event == 'VARIABLES_LOADED' then
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Aux_OnLoad()
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elseif event == 'ADDON_LOADED' then
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Aux_OnAddonLoaded()
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elseif event == 'AUCTION_HOUSE_SHOW' then
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Aux_OnAuctionHouseShow()
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elseif event == 'AUCTION_HOUSE_CLOSED' then
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Aux_OnAuctionHouseClosed()
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elseif event == 'AUCTION_OWNED_LIST_UPDATE' then
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Aux.current_owner_page = Aux.last_owner_page_requested
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end
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end
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function Aux_OnAddonLoaded()
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if string.lower(arg1) == "blizzard_auctionui" then
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Aux_SetupHookFunctions()
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end
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end
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function Aux.log_frame_load()
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this:SetFading(false)
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this:EnableMouseWheel()
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-- this.flashTimer = 0 TODO remove
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end
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function Aux.log_frame_update(elapsedSec)
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if not this:IsVisible() then
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return
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end
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local flash = getglobal(this:GetName()..'BottomButtonFlash')
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if not flash then
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return
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end
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if this:AtBottom() then
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if flash:IsVisible() then
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flash:Hide()
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end
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return
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end
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local flashTimer = this.flashTimer + elapsedSec
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if flashTimer < CHAT_BUTTON_FLASH_TIME then
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this.flashTimer = flashTimer
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return
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end
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while flashTimer >= CHAT_BUTTON_FLASH_TIME do
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flashTimer = flashTimer - CHAT_BUTTON_FLASH_TIME
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end
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this.flashTimer = flashTimer
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if flash:IsVisible() then
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flash:Hide()
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else
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flash:Show()
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end
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end
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function Aux.log(msg)
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local info = ChatTypeInfo['SYSTEM']
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AuxLogFrameMessageFrame:AddMessage(msg, 1, 1, 0)
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if not AuxLogFrameMessageFrame:IsVisible() and DEFAULT_CHAT_FRAME then
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DEFAULT_CHAT_FRAME:AddMessage(msg, 1, 1, 0)
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end
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end
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function Aux_SetupHookFunctions()
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local blizzard_ui_on_hide = function()
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Aux.blizzard_ui_shown = false
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end
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AuctionFrame:SetScript('OnHide', blizzard_ui_on_hide)
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Aux.orig.AuctionFrame_OnShow = AuctionFrame_OnShow
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AuctionFrame_OnShow = function()
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if not Aux.blizzard_ui_shown then
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Aux.control.as_soon_as(function() return AuctionFrame:GetScript('OnHide') == blizzard_ui_on_hide end, function()
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HideUIPanel(AuctionFrame)
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end)
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end
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return Aux.orig.AuctionFrame_OnShow()
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end
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Aux.orig.GetOwnerAuctionItems = GetOwnerAuctionItems
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GetOwnerAuctionItems = Aux.GetOwnerAuctionItems
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Aux.orig.PickupContainerItem = PickupContainerItem
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PickupContainerItem = Aux.PickupContainerItem
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Aux.orig.ContainerFrameItemButton_OnClick = ContainerFrameItemButton_OnClick
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ContainerFrameItemButton_OnClick = Aux_ContainerFrameItemButton_OnClick
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Aux.orig.AuctionFrameAuctions_OnEvent = AuctionFrameAuctions_OnEvent
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AuctionFrameAuctions_OnEvent = Aux.AuctionFrameAuctions_OnEvent
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end
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function Aux.GetOwnerAuctionItems(page)
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Aux.last_owner_page_requested = page
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return Aux.orig.GetOwnerAuctionItems(page)
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end
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function Aux.AuctionFrameAuctions_OnEvent()
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if AuctionFrameAuctions:IsVisible() then
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Aux.orig.AuctionFrameAuctions_OnEvent()
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end
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end
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function Aux_OnAuctionHouseShow()
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AuxFrame:Show()
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Aux.on_tab_click(1)
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if AUX_OPEN_SELL then
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Aux.on_tab_click(2)
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elseif AUX_OPEN_BUY then
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end
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end
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function Aux_OnAuctionHouseClosed()
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Aux.post.stop()
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Aux.stack.stop()
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Aux.scan.abort()
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Aux.filter_search_frame.on_close()
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Aux.sell.on_close()
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AuxFrame:Hide()
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end
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function Aux.on_tab_click(index)
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Aux.post.stop()
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Aux.stack.stop()
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Aux.scan.abort(function()
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Aux.item_search_frame.on_close()
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Aux.filter_search_frame.on_close()
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Aux.sell.on_close()
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Aux.manage_frame.on_close()
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Aux.history.on_close()
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for i=1,4 do
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getglobal('AuxTab'..i):SetAlpha(i == index and 1 or 0.5)
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end
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AuxItemSearchFrame:Hide()
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AuxFilterSearchFrame:Hide()
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AuxSellFrame:Hide()
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AuxManageFrame:Hide()
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AuxHistoryFrame:Hide()
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if index == 1 then
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AuxItemSearchFrame:Show()
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Aux.item_search_frame.on_open()
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elseif index == 2 then
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AuxFilterSearchFrame:Show()
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Aux.filter_search_frame.on_open()
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elseif index == 3 then
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AuxSellFrame:Show()
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Aux.sell.on_open()
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elseif index == 4 then
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AuxManageFrame:Show()
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Aux.manage_frame.on_open()
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end
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end)
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end
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function Aux_Round(v)
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return math.floor(v + 0.5)
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end
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function Aux_AuctionsButton_OnClick(button)
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if arg1 == "LeftButton" then -- because we additionally registered right clicks we only let left ones pass here
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Aux.orig.BrowseButton_OnClick(button)
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end
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end
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function Aux_AuctionsButton_OnMouseDown()
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if arg1 == "RightButton" and GetTime() - lastRightClickAction > 0.5 then
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local index = this:GetID() + FauxScrollFrame_GetOffset(AuctionsScrollFrame)
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SetSelectedAuctionItem("owner", index)
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CancelAuction(index)
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AuctionFrameAuctions_Update()
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lastRightClickAction = GetTime()
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end
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end
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function Aux.PickupContainerItem(bag, item)
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Aux.last_picked_up = { bag=bag, slot=item }
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return Aux.orig.PickupContainerItem(bag, item)
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end
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function Aux_ContainerFrameItemButton_OnClick(button)
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local bag, slot = this:GetParent():GetID(), this:GetID()
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local container_item_info = Aux.info.container_item(bag, slot)
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if AuxFrame:IsVisible() and button == "LeftButton" and container_item_info then
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if IsAltKeyDown() then
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if not AuxItemSearchFrame:IsVisible() then
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Aux.on_tab_click(1)
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end
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AuxItemSearchFrameItemItemInputBox:Hide()
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Aux.item_search_frame.set_item(container_item_info.item_id)
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return
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end
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end
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return Aux.orig.ContainerFrameItemButton_OnClick(button)
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end
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function Aux_QualityColor(code)
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if code == 0 then
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return "ff9d9d9d" -- poor, gray
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elseif code == 1 then
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return "ffffffff" -- common, white
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elseif code == 2 then
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return "ff1eff00" -- uncommon, green
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elseif code == 3 then -- rare, blue
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return "ff0070dd"
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elseif code == 4 then
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return "ffa335ee" -- epic, purple
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elseif code == 5 then
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return "ffff8000" -- legendary, orange
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end
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end
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function Aux.auction_signature(hyperlink, stack_size, bid, amount)
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return hyperlink .. (stack_size or '0') .. '_' .. (bid or '0') .. '_' .. (amount or '0')
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end
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function Aux.item_class_index(item_class)
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for i, class in ipairs({ GetAuctionItemClasses() }) do
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if class == item_class then
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return i
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end
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end
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end
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function Aux.item_subclass_index(class_index, item_subclass)
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for i, subclass in ipairs({ GetAuctionItemSubClasses(class_index) }) do
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if subclass == item_subclass then
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return i
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end
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end
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end |