Files
aux-addon-ClassicAPI/init.lua
T
Manuel Simon Hirsig 57723491fb big refactoring
2016-08-22 14:09:41 +02:00

46 lines
1.5 KiB
Lua

function INIT()
import :_ 'core' :_ 'util'
end
module 'core'
public.version = '5.0.0'
do
local table_pool, auto_recycle = {}, {}
function public.wipe(t) -- like with a cloth or something
for k in t do t[k] = nil end; table.setn(t, 0)
end
function public.recycle(t)
auto_recycle[t] = nil; wipe(t); tinsert(table_pool, t)
end
public.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end})
function public.getter.t() return tremove(table_pool) or {} end
CreateFrame 'Frame' :SetScript('OnUpdate', function()
for t in auto_recycle do recycle(t); log(getn(table_pool)) end
wipe(auto_recycle)
end)
end
local event_frame = CreateFrame 'Frame'
for _, event in temp-{'ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
event_frame:RegisterEvent(event)
end
ADDON_LOADED = t
do
local variables_loaded_hooks, player_login_hooks = t, t
function public.setter.LOAD(f) tinsert(variables_loaded_hooks, f) end
function public.setter.LOAD2(f) tinsert(player_login_hooks, f) end
event_frame:SetScript('OnEvent', function()
if event == 'ADDON_LOADED' then
if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end
elseif event == 'VARIABLES_LOADED' then
for _, f in variables_loaded_hooks do f() end
elseif event == 'PLAYER_LOGIN' then
for _, f in player_login_hooks do f() end
log('v'..version..' loaded.')
else
_m[event]()
end
end)
end