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0.1.177: Gegner-Tooltip mit weiteren Beutewert-Zeilen, einzeln schaltbar
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016onJCSHLwhs9udhC9ZLzk9
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co-authored by
Claude Sonnet 5.5
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f9583c0303
commit
3fb4ec5358
@@ -360,8 +360,11 @@ local function DoLayout()
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frame:Show()
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frame:ClearAllPoints()
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frame:SetPoint("TOPLEFT", settingsBody, "TOPLEFT", xs[best], def.y)
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local wChanged = frame.laidW ~= colW
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frame.laidW = colW
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frame:SetWidth(colW)
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frame:SetHeight(h)
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if wChanged and frame.stack and frame.stack.Layout then pcall(frame.stack.Layout, frame.stack) end
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end
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end
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end
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