462 lines
19 KiB
XML
462 lines
19 KiB
XML
<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Script file="core.lua"/>
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<Frame>
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<Scripts>
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<OnLoad>
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this:RegisterEvent('VARIABLES_LOADED')
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this:RegisterEvent('ADDON_LOADED')
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this:RegisterEvent('AUCTION_HOUSE_SHOW')
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this:RegisterEvent('AUCTION_HOUSE_CLOSED')
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this:RegisterEvent('AUCTION_BIDDER_LIST_UPDATE')
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this:RegisterEvent('AUCTION_OWNED_LIST_UPDATE')
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</OnLoad>
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<OnEvent>
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Aux_OnEvent()
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</OnEvent>
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</Scripts>
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</Frame>
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<Button name="AuxTopTabTemplate" virtual="true">
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<Size>
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<AbsDimension x="100" y="32"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeft" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="16" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT"/>
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</Anchors>
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<TexCoords left="0.0" right="0.25" top="0.0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="16" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT"/>
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</Anchors>
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<TexCoords left="0.75" right="1.0" top="0.0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentMiddle" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="44" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.25" right="0.75" top="0.0" bottom="1.0"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnShow>
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this:SetWidth(getglobal(this:GetName()..'Text'):GetStringWidth()+40)
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</OnShow>
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</Scripts>
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<NormalText name="$parentText" inherits="GameFontHighlight">
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<Size>
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<AbsDimension x="100" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="-5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</NormalText>
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<HighlightTexture name="$parentHighlight" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" setAllPoints="true">
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<Size>
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<AbsDimension x="5" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft">
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<Offset>
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<AbsDimension x="0" y="-7"/>
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</Offset>
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</Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight">
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<Offset>
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<AbsDimension x="0" y="-7"/>
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</Offset>
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</Anchor>
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</Anchors>
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</HighlightTexture>
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</Button>
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<Button name="AuxBottomTabTemplate" virtual="true">
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<Size>
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<AbsDimension x="100" y="32"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeft" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="16" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT"/>
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</Anchors>
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<TexCoords left="0.0" right="0.25" top="1.0" bottom="0.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="16" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT"/>
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</Anchors>
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<TexCoords left="0.75" right="1.0" top="1.0" bottom="0.0"/>
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</Texture>
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<Texture name="$parentMiddle" file="Interface\ChatFrame\ChatFrameTab">
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<Size>
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<AbsDimension x="44" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.25" right="0.75" top="1.0" bottom="0.0"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnShow>
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this:SetWidth(getglobal(this:GetName()..'Text'):GetStringWidth()+40)
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</OnShow>
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<OnClick>
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Aux.on_tab_click(this:GetID())
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</OnClick>
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</Scripts>
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<NormalText name="$parentText" inherits="GameFontNormal">
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<Size>
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<AbsDimension x="100" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</NormalText>
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<HighlightTexture name="$parentHighlight" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" setAllPoints="true">
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<Size>
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<AbsDimension x="5" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft">
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<Offset>
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<AbsDimension x="0" y="7"/>
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</Offset>
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</Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight">
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<Offset>
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<AbsDimension x="0" y="7"/>
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</Offset>
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</Anchor>
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</Anchors>
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</HighlightTexture>
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</Button>
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<CheckButton name="AuxRadioButtonTemplate" virtual="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentText" inherits="GameFontHighlightSmall">
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="5" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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SendMailRadioButton_OnClick(this:GetID());
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</OnClick>
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</Scripts>
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<NormalTexture file="Interface\Buttons\UI-RadioButton">
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<TexCoords left="0" right="0.25" top="0" bottom="1"/>
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</NormalTexture>
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<HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD">
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<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
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</HighlightTexture>
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<CheckedTexture file="Interface\Buttons\UI-RadioButton">
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<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
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</CheckedTexture>
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</CheckButton>
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<Frame name="AuxFrameBoxTemplate" virtual="true">
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentTitle" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="9" y="4"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Backdrop bgFile="Interface\Buttons\WHITE8X8" edgeFile="Interface\Buttons\WHITE8X8" tile="true">
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<EdgeSize>
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<AbsValue val="1.5"/>
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</EdgeSize>
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<Color r="0.09411764705882353" g="0.09411764705882353" b="0.09411764705882353"/>
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<!--24/255-->
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<BorderColor r="1" g="1" b="1" a="0.03"/>
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</Backdrop>
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<!--<Scripts>-->
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<!--<OnLoad>-->
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<!--this:SetBackdropBorderColor(0.4, 0.4, 0.4)-->
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<!--this:SetBackdropColor(24/255, 24/255, 24/255)-->
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<!--</OnLoad>-->
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<!--</Scripts>-->
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</Frame>
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<EditBox name="AuxInputBoxTemplate" autoFocus="false" inherits="InputBoxTemplate" virtual="true">
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<Size><AbsDimension x="119" y="22"/></Size>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parentLabel" inherits="GameFontNormalSmall" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="9"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</EditBox>
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<Slider name="AuxSliderTemplate" orientation="HORIZONTAL" enableMouse="true" virtual="true">
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<Size>
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<AbsDimension x="150" y="17"/>
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</Size>
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<HitRectInsets>
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<AbsInset left="0" right="0" top="-10" bottom="-10"/>
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</HitRectInsets>
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<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
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<EdgeSize>
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<AbsValue val="8"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="8"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="3" right="3" top="6" bottom="6"/>
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</BackgroundInsets>
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</Backdrop>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="$parentText" inherits="GameFontNormalSmall">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT"><Offset><AbsDimension x="3" y="0"/></Offset></Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<ThumbTexture name="$parentThumb" file="Interface\Buttons\UI-SliderBar-Button-Horizontal">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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</ThumbTexture>
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</Slider>
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<Frame name="AuxItemTemplate" virtual="true">
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<Size><AbsDimension x="193" y="37"/></Size>
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<Layers>
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<Layer level="BORDER">
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<Texture name="$parentIconTexture">
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<Size><AbsDimension x="32" y="32"/></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
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</Texture>
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<Texture file="Interface\Buttons\UI-Quickslot2">
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<Size><AbsDimension x="60" y="60"/></Size>
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<Anchors><Anchor point="CENTER" relativeTo="$parentIconTexture"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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</Texture>
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<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT">
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<Anchors><Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="-5" y="2"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="$parentName" inherits="GameFontNormal" justifyH="LEFT">
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT"><Offset><AbsDimension x="-10" y="0"/></Offset></Anchor>
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<Anchor point="TOP"><Offset><AbsDimension x="0" y="-5"/></Offset></Anchor>
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<Anchor point="BOTTOM"><Offset><AbsDimension x="0" y="5"/></Offset></Anchor>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeft" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIconTexture"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor></Anchors>
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<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
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</Texture>
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<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="37"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnEnter>
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if this.itemstring then
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Aux.info.set_tooltip(this.itemstring, this.EnhTooltip_info, this, 'ANCHOR_LEFT')
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end
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</OnEnter>
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<OnLeave>
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if this.itemstring then
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AuxTooltip:Hide()
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end
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</OnLeave>
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</Scripts>
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<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
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</Frame>
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<Frame name="AuxFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
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<Size>
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<AbsDimension x="850" y="414"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT">
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<Offset>
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<AbsDimension x="100" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:RegisterForDrag('LeftButton')
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</OnLoad>
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<OnShow>
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PlaySound('AuctionWindowOpen')
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</OnShow>
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<OnHide>
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PlaySound('AuctionWindowClose')
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CloseAuctionHouse()
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</OnHide>
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<OnDragStart>
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this:StartMoving()
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</OnDragStart>
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<OnDragStop>
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this:StopMovingOrSizing()
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</OnDragStop>
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</Scripts>
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<Backdrop bgFile="Interface\Buttons\WHITE8X8" edgeFile="Interface\Buttons\WHITE8X8" tile="true">
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<EdgeSize>
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<AbsValue val="1.5"/>
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</EdgeSize>
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<Color r="0.09411764705882353" g="0.09411764705882353" b="0.09411764705882353"/>
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<!--24/255-->
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<BorderColor r="1" g="1" b="1" a="0.03"/>
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</Backdrop>
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<Frames>
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<Button name="AuxCloseButton" inherits="UIPanelCloseButton">
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<!--<Button name="AuxAuctionFrameButton" inherits="UIPanelButtonTemplate" text="Default UI">-->
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<!--<Size><AbsDimension x="65" y="17"/></Size>-->
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<!--<Anchors><Anchor point="RIGHT" relativePoint="LEFT" relativeTo="AuxCloseButton"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>-->
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<!--<Scripts>-->
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<!--<OnLoad>-->
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<!--this:SetTextFontObject('GameFontNormalSmall')-->
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<!--this:SetHighlightFontObject('GameFontHighlightSmall')-->
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<!--</OnLoad>-->
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<!--<OnClick>-->
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<!--if AuctionFrame:IsVisible() then-->
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<!--Aux.blizzard_ui_shown = false-->
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<!--HideUIPanel(AuctionFrame)-->
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<!--else-->
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<!--Aux.blizzard_ui_shown = true-->
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<!--ShowUIPanel(AuctionFrame)-->
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<!--end-->
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<!--</OnClick>-->
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<!--</Scripts>-->
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<!--</Button>-->
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<Frame name="AuxLogFrame" inherits="AuxFrameBoxTemplate">
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<Size><AbsDimension x="400" y="40"/></Size>
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<Anchors>
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<Anchor point="LEFT">
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<Offset>
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<AbsDimension x="5" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="RIGHT">
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<Offset>
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<AbsDimension x="-10" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="10"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetWidth(floor(this:GetParent():GetWidth()/2))
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</OnLoad>
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</Scripts>
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<Frames>
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<ScrollingMessageFrame name="$parentMessageFrame" maxLines="500">
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="8" y="-15"/>
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</Offset>
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</Anchor>
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<Anchor point="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="-8" y="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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Aux.log_frame_load()
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</OnLoad>
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<OnUpdate>
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Aux.log_frame_update(arg1)
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</OnUpdate>
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<OnMouseWheel>
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if arg1 == 1 then
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this:ScrollUp()
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elseif arg1 == -1 then
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this:ScrollDown()
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end
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</OnMouseWheel>
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</Scripts>
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<FontString inherits="GameFontNormal" justifyH="CENTER"/>
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</ScrollingMessageFrame>
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</Frames>
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</Frame>
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</Frames>
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</Frame>
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</Ui>
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