Files
aux-addon-ClassicAPI/aux-addon.lua
T
Manuel Simon Hirsig a6914fccf4 tbc loop change
2017-06-02 20:23:27 +02:00

335 lines
8.9 KiB
Lua

module 'aux'
include 'T'
local info = require 'aux.util.info'
local money = require 'aux.util.money'
local cache = require 'aux.core.cache'
local history = require 'aux.core.history'
local stack = require 'aux.core.stack'
local post = require 'aux.core.post'
local scan = require 'aux.core.scan'
local search_tab = require 'aux.tabs.search'
_G.aux_scale = 1
_G.aux = {
character = {},
faction = {},
realm = {},
account = {},
}
M.print = vararg-function(arg)
DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE .. '<aux> ' .. join(map(arg, tostring), ' '))
end
local bids_loaded
function M.get_bids_loaded() return bids_loaded end
local current_owner_page
function M.get_current_owner_page() return current_owner_page end
local event_frame = CreateFrame'Frame'
for event in pairs(temp-S('ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE')) do
event_frame:RegisterEvent(event)
end
do
local handlers, handlers2 = {}, {}
function M.set_LOAD(f)
tinsert(handlers, f)
end
function M.set_LOAD2(f)
tinsert(handlers2, f)
end
event_frame:SetScript('OnEvent', function()
if event == 'ADDON_LOADED' then
if arg1 == 'Blizzard_AuctionUI' then
Blizzard_AuctionUI()
elseif arg1 == 'Blizzard_CraftUI' then
Blizzard_CraftUI()
elseif arg1 == 'Blizzard_TradeSkillUI' then
Blizzard_TradeSkillUI()
end
elseif event == 'VARIABLES_LOADED' then
for _, f in pairs(handlers) do f() end
elseif event == 'PLAYER_LOGIN' then
for _, f in pairs(handlers2) do f() end
print('loaded - /aux')
else
_M[event]()
end
end)
end
do
local cache = {}
function LOAD()
cache.account = aux.account
do
local key = format('%s|%s', GetCVar'realmName', UnitName'player')
aux.character[key] = aux.character[key] or {}
cache.character = aux.character[key]
end
do
local key = GetCVar'realmName'
aux.realm[key] = aux.realm[key] or {}
cache.realm = aux.realm[key]
end
end
function LOAD2()
do
local key = format('%s|%s', GetCVar'realmName', UnitFactionGroup'player')
aux.faction[key] = aux.faction[key] or {}
cache.faction = aux.faction[key]
end
end
for scope in pairs(temp-S('character', 'faction', 'realm', 'account')) do
local scope = scope
M[scope .. '_data'] = function(key, init)
if not cache[scope] then error('Cache not ready', 2) end
cache[scope][key] = cache[scope][key] or {}
for k, v in pairs(init or empty) do
if cache[scope][key][k] == nil then
cache[scope][key][k] = v
end
end
return cache[scope][key]
end
end
end
tab_info = {}
function M.TAB(name)
local tab = O('name', name)
local env = getfenv(2)
function env.set_OPEN(f) tab.OPEN = f end
function env.set_CLOSE(f) tab.CLOSE = f end
function env.set_USE_ITEM(f) tab.USE_ITEM = f end
function env.set_CLICK_LINK(f) tab.CLICK_LINK = f end
tinsert(tab_info, tab)
end
do
local index
function get_active_tab() return tab_info[index] end
function on_tab_click(i)
CloseDropDownMenus()
do (index and active_tab.CLOSE or nop)() end
index = i
do (index and active_tab.OPEN or nop)() end
end
end
SetItemRef = vararg-function(arg)
if arg[3] ~= 'RightButton' or not index(active_tab, 'CLICK_LINK') or not strfind(arg[1], '^item:%d+') then
return orig.SetItemRef(unpack(arg))
end
local item_info = info.item(tonumber(select(3, strfind(arg[1], '^item:(%d+)'))))
if item_info then
return active_tab.CLICK_LINK(item_info)
end
end
UseContainerItem = vararg-function(arg)
if modified or not active_tab then
return orig.UseContainerItem(unpack(arg))
end
local item_info = info.container_item(arg[1], arg[2])
if item_info and active_tab.USE_ITEM then
active_tab.USE_ITEM(item_info)
end
end
M.orig = setmetatable({[_G]=T}, {__index=function(self, key) return self[_G][key] end})
M.hook = vararg-function(arg)
local name, object, handler
if getn(arg) == 3 then
name, object, handler = unpack(arg)
else
object, name, handler = _G, unpack(arg)
end
handler = handler or getfenv(3)[name]
orig[object] = orig[object] or T
assert(not orig[object][name], '"' .. name .. '" is already hooked into.')
orig[object][name], object[name] = object[name], handler
return hook
end
do
local locked
function M.get_bid_in_progress() return locked end
function M.place_bid(type, index, amount, on_success)
if locked then return end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
if money >= amount then
locked = true
local send_signal, signal_received = signal()
thread(when, signal_received, function()
do (on_success or nop)() end
locked = false
end)
thread(when, later(5), send_signal)
event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_BID_PLACED then
send_signal()
kill()
end
end)
end
end
end
do
local locked
function M.get_cancel_in_progress() return locked end
function M.cancel_auction(index, on_success)
if locked then return end
locked = true
CancelAuction(index)
local send_signal, signal_received = signal()
thread(when, signal_received, function()
do (on_success or nop)() end
locked = false
end)
thread(when, later(5), send_signal)
event_listener('CHAT_MSG_SYSTEM', function(kill)
if arg1 == ERR_AUCTION_REMOVED then
send_signal()
kill()
end
end)
end
end
function LOAD2()
AuxFrame:SetScale(aux_scale)
end
function AUCTION_HOUSE_SHOW()
AuctionFrame:Hide()
AuxFrame:Show()
tab = 1
end
function AUCTION_HOUSE_CLOSED()
bids_loaded = false
current_owner_page = nil
post.stop()
stack.stop()
scan.abort()
tab = nil
AuxFrame:Hide()
end
function AUCTION_BIDDER_LIST_UPDATE()
bids_loaded = true
end
do
local last_owner_page_requested
function GetOwnerAuctionItems(index)
local page = index
last_owner_page_requested = index
return orig.GetOwnerAuctionItems(index)
end
function AUCTION_OWNED_LIST_UPDATE()
current_owner_page = last_owner_page_requested or 0
end
end
function Blizzard_AuctionUI()
AuctionFrame:UnregisterEvent('AUCTION_HOUSE_SHOW')
AuctionFrame:SetScript('OnHide', nil)
hook('ShowUIPanel', vararg-function(arg)
if arg[1] == AuctionFrame then return AuctionFrame:Show() end
return orig.ShowUIPanel(unpack(arg))
end)
hook 'GetOwnerAuctionItems' 'SetItemRef' 'UseContainerItem' 'AuctionFrameAuctions_OnEvent'
end
do
local function cost_label(cost)
local label = LIGHTYELLOW_FONT_COLOR_CODE .. '(Total Cost: ' .. FONT_COLOR_CODE_CLOSE
label = label .. (cost and money.to_string2(cost, nil, LIGHTYELLOW_FONT_COLOR_CODE) or GRAY_FONT_COLOR_CODE .. '---' .. FONT_COLOR_CODE_CLOSE)
label = label .. LIGHTYELLOW_FONT_COLOR_CODE .. ')' .. FONT_COLOR_CODE_CLOSE
return label
end
local function hook_quest_item(f)
f:SetScript('OnMouseUp', function()
if arg1 == 'RightButton' then
if active_tab then
tab = 1
search_tab.filter = _G[this:GetName() .. 'Name']:GetText() .. '/exact'
search_tab.execute(nil, false)
end
end
end)
end
function Blizzard_CraftUI()
hook('CraftFrame_SetSelection', vararg-function(arg)
local ret = temp-A(orig.CraftFrame_SetSelection(unpack(arg)))
local id = GetCraftSelectionIndex()
local total_cost = 0
for i = 1, GetCraftNumReagents(id) do
local link = GetCraftReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = info.parse_link(link)
local count = select(3, GetCraftReagentInfo(id, i))
local _, price, limited = cache.merchant_info(item_id)
local value = price and not limited and price or history.value(item_id .. ':' .. suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
CraftReagentLabel:SetText(SPELL_REAGENTS .. ' ' .. cost_label(total_cost))
return unpack(ret)
end)
for i = 1, 8 do
hook_quest_item(_G['CraftReagent' .. i])
end
end
function Blizzard_TradeSkillUI()
hook('TradeSkillFrame_SetSelection', vararg-function(arg)
local ret = temp-A(orig.TradeSkillFrame_SetSelection(unpack(arg)))
local id = GetTradeSkillSelectionIndex()
local total_cost = 0
for i = 1, GetTradeSkillNumReagents(id) do
local link = GetTradeSkillReagentItemLink(id, i)
if not link then
total_cost = nil
break
end
local item_id, suffix_id = info.parse_link(link)
local count = select(3, GetTradeSkillReagentInfo(id, i))
local _, price, limited = cache.merchant_info(item_id)
local value = price and not limited and price or history.value(item_id .. ':' .. suffix_id)
if not value then
total_cost = nil
break
else
total_cost = total_cost + value * count
end
end
TradeSkillReagentLabel:SetText(SPELL_REAGENTS .. ' ' .. cost_label(total_cost))
return unpack(ret)
end)
for i = 1, 8 do
hook_quest_item(_G['TradeSkillReagent' .. i])
end
end
end
AuctionFrameAuctions_OnEvent = vararg-function(arg)
if AuctionFrameAuctions:IsVisible() then
return orig.AuctionFrameAuctions_OnEvent(unpack(arg))
end
end