0.1.225: Itemdaten (Name, Symbol) bleiben nach Neustart erhalten, Geber-Namen im Levelplan aus der Codex-Liste

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016onJCSHLwhs9udhC9ZLzk9
This commit is contained in:
Lacustat
2026-11-01 14:44:14 +01:00
co-authored by Claude Sonnet 5.5
parent ea945b98f8
commit 005f9d37ac
3 changed files with 29 additions and 2 deletions
+1 -1
View File
@@ -4121,7 +4121,7 @@ local function Build(content)
end
row.icon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
if e.itemID then
row.icon:SetTexture(ICON.items)
row.icon:SetTexture(Codex.db.iicon and Codex.db.iicon[e.itemID] or ICON.items)
local q = Codex.QualityOf(e.itemID)
if q then row.title:SetText(Colored(e.title, q)) end
Util.RequestItem(e.itemID, function(info)