Files
aux-addon-ClassicAPI/module.lua
T
Manuel Simon Hirsig 907b3e205a refactoring
2016-08-24 19:20:30 +02:00

124 lines
5.9 KiB
Lua

local type, setmetatable, setfenv, unpack, band, _g = type, setmetatable, setfenv, unpack, bit.band, getfenv(0)
local PRIVATE, PUBLIC, MUTABLE, PROPERTY, ACCESSOR, MUTATOR = 0, 1, 2, 4, 8, 16
local error, import_error, declaration_error, property_error, immutable_error, collision_error, set_property, env_mt, interface_mt, declarator_mt, importer_mt
local _state, _modules = {}, {}
function error(message, ...) return _g.error(format(message or '', unpack(arg))..'\n'..debugstack(), 0) end
import_error, declaration_error, property_error = function() error 'Invalid modifiers.' end, function() error 'Invalid declaration.' end, function() error 'Accessor/Mutator must be function.' end
immutable_error, collision_error = function(key) error('Field "%s" is immutable.', key) end, function(key) error('Field "%s" already exists.', key) end
importer_mt = {__metatable=false}
function importer_mt.__index(self, key)
if type(key) ~= 'string' then import_error() end
_state[self][self] = key; return self
end
function importer_mt.__call(self, arg1, arg2)
local name, state, module, alias
name = arg2 or arg1
if type(name) ~= 'string' then import_error() end
state, module = _state[self], _modules[name]
alias, state[self] = state[self] or name, nil
if module then
if alias == '' then
for key, modifiers in module.metadata do
if not state.metadata[key] and band(PUBLIC, modifiers) ~= 0 then
state.metadata[key], state.data[key], state.getters[key], state.setters[key] = modifiers, module.data[key], module.getters[key], module.setters[key]
end
end
elseif not state.metadata[alias] then
state.metadata[alias], state.data[alias] = PRIVATE, module.interface
end
end
return self
end
function set_property(metadata, data, modifier, key, f)
if key and not data[key] and (type(f) == 'function' or property_error()) then
metadata[key] = metadata[key] + modifier
data[key] = f
end
end
declarator_mt = {__metatable=false}
do
local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE}
local MASK = {private=MUTABLE+ACCESSOR+MUTATOR, public=ACCESSOR+MUTATOR, mutable=PRIVATE}
function declarator_mt.__index(self, key)
local state, modifier, mask = _state[self], MODIFIER[key], MASK[key]; local modifiers = state.modifiers
if state.property then declaration_error() end
if not modifier then modifier, mask, state.property = PROPERTY, PRIVATE+PUBLIC, key end
if band(mask, modifiers) ~= modifiers then declaration_error() end
state.modifiers = modifiers + modifier
return self
end
end
do
local function declare(self, key, value)
local state = _state[self]; local metadata = state.metadata
if metadata[key] then collision_error(key) end
metadata[key], state[self] = state[self], PRIVATE
if band(PROPERTY, metadata[key]) == 0 then
state.data[key] = value
else
local success, getter, setter = pcall(function() return value.get, value.set end)
if success or error 'Invalid property definition.' then
if getter ~= nil and (type(getter) == 'function' or error 'Getter must be a function.') then
state.getters[key] = getter
end
if setter ~= nil and (type(setter) == 'function' or error 'Setter must be a function.') then
state.setters[key] = setter
end
end
end
end
declarator_mt.__newindex = declare
function declarator_mt.__call(self, value)
local state = _state[self]; local property = state.property
if property then declare(self, property, value) end
end
end
do
local function index(access, default)
return function(self, key)
local state = _state[self]; local modifiers = state.metadata[key] or 0
if band(access+ACCESSOR, modifiers) == access+ACCESSOR then return state.getters[key]() end
return state.data[key] or default[key]
end
end
env_mt = {__metatable=false, __index=index(PRIVATE, _g)}
function env_mt.__newindex(self, key, value)
local state = _state[self]; local modifiers = state.metadata[key]
if modifiers then
local mutator = state.setters[key]
if mutator then return mutator(value) end
if band(MUTABLE, modifiers) == 0 then immutable_error(key) end
else
state.metadata[key] = state.modifiers
end
state.data[key] = value
end
interface_mt = {__metatable=false, __index=index(PUBLIC, {})}
function interface_mt.__newindex(self, key, value)
local state = _state[self]; local metadata = state.metadata
if metadata and band(PUBLIC+MUTATOR, metadata) == PUBLIC+MUTATOR then
return state.setters[key](value)
elseif band(PUBLIC+PROPERTY, metadata) == PUBLIC then
return state.data[key](value)
end
end
end
function module(name)
if not _modules[name] then
local state, getters, setters, env, interface, declarator, importer
env, interface, declarator, importer = setmetatable({}, env_mt), setmetatable({}, interface_mt), setmetatable({}, declarator_mt), setmetatable({}, importer_mt)
getters = {
private=function() state.modifiers = PRIVATE return declarator end, public=function() state.modifiers = PUBLIC return declarator end,
mutable=function() state.modifiers = MUTABLE return declarator end,
accessor=function() state.modifiers = PROPERTY+ACCESSOR return declarator end, mutator=function() state.modifiers = PROPERTY+MUTATOR return declarator end}
setters = {accessor=function(f) set_property(state.metadata, getters, ACCESSOR, state.property, f) end, mutator=function(f) set_property(state.metadata, setters, MUTATOR, state.property, f) end}
state = {
env=env, interface=interface, modifiers=PRIVATE,
metadata = {_=MUTABLE, _g=PRIVATE, _m=PRIVATE, _i=PRIVATE, error=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR},
data = {_g=_g, _m=env, _i=interface, error=error, import=importer}, getters=getters, setters=setters,
}
_modules[name], _state[env], _state[interface], _state[declarator], _state[importer] = state, state, state, state, state
importer [''] 'core'
end
setfenv(2, _modules[name].env)
end