Files
aux-addon-ClassicAPI/core.lua
T
2015-10-28 01:19:41 +01:00

262 lines
6.9 KiB
Lua

AuxVersion = "2.0.0"
AuxAuthors = "shirsig; Zerf; Zirco (Auctionator); Nimeral (Auctionator backport)"
local lastRightClickAction = GetTime()
Aux = {
loaded = false,
orig = {},
elements = {},
tabs = {
browse = {
index = 1
},
post = {
index = 2
},
},
last_picked_up = {},
}
function Aux_OnLoad()
Aux.log('Aux v'..AuxVersion..' loaded.')
Aux.loaded = true
end
function Aux_OnEvent()
if event == "VARIABLES_LOADED" then
Aux_OnLoad()
elseif event == "ADDON_LOADED" then
Aux_OnAddonLoaded()
elseif event == "AUCTION_HOUSE_SHOW" then
Aux_OnAuctionHouseShow()
elseif event == "AUCTION_HOUSE_CLOSED" then
Aux_OnAuctionHouseClosed()
end
end
function Aux_OnAddonLoaded()
if string.lower(arg1) == "blizzard_auctionui" then
AuxButton:SetParent("AuctionFrame")
AuxButton:SetPoint("TOPRIGHT", "AuctionFrame", "TOPRIGHT", -26, -12)
Aux_SetupHookFunctions()
end
end
function Aux.log_frame_load()
this:SetFading(false)
this:EnableMouseWheel()
-- this.flashTimer = 0 TODO remove
end
function Aux.log_frame_update(elapsedSec)
if not this:IsVisible() then
return
end
local flash = getglobal(this:GetName()..'BottomButtonFlash')
if not flash then
return
end
if this:AtBottom() then
if flash:IsVisible() then
flash:Hide()
end
return
end
local flashTimer = this.flashTimer + elapsedSec
if flashTimer < CHAT_BUTTON_FLASH_TIME then
this.flashTimer = flashTimer
return
end
while flashTimer >= CHAT_BUTTON_FLASH_TIME do
flashTimer = flashTimer - CHAT_BUTTON_FLASH_TIME
end
this.flashTimer = flashTimer
if flash:IsVisible() then
flash:Hide()
else
flash:Show()
end
end
function Aux.log(msg)
local info = ChatTypeInfo['SYSTEM']
AuxLogFrameMessageFrame:AddMessage(msg, 1, 1, 0)
if not AuxLogFrameMessageFrame:IsVisible() and DEFAULT_CHAT_FRAME then
DEFAULT_CHAT_FRAME:AddMessage(msg, 1, 1, 0)
end
end
function Aux_SetupHookFunctions()
AuctionsButton1:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton1:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton2:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton2:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton3:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton3:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton4:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton4:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton5:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton5:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton6:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton6:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton7:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton7:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton8:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton8:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
AuctionsButton9:RegisterForClicks("LeftButtonUp", "RightButtonDown")
AuctionsButton9:SetScript("OnMouseDown", Aux_AuctionsButton_OnMouseDown)
Aux.orig.PickupContainerItem = PickupContainerItem
PickupContainerItem = Aux.PickupContainerItem
Aux.orig.ContainerFrameItemButton_OnClick = ContainerFrameItemButton_OnClick
ContainerFrameItemButton_OnClick = Aux_ContainerFrameItemButton_OnClick
Aux.orig.AuctionFrameAuctions_OnEvent = AuctionFrameAuctions_OnEvent
AuctionFrameAuctions_OnEvent = Aux.AuctionFrameAuctions_OnEvent
end
function Aux.AuctionFrameAuctions_OnEvent()
if AuctionFrameAuctions:IsVisible() then
Aux.orig.AuctionFrameAuctions_OnEvent()
end
end
function Aux_OnAuctionHouseShow()
AuxButton:Show()
AuxFrame:Show()
Aux.on_tab_click(1)
if AUX_OPEN_SELL then
Aux.on_tab_click(2)
elseif AUX_OPEN_BUY then
end
end
function Aux_OnAuctionHouseClosed()
Aux.post.stop()
Aux.stack.stop()
Aux.scan.abort()
Aux.buy.on_close()
Aux.sell.on_close()
AuxFrame:Hide()
end
function Aux.on_tab_click(index)
Aux.post.stop()
Aux.stack.stop()
Aux.scan.abort()
Aux.buy.on_close()
Aux.sell.on_close()
Aux.manage_frame.on_close()
Aux.history.on_close()
for i=1,4 do
getglobal('AuxTab'..i):SetAlpha(i == index and 1 or 0.5)
end
AuxSellFrame:Hide()
AuxBuyFrame:Hide()
AuxHistoryFrame:Hide()
if index == 1 then
AuxBuyFrame:Show()
Aux.buy.on_open()
elseif index == 2 then
AuxSellFrame:Show()
Aux.sell.on_open()
elseif index == 3 then
Aux.manage_frame.on_open()
elseif index == 4 then
AuxHistoryFrame:Show()
Aux.history.on_open()
end
end
function Aux_Round(v)
return math.floor(v + 0.5)
end
function Aux_AuctionsButton_OnClick(button)
if arg1 == "LeftButton" then -- because we additionally registered right clicks we only let left ones pass here
Aux.orig.BrowseButton_OnClick(button)
end
end
function Aux_AuctionsButton_OnMouseDown()
if arg1 == "RightButton" and GetTime() - lastRightClickAction > 0.5 then
local index = this:GetID() + FauxScrollFrame_GetOffset(AuctionsScrollFrame)
SetSelectedAuctionItem("owner", index)
CancelAuction(index)
AuctionFrameAuctions_Update()
lastRightClickAction = GetTime()
end
end
function Aux.PickupContainerItem(bag, item)
Aux.last_picked_up = { bag=bag, slot=item }
return Aux.orig.PickupContainerItem(bag, item)
end
function Aux_ContainerFrameItemButton_OnClick(button)
local bag, slot = this:GetParent():GetID(), this:GetID()
local container_item = Aux.info.container_item(bag, slot)
if AuctionFrame:IsVisible() and button == "LeftButton" and container_item then
if IsShiftKeyDown()
and not ChatFrameEditBox:IsVisible()
and AuxBuyFrame:IsVisible()
then
AuxBuyNameInputBox.completor.set_quietly(container_item.name)
return
elseif AUX_BUY_SHORTCUT and IsAltKeyDown() then
if not AuxBuyFrame:IsVisible() then
Aux.on_tab_click(1)
end
AuxBuyNameInputBox.completor.set_quietly(container_item.name)
Aux.buy.SearchButton_onclick()
return
end
end
return Aux.orig.ContainerFrameItemButton_OnClick(button)
end
function Aux_QualityColor(code)
if code == 0 then
return "ff9d9d9d" -- poor, gray
elseif code == 1 then
return "ffffffff" -- common, white
elseif code == 2 then
return "ff1eff00" -- uncommon, green
elseif code == 3 then -- rare, blue
return "ff0070dd"
elseif code == 4 then
return "ffa335ee" -- epic, purple
elseif code == 5 then
return "ffff8000" -- legendary, orange
end
end
function Aux.auction_signature(hyperlink, stack_size, amount)
return hyperlink .. (stack_size or '0') .. '_' .. (amount or '0')
end