1018 lines
37 KiB
Lua
1018 lines
37 KiB
Lua
local private, public = {}, {}
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Aux.post_frame = public
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local refresh
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local existing_auctions = {}
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local inventory_records
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local selected_item
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local scan_id
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local DURATION_4, DURATION_8, DURATION_24 = 120, 480, 1440
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local BUYOUT_MODE, BID_MODE, FULL_MODE = 1, 2, 3
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aux_post_mode = FULL_MODE
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function private.default_settings()
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return {
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duration = DURATION_8,
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stack_size = 1,
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start_price = 0,
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buyout_price = 0,
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post_all = 1,
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hidden = nil,
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}
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end
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function private.read_settings(item_key)
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item_key = item_key or selected_item.key
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local dataset = Aux.persistence.load_dataset()
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dataset.post = dataset.post or {}
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local settings
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if dataset.post[item_key] then
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local fields = Aux.util.split(dataset.post[item_key], '#')
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settings = {
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stack_size = tonumber(fields[1]),
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duration = tonumber(fields[2]),
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start_price = tonumber(fields[3]),
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buyout_price = tonumber(fields[4]),
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post_all = tonumber(fields[5]),
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hidden = tonumber(fields[6]),
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}
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else
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settings = private.default_settings()
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end
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return settings
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end
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function private.write_settings(settings, item_key)
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item_key = item_key or selected_item.key
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local dataset = Aux.persistence.load_dataset()
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dataset.post = dataset.post or {}
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dataset.post[item_key] = Aux.util.join({
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settings.stack_size,
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settings.duration,
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settings.start_price,
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settings.buyout_price,
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tostring(settings.post_all),
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tostring(settings.hidden),
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}, '#')
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end
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function private.get_unit_start_price()
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if aux_post_mode == BUYOUT_MODE then
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return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
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else
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return Aux.money.from_string(private.unit_start_price:GetText()) or 0
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end
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end
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function private.set_unit_start_price(amount)
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if aux_post_mode ~= BUYOUT_MODE then
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private.unit_start_price:SetText(Aux.money.to_string(amount, true, nil, 3))
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end
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end
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function private.get_unit_buyout_price()
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if aux_post_mode == BUYOUT_MODE or aux_post_mode == FULL_MODE then
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return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
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else
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return 0
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end
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end
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function private.set_unit_buyout_price(amount)
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if aux_post_mode ~= BID_MODE then
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private.unit_buyout_price:SetText(Aux.money.to_string(amount, true, nil, 3))
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end
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end
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function private.update_inventory_listing()
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if not AuxPostFrame:IsVisible() then
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return
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end
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Aux.item_listing.populate(private.item_listing, Aux.util.filter(inventory_records, function(record)
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local settings = private.read_settings(record.key)
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return record.aux_quantity > 0 and (not settings.hidden or private.show_hidden_checkbox:GetChecked())
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end))
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end
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function private.update_auction_listing()
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if not AuxPostFrame:IsVisible() then
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return
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end
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local auction_rows = {}
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if selected_item then
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local unit_start_price = private.get_unit_start_price()
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local unit_buyout_price = private.get_unit_buyout_price()
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for i, auction_record in ipairs(existing_auctions[selected_item.key] or {}) do
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local blizzard_bid_undercut, buyout_price_undercut = private.undercut(auction_record, private.stack_size_slider:GetValue())
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blizzard_bid_undercut = Aux.money.from_string(Aux.money.to_string(blizzard_bid_undercut, true, nil, 3))
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buyout_price_undercut = Aux.money.from_string(Aux.money.to_string(buyout_price_undercut, true, nil, 3))
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local stack_blizzard_bid_undercut, stack_buyout_price_undercut = private.undercut(auction_record, private.stack_size_slider:GetValue(), true)
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stack_blizzard_bid_undercut = Aux.money.from_string(Aux.money.to_string(stack_blizzard_bid_undercut, true, nil, 3))
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stack_buyout_price_undercut = Aux.money.from_string(Aux.money.to_string(stack_buyout_price_undercut, true, nil, 3))
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local stack_size = private.stack_size_slider:GetValue()
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local historical_value = Aux.history.value(selected_item.key)
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local bid_color
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if blizzard_bid_undercut < unit_start_price and stack_blizzard_bid_undercut < unit_start_price then
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bid_color = '|cffff0000'
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elseif blizzard_bid_undercut < unit_start_price then
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bid_color = '|cffff9218'
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elseif stack_blizzard_bid_undercut < unit_start_price then
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bid_color = '|cffffff00'
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end
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local buyout_color
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if buyout_price_undercut < unit_buyout_price and stack_buyout_price_undercut < unit_buyout_price then
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buyout_color = '|cffff0000'
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elseif buyout_price_undercut < unit_buyout_price then
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buyout_color = '|cffff9218'
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elseif stack_buyout_price_undercut < unit_buyout_price then
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buyout_color = '|cffffff00'
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end
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tinsert(auction_rows, {
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cols = {
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{ value=auction_record.own and GREEN_FONT_COLOR_CODE..auction_record.count..FONT_COLOR_CODE_CLOSE or auction_record.count },
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{ value=Aux.auction_listing.time_left(auction_record.duration) },
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{ value=auction_record.stack_size == stack_size and GREEN_FONT_COLOR_CODE..auction_record.stack_size..FONT_COLOR_CODE_CLOSE or auction_record.stack_size },
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{ value=Aux.money.to_string(auction_record.unit_blizzard_bid, true, nil, 3, bid_color) },
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{ value=historical_value and Aux.auction_listing.percentage_historical(Aux.round(auction_record.unit_blizzard_bid / historical_value * 100)) or '---' },
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{ value=auction_record.unit_buyout_price > 0 and Aux.money.to_string(auction_record.unit_buyout_price, true, nil, 3, buyout_color) or '---' },
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{ value=auction_record.unit_buyout_price > 0 and historical_value and Aux.auction_listing.percentage_historical(Aux.round(auction_record.unit_buyout_price / historical_value * 100)) or '---' },
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},
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record = auction_record,
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})
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end
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sort(auction_rows, function(a, b) return Aux.sort.multi_lt(
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a.record.unit_buyout_price == 0 and Aux.huge or a.record.unit_buyout_price, b.record.unit_buyout_price == 0 and Aux.huge or b.record.unit_buyout_price,
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a.record.unit_blizzard_bid, b.record.unit_blizzard_bid,
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a.record.stack_size, b.record.stack_size,
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b.record.own and 1 or 0, a.record.own and 1 or 0,
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a.record.duration, b.record.duration
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) end)
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end
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private.auction_listing:SetData(auction_rows)
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end
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function public.select_item(item_key)
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for _, inventory_record in ipairs(Aux.util.filter(inventory_records, function(record) return record.aux_quantity > 0 end)) do
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if inventory_record.key == item_key then
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private.set_item(inventory_record)
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break
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end
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end
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end
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function public.on_load()
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Aux.gui.vertical_line(AuxPostFrameContent, 219)
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AuxSellParametersItem:EnableMouse()
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AuxSellParametersItem:SetScript('OnReceiveDrag', function()
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local item_info = Aux.cursor_item()
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if item_info then
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public.select_item(item_info.item_key)
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end
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ClearCursor()
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end)
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-- AuxSellParametersItemIconTexture:SetScript('OnEnter', function()
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-- if selected_item then
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-- Aux.info.set_tooltip(selected_item.itemstring, this, 'ANCHOR_RIGHT')
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-- end
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-- end)
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-- AuxSellParametersItemIconTexture:SetScript('OnLeave', function()
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-- GameTooltip:Hide()
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-- end)
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellInventory, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPLEFT', 45, -15)
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checkbox:SetScript('OnClick', function()
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Show hidden items')
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private.show_hidden_checkbox = checkbox
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end
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Aux.gui.horizontal_line(AuxSellInventory, -48)
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private.item_listing = Aux.item_listing.create(
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AuxSellInventory,
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function()
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if arg1 == 'LeftButton' then
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private.set_item(this.item_record)
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elseif arg1 == 'RightButton' then
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Aux.tab_group:set_tab(1)
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Aux.search_frame.start_search(strlower(Aux.info.item(this.item_record.item_id).name)..'/exact')
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end
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end,
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function()
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Aux.info.set_tooltip(this.item_record.itemstring, this, 'ANCHOR_RIGHT')
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end,
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function()
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GameTooltip:Hide()
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end,
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function(item_record)
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return item_record == selected_item
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end
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)
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private.auction_listing = Aux.listing.CreateScrollingTable(AuxSellAuctions)
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private.auction_listing:SetColInfo({
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{ name='Auctions', width=.12, align='CENTER' },
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{ name='Left', width=.1, align='CENTER' },
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{ name='Qty', width=.08, align='CENTER' },
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{ name='Bid/ea', width=.23, align='RIGHT' },
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{ name='Bid Pct', width=.12, align='CENTER' },
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{ name='Buy/ea', width=.23, align='RIGHT' },
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{ name='Buy Pct', width=.12, align='CENTER' }
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})
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private.auction_listing:DisableSelection(true)
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private.auction_listing:SetHandler('OnClick', function(table, row_data, column, button)
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local column_index = Aux.util.index_of(column, column.row.cols)
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local unit_start_price, unit_buyout_price = private.undercut(row_data.record, private.stack_size_slider:GetValue(), button == 'RightButton')
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if column_index == 3 then
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private.stack_size_slider:SetValue(row_data.record.stack_size)
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elseif column_index == 4 then
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private.set_unit_start_price(unit_start_price)
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elseif column_index == 6 then
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private.set_unit_buyout_price(unit_buyout_price)
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end
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end)
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do
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local status_bar = Aux.gui.status_bar(AuxPostFrame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', AuxFrameContent, 'BOTTOMLEFT', 0, -6)
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status_bar:update_status(100, 100)
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status_bar:set_text('')
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private.status_bar = status_bar
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end
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do
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local btn = Aux.gui.button(AuxSellParameters, 16, '$parentPostButton')
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btn:SetPoint('TOPLEFT', private.status_bar, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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btn:SetText('Post')
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btn:SetScript('OnClick', private.post_auctions)
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private.post_button = btn
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end
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do
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local btn = Aux.gui.button(AuxSellParameters, 16, '$parentRefreshButton')
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btn:SetPoint('TOPLEFT', private.post_button, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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btn:SetText('Refresh')
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btn:SetScript('OnClick', private.refresh)
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private.refresh_button = btn
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end
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do
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local slider = Aux.gui.slider(AuxSellParameters)
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slider:SetValueStep(1)
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slider:SetPoint('TOPLEFT', 16, -74)
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slider:SetWidth(190)
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slider:SetScript('OnValueChanged', function()
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnTextChanged', function()
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slider:SetValue(this:GetNumber())
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private.quantity_update()
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if selected_item then
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local settings = private.read_settings()
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settings.stack_size = this:GetNumber()
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private.write_settings(settings)
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end
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end)
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slider.editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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slider.editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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slider.editbox:SetScript('OnEditFocusLost', function()
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this:HighlightText(0, 0)
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end)
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slider.editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() then
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private.unit_buyout_price:SetFocus()
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elseif private.stack_count_slider.editbox:IsVisible() then
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private.stack_count_slider.editbox:SetFocus()
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else
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private.unit_start_price:SetFocus()
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end
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end)
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slider.editbox:SetWidth(50)
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slider.editbox:SetNumeric(true)
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slider.editbox:SetMaxLetters(3)
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slider.label:SetText('Stack Size')
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slider.label:SetTextHeight(13)
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private.stack_size_slider = slider
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end
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellInventory, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', -3, -7)
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checkbox:SetScript('OnClick', function()
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local settings = private.read_settings()
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settings.post_all = this:GetChecked()
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private.write_settings(settings)
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Post all')
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private.post_all_checkbox = checkbox
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end
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do
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local slider = Aux.gui.slider(AuxSellParameters)
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slider:SetValueStep(1)
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slider:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', 0, -51)
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slider:SetWidth(190)
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slider:SetScript('OnValueChanged', function()
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnTextChanged', function()
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slider:SetValue(this:GetNumber())
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private.quantity_update()
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end)
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slider.editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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slider.editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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slider.editbox:SetScript('OnEditFocusLost', function()
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this:HighlightText(0, 0)
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end)
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slider.editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() then
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private.stack_size_slider.editbox:SetFocus()
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else
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private.unit_start_price:SetFocus()
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end
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end)
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slider.editbox:SetWidth(50)
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slider.editbox:SetNumeric(true)
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slider.label:SetText('Stack Count')
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slider.label:SetTextHeight(13)
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private.stack_count_slider = slider
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end
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do
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local dropdown = Aux.gui.dropdown(AuxSellParameters)
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dropdown:SetPoint('TOPLEFT', private.stack_count_slider, 'BOTTOMLEFT', 0, -19)
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dropdown:SetWidth(90)
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dropdown:SetHeight(10)
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local label = Aux.gui.label(dropdown, 13)
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label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -4)
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label:SetText('Duration')
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UIDropDownMenu_Initialize(dropdown, private.initialize_duration_dropdown)
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dropdown:SetScript('OnShow', function()
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UIDropDownMenu_Initialize(this, private.initialize_duration_dropdown)
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end)
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local label = Aux.gui.label(dropdown, 15)
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label:SetPoint('LEFT', dropdown, 'RIGHT', 25, 0)
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private.deposit = label
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private.duration_dropdown = dropdown
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end
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do
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local checkbox = CreateFrame('CheckButton', nil, AuxSellParameters, 'UICheckButtonTemplate')
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checkbox:SetWidth(22)
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checkbox:SetHeight(22)
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checkbox:SetPoint('TOPRIGHT', -85, -6)
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checkbox:SetScript('OnClick', function()
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local settings = private.read_settings()
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settings.hidden = this:GetChecked()
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private.write_settings(settings)
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refresh = true
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end)
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local label = Aux.gui.label(checkbox, 13)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
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label:SetText('Hide this item')
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private.hide_checkbox = checkbox
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end
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do
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local dropdown = Aux.gui.dropdown(AuxSellParameters)
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dropdown:SetPoint('TOPRIGHT', -15, -42)
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dropdown:SetWidth(120)
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dropdown:SetHeight(10)
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local label = Aux.gui.label(dropdown, 13)
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label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -4)
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label:SetText('Mode')
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UIDropDownMenu_Initialize(dropdown, private.initialize_mode_dropdown)
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dropdown:SetScript('OnShow', function()
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UIDropDownMenu_Initialize(this, private.initialize_mode_dropdown)
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end)
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private.mode_dropdown = dropdown
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end
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do
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local editbox = Aux.gui.editbox(AuxSellParameters)
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editbox:SetJustifyH('RIGHT')
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editbox:SetWidth(150)
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editbox:SetScript('OnTextChanged', function()
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refresh = true
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end)
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editbox:SetScript('OnTabPressed', function()
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if IsShiftKeyDown() and private.stack_count_slider.editbox:IsVisible() then
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private.stack_count_slider.editbox:SetFocus()
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elseif IsShiftKeyDown() then
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private.stack_size_slider.editbox:SetFocus()
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else
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private.unit_buyout_price:SetFocus()
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end
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end)
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editbox:SetScript('OnEnterPressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEscapePressed', function()
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this:ClearFocus()
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end)
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editbox:SetScript('OnEditFocusGained', function()
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this:HighlightText()
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end)
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editbox:SetScript('OnEditFocusLost', function()
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this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
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end)
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do
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local label = Aux.gui.label(editbox, 13)
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label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
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label:SetText('Unit Starting Price')
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end
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|
do
|
|
local label = Aux.gui.label(editbox, 13)
|
|
label:SetPoint('LEFT', editbox, 'RIGHT', 3, 0)
|
|
label:SetWidth(50)
|
|
label:SetJustifyH('CENTER')
|
|
private.start_price_percentage = label
|
|
end
|
|
private.unit_start_price = editbox
|
|
end
|
|
do
|
|
local editbox = Aux.gui.editbox(AuxSellParameters)
|
|
editbox:SetJustifyH('RIGHT')
|
|
editbox:SetWidth(150)
|
|
editbox:SetScript('OnTextChanged', function()
|
|
refresh = true
|
|
end)
|
|
editbox:SetScript('OnTabPressed', function()
|
|
if IsShiftKeyDown() then
|
|
private.unit_start_price:SetFocus()
|
|
else
|
|
private.stack_size_slider.editbox:SetFocus()
|
|
end
|
|
end)
|
|
editbox:SetScript('OnEnterPressed', function()
|
|
this:ClearFocus()
|
|
end)
|
|
editbox:SetScript('OnEscapePressed', function()
|
|
this:ClearFocus()
|
|
end)
|
|
editbox:SetScript('OnEditFocusGained', function()
|
|
this:HighlightText()
|
|
end)
|
|
editbox:SetScript('OnEditFocusLost', function()
|
|
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
|
|
end)
|
|
do
|
|
local label = Aux.gui.label(editbox, 13)
|
|
label:SetPoint('BOTTOMLEFT', editbox, 'TOPLEFT', -2, 1)
|
|
label:SetText('Unit Buyout Price')
|
|
end
|
|
do
|
|
local label = Aux.gui.label(editbox, 13)
|
|
label:SetPoint('LEFT', editbox, 'RIGHT', 3, 0)
|
|
label:SetWidth(50)
|
|
label:SetJustifyH('CENTER')
|
|
private.buyout_price_percentage = label
|
|
end
|
|
private.unit_buyout_price = editbox
|
|
end
|
|
do
|
|
local btn = Aux.gui.button(AuxSellParameters, 16, '$parentPostButton')
|
|
btn:SetPoint('TOPRIGHT', -15, -163)
|
|
btn:SetWidth(150)
|
|
btn:SetHeight(20)
|
|
btn:GetFontString():SetTextHeight(15)
|
|
btn:GetFontString():SetJustifyH('RIGHT')
|
|
btn:GetFontString():SetPoint('RIGHT', 0, 0)
|
|
btn:SetScript('OnClick', function()
|
|
if this.amount then
|
|
private.set_unit_start_price(this.amount)
|
|
private.set_unit_buyout_price(this.amount)
|
|
end
|
|
end)
|
|
local label = Aux.gui.label(btn, 13)
|
|
label:SetPoint('BOTTOMLEFT', btn, 'TOPLEFT', -2, 1)
|
|
label:SetText('Historical Value')
|
|
private.historical_value_button = btn
|
|
end
|
|
end
|
|
|
|
function private.price_update()
|
|
if selected_item then
|
|
local settings = private.read_settings()
|
|
|
|
if aux_post_mode == BID_MODE or aux_post_mode == FULL_MODE then
|
|
local start_price_input = private.get_unit_start_price()
|
|
settings.start_price = start_price_input
|
|
local historical_value = Aux.history.value(selected_item.key)
|
|
private.start_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(start_price_input / historical_value * 100)) or '---')
|
|
end
|
|
|
|
if aux_post_mode == BUYOUT_MODE or aux_post_mode == FULL_MODE then
|
|
local buyout_price_input = private.get_unit_buyout_price()
|
|
settings.buyout_price = buyout_price_input
|
|
local historical_value = Aux.history.value(selected_item.key)
|
|
private.buyout_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(buyout_price_input / historical_value * 100)) or '---')
|
|
end
|
|
|
|
private.write_settings(settings)
|
|
end
|
|
end
|
|
|
|
function public.on_open()
|
|
private.deposit:SetText('Deposit: '..Aux.money.to_string(0, nil, nil, nil, Aux.gui.inline_color({255, 254, 250, 1})))
|
|
|
|
private.set_unit_start_price(0)
|
|
private.set_unit_buyout_price(0)
|
|
|
|
private.update_inventory_records()
|
|
|
|
refresh = true
|
|
end
|
|
|
|
function public.on_close()
|
|
selected_item = nil
|
|
end
|
|
|
|
function private.post_auctions()
|
|
if selected_item then
|
|
local unit_start_price = private.get_unit_start_price()
|
|
local unit_buyout_price = private.get_unit_buyout_price()
|
|
local stack_size = private.stack_size_slider:GetValue()
|
|
local stack_count
|
|
if private.post_all_checkbox:GetChecked() and not selected_item.charges then
|
|
stack_count = floor(selected_item.aux_quantity / stack_size)
|
|
else
|
|
stack_count = private.stack_count_slider:GetValue()
|
|
end
|
|
local duration = UIDropDownMenu_GetSelectedValue(private.duration_dropdown)
|
|
local key = selected_item.key
|
|
|
|
local duration_code
|
|
if duration == DURATION_4 then
|
|
duration_code = 2
|
|
elseif duration == DURATION_8 then
|
|
duration_code = 3
|
|
elseif duration == DURATION_24 then
|
|
duration_code = 4
|
|
end
|
|
|
|
Aux.post.start(
|
|
key,
|
|
stack_size,
|
|
duration,
|
|
unit_start_price,
|
|
unit_buyout_price,
|
|
stack_count,
|
|
private.post_all_checkbox:GetChecked() and not selected_item.charges,
|
|
function(posted, partial)
|
|
local new_auction_record
|
|
for i = 1, posted do
|
|
new_auction_record = private.record_auction(key, stack_size, unit_start_price, unit_buyout_price, duration_code, UnitName('player'))
|
|
end
|
|
if partial then
|
|
new_auction_record = private.record_auction(key, partial, unit_start_price, unit_buyout_price, duration_code, UnitName('player'))
|
|
end
|
|
|
|
private.update_inventory_records()
|
|
selected_item = nil
|
|
for _, record in ipairs(inventory_records) do
|
|
if record.key == key then
|
|
private.set_item(record)
|
|
end
|
|
end
|
|
|
|
refresh = true
|
|
end
|
|
)
|
|
end
|
|
end
|
|
|
|
function private.validate_parameters()
|
|
|
|
if not selected_item then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if private.get_unit_buyout_price() > 0 and private.get_unit_start_price() > private.get_unit_buyout_price() then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if private.get_unit_start_price() < 1 then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
if private.stack_count_slider:GetValue() == 0 and (selected_item.charges or not private.post_all_checkbox:GetChecked()) then
|
|
private.post_button:Disable()
|
|
return
|
|
end
|
|
|
|
private.post_button:Enable()
|
|
end
|
|
|
|
function private.update_recommendation()
|
|
|
|
if not selected_item then
|
|
private.refresh_button:Disable()
|
|
|
|
AuxSellParametersItemIconTexture:SetTexture(nil)
|
|
AuxSellParametersItemCount:SetText()
|
|
AuxSellParametersItemName:SetTextColor(unpack(Aux.gui.config.label_color.enabled))
|
|
AuxSellParametersItemName:SetText('No item selected')
|
|
|
|
private.mode_dropdown:Hide()
|
|
private.unit_start_price:Hide()
|
|
private.unit_buyout_price:Hide()
|
|
|
|
private.stack_size_slider:Hide()
|
|
private.post_all_checkbox:Hide()
|
|
private.stack_count_slider:Hide()
|
|
private.deposit:Hide()
|
|
private.duration_dropdown:Hide()
|
|
private.historical_value_button:Hide()
|
|
private.hide_checkbox:Hide()
|
|
else
|
|
private.mode_dropdown:Show()
|
|
private.unit_start_price:ClearAllPoints()
|
|
private.unit_buyout_price:ClearAllPoints()
|
|
if aux_post_mode == BUYOUT_MODE then
|
|
private.unit_start_price:Hide()
|
|
private.unit_buyout_price:SetPoint('TOPRIGHT', -65, -100)
|
|
private.unit_buyout_price:Show()
|
|
elseif aux_post_mode == BID_MODE then
|
|
private.unit_buyout_price:Hide()
|
|
private.unit_start_price:SetPoint('TOPRIGHT', -65, -100)
|
|
private.unit_start_price:Show()
|
|
elseif aux_post_mode == FULL_MODE then
|
|
private.unit_start_price:SetPoint('TOPRIGHT', -65, -89)
|
|
private.unit_start_price:Show()
|
|
private.unit_buyout_price:SetPoint('TOPRIGHT', private.unit_start_price, 'BOTTOMRIGHT', 0, -15)
|
|
private.unit_buyout_price:Show()
|
|
end
|
|
|
|
private.stack_size_slider:Show()
|
|
private.post_all_checkbox:Show()
|
|
if private.post_all_checkbox:GetChecked() then
|
|
private.stack_count_slider:Hide()
|
|
else
|
|
private.stack_count_slider:Show()
|
|
end
|
|
private.deposit:Show()
|
|
private.duration_dropdown:Show()
|
|
private.historical_value_button:Show()
|
|
private.hide_checkbox:Show()
|
|
|
|
AuxSellParametersItemIconTexture:SetTexture(selected_item.texture)
|
|
AuxSellParametersItemName:SetText('['..selected_item.name..']')
|
|
local color = ITEM_QUALITY_COLORS[selected_item.quality]
|
|
AuxSellParametersItemName:SetTextColor(color.r, color.g, color.b)
|
|
if selected_item.aux_quantity > 1 then
|
|
AuxSellParametersItemCount:SetText(selected_item.aux_quantity)
|
|
else
|
|
AuxSellParametersItemCount:SetText()
|
|
end
|
|
|
|
private.stack_size_slider.editbox:SetNumber(private.stack_size_slider:GetValue())
|
|
private.stack_count_slider.editbox:SetNumber(private.stack_count_slider:GetValue())
|
|
|
|
do
|
|
local deposit_factor = Aux.neutral and 0.25 or 0.05
|
|
local stack_size = private.stack_size_slider:GetValue()
|
|
local stack_count
|
|
if private.post_all_checkbox:GetChecked() and not selected_item.charges then
|
|
stack_count = floor(selected_item.aux_quantity / stack_size)
|
|
else
|
|
stack_count = private.stack_count_slider:GetValue()
|
|
end
|
|
local deposit = floor(selected_item.unit_vendor_price * deposit_factor * (selected_item.charges and 1 or stack_size)) * stack_count * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
|
|
if private.post_all_checkbox:GetChecked() and not selected_item.charges then
|
|
local partial_stack = mod(selected_item.aux_quantity, stack_size)
|
|
deposit = deposit + floor(selected_item.unit_vendor_price * deposit_factor * partial_stack) * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
|
|
end
|
|
|
|
private.deposit:SetText('Deposit: '..Aux.money.to_string(deposit, nil, nil, nil, Aux.gui.inline_color({255, 254, 250, 1})))
|
|
end
|
|
|
|
private.refresh_button:Enable()
|
|
end
|
|
end
|
|
|
|
function private.undercut(record, stack_size, stack)
|
|
local start_price = Aux.round(record.unit_blizzard_bid * (stack and record.stack_size or stack_size))
|
|
local buyout_price = Aux.round(record.unit_buyout_price * (stack and record.stack_size or stack_size))
|
|
|
|
if not record.own then
|
|
start_price = max(0, start_price - 1)
|
|
buyout_price = max(0, buyout_price - 1)
|
|
end
|
|
|
|
return start_price / stack_size, buyout_price / stack_size
|
|
end
|
|
|
|
function private.quantity_update()
|
|
if selected_item then
|
|
private.stack_count_slider:SetMinMaxValues(1, selected_item.charges and selected_item.availability[private.stack_size_slider:GetValue()] or floor(selected_item.availability[0] / private.stack_size_slider:GetValue()))
|
|
end
|
|
refresh = true
|
|
end
|
|
|
|
function private.unit_vendor_price(item_key)
|
|
|
|
for slot in Aux.util.inventory() do
|
|
|
|
local item_info = Aux.info.container_item(unpack(slot))
|
|
if item_info and item_info.item_key == item_key then
|
|
|
|
if Aux.info.auctionable(item_info.tooltip, nil, item_info.lootable) then
|
|
ClearCursor()
|
|
PickupContainerItem(unpack(slot))
|
|
ClickAuctionSellItemButton()
|
|
local auction_sell_item = Aux.info.auction_sell_item()
|
|
ClearCursor()
|
|
ClickAuctionSellItemButton()
|
|
ClearCursor()
|
|
|
|
if auction_sell_item then
|
|
return auction_sell_item.unit_vendor_price
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function private.update_historical_value_button()
|
|
if selected_item then
|
|
local historical_value = Aux.history.value(selected_item.key)
|
|
private.historical_value_button.amount = historical_value
|
|
private.historical_value_button:SetText(historical_value and Aux.money.to_string(historical_value, true, nil, 3) or '---')
|
|
end
|
|
end
|
|
|
|
function private.set_item(item)
|
|
local settings = private.read_settings(item.key)
|
|
|
|
item.unit_vendor_price = private.unit_vendor_price(item.key)
|
|
if not item.unit_vendor_price then
|
|
settings.hidden = true
|
|
refresh = true
|
|
return
|
|
end
|
|
|
|
Aux.scan.abort(scan_id)
|
|
|
|
selected_item = item
|
|
|
|
UIDropDownMenu_Initialize(private.duration_dropdown, private.initialize_duration_dropdown) -- TODO, wtf, why is this needed
|
|
UIDropDownMenu_SetSelectedValue(private.duration_dropdown, settings.duration)
|
|
|
|
UIDropDownMenu_Initialize(private.mode_dropdown, private.initialize_mode_dropdown)
|
|
UIDropDownMenu_SetSelectedValue(private.mode_dropdown, aux_post_mode)
|
|
|
|
private.hide_checkbox:SetChecked(settings.hidden)
|
|
private.post_all_checkbox:SetChecked(settings.post_all)
|
|
|
|
private.stack_size_slider:SetMinMaxValues(1, selected_item.charges and 5 or selected_item.max_stack)
|
|
private.stack_size_slider:SetValue(settings.stack_size)
|
|
private.quantity_update()
|
|
private.stack_count_slider:SetValue(selected_item.aux_quantity) -- reduced to max possible
|
|
|
|
private.unit_start_price:SetText(Aux.money.to_string(settings.start_price, true, nil, 3))
|
|
private.unit_buyout_price:SetText(Aux.money.to_string(settings.buyout_price, true, nil, 3))
|
|
|
|
if not existing_auctions[selected_item.key] then
|
|
private.refresh_entries()
|
|
end
|
|
|
|
private.write_settings(settings, item.key)
|
|
refresh = true
|
|
end
|
|
|
|
function private.update_inventory_records()
|
|
inventory_records = {}
|
|
refresh = true
|
|
|
|
local auction_candidate_map = {}
|
|
|
|
for slot in Aux.util.inventory() do
|
|
|
|
local item_info = Aux.info.container_item(unpack(slot))
|
|
if item_info then
|
|
local charge_class = item_info.charges or 0
|
|
|
|
if Aux.info.auctionable(item_info.tooltip, nil, item_info.lootable) then
|
|
if not auction_candidate_map[item_info.item_key] then
|
|
|
|
local availability = { [0]=0, [1]=0, [2]=0, [3]=0, [4]=0, [5]=0 }
|
|
availability[charge_class] = item_info.count
|
|
|
|
auction_candidate_map[item_info.item_key] = {
|
|
item_id = item_info.item_id,
|
|
suffix_id = item_info.suffix_id,
|
|
|
|
key = item_info.item_key,
|
|
itemstring = item_info.itemstring,
|
|
|
|
name = item_info.name,
|
|
texture = item_info.texture,
|
|
quality = item_info.quality,
|
|
charges = item_info.charges,
|
|
aux_quantity = item_info.charges or item_info.count,
|
|
max_stack = item_info.max_stack,
|
|
availability = availability,
|
|
}
|
|
else
|
|
local candidate = auction_candidate_map[item_info.item_key]
|
|
candidate.availability[charge_class] = (candidate.availability[charge_class] or 0) + item_info.count
|
|
candidate.aux_quantity = candidate.aux_quantity + (item_info.charges or item_info.count)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
inventory_records = {}
|
|
for _, auction_candidate in pairs(auction_candidate_map) do
|
|
tinsert(inventory_records, auction_candidate)
|
|
end
|
|
sort(inventory_records, function(a, b) return a.name < b.name end)
|
|
refresh = true
|
|
end
|
|
|
|
function private.refresh_entries()
|
|
if selected_item then
|
|
local item_id, suffix_id = selected_item.item_id, selected_item.suffix_id
|
|
local item_key = item_id..':'..suffix_id
|
|
|
|
existing_auctions[item_key] = nil
|
|
|
|
local query = Aux.scan_util.item_query(item_id)
|
|
|
|
private.status_bar:update_status(0,0)
|
|
private.status_bar:set_text('Scanning auctions...')
|
|
|
|
scan_id = Aux.scan.start{
|
|
type = 'list',
|
|
ignore_owner = true,
|
|
queries = { query },
|
|
on_page_loaded = function(page, total_pages)
|
|
private.status_bar:update_status(100 * (page + 1) / total_pages, 0) -- TODO
|
|
private.status_bar:set_text(format('Scanning Page %d / %d', page + 1, total_pages))
|
|
end,
|
|
on_auction = function(auction_record)
|
|
if auction_record.item_key == item_key then
|
|
private.record_auction(
|
|
auction_record.item_key,
|
|
auction_record.aux_quantity,
|
|
auction_record.unit_blizzard_bid,
|
|
auction_record.unit_buyout_price,
|
|
auction_record.duration,
|
|
auction_record.owner
|
|
)
|
|
end
|
|
end,
|
|
on_abort = function()
|
|
existing_auctions[item_key] = nil
|
|
private.update_historical_value_button()
|
|
private.status_bar:update_status(100, 100)
|
|
private.status_bar:set_text('Done Scanning')
|
|
end,
|
|
on_complete = function()
|
|
existing_auctions[item_key] = existing_auctions[item_key] or {}
|
|
private.update_historical_value_button()
|
|
refresh = true
|
|
private.status_bar:update_status(100, 100)
|
|
private.status_bar:set_text('Done Scanning')
|
|
end,
|
|
}
|
|
end
|
|
end
|
|
|
|
function private.refresh()
|
|
Aux.scan.abort(scan_id)
|
|
private.refresh_entries()
|
|
refresh = true
|
|
end
|
|
|
|
function private.record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyout_price, duration, owner)
|
|
existing_auctions[key] = existing_auctions[key] or {}
|
|
local entry
|
|
for _, existing_entry in ipairs(existing_auctions[key]) do
|
|
if unit_blizzard_bid == existing_entry.unit_blizzard_bid and unit_buyout_price == existing_entry.unit_buyout_price and aux_quantity == existing_entry.stack_size and duration == existing_entry.duration and Aux.is_player(owner) == existing_entry.own then
|
|
entry = existing_entry
|
|
end
|
|
end
|
|
|
|
if not entry then
|
|
entry = {
|
|
stack_size = aux_quantity,
|
|
unit_blizzard_bid = unit_blizzard_bid,
|
|
unit_buyout_price = unit_buyout_price,
|
|
duration = duration,
|
|
own = Aux.is_player(owner),
|
|
count = 0,
|
|
}
|
|
tinsert(existing_auctions[key], entry)
|
|
end
|
|
|
|
entry.count = entry.count + 1
|
|
|
|
return entry
|
|
end
|
|
|
|
function public.on_update()
|
|
if refresh then
|
|
refresh = false
|
|
private.price_update()
|
|
private.update_historical_value_button()
|
|
private.update_recommendation()
|
|
private.update_inventory_listing()
|
|
private.update_auction_listing()
|
|
end
|
|
|
|
private.validate_parameters()
|
|
end
|
|
|
|
function private.initialize_duration_dropdown()
|
|
|
|
local function on_click()
|
|
UIDropDownMenu_SetSelectedValue(private.duration_dropdown, this.value)
|
|
local settings = private.read_settings()
|
|
settings.duration = this.value
|
|
private.write_settings(settings)
|
|
refresh = true
|
|
end
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '2 Hours',
|
|
value = DURATION_4,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '8 Hours',
|
|
value = DURATION_8,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = '24 Hours',
|
|
value = DURATION_24,
|
|
func = on_click,
|
|
}
|
|
end
|
|
|
|
function private.initialize_mode_dropdown()
|
|
local function on_click()
|
|
UIDropDownMenu_SetSelectedValue(private.mode_dropdown, this.value)
|
|
aux_post_mode = this.value
|
|
refresh = true
|
|
end
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Buyout',
|
|
value = BUYOUT_MODE,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Bid',
|
|
value = BID_MODE,
|
|
func = on_click,
|
|
}
|
|
|
|
UIDropDownMenu_AddButton{
|
|
text = 'Full',
|
|
value = FULL_MODE,
|
|
func = on_click,
|
|
}
|
|
end
|