229 lines
5.7 KiB
Lua
229 lines
5.7 KiB
Lua
module 'aux.core.scan'
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include 'T'
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include 'aux'
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local info = require 'aux.util.info'
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local history = require 'aux.core.history'
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local PAGE_SIZE = 50
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do
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local scan_states = {}
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function M.start(params)
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local old_state = scan_states[params.type]
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if old_state then
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abort(old_state.id)
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end
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do (params.on_scan_start or nop)() end
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local thread_id = thread(scan)
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scan_states[params.type] = {
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id = thread_id,
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params = params,
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}
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return thread_id
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end
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function M.abort(scan_id)
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local aborted = T
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for type, state in pairs(scan_states) do
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if not scan_id or state.id == scan_id then
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kill_thread(state.id)
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scan_states[type] = nil
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tinsert(aborted, state)
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end
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end
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for _, state in pairs(aborted) do
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do (state.params.on_abort or nop)() end
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end
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end
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function M.stop()
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state.stopped = true
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end
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function complete()
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local on_complete = state.params.on_complete
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scan_states[state.params.type] = nil
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do (on_complete or nop)() end
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end
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function get.state()
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for _, state in pairs(scan_states) do
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if state.id == thread_id then
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return state
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end
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end
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end
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end
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function get.query()
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return state.params.queries[state.query_index]
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end
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function total_pages(total_auctions)
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return ceil(total_auctions / PAGE_SIZE)
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end
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function last_page(total_auctions)
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local last_page = max(total_pages(total_auctions) - 1, 0)
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local last_page_limit = query.blizzard_query.last_page or last_page
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return min(last_page_limit, last_page)
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end
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function scan()
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state.query_index = state.query_index and state.query_index + 1 or 1
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if query and not state.stopped then
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do (state.params.on_start_query or nop)(state.query_index) end
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if query.blizzard_query then
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if (query.blizzard_query.first_page or 0) <= (query.blizzard_query.last_page or huge) then
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state.page = query.blizzard_query.first_page or 0
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return submit_query()
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end
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else
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state.page = nil
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return scan_page()
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end
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end
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return complete()
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end
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do
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local function submit()
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if state.params.type == 'bidder' then
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GetBidderAuctionItems(state.page)
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elseif state.params.type == 'owner' then
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GetOwnerAuctionItems(state.page)
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else
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state.last_list_query = GetTime()
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local blizzard_query = query.blizzard_query or T
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QueryAuctionItems(
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blizzard_query.name,
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blizzard_query.min_level,
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blizzard_query.max_level,
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blizzard_query.slot,
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blizzard_query.class,
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blizzard_query.subclass,
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state.page,
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blizzard_query.usable,
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blizzard_query.quality
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)
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end
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return wait_for_results()
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end
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function submit_query()
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if state.stopped then return end
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if state.params.type ~= 'list' then
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return submit()
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else
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return when(CanSendAuctionQuery, submit)
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end
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end
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end
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function scan_page(i)
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i = i or 1
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if i > PAGE_SIZE then
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do (state.params.on_page_scanned or nop)() end
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if query.blizzard_query and state.page < last_page(state.total_auctions) then
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state.page = state.page + 1
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return submit_query()
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else
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return scan()
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end
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end
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local auction_info = info.auction(i, state.params.type)
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if auction_info and (auction_info.owner or state.params.ignore_owner or aux_ignore_owner) then
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auction_info.index = i
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auction_info.page = state.page
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auction_info.blizzard_query = query.blizzard_query
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auction_info.query_type = state.params.type
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history.process_auction(auction_info)
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if (state.params.auto_buy_validator or nop)(auction_info) then
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local send_signal, signal_received = signal()
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when(signal_received, scan_page, i)
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return place_bid(auction_info.query_type, auction_info.index, auction_info.buyout_price, send_signal)
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elseif not query.validator or query.validator(auction_info) then
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do (state.params.on_auction or nop)(auction_info) end
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end
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end
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return scan_page(i + 1)
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end
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function wait_for_results()
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if state.params.type == 'bidder' then
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return when(function() return bids_loaded end, accept_results)
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elseif state.params.type == 'owner' then
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return wait_for_owner_results()
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elseif state.params.type == 'list' then
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return wait_for_list_results()
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end
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end
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function accept_results()
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_, state.total_auctions = GetNumAuctionItems(state.params.type)
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do
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(state.params.on_page_loaded or nop)(
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state.page - (query.blizzard_query.first_page or 0) + 1,
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last_page(state.total_auctions) - (query.blizzard_query.first_page or 0) + 1,
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total_pages(state.total_auctions) - 1
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)
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end
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return scan_page()
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end
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function wait_for_owner_results()
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if state.page == current_owner_page then
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return accept_results()
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else
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local updated
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on_next_event('AUCTION_OWNED_LIST_UPDATE', function() updated = true end)
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return when(function() return updated end, accept_results)
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end
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end
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function wait_for_list_results()
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local updated, last_update
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local listener_id = event_listener('AUCTION_ITEM_LIST_UPDATE', function()
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last_update = GetTime()
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updated = true
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end)
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local timeout = later(5, state.last_list_query)
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local ignore_owner = state.params.ignore_owner or aux_ignore_owner
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return when(function()
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if not last_update and timeout() then
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return true
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end
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if last_update and GetTime() - last_update > 5 then
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return true
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end
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-- short circuiting order important, owner_data_complete must be called iif an update has happened.
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if updated and (ignore_owner or owner_data_complete()) then
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return true
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end
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updated = false
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end, function()
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kill_listener(listener_id)
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if not last_update and timeout() then
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return submit_query()
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else
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return accept_results()
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end
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end)
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end
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function owner_data_complete()
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for i = 1, PAGE_SIZE do
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local auction_info = info.auction(i, 'list')
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if auction_info and not auction_info.owner then
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return false
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end
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end
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return true
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end |