Files
aux-addon-ClassicAPI/init.lua
T
Manuel Simon Hirsig 8026ae4b91 big refactoring
2016-08-21 08:06:22 +02:00

70 lines
2.1 KiB
Lua

local aux_module, getn, setn, tinsert, tremove, getfenv, setfenv, gfind = aux_module, getn, table.setn, tinsert, tremove, getfenv, setfenv, string.gfind
setfenv(1, aux_module '/core')
public.version = '5.0.0'
do
local table_pool, auto_recycle = {}, {}
local function wipe(t) -- like with a cloth or something
for k in t do t[k] = nil end
setn(t, 0)
return t
end
function public.recycle(t)
auto_recycle[t] = nil
tinsert(table_pool, wipe(t))
log(getn(table_pool))
end
public.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end})
function public.accessor.t() return tremove(table_pool) or {} end
CreateFrame('Frame'):SetScript('OnUpdate', function()
for t in auto_recycle do recycle(t) end
recycle(auto_recycle)
auto_recycle = t
end)
end
do
local envs = t
envs['/core'], envs['/modules'] = getfenv(), aux_module '/modules'
function public.module(path)
local env, parts, parent, name
parts, parent, name = gfind(path, '[%a_][%w_]*'), envs.modules, ''
for part in parts do
name = name..'/'..part
if not envs[name] then
envs[name], parent.public[part] = aux_module(name)
envs[name].import(temp-{'modules', 'core', 'util'})
end
parent = envs[name]
end
setfenv(2, parent)
end
g.aux = module 'core'
end
local event_frame = CreateFrame 'Frame'
for _, event in temp-{'VARIABLES_LOADED', 'ADDON_LOADED', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
event_frame:RegisterEvent(event)
end
ADDON_LOADED = {}
do
local variables_loaded_hooks, player_login_hooks = t, t
function public.mutator.LOAD(f) tinsert(variables_loaded_hooks, f) end
function public.mutator.LOAD2(f) tinsert(player_login_hooks, f) end
event_frame:SetScript('OnEvent', function()
if event == 'ADDON_LOADED' then
if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end
else
m[event]()
if event == 'VARIABLES_LOADED' then
for _, f in variables_loaded_hooks do f() end
end
if event == 'PLAYER_LOGIN' then
for _, f in player_login_hooks do f() end
log('v'..version..' loaded.')
end
end
end)
end