443 lines
15 KiB
Lua
443 lines
15 KiB
Lua
module 'aux.util.info'
|
|
|
|
include 'T'
|
|
include 'aux'
|
|
|
|
local cache = require 'aux.core.cache'
|
|
|
|
CreateFrame('GameTooltip', 'AuxTooltip', nil, 'GameTooltipTemplate')
|
|
AuxTooltip:SetScript('OnTooltipAddMoney', function()
|
|
this.money = arg1
|
|
end)
|
|
|
|
do
|
|
local inventory_index_map = {
|
|
INVTYPE_AMMO = {0},
|
|
INVTYPE_HEAD = {1},
|
|
INVTYPE_NECK = {2},
|
|
INVTYPE_SHOULDER = {3},
|
|
INVTYPE_BODY = {4},
|
|
INVTYPE_CHEST = {5},
|
|
INVTYPE_ROBE = {5},
|
|
INVTYPE_WAIST = {6},
|
|
INVTYPE_LEGS = {7},
|
|
INVTYPE_FEET = {8},
|
|
INVTYPE_WRIST = {9},
|
|
INVTYPE_HAND = {10},
|
|
INVTYPE_FINGER = {11, 12},
|
|
INVTYPE_TRINKET = {13, 14},
|
|
INVTYPE_CLOAK = {15},
|
|
INVTYPE_2HWEAPON = {16, 17},
|
|
INVTYPE_WEAPONMAINHAND = {16, 17},
|
|
INVTYPE_WEAPON = {16, 17},
|
|
INVTYPE_WEAPONOFFHAND = {16, 17},
|
|
INVTYPE_HOLDABLE = {16, 17},
|
|
INVTYPE_SHIELD = {16, 17},
|
|
INVTYPE_RANGED = {18},
|
|
INVTYPE_RANGEDRIGHT = {18},
|
|
INVTYPE_TABARD = {19},
|
|
}
|
|
function M.inventory_index(slot)
|
|
return unpack(inventory_index_map[slot] or temp-T)
|
|
end
|
|
end
|
|
|
|
function M.container_item(bag, slot)
|
|
local link = GetContainerItemLink(bag, slot)
|
|
if link then
|
|
local item_id, suffix_id, unique_id, enchant_id = parse_link(link)
|
|
local item_info = temp-item(item_id, suffix_id, unique_id, enchant_id)
|
|
|
|
local texture, count, locked, quality, readable, lootable = GetContainerItemInfo(bag, slot) -- quality not working?
|
|
local tooltip, tooltip_money = tooltip('bag', bag, slot)
|
|
local max_charges = max_item_charges(item_id)
|
|
local charges = max_charges and item_charges(tooltip)
|
|
local aux_quantity = charges or count
|
|
return O(
|
|
'item_id', item_id,
|
|
'suffix_id', suffix_id,
|
|
'unique_id', unique_id,
|
|
'enchant_id', enchant_id,
|
|
|
|
'link', link,
|
|
'itemstring', item_info.itemstring,
|
|
'item_key', item_id .. ':' .. suffix_id,
|
|
|
|
'name', item_info.name,
|
|
'texture', texture,
|
|
'level', item_info.level,
|
|
'type', item_info.type,
|
|
'subtype', item_info.subtype,
|
|
'slot', item_info.slot,
|
|
'quality', item_info.quality,
|
|
'max_stack', item_info.max_stack,
|
|
|
|
'count', count,
|
|
'locked', locked,
|
|
'readable', readable,
|
|
'lootable', lootable,
|
|
|
|
'tooltip', tooltip,
|
|
'tooltip_money', tooltip_money,
|
|
'max_charges', max_charges,
|
|
'charges', charges,
|
|
'aux_quantity', aux_quantity
|
|
)
|
|
end
|
|
end
|
|
|
|
function M.auction_sell_item()
|
|
for name, texture, count, quality, usable, vendor_price in GetAuctionSellItemInfo do
|
|
return O(
|
|
'name', name,
|
|
'texture', texture,
|
|
'quality', quality,
|
|
'count', count,
|
|
'usable', usable,
|
|
'vendor_price', vendor_price -- it seems for charge items this is always the price for full charges
|
|
)
|
|
end
|
|
end
|
|
|
|
function M.auction(index, query_type)
|
|
query_type = query_type or 'list'
|
|
|
|
local link = GetAuctionItemLink(query_type, index)
|
|
if link then
|
|
local item_id, suffix_id, unique_id, enchant_id = parse_link(link)
|
|
local item_info = temp-item(item_id, suffix_id, unique_id, enchant_id)
|
|
|
|
local name, texture, count, quality, usable, level, start_price, min_increment, buyout_price, high_bid, high_bidder, owner, sale_status = GetAuctionItemInfo(query_type, index)
|
|
|
|
local duration = GetAuctionItemTimeLeft(query_type, index)
|
|
local tooltip, tooltip_money = tooltip('auction', query_type, index)
|
|
local max_charges = max_item_charges(item_id)
|
|
local charges = max_charges and item_charges(tooltip)
|
|
local aux_quantity = charges or count
|
|
local blizzard_bid = high_bid > 0 and high_bid or start_price
|
|
local bid_price = high_bid > 0 and (high_bid + min_increment) or start_price
|
|
|
|
return O(
|
|
'item_id', item_id,
|
|
'suffix_id', suffix_id,
|
|
'unique_id', unique_id,
|
|
'enchant_id', enchant_id,
|
|
|
|
'link', link,
|
|
'itemstring', item_info.itemstring,
|
|
'item_key', item_id .. ':' .. suffix_id,
|
|
'search_signature', join(temp-A(item_id, suffix_id, enchant_id, start_price, buyout_price, bid_price, aux_quantity, duration, query_type == 'owner' and high_bidder or (high_bidder and 1 or 0), aux_ignore_owner and (is_player(owner) and 0 or 1) or (owner or '?')), ':'),
|
|
'sniping_signature', join(temp-A(item_id, suffix_id, enchant_id, start_price, buyout_price, aux_quantity, aux_ignore_owner and (is_player(owner) and 0 or 1) or (owner or '?')), ':'),
|
|
|
|
'name', name,
|
|
'texture', texture,
|
|
'level', item_info.level,
|
|
'type', item_info.type,
|
|
'subtype', item_info.subtype,
|
|
'slot', item_info.slot,
|
|
'quality', quality,
|
|
'max_stack', item_info.max_stack,
|
|
|
|
'count', count,
|
|
'start_price', start_price,
|
|
'high_bid', high_bid,
|
|
'min_increment', min_increment,
|
|
'blizzard_bid', blizzard_bid,
|
|
'bid_price', bid_price,
|
|
'buyout_price', buyout_price,
|
|
'unit_blizzard_bid', blizzard_bid / aux_quantity,
|
|
'unit_bid_price', bid_price / aux_quantity,
|
|
'unit_buyout_price', buyout_price / aux_quantity,
|
|
'high_bidder', high_bidder,
|
|
'owner', owner,
|
|
'sale_status', sale_status,
|
|
'duration', duration,
|
|
'usable', usable,
|
|
|
|
'tooltip', tooltip,
|
|
'tooltip_money', tooltip_money,
|
|
'max_charges', max_charges,
|
|
'charges', charges,
|
|
'aux_quantity', aux_quantity
|
|
)
|
|
end
|
|
end
|
|
|
|
function M.bid_update(auction_record)
|
|
auction_record.high_bid = auction_record.bid_price
|
|
auction_record.blizzard_bid = auction_record.bid_price
|
|
auction_record.min_increment = min_bid_increment(auction_record.bid_price)
|
|
auction_record.bid_price = auction_record.bid_price + auction_record.min_increment
|
|
auction_record.unit_blizzard_bid = auction_record.blizzard_bid / auction_record.aux_quantity
|
|
auction_record.unit_bid_price = auction_record.bid_price / auction_record.aux_quantity
|
|
auction_record.high_bidder = 1
|
|
auction_record.search_signature = join(temp-A(auction_record.item_id, auction_record.suffix_id, auction_record.enchant_id, auction_record.start_price, auction_record.buyout_price, auction_record.bid_price, auction_record.aux_quantity, auction_record.duration, 1, aux_ignore_owner and (is_player(auction_record.owner) and 0 or 1) or (auction_record.owner or '?')), ':')
|
|
end
|
|
|
|
function M.set_tooltip(itemstring, owner, anchor)
|
|
GameTooltip:SetOwner(owner, anchor)
|
|
GameTooltip:SetHyperlink(itemstring)
|
|
end
|
|
|
|
function M.set_shopping_tooltip(slot)
|
|
local index1, index2 = inventory_index(slot)
|
|
local tooltips = temp-T
|
|
if index1 then
|
|
local tooltip = tooltip('inventory', 'player', index1)
|
|
if getn(tooltip) > 0 then
|
|
tinsert(tooltips, tooltip)
|
|
end
|
|
end
|
|
if index2 then
|
|
local tooltip = tooltip('inventory', 'player', index2)
|
|
if getn(tooltip) > 0 then
|
|
tinsert(tooltips, tooltip)
|
|
end
|
|
end
|
|
|
|
if tooltips[1] then
|
|
tinsert(tooltips[1], 1, temp-O('left_text', 'Currently Equipped', 'left_color', temp-A(.5, .5, .5)))
|
|
ShoppingTooltip1:SetOwner(GameTooltip, 'ANCHOR_NONE')
|
|
ShoppingTooltip1:SetPoint('TOPLEFT', GameTooltip, 'TOPRIGHT', 0, -10)
|
|
load_tooltip(ShoppingTooltip1, tooltips[1])
|
|
ShoppingTooltip1:Show()
|
|
end
|
|
|
|
if tooltips[2] then
|
|
tinsert(tooltips[2], 1, temp-O('left_text', 'Currently Equipped', 'left_color', temp-A(.5, .5, .5)))
|
|
ShoppingTooltip2:SetOwner(ShoppingTooltip1, 'ANCHOR_NONE')
|
|
ShoppingTooltip2:SetPoint('TOPLEFT', ShoppingTooltip1, 'TOPRIGHT')
|
|
load_tooltip(ShoppingTooltip2, tooltips[2])
|
|
ShoppingTooltip2:Show()
|
|
end
|
|
end
|
|
|
|
function M.tooltip_match(entry, tooltip)
|
|
return any(tooltip, function(line)
|
|
local left_match = line.left_text and strupper(line.left_text) == strupper(entry)
|
|
local right_match = line.right_text and strupper(line.right_text) == strupper(entry)
|
|
return left_match or right_match
|
|
end)
|
|
end
|
|
|
|
function M.tooltip_find(pattern, tooltip)
|
|
local count = 0
|
|
for _, line in tooltip do
|
|
if line.left_text and strfind(line.left_text, pattern) then
|
|
count = count + 1
|
|
end
|
|
if line.right_text and strfind(line.right_text, pattern) then
|
|
count = count + 1
|
|
end
|
|
end
|
|
return count
|
|
end
|
|
|
|
function M.load_tooltip(frame, tooltip)
|
|
frame:ClearLines()
|
|
for _, line in tooltip do
|
|
if line.right_text then
|
|
frame:AddDoubleLine(line.left_text, line.right_text, line.left_color[1], line.left_color[2], line.left_color[3], line.right_color[1], line.right_color[2], line.right_color[3])
|
|
else
|
|
frame:AddLine(line.left_text, line.left_color[1], line.left_color[2], line.left_color[3], true)
|
|
end
|
|
end
|
|
for i = 1, getn(tooltip) do -- TODO why is this needed?
|
|
_G[frame:GetName() .. 'TextLeft' .. i]:SetJustifyH('LEFT')
|
|
_G[frame:GetName() .. 'TextRight' .. i]:SetJustifyH('LEFT')
|
|
end
|
|
end
|
|
|
|
function M.display_name(item_id, no_brackets, no_color)
|
|
local item_info = item(item_id)
|
|
if item_info then
|
|
local name = item_info.name
|
|
if not no_brackets then
|
|
name = '[' .. name .. ']'
|
|
end
|
|
if not no_color then
|
|
name = select(4, GetItemQualityColor(item_info.quality)) .. name .. FONT_COLOR_CODE_CLOSE
|
|
end
|
|
return name
|
|
end
|
|
end
|
|
|
|
function M.auctionable(tooltip, quality, strict)
|
|
local status = tooltip[2] and tooltip[2].left_text
|
|
local durability, max_durability = durability(tooltip)
|
|
return (not quality or quality < 6)
|
|
and status ~= ITEM_BIND_ON_PICKUP
|
|
and status ~= ITEM_BIND_QUEST
|
|
and status ~= ITEM_SOULBOUND
|
|
and (not tooltip_match(ITEM_CONJURED, tooltip) or tooltip_find(ITEM_MIN_LEVEL, tooltip) > 1)
|
|
and not (strict and durability and durability < max_durability)
|
|
end
|
|
|
|
function M.tooltip(setter, arg1, arg2)
|
|
AuxTooltip:SetOwner(UIParent, 'ANCHOR_NONE')
|
|
AuxTooltip.money = 0
|
|
if setter == 'auction' then
|
|
AuxTooltip:SetAuctionItem(arg1, arg2)
|
|
elseif setter == 'bag' then
|
|
AuxTooltip:SetBagItem(arg1, arg2)
|
|
elseif setter == 'inventory' then
|
|
AuxTooltip:SetInventoryItem(arg1, arg2)
|
|
elseif setter == 'link' then
|
|
AuxTooltip:SetHyperlink(arg1)
|
|
end
|
|
local tooltip = T
|
|
for i = 1, AuxTooltip:NumLines() do
|
|
tinsert(tooltip, O(
|
|
'left_text', _G['AuxTooltipTextLeft' .. i]:GetText(),
|
|
'left_color', A(_G['AuxTooltipTextLeft' .. i]:GetTextColor()),
|
|
'right_text', _G['AuxTooltipTextRight' .. i]:IsVisible() and _G['AuxTooltipTextRight' .. i]:GetText(),
|
|
'right_color', A(_G['AuxTooltipTextRight' .. i]:GetTextColor())
|
|
))
|
|
end
|
|
return tooltip, AuxTooltip.money
|
|
end
|
|
|
|
function item_charges(tooltip)
|
|
for _, line in tooltip do
|
|
local pattern = '^' .. gsub(gsub(ITEM_SPELL_CHARGES_P1, '%%d', '(%%d+)'), '%%%d+%$d', '(%%d+)') .. '$'
|
|
|
|
local _, _, left_charges_string = strfind(line.left_text or '', pattern)
|
|
local _, _, right_charges_string = strfind(line.right_text or '', pattern)
|
|
|
|
local charges = tonumber(left_charges_string) or tonumber(right_charges_string)
|
|
if charges then
|
|
return max(1, charges) -- TODO kronos bug? should never be 0
|
|
end
|
|
end
|
|
return 1
|
|
end
|
|
|
|
do
|
|
local data = {
|
|
-- wizard oil
|
|
[20744] = 5,
|
|
[20746] = 5,
|
|
[20750] = 5,
|
|
[20749] = 5,
|
|
|
|
-- mana oil
|
|
[20745] = 5,
|
|
[20747] = 5,
|
|
[20748] = 5,
|
|
|
|
-- discombobulator
|
|
[4388] = 5,
|
|
|
|
-- recombobulator
|
|
[4381] = 10,
|
|
[18637] = 10,
|
|
|
|
-- deflector
|
|
[4376] = 5,
|
|
[4386] = 5,
|
|
|
|
-- ... TODO
|
|
}
|
|
function M.max_item_charges(item_id)
|
|
return data[item_id]
|
|
end
|
|
end
|
|
|
|
function M.durability(tooltip)
|
|
for _, line in tooltip do
|
|
local pattern = '^' .. gsub(gsub(DURABILITY_TEMPLATE, '%%d', '(%%d+)'), '%%%d+%$d', '(%%d+)') .. '$'
|
|
local _, _, left_durability_string, left_max_durability_string = strfind(line.left_text or '', pattern)
|
|
local _, _, right_durability_string, right_max_durability_string = strfind(line.right_text or '', pattern)
|
|
local durability = tonumber(left_durability_string) or tonumber(right_durability_string)
|
|
local max_durability = tonumber(left_max_durability_string) or tonumber(right_max_durability_string)
|
|
if durability then
|
|
return durability, max_durability
|
|
end
|
|
end
|
|
end
|
|
|
|
function M.item_key(link)
|
|
local item_id, suffix_id = parse_link(link)
|
|
return item_id .. ':' .. suffix_id
|
|
end
|
|
|
|
function M.parse_link(link)
|
|
local _, _, item_id, enchant_id, suffix_id, unique_id, name = strfind(link, '|c%x%x%x%x%x%x%x%x|Hitem:(%d*):(%d*):(%d*):(%d*)[:0-9]*|h%[(.-)%]|h|r')
|
|
return tonumber(item_id) or 0, tonumber(suffix_id) or 0, tonumber(unique_id) or 0, tonumber(enchant_id) or 0, name
|
|
end
|
|
|
|
function M.itemstring(item_id, suffix_id, unique_id, enchant_id)
|
|
return 'item:' .. (item_id or 0) .. ':' .. (enchant_id or 0) .. ':' .. (suffix_id or 0) .. ':' .. (unique_id or 0)
|
|
end
|
|
|
|
function M.item(item_id, suffix_id)
|
|
local itemstring = 'item:' .. (item_id or 0) .. ':0:' .. (suffix_id or 0) .. ':0'
|
|
local name, itemstring, quality, level, class, subclass, max_stack, slot, texture = GetItemInfo(itemstring)
|
|
return name and O(
|
|
'name', name,
|
|
'itemstring', itemstring,
|
|
'quality', quality,
|
|
'level', level,
|
|
'class', class,
|
|
'subclass', subclass,
|
|
'slot', slot,
|
|
'max_stack', max_stack,
|
|
'texture', texture
|
|
) or cache.item_info(item_id)
|
|
end
|
|
|
|
function M.item_class_index(item_class)
|
|
for i, class in temp-A(GetAuctionItemClasses()) do
|
|
if strupper(class) == strupper(item_class) then
|
|
return i, class
|
|
end
|
|
end
|
|
end
|
|
|
|
function M.item_subclass_index(class_index, item_subclass)
|
|
for i, subclass in temp-A(GetAuctionItemSubClasses(class_index)) do
|
|
if strupper(subclass) == strupper(item_subclass) then
|
|
return i, subclass
|
|
end
|
|
end
|
|
end
|
|
|
|
function M.item_slot_index(class_index, subclass_index, slot_name)
|
|
for i, slot in temp-A(GetAuctionInvTypes(class_index, subclass_index)) do
|
|
if strupper(_G[slot]) == strupper(slot_name) then
|
|
return i, _G[slot]
|
|
end
|
|
end
|
|
end
|
|
|
|
function M.item_quality_index(item_quality)
|
|
for i = 0, 4 do
|
|
local quality = _G['ITEM_QUALITY' .. i .. '_DESC']
|
|
if strupper(item_quality) == strupper(quality) then
|
|
return i, quality
|
|
end
|
|
end
|
|
end
|
|
|
|
function M.get_inventory()
|
|
local bag, slot = 0, 0
|
|
return function()
|
|
if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
|
|
repeat bag = bag + 1 until GetBagName(bag) or bag > 4
|
|
slot = 1
|
|
else
|
|
slot = slot + 1
|
|
end
|
|
if bag <= 4 then return A(bag, slot), bag_type(bag) end
|
|
end
|
|
end
|
|
|
|
function M.bag_type(bag)
|
|
if bag == 0 then return 1 end
|
|
local link = GetInventoryItemLink('player', ContainerIDToInventoryID(bag))
|
|
if link then
|
|
local item_id = parse_link(link)
|
|
local item_info = item(item_id)
|
|
return item_subclass_index(3, item_info.subclass)
|
|
end
|
|
end |