69 lines
2.0 KiB
Lua
69 lines
2.0 KiB
Lua
local private, public = {}, {}
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Aux.persistence = public
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aux_datasets = {}
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function public.on_load()
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Aux.control.as_soon_as(function() private.faction = UnitFactionGroup('player') return private.faction end, Aux.util.pass)
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private.realm = GetCVar('realmName')
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end
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function private.get_dataset_key()
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return private.realm..'|'..private.faction
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end
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function public.load_dataset()
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local dataset_key = private.get_dataset_key()
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aux_datasets[dataset_key] = aux_datasets[dataset_key] or {}
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return aux_datasets[dataset_key]
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end
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function public.serialize(data, separator, compactor)
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local data_string = ''
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local i = 1
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while i <= getn(data) do
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local element, count = data[i], 1
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while compactor and data[i + 1] == element do
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count = count + 1
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i = i + 1
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end
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local part = count > 1 and element..compactor..count or element
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data_string = data_string..(i == 1 and '' or separator)..part
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i = i + 1
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end
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return data_string
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end
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function public.deserialize(data_string, separator, compactor)
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if not data_string or data_string == '' then
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return {}
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end
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local data = {}
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while true do
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local start_index, _ = strfind(data_string, separator, 1, true)
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local part
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if start_index then
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part = string.sub(data_string, 1, start_index - 1)
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data_string = string.sub(data_string, start_index + 1, strlen(data_string))
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else
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part = string.sub(data_string, 1, strlen(data_string))
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end
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if compactor and strfind(part, compactor, 1, true) then
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local compactor_index, _ = strfind(part, compactor, 1, true)
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for i=1, tonumber(string.sub(part, compactor_index + 1, strlen(part))) do
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tinsert(data, string.sub(part, 1, compactor_index - 1))
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end
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else
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tinsert(data, part)
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end
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if not start_index then
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return data
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end
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end
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end |