57 lines
1007 B
Lua
57 lines
1007 B
Lua
AuctionatorLoaded = false
|
|
|
|
local val2gsc
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_Log(msg)
|
|
if DEFAULT_CHAT_FRAME then
|
|
DEFAULT_CHAT_FRAME:AddMessage(msg)
|
|
end
|
|
end
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_PluralizeIf(word, count)
|
|
|
|
if count and count == 1 then
|
|
return word
|
|
else
|
|
return word.."s"
|
|
end
|
|
end
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_Round(v)
|
|
return math.floor(v + 0.5)
|
|
end
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_AddToSet(set, key)
|
|
set[key] = true
|
|
end
|
|
|
|
function Auctionator_RemoveFromSet(set, key)
|
|
set[key] = nil
|
|
end
|
|
|
|
function Auctionator_SetContains(set, key)
|
|
return set[key] ~= nil
|
|
end
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_OnLoad()
|
|
Auctionator_Log("Auctionator Loaded")
|
|
AuctionatorLoaded = true
|
|
end
|
|
|
|
-----------------------------------------
|
|
|
|
function Auctionator_Core_OnEvent()
|
|
if event == "VARIABLES_LOADED" then
|
|
Auctionator_OnLoad()
|
|
end
|
|
end |