931 lines
33 KiB
Lua
931 lines
33 KiB
Lua
local private, public = {}, {}
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Aux.post_frame = public
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local refresh
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local existing_auctions = {}
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local inventory_records
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local selected_item
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local AUTO, UNDERCUT, MARKET, FIXED = 1, 2, 3, 4
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local DURATION_4, DURATION_8, DURATION_24 = 120, 480, 1440
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function private.load_settings(item_record)
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local item_record = item_record or selected_item
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local dataset = Aux.persistence.load_dataset()
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dataset.post = dataset.post or {}
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dataset.post[item_record.key] = dataset.post[item_record.key] or {
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duration = DURATION_24,
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stack_size = item_record.charges and 5 or item_record.max_stack,
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start_price = 0,
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buyout_price = 0,
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post_all = true,
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hidden = false,
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pricing_model = AUTO,
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}
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return dataset.post[item_record.key]
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end
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function private.update_inventory_listing()
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if not AuxPostFrame:IsVisible() then
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return
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end
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Aux.item_listing.populate(private.item_listing, Aux.util.filter(inventory_records, function(record)
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local settings = private.load_settings(record)
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return record.aux_quantity > 0 and (not settings.hidden or private.show_hidden_checkbox:GetChecked())
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end))
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end
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function private.update_auction_listing()
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if not AuxPostFrame:IsVisible() then
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return
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end
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local auction_rows = {}
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if selected_item then
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for i, auction_record in ipairs(existing_auctions[selected_item.key] or {}) do
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local stack_size = auction_record.stack_size == private.stack_size_slider:GetValue() and GREEN_FONT_COLOR_CODE..auction_record.stack_size..FONT_COLOR_CODE_CLOSE or auction_record.stack_size
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local market_value = Aux.history.market_value(auction_record.item_key)
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tinsert(auction_rows, {
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cols = {
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{ value=auction_record.count },
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{ value=auction_record.yours },
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{ value=Aux.auction_listing.time_left(auction_record.duration) },
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{ value=stack_size },
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{ value=Aux.money.to_string(tonumber(format('%.3f', auction_record.unit_buyout_price)), true, false) },
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{ value=Aux.auction_listing.percentage_market(market_value and Aux.round(auction_record.unit_buyout_price/market_value * 100) or '---') },
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},
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record = auction_record,
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})
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end
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sort(auction_rows, function(a, b) return Aux.sort.multi_lt(a.record.unit_buyout_price, b.record.unit_buyout_price, tostring(a.record), tostring(b.record)) end)
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end
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private.auction_listing:SetData(auction_rows)
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private.auction_listing:SetSelection(function(row) return row.record == private.selected_auction() end)
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end
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function private.selected_auction()
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return selected_item and existing_auctions[selected_item.key] and existing_auctions[selected_item.key].selected
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end
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function public.on_load()
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Aux.gui.vertical_line(AuxPostFrameContent, 219)
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AuxSellParametersItem:EnableMouse()
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AuxSellParametersItem:SetScript('OnReceiveDrag', function()
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local item_info = Aux.cursor_item()
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if item_info then
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for _, inventory_record in ipairs(Aux.util.filter(inventory_records, function(record) return record.aux_quantity > 0 end)) do
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if inventory_record.key == item_info.item_key then
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private.set_item(inventory_record)
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break
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end
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end
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end
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ClearCursor()
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end)
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellInventory, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPLEFT', 45, -15)
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checkbox:SetScript('OnClick', function()
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Show hidden items')
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private.show_hidden_checkbox = checkbox
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end
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Aux.gui.horizontal_line(AuxSellInventory, -48)
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private.item_listing = Aux.item_listing.create(
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AuxSellInventory,
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function()
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private.set_item(this.item_record)
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end,
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function(item_record)
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return item_record == selected_item
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end
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)
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-- private.inventory_listing:SetHandler('OnEnter', function(table, row_data, column)
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-- Aux.info.set_tooltip(row_data.itemstring, nil, column.row, 'ANCHOR_LEFT', 0, 0)
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-- end)
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-- private.inventory_listing:SetHandler('OnLeave', function()
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-- GameTooltip:Hide()
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-- end)
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private.auction_listing = Aux.listing.CreateScrollingTable(AuxSellAuctions)
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private.auction_listing:SetColInfo({
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{ name='Avail', width=.14, align='CENTER' },
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{ name='Yours', width=.14, align='CENTER' },
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{ name='Left', width=.14, align='CENTER' },
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{ name='Qty', width=.08, align='CENTER' },
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{ name='Buy/ea', width=.3, align='RIGHT' },
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{ name='Pct', width=.2, align='CENTER' }
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})
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private.auction_listing:SetHandler('OnClick', function(table, row_data, column)
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private.set_auction(row_data.record)
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end)
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do
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local status_bar = Aux.gui.status_bar(AuxPostFrame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', AuxFrameContent, 'BOTTOMLEFT', 0, -6)
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status_bar:update_status(100, 100)
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status_bar:set_text('')
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private.status_bar = status_bar
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end
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do
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local btn = Aux.gui.button(AuxSellParameters, 16, '$parentPostButton')
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btn:SetPoint('TOPLEFT', private.status_bar, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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btn:SetText('Post')
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btn:SetScript('OnClick', private.post_auctions)
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private.post_button = btn
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end
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do
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local btn = Aux.gui.button(AuxSellParameters, 16, '$parentRefreshButton')
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btn:SetPoint('TOPLEFT', private.post_button, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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btn:SetText('Refresh')
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btn:SetScript('OnClick', private.refresh)
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private.refresh_button = btn
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end
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do
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local slider = Aux.gui.slider(AuxSellParameters)
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slider:SetValueStep(1)
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slider:SetPoint('TOPLEFT', 16, -74)
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slider:SetWidth(190)
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slider:SetScript('OnValueChanged', function()
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnTextChanged', function()
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slider:SetValue(this:GetNumber())
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private.quantity_update()
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if selected_item then
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local settings = private.load_settings()
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settings.stack_size = this:GetNumber()
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end
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end)
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slider.editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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slider.editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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slider.editbox:SetScript('OnEditFocusLost', function()
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this:HighlightText(0, 0)
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end)
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slider.editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() then
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private.unit_buyout_price:SetFocus()
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elseif private.stack_count_slider.editbox:IsVisible() then
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private.stack_count_slider.editbox:SetFocus()
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else
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private.unit_start_price:SetFocus()
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end
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end)
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slider.editbox:SetWidth(50)
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slider.editbox:SetNumeric(true)
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slider.editbox:SetMaxLetters(3)
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slider.label:SetText('Stack Size')
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slider.label:SetTextHeight(13)
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private.stack_size_slider = slider
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end
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellInventory, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', -3, -7)
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checkbox:SetScript('OnClick', function()
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local settings = private.load_settings()
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settings.post_all = this:GetChecked()
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private.update_recommendation()
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Post all')
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private.post_all_checkbox = checkbox
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end
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do
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local slider = Aux.gui.slider(AuxSellParameters)
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slider:SetValueStep(1)
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slider:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', 0, -51)
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slider:SetWidth(190)
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slider:SetScript('OnValueChanged', function()
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnTextChanged', function()
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slider:SetValue(this:GetNumber())
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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slider.editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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slider.editbox:SetScript('OnEditFocusLost', function()
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this:HighlightText(0, 0)
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end)
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slider.editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() then
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private.stack_size_slider.editbox:SetFocus()
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else
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private.unit_start_price:SetFocus()
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end
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end)
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slider.editbox:SetWidth(50)
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slider.editbox:SetNumeric(true)
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slider.label:SetText('Stack Count')
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slider.label:SetTextHeight(13)
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private.stack_count_slider = slider
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end
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do
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local dropdown = Aux.gui.dropdown(AuxSellParameters)
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dropdown:SetPoint('TOPLEFT', private.stack_count_slider, 'BOTTOMLEFT', 0, -19)
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dropdown:SetWidth(90)
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dropdown:SetHeight(10)
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local label = Aux.gui.label(dropdown, 13)
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label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -4)
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label:SetText('Duration')
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UIDropDownMenu_Initialize(dropdown, private.initialize_duration_dropdown)
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dropdown:SetScript('OnShow', function()
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UIDropDownMenu_Initialize(this, private.initialize_duration_dropdown)
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end)
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local label = Aux.gui.label(dropdown, 15)
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label:SetPoint('LEFT', dropdown, 'RIGHT', 25, 0)
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private.deposit = label
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private.duration_dropdown = dropdown
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end
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellParameters, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPRIGHT', -85, -6)
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checkbox:SetScript('OnClick', function()
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local settings = private.load_settings()
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settings.hidden = this:GetChecked()
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Hide this item')
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private.hide_checkbox = checkbox
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end
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-- do
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-- local checkbox = CreateFrame('CheckButton', nil, AuxSellParameters, 'UICheckButtonTemplate')
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-- checkbox:SetWidth(22)
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-- checkbox:SetHeight(22)
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-- checkbox:SetPoint('TOPRIGHT', -110, -25)
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-- local label = Aux.gui.label(checkbox, 13)
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-- label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 2)
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-- label:SetText('Enable batch posting')
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-- private.batch_posting_checkbox = checkbox
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-- end
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do
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local editbox = Aux.gui.editbox(AuxSellParameters)
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editbox:SetPoint('TOPRIGHT', -30, -58)
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editbox:SetWidth(170)
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editbox:SetScript('OnTextChanged', function()
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if selected_item then
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local settings = private.load_settings()
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if settings.pricing_model == FIXED then
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settings.start_price = Aux.money.from_string(this:GetText())
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end
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end
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end)
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editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() and private.stack_count_slider.editbox:IsVisible() then
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private.stack_count_slider.editbox:SetFocus()
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elseif IsShiftKeyDown() then
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private.stack_size_slider.editbox:SetFocus()
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else
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private.unit_buyout_price:SetFocus()
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end
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end)
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editbox:SetScript('OnEnterPressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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editbox:SetScript('OnEditFocusLost', function()
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this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText())))
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end)
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local label = Aux.gui.label(editbox, 13)
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label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
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label:SetText('Unit Starting Price')
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private.unit_start_price = editbox
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end
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do
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local editbox = Aux.gui.editbox(AuxSellParameters)
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editbox:SetPoint('TOP', private.unit_start_price, 'BOTTOM', 0, -25)
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editbox:SetWidth(170)
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editbox:SetScript('OnTextChanged', function()
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if selected_item then
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local settings = private.load_settings()
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if settings.pricing_model == FIXED then
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settings.buyout_price = Aux.money.from_string(this:GetText())
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end
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end
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end)
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editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() then
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private.unit_start_price:SetFocus()
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else
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private.stack_size_slider.editbox:SetFocus()
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end
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end)
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editbox:SetScript('OnEnterPressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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editbox:SetScript('OnEditFocusLost', function()
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this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText())))
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end)
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local label = Aux.gui.label(editbox, 13)
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label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
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label:SetText('Unit Buyout Price')
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private.unit_buyout_price = editbox
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end
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do
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local dropdown = Aux.gui.dropdown(AuxSellParameters)
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dropdown:SetPoint('TOPRIGHT', private.unit_buyout_price, 'BOTTOMRIGHT', 0, -20)
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dropdown:SetWidth(120)
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dropdown:SetHeight(10)
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local label = Aux.gui.label(dropdown, 13)
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label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -4)
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label:SetText('Pricing Model')
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UIDropDownMenu_Initialize(dropdown, private.initialize_pricing_model_dropdown)
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dropdown:SetScript('OnShow', function()
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UIDropDownMenu_Initialize(this, private.initialize_pricing_model_dropdown)
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end)
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private.pricing_model_dropdown = dropdown
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end
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end
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function public.on_open()
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private.deposit:SetText('Deposit: '..Aux.money.to_string(0))
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private.unit_start_price:SetText(Aux.money.to_string(0))
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private.unit_buyout_price:SetText(Aux.money.to_string(0))
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private.update_inventory_records()
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refresh = true
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private.update_recommendation()
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end
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function public.on_close()
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selected_item = nil
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end
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function private.post_auctions()
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if selected_item then
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local unit_start_price = Aux.money.from_string(private.unit_start_price:GetText())
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local unit_buyout_price = Aux.money.from_string(private.unit_buyout_price:GetText())
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local stack_size = private.stack_size_slider:GetValue()
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local stack_count
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if private.post_all_checkbox:GetChecked() and not selected_item.charges then
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stack_count = floor(selected_item.aux_quantity / stack_size)
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else
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stack_count = private.stack_count_slider:GetValue()
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end
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local duration = UIDropDownMenu_GetSelectedValue(private.duration_dropdown)
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local key = selected_item.key
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local duration_code
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if duration == DURATION_4 then
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duration_code = 2
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elseif duration == DURATION_8 then
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duration_code = 3
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elseif duration == DURATION_24 then
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duration_code = 4
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end
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Aux.post.start(
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key,
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stack_size,
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duration,
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unit_start_price,
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unit_buyout_price,
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stack_count,
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private.post_all_checkbox:GetChecked() and not selected_item.charges,
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function(posted, partial)
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local new_auction_record
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for i = 1, posted do
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new_auction_record = private.record_auction(key, stack_size, unit_buyout_price, duration_code, UnitName('player'))
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end
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if partial then
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new_auction_record = private.record_auction(key, partial, unit_buyout_price, duration_code, UnitName('player'))
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end
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if existing_auctions[key] then
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existing_auctions[key].selected = new_auction_record
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end
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private.update_inventory_records()
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selected_item = nil
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for _, record in ipairs(inventory_records) do
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if record.key == key then
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private.set_item(record)
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end
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end
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private.update_recommendation()
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refresh = true
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end
|
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)
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end
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end
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|
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function private.select_auction()
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if not existing_auctions[selected_item.key].selected and getn(existing_auctions[selected_item.key]) > 0 then
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local cheapest_for_size = {}
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local cheapest
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for _, auction_entry in ipairs(existing_auctions[selected_item.key]) do
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if not cheapest_for_size[auction_entry.stack_size] or cheapest_for_size[auction_entry.stack_size].unit_buyout_price >= auction_entry.unit_buyout_price then
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cheapest_for_size[auction_entry.stack_size] = auction_entry
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end
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if not cheapest or cheapest.unit_buyout_price > auction_entry.unit_buyout_price then
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cheapest = auction_entry
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end
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end
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|
|
local auction = cheapest_for_size[private.stack_size_slider:GetValue()] or cheapest
|
|
|
|
existing_auctions[selected_item.key].selected = auction
|
|
refresh = true
|
|
end
|
|
end
|
|
|
|
function private.validate_parameters()
|
|
|
|
if not selected_item then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if Aux.money.from_string(private.unit_buyout_price:GetText()) > 0 and Aux.money.from_string(private.unit_start_price:GetText()) > Aux.money.from_string(private.unit_buyout_price:GetText()) then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if Aux.money.from_string(private.unit_start_price:GetText()) < 1 then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if private.stack_count_slider:GetValue() == 0 and (selected_item.charges or not private.post_all_checkbox:GetChecked()) then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
private.post_button:Enable()
|
|
end
|
|
|
|
function private.update_recommendation()
|
|
|
|
if not selected_item then
|
|
private.refresh_button:Disable()
|
|
|
|
AuxSellParametersItemIconTexture:SetTexture(nil)
|
|
AuxSellParametersItemCount:SetText()
|
|
AuxSellParametersItemName:SetTextColor(1, 1, 1)
|
|
AuxSellParametersItemName:SetText('No item selected')
|
|
|
|
private.unit_start_price:Hide()
|
|
private.unit_buyout_price:Hide()
|
|
private.stack_size_slider:Hide()
|
|
private.post_all_checkbox:Hide()
|
|
private.stack_count_slider:Hide()
|
|
private.deposit:Hide()
|
|
private.duration_dropdown:Hide()
|
|
private.pricing_model_dropdown:Hide()
|
|
private.hide_checkbox:Hide()
|
|
else
|
|
private.unit_start_price:Show()
|
|
private.unit_buyout_price:Show()
|
|
private.stack_size_slider:Show()
|
|
private.post_all_checkbox:Show()
|
|
if private.post_all_checkbox:GetChecked() then
|
|
private.stack_count_slider:Hide()
|
|
else
|
|
private.stack_count_slider:Show()
|
|
end
|
|
private.deposit:Show()
|
|
private.duration_dropdown:Show()
|
|
private.pricing_model_dropdown:Show()
|
|
private.hide_checkbox:Show()
|
|
|
|
AuxSellParametersItemIconTexture:SetTexture(selected_item.texture)
|
|
AuxSellParametersItemName:SetText(selected_item.name)
|
|
local color = ITEM_QUALITY_COLORS[selected_item.quality]
|
|
AuxSellParametersItemName:SetTextColor(color.r, color.g, color.b)
|
|
if selected_item.aux_quantity > 1 then
|
|
AuxSellParametersItemCount:SetText(selected_item.aux_quantity)
|
|
else
|
|
AuxSellParametersItemCount:SetText()
|
|
end
|
|
|
|
private.stack_size_slider.editbox:SetNumber(private.stack_size_slider:GetValue())
|
|
private.stack_count_slider.editbox:SetNumber(private.stack_count_slider:GetValue())
|
|
|
|
do
|
|
-- TODO neutral AH deposit formula
|
|
local stack_size = private.stack_size_slider:GetValue()
|
|
local stack_count
|
|
if private.post_all_checkbox:GetChecked() and not selected_item.charges then
|
|
stack_count = floor(selected_item.aux_quantity / stack_size)
|
|
else
|
|
stack_count = private.stack_count_slider:GetValue()
|
|
end
|
|
local deposit = floor(selected_item.unit_vendor_price * 0.05 * (selected_item.charges and 1 or stack_size)) * stack_count * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
|
|
if private.post_all_checkbox:GetChecked() and not selected_item.charges then
|
|
local partial_stack = mod(selected_item.aux_quantity, stack_size)
|
|
deposit = deposit + floor(selected_item.unit_vendor_price * 0.05 * partial_stack) * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
|
|
end
|
|
|
|
private.deposit:SetText('Deposit: '..Aux.money.to_string(deposit))
|
|
end
|
|
|
|
private.refresh_button:Enable()
|
|
|
|
local settings = private.load_settings()
|
|
|
|
local start_price, buyout_price
|
|
|
|
if settings.pricing_model == FIXED then
|
|
start_price, buyout_price = settings.start_price, settings.buyout_price
|
|
elseif settings.pricing_model == MARKET then
|
|
start_price, buyout_price = private.market_value_suggestion()
|
|
elseif settings.pricing_model == UNDERCUT then
|
|
start_price, buyout_price = private.undercutting_suggestion()
|
|
elseif settings.pricing_model == AUTO then
|
|
start_price, buyout_price = private.undercutting_suggestion()
|
|
if existing_auctions[selected_item.key] and not existing_auctions[selected_item.key].selected then
|
|
start_price, buyout_price = private.market_value_suggestion()
|
|
end
|
|
end
|
|
|
|
private.unit_start_price:SetText(Aux.money.to_string(tonumber(format('%.3f', start_price))))
|
|
private.unit_buyout_price:SetText(Aux.money.to_string(tonumber(format('%.3f', buyout_price))))
|
|
end
|
|
end
|
|
|
|
function private.undercutting_suggestion()
|
|
if existing_auctions[selected_item.key] then
|
|
private.select_auction()
|
|
|
|
if existing_auctions[selected_item.key].selected then
|
|
|
|
local basis_price = existing_auctions[selected_item.key].selected.unit_buyout_price * private.stack_size_slider:GetValue()
|
|
|
|
if existing_auctions[selected_item.key].selected.yours == 0 then
|
|
basis_price = private.undercut(basis_price)
|
|
end
|
|
|
|
local price_suggestion = basis_price / private.stack_size_slider:GetValue()
|
|
return price_suggestion * 0.95, price_suggestion
|
|
end
|
|
end
|
|
return 0, 0
|
|
end
|
|
|
|
function private.market_value_suggestion()
|
|
local price_suggestion = Aux.history.market_value(selected_item.key) and 1.2 * Aux.history.market_value(selected_item.key)
|
|
if not price_suggestion then
|
|
return 0, 0
|
|
end
|
|
return price_suggestion * 0.95, price_suggestion
|
|
end
|
|
|
|
function private.quantity_update()
|
|
if selected_item then
|
|
private.stack_count_slider:SetMinMaxValues(1, selected_item.charges and selected_item.availability[private.stack_size_slider:GetValue()] or floor(selected_item.availability[0] / private.stack_size_slider:GetValue()))
|
|
end
|
|
private.update_recommendation()
|
|
refresh = true
|
|
end
|
|
|
|
function private.unit_vendor_price(item_key)
|
|
local inventory_iterator = Aux.util.inventory_iterator()
|
|
|
|
while true do
|
|
local slot = inventory_iterator()
|
|
if not slot then
|
|
break
|
|
end
|
|
|
|
local item_info = Aux.info.container_item(slot.bag, slot.bag_slot)
|
|
if item_info and item_info.item_key == item_key then
|
|
|
|
if Aux.static.item_info(item_info.item_id)
|
|
and not Aux.info.tooltip_match('soulbound', item_info.tooltip)
|
|
and not Aux.info.tooltip_match('conjured item', item_info.tooltip)
|
|
and not item_info.lootable
|
|
then
|
|
ClearCursor()
|
|
PickupContainerItem(slot.bag, slot.bag_slot)
|
|
ClickAuctionSellItemButton()
|
|
local auction_sell_item = Aux.info.auction_sell_item()
|
|
ClearCursor()
|
|
ClickAuctionSellItemButton()
|
|
ClearCursor()
|
|
|
|
if auction_sell_item then
|
|
return auction_sell_item.unit_vendor_price
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function private.set_item(item)
|
|
local settings = private.load_settings(item)
|
|
|
|
item.unit_vendor_price = private.unit_vendor_price(item.key)
|
|
if not item.unit_vendor_price then
|
|
settings.hidden = true
|
|
refresh = true
|
|
return
|
|
end
|
|
|
|
Aux.scan.abort(function()
|
|
|
|
selected_item = item
|
|
refresh = true
|
|
|
|
UIDropDownMenu_Initialize(private.duration_dropdown, private.initialize_duration_dropdown) -- TODO, wtf, why is this needed
|
|
UIDropDownMenu_SetSelectedValue(private.duration_dropdown, settings.duration)
|
|
|
|
UIDropDownMenu_Initialize(private.pricing_model_dropdown, private.initialize_pricing_model_dropdown)
|
|
UIDropDownMenu_SetSelectedValue(private.pricing_model_dropdown, settings.pricing_model)
|
|
|
|
private.hide_checkbox:SetChecked(settings.hidden)
|
|
private.post_all_checkbox:SetChecked(settings.post_all)
|
|
|
|
private.stack_size_slider:SetMinMaxValues(1, selected_item.charges and 5 or selected_item.max_stack)
|
|
private.stack_size_slider:SetValue(settings.stack_size)
|
|
private.quantity_update()
|
|
private.stack_count_slider:SetValue(selected_item.aux_quantity) -- reduced to max possible
|
|
|
|
if not existing_auctions[selected_item.key] then
|
|
private.refresh_entries()
|
|
end
|
|
|
|
private.update_recommendation()
|
|
refresh = true
|
|
end)
|
|
|
|
end
|
|
|
|
function private.update_inventory_records()
|
|
inventory_records = {}
|
|
refresh = true
|
|
|
|
local auction_candidate_map = {}
|
|
|
|
local inventory_iterator = Aux.util.inventory_iterator()
|
|
while true do
|
|
local slot = inventory_iterator()
|
|
if not slot then
|
|
break
|
|
end
|
|
|
|
local item_info = Aux.info.container_item(slot.bag, slot.bag_slot)
|
|
if item_info then
|
|
local charge_class = item_info.charges or 0
|
|
|
|
if Aux.static.item_info(item_info.item_id)
|
|
and not Aux.info.tooltip_match('soulbound', item_info.tooltip)
|
|
and not Aux.info.tooltip_match('conjured item', item_info.tooltip)
|
|
and not item_info.lootable
|
|
then
|
|
if not auction_candidate_map[item_info.item_key] then
|
|
|
|
local availability = { [0]=0, [1]=0, [2]=0, [3]=0, [4]=0, [5]=0 }
|
|
availability[charge_class] = item_info.count
|
|
|
|
auction_candidate_map[item_info.item_key] = {
|
|
item_id = item_info.item_id,
|
|
suffix_id = item_info.suffix_id,
|
|
|
|
key = item_info.item_key,
|
|
hyperlink = item_info.hyperlink,
|
|
|
|
name = item_info.name,
|
|
texture = item_info.texture,
|
|
quality = item_info.quality,
|
|
class = item_info.type,
|
|
subclass = item_info.subtype,
|
|
charges = item_info.charges,
|
|
aux_quantity = item_info.charges or item_info.count,
|
|
max_stack = item_info.max_stack,
|
|
availability = availability,
|
|
}
|
|
else
|
|
local candidate = auction_candidate_map[item_info.item_key]
|
|
candidate.availability[charge_class] = (candidate.availability[charge_class] or 0) + item_info.count
|
|
candidate.aux_quantity = candidate.aux_quantity + (item_info.charges or item_info.count)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
inventory_records = {}
|
|
for _, auction_candidate in pairs(auction_candidate_map) do
|
|
tinsert(inventory_records, auction_candidate)
|
|
end
|
|
sort(inventory_records, function(a, b) return a.name < b.name end)
|
|
refresh = true
|
|
end
|
|
|
|
function private.refresh_entries()
|
|
if selected_item then
|
|
local item_id, suffix_id = selected_item.item_id, selected_item.suffix_id
|
|
local item_key = item_id..':'..suffix_id
|
|
|
|
existing_auctions[item_key] = nil
|
|
|
|
local query = Aux.scan_util.create_item_query(item_id)
|
|
|
|
private.status_bar:update_status(0,0)
|
|
private.status_bar:set_text('Scanning auctions...')
|
|
|
|
Aux.scan.start{
|
|
no_wait_owners = true,
|
|
queries = { query },
|
|
on_page_loaded = function(page, total_pages)
|
|
private.status_bar:update_status(100 * (page + 1) / total_pages, 0) -- TODO
|
|
private.status_bar:set_text(format('Scanning Page %d / %d', page + 1, total_pages))
|
|
end,
|
|
on_read_auction = function(auction_info)
|
|
if auction_info.item_key == item_key then
|
|
private.record_auction(
|
|
auction_info.item_key,
|
|
auction_info.aux_quantity,
|
|
auction_info.buyout_price / auction_info.aux_quantity,
|
|
auction_info.duration,
|
|
auction_info.owner
|
|
)
|
|
end
|
|
end,
|
|
on_abort = function()
|
|
existing_auctions[item_key] = nil
|
|
private.status_bar:update_status(100, 100)
|
|
private.status_bar:set_text('Done Scanning')
|
|
end,
|
|
on_complete = function()
|
|
existing_auctions[item_key] = existing_auctions[item_key] or {}
|
|
private.update_recommendation()
|
|
refresh = true
|
|
private.status_bar:update_status(100, 100)
|
|
private.status_bar:set_text('Done Scanning')
|
|
end,
|
|
}
|
|
end
|
|
end
|
|
|
|
function private.set_auction(entry)
|
|
|
|
existing_auctions[selected_item.key].selected = entry
|
|
refresh = true
|
|
private.update_recommendation()
|
|
|
|
PlaySound('igMainMenuOptionCheckBoxOn')
|
|
end
|
|
|
|
function private.refresh()
|
|
Aux.scan.abort(function()
|
|
private.refresh_entries()
|
|
private.update_recommendation()
|
|
refresh = true
|
|
end)
|
|
end
|
|
|
|
function private.record_auction(key, aux_quantity, unit_buyout_price, duration, owner)
|
|
if unit_buyout_price > 0 then
|
|
existing_auctions[key] = existing_auctions[key] or {}
|
|
local entry
|
|
for _, existing_entry in ipairs(existing_auctions[key]) do
|
|
if unit_buyout_price == existing_entry.unit_buyout_price and aux_quantity == existing_entry.stack_size and duration == existing_entry.duration then
|
|
entry = existing_entry
|
|
end
|
|
end
|
|
|
|
if not entry then
|
|
entry = {
|
|
item_key = key,
|
|
stack_size = aux_quantity,
|
|
unit_buyout_price = unit_buyout_price,
|
|
duration = duration,
|
|
count = 0,
|
|
yours = 0,
|
|
}
|
|
tinsert(existing_auctions[key], entry)
|
|
end
|
|
|
|
entry.count = entry.count + 1
|
|
entry.yours = entry.yours + (owner == UnitName('player') and 1 or 0)
|
|
entry.duration = max(entry.duration, duration)
|
|
|
|
return entry
|
|
end
|
|
end
|
|
|
|
function private.undercut(price)
|
|
return math.max(0, price - 1)
|
|
end
|
|
|
|
function public.on_update()
|
|
if refresh then
|
|
refresh = false
|
|
private.update_inventory_listing()
|
|
private.update_auction_listing()
|
|
end
|
|
|
|
private.validate_parameters()
|
|
end
|
|
|
|
function private.initialize_pricing_model_dropdown()
|
|
|
|
local function on_click()
|
|
UIDropDownMenu_SetSelectedValue(private.pricing_model_dropdown, this.value)
|
|
local settings = private.load_settings()
|
|
settings.pricing_model = this.value
|
|
private.update_recommendation()
|
|
end
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Automatic',
|
|
value = AUTO,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Undercutting',
|
|
value = UNDERCUT,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Market Price',
|
|
value = MARKET,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Fixed',
|
|
value = FIXED,
|
|
func = on_click,
|
|
}
|
|
end
|
|
|
|
function private.initialize_duration_dropdown()
|
|
|
|
local function on_click()
|
|
UIDropDownMenu_SetSelectedValue(private.duration_dropdown, this.value)
|
|
local settings = private.load_settings()
|
|
settings.duration = this.value
|
|
private.update_recommendation()
|
|
end
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '2 Hours',
|
|
value = DURATION_4,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '8 Hours',
|
|
value = DURATION_8,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '24 Hours',
|
|
value = DURATION_24,
|
|
func = on_click,
|
|
}
|
|
end
|