Files
aux-addon-ClassicAPI/core.lua
T
Manuel Simon Hirsig 74779329c7 version bump
2016-08-02 14:43:49 +02:00

515 lines
14 KiB
Lua

local addon = Aux_module()
Aux = tremove(addon, 1)
local m, public, private = unpack(addon)
private.modules = { Aux }
function public.module(name)
local module = Aux_module()
local public_interface = tremove(module, 1)
tinsert(m.modules, public_interface)
public[name] = public_interface
return unpack(module)
end
private.tabs = {}
function public.tab(index, name)
local ret = { m.module(name) }
ret[2].ACTIVE = function()
return m[name] == m.active_tab()
end
m.tabs[index] = m[name]
return unpack(ret)
end
do
local active_tab_index
function private.active_tab()
if active_tab_index then
return m.tabs[active_tab_index]
end
end
function private.on_tab_click(index)
if m.active_tab() then
m.active_tab().CLOSE()
end
active_tab_index = index
if m.active_tab() then
m.active_tab().OPEN()
end
end
end
function public.get(table, key)
return table[key]
end
function public.set(table, key, value)
table[key] = value
end
function public.f(f, ...)
local params = arg
return function(...)
for i=1,arg.n do
tinsert(params, arg[i])
end
return f(unpack(params))
end
end
do
local dynamic_table_mt = {
__newindex = function(self, key, value)
rawget(self, '_f')()[key] = value
end,
__index = function(self, key)
return rawget(self, '_f')()[key]
end,
__call = function(self)
return rawget(self, '_f')()
end,
}
function public.dynamic_table(f)
return setmetatable({ _f=f }, dynamic_table_mt)
end
end
function public.call(f, ...)
return m.option(f)..function()
return m.option(f(unpack(arg)))
end
end
do
local index_mt = {
__index = function(self, key)
return m.option(rawget(self, '_value'))..function()
return m.option(rawget(self, '_value')[key])
end
end,
}
function public.index(value)
return setmetatable({ _value=value }, index_mt)
end
end
do
local option_mt = {
__call = function(self, f)
if rawget(self, '_value') ~= nil then
return m.option(f(rawget(self, '_value')))
else
return self
end
end,
__div = function(self, alt)
if rawget(self, '_value') ~= nil then
return rawget(self, '_value')
else
return alt
end
end,
__unm = function(self, alt)
return rawget(self, '_value') ~= nil
end,
__concat = function(self, f)
if rawget(self, '_value') ~= nil then
return f(rawget(self, '_value'))
else
return self
end
end,
}
function public.option(value)
return setmetatable({ _value=value }, option_mt)
end
end
do
local x = 0
function public.unique()
x = x + 1
return x
end
end
function public.on_load()
public.version = '3.6.2'
public.bids_loaded = false
public.current_owner_page = nil
public.last_owner_page_requested = nil
private.auction_frame_loaded = nil
m.log('Aux v'..m.version..' loaded.')
Aux.gui.set_window_style(AuxFrame)
tinsert(UISpecialFrames, 'AuxFrame')
CreateFrame('GameTooltip', 'AuxTooltip', nil, 'GameTooltipTemplate')
AuxTooltip:SetScript('OnTooltipAddMoney', function()
this.money = arg1
end)
do
local tab_group = m.gui.tab_group(AuxFrame, 'DOWN')
tab_group:create_tab('Search')
tab_group:create_tab('Post')
tab_group:create_tab('Auctions')
tab_group:create_tab('Bids')
tab_group.on_select = m.on_tab_click
public.tab_group = tab_group
end
do
local btn = m.gui.button(AuxFrame, 16)
btn:SetPoint('BOTTOMRIGHT', -6, 6)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText('Close')
btn:SetScript('OnClick', m.f(HideUIPanel, AuxFrame))
public.close_button = btn
end
do
local btn = m.gui.button(AuxFrame, 16)
btn:SetPoint('RIGHT', m.close_button, 'LEFT' , -5, 0)
btn:SetWidth(65)
btn:SetHeight(24)
btn:SetText('Default UI')
btn:SetScript('OnClick',function()
if AuctionFrame:IsVisible() then
HideUIPanel(AuctionFrame)
else
ShowUIPanel(AuctionFrame)
end
end)
end
for _, module in m.modules do
if module('LOAD') then
module.LOAD()
end
end
end
function public.on_event()
if event == 'VARIABLES_LOADED' then
m.on_load()
elseif event == 'ADDON_LOADED' then
m.call(m.on_addon_load[arg1])
elseif event == 'AUCTION_HOUSE_SHOW' then
m.on_auction_house_show()
elseif event == 'AUCTION_HOUSE_CLOSED' then
m.on_auction_house_closed()
m.bids_loaded = false
m.current_owner_page = nil
elseif event == 'AUCTION_BIDDER_LIST_UPDATE' then
m.bids_loaded = true
elseif event == 'AUCTION_OWNED_LIST_UPDATE' then
m.current_owner_page = m.last_owner_page_requested or 0
end
end
private.on_addon_load = {}
function m.on_addon_load.Blizzard_AuctionUI()
AuctionFrame:UnregisterEvent('AUCTION_HOUSE_SHOW')
AuctionFrame:SetScript('OnHide', nil)
m.hook('ShowUIPanel', function(...)
if arg[1] == AuctionFrame then
return AuctionFrame:Show()
end
return m.orig.ShowUIPanel(unpack(arg))
end)
m.hook('GetOwnerAuctionItems', m.GetOwnerAuctionItems)
m.hook('PickupContainerItem', m.PickupContainerItem)
m.hook('PickupInventoryItem', m.PickupInventoryItem)
m.hook('SetItemRef', m.SetItemRef)
m.hook('UseContainerItem', m.UseContainerItem)
m.hook('AuctionFrameAuctions_OnEvent', m.AuctionFrameAuctions_OnEvent)
end
do
local function cost_label(cost)
local label = LIGHTYELLOW_FONT_COLOR_CODE..'(Total Cost: '..FONT_COLOR_CODE_CLOSE
label = label..(cost and m.util.format_money(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
label = label..LIGHTYELLOW_FONT_COLOR_CODE..')'..FONT_COLOR_CODE_CLOSE
return label
end
function m.on_addon_load.Blizzard_CraftUI()
m.hook('CraftFrame_SetSelection', function(...)
local results = {m.orig.CraftFrame_SetSelection(unpack(arg)) }
local id = GetCraftSelectionIndex()
local reagent_count = GetCraftNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetCraftReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = m.info.parse_hyperlink(link)
local count = ({GetCraftReagentInfo(id, i)})[3]
local _, price, limited = m.cache.merchant_info(item_id)
local value = price and not limited and price or m.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
CraftReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
function m.on_addon_load.Blizzard_TradeSkillUI()
m.hook('TradeSkillFrame_SetSelection', function(...)
local results = {m.orig.TradeSkillFrame_SetSelection(unpack(arg)) }
local id = GetTradeSkillSelectionIndex()
local reagent_count = GetTradeSkillNumReagents(id)
local total_cost = 0
for i=1,reagent_count do
local link = GetTradeSkillReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = m.info.parse_hyperlink(link)
local count = ({GetTradeSkillReagentInfo(id, i)})[3]
local _, price, limited = m.cache.merchant_info(item_id)
local value = price and not limited and price or m.history.value(item_id..':'..suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
TradeSkillReagentLabel:SetText(SPELL_REAGENTS..' '..cost_label(total_cost))
return unpack(results)
end)
end
end
do
local locked
function public.bid_in_progress()
return locked
end
function public.place_bid(type, index, amount, on_success)
if locked then
return
end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
if money >= amount then
locked = true
local listener = m.control.event_listener('CHAT_MSG_SYSTEM')
listener:set_action(function()
if arg1 == ERR_AUCTION_BID_PLACED then
listener:stop()
if on_success then
on_success()
end
locked = false
end
end)
listener:start()
end
end
end
do
local locked
function public.cancel_in_progress()
return locked
end
function public.cancel_auction(index, on_success)
if locked then
return
end
locked = true
CancelAuction(index)
local listener = m.control.event_listener('CHAT_MSG_SYSTEM')
listener:set_action(function()
if arg1 == ERR_AUCTION_REMOVED then
listener:stop()
if on_success then
on_success()
end
locked = false
end
end)
listener:start()
end
end
function public.log(...)
local msg = '[aux]'
for i=1,arg.n do
msg = msg..' '..tostring(arg[i])
end
DEFAULT_CHAT_FRAME:AddMessage(msg, 1, 1, 0)
end
function private.GetOwnerAuctionItems(...)
local page = arg[1]
m.last_owner_page_requested = page
return m.orig.GetOwnerAuctionItems(unpack(arg))
end
function private.AuctionFrameAuctions_OnEvent(...)
if AuctionFrameAuctions:IsVisible() then
return m.orig.AuctionFrameAuctions_OnEvent(unpack(arg))
end
end
function public.neutral_faction()
return not UnitFactionGroup('npc')
end
function private.on_auction_house_show()
if AuctionFrame:IsVisible() then
AuctionFrame:Hide()
end
AuxFrame:Show()
m.tab_group:set_tab(1)
end
function private.on_auction_house_closed()
m.post.stop()
m.stack.stop()
m.scan.abort()
m.tab_group:set_tab()
AuxFrame:Hide()
end
function public.min_bid_increment(current_bid)
return max(1, floor(current_bid / 100) * 5)
end
function public.price_level_color(pct)
if pct > 135 then
return 1.0,0.0,0.0 -- red
elseif pct > 110 then
return 1.0,0.6,0.1 -- orange
elseif pct > 80 then
return 1.0,1.0,0.0 -- yellow
elseif pct > 50 then
return 0.1,1.0,0.1 -- green
else
return 0.2,0.6,1.0 -- blue
end
end
do -- TODO make it work for other ways to pick up things
local last_picked_up
function private.PickupContainerItem(...)
local bag, slot = unpack(arg)
last_picked_up = { bag, slot }
return m.orig.PickupContainerItem(unpack(arg))
end
function private.PickupInventoryItem(...)
last_picked_up = nil
return m.orig.PickupInventoryItem(unpack(arg))
end
function public.cursor_item()
if last_picked_up and CursorHasItem() then
return m.info.container_item(unpack(last_picked_up))
end
end
end
function private.SetItemRef(...)
local itemstring, text, button = unpack(arg)
if m.search_tab.ACTIVE() and button == 'RightButton' then
local item_info = m.info.item(tonumber(({strfind(itemstring, '^item:(%d+)')})[3]))
if item_info then
m.search_tab.set_filter(strlower(item_info.name)..'/exact')
m.search_tab.execute(nil, false)
return
end
end
return m.orig.SetItemRef(unpack(arg))
end
function private.UseContainerItem(...)
local bag, slot = unpack(arg)
if IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown() then
return m.orig.UseContainerItem(unpack(arg))
end
if m.search_tab.ACTIVE() then
local item_info = m.info.container_item(bag, slot)
item_info = item_info and m.info.item(item_info.item_id)
if item_info then
m.search_tab.set_filter(strlower(item_info.name)..'/exact')
m.search_tab.execute(nil, false)
end
return
end
if m.post_tab.ACTIVE() then
local item_info = m.info.container_item(bag, slot)
if item_info then
m.post_tab.select_item(item_info.item_key)
end
return
end
return m.orig.UseContainerItem(unpack(arg))
end
function public.is_player(name, current)
local realm = GetCVar('realmName')
return (not current and m.index(aux_characters[realm])[name]/false) or UnitName('player') == name
end
function public.unmodified()
return not IsShiftKeyDown() and not IsControlKeyDown() and not IsAltKeyDown()
end
public.orig = {}
function public.hook(name, handler, object)
local orig
if object then
m.orig[object] = m.orig[object] or {}
orig = m.orig[object]
else
object = object or getfenv(0)
orig = m.orig
end
if orig[name] then
error('"'..name..'" is already hooked.')
end
orig[name] = object[name]
object[name] = handler
end
public.huge = 2^100000
public.null = {}