Files
aux-addon-ClassicAPI/frame.lua
T
Manuel Simon Hirsig 85d2e578e4 refactoring
2016-08-23 03:08:27 +02:00

49 lines
1.5 KiB
Lua

module 'core' import 'gui'
function LOAD()
for _, info in tab_info do tabs:create_tab(info.name) end
end
do
local frame = CreateFrame('Frame', 'aux_frame', UIParent)
tinsert(UISpecialFrames, 'aux_frame')
gui.set_window_style(frame)
gui.set_size(frame, 768, 447)
frame:SetPoint('LEFT', 100, 0)
frame:SetToplevel(true)
frame:SetMovable(true)
frame:EnableMouse(true)
frame:SetClampedToScreen(true)
frame:RegisterForDrag 'LeftButton'
frame:SetScript('OnDragStart', function() this:StartMoving() end)
frame:SetScript('OnDragStop', function() this:StopMovingOrSizing() end)
frame:SetScript('OnShow', function() PlaySound 'AuctionWindowOpen' end)
frame:SetScript('OnHide', function() PlaySound 'AuctionWindowClose' CloseAuctionHouse() end)
frame.content = CreateFrame('Frame', nil, frame)
frame.content:SetPoint('TOPLEFT', 4, -80)
frame.content:SetPoint('BOTTOMRIGHT', -4, 35)
frame:Hide()
public.aux_frame = frame
end
do
tabs = gui.tabs(aux_frame, 'DOWN')
tabs._on_select = on_tab_click
function public.set_tab(id) tabs:select(id) end
end
do
local btn = gui.button(aux_frame, 16)
btn:SetPoint('BOTTOMRIGHT', -6, 6)
gui.set_size(btn, 65, 24)
btn:SetText 'Close'
btn:SetScript('OnClick', L(aux_frame.Hide, aux_frame))
public.close_button = btn
end
do
local btn = gui.button(aux_frame, 16)
btn:SetPoint('RIGHT', close_button, 'LEFT' , -5, 0)
gui.set_size(btn, 65, 24)
btn:SetText 'Default UI'
btn:SetScript('OnClick',function()
if AuctionFrame:IsVisible() then HideUIPanel(AuctionFrame) else ShowUIPanel(AuctionFrame) end
end)
end