Files
Freewood-OctoWoW-Core/UI/ChannelsTab.lua
T

227 lines
7.9 KiB
Lua

-- Freewood-OctoWoW-Core: Reiter "Kanaele" (Chat-Kanaele und ihre Mitglieder). UNGEPRUEFT im Spiel.
-- Links die Kanaele, rechts die Mitglieder des gewaehlten Kanals oder die Suchtreffer ueber alle Kanaele.
local ADDON, FW = ...
local UI = FW.UI
local Ch = FW.Channels
local ROW = 20
local MAX_ROWS = 300
local function MakeRows(holder)
local rows = {}
function rows.Get(i)
local r = rows[i]
if not r then
r = CreateFrame("Button", nil, holder.child)
r:SetHeight(ROW)
r:SetPoint("TOPLEFT", holder.child, "TOPLEFT", 0, -(i - 1) * ROW)
r:SetPoint("TOPRIGHT", holder.child, "TOPRIGHT", 0, -(i - 1) * ROW)
r.sel = r:CreateTexture(nil, "BACKGROUND")
r.sel:SetAllPoints()
r.sel:SetColorTexture(UI.Color("bronze", 0.35))
r.sel:Hide()
r.hl = r:CreateTexture(nil, "HIGHLIGHT")
r.hl:SetAllPoints()
r.hl:SetColorTexture(UI.Color("gold", 0.15))
r.text = UI.CreateLabel(r, "", { size = 12, justify = "LEFT" })
r.text:SetPoint("LEFT", r, "LEFT", 6, 0)
r.text:SetPoint("RIGHT", r, "RIGHT", -4, 0)
rows[i] = r
end
return r
end
function rows.HideFrom(i)
local k = i
while rows[k] do rows[k]:Hide(); k = k + 1 end
end
return rows
end
local function BuildChannels(content)
local L = FW.L
local f = CreateFrame("Frame", nil, content)
f:SetAllPoints(content)
local selNum, selPlayer, seenVersion = nil, nil, -1
local search = ""
local lastAuto = 0
-- links: Kanalliste
local title = UI.CreateLabel(f, L.TAB_CHANNELS, { font = "heading", size = 15, color = "gold" })
title:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
local refresh = UI.CreateButton(f, L.CHAN_REFRESH, 110, 24, function()
Ch.RefreshAll()
end)
refresh:SetPoint("TOPLEFT", f, "TOPLEFT", 100, 2)
local left = UI.CreateScrollFrame(f)
left:SetPoint("TOPLEFT", f, "TOPLEFT", 0, -34)
left:SetPoint("BOTTOMLEFT", f, "BOTTOMLEFT", 0, 0)
left:SetWidth(220)
local lrows = MakeRows(left)
-- rechts: Suche, Status, Mitglieder, Aktionsleiste
local box = UI.CreatePanel(f, "bgDeep", "bronze")
box:SetHeight(26)
box:SetPoint("TOPLEFT", f, "TOPLEFT", 236, -2)
box:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, -2)
local edit = CreateFrame("EditBox", nil, box)
edit:SetAutoFocus(false)
edit:SetPoint("TOPLEFT", box, "TOPLEFT", 8, -2)
edit:SetPoint("BOTTOMRIGHT", box, "BOTTOMRIGHT", -8, 2)
edit:SetMaxLetters(40)
if not edit:SetFont(UI.GetFontPath("body"), 12, "") then
edit:SetFont("Fonts\\FRIZQT__.TTF", 12, "")
end
edit:SetTextColor(UI.Color("text"))
edit:SetScript("OnEscapePressed", function(self) self:ClearFocus() end)
local hint = UI.CreateLabel(box, L.CHAN_SEARCH, { size = 12, color = "textDim" })
hint:SetPoint("LEFT", box, "LEFT", 10, 0)
local status = UI.CreateLabel(f, "", { size = 11, color = "textDim", justify = "LEFT" })
status:SetPoint("TOPLEFT", f, "TOPLEFT", 236, -34)
status:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, -34)
local right = UI.CreateScrollFrame(f)
right:SetPoint("TOPLEFT", f, "TOPLEFT", 236, -54)
right:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 36)
local rrows = MakeRows(right)
local selLabel = UI.CreateLabel(f, L.CHAN_SELECT, { size = 12, color = "textDim", justify = "LEFT" })
selLabel:SetPoint("BOTTOMLEFT", f, "BOTTOMLEFT", 236, 10)
selLabel:SetWidth(200)
local function Act(fn)
return function() if selPlayer then fn(selPlayer) end end
end
local bW = UI.CreateButton(f, L.CHAN_WHISPER, 90, 24, Act(Ch.Whisper))
local bI = UI.CreateButton(f, L.CHAN_INVITE, 90, 24, Act(Ch.Invite))
local bG = UI.CreateButton(f, L.CHAN_IGNORE, 90, 24, Act(Ch.Ignore))
bG:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 4)
bI:SetPoint("RIGHT", bG, "LEFT", -6, 0)
bW:SetPoint("RIGHT", bI, "LEFT", -6, 0)
local function Redraw()
seenVersion = Ch.version
-- Kanalliste
local n = table.getn(Ch.list)
local k = 1
while k <= n do
local e = Ch.list[k]
local r = lrows.Get(k)
local num = e.num
r.text:SetText(e.num .. ". " .. e.name .. " |cff8c8a84(" .. (e.stamp and e.count or "?") .. ")|r")
if num == selNum then r.sel:Show() else r.sel:Hide() end
r:SetScript("OnClick", function()
selNum = num
selPlayer = nil
Redraw()
end)
r:Show()
k = k + 1
end
lrows.HideFrom(n + 1)
left:SetContentHeight(math.max(1, n * ROW))
-- rechts
local items = {} -- { name=, extra= }
if search ~= "" then
local hits = Ch.Find(search, MAX_ROWS)
local h = 1
while h <= table.getn(hits) do
items[h] = { name = hits[h].name, extra = table.concat(hits[h].chans, ", ") }
h = h + 1
end
if table.getn(items) == 0 then
status:SetText(L.CHAN_NO_HITS)
elseif Ch.moreFound then
status:SetText(L.CHAN_MORE)
else
status:SetText("")
end
Ch.moreFound = nil
else
local e = selNum and Ch.byNum[selNum]
if n == 0 then
status:SetText(L.CHAN_NONE)
elseif not e then
status:SetText(L.CHAN_SELECT)
else
local txt = e.num .. ". " .. e.name
if e.stamp then
txt = txt .. " - " .. string.format(L.CHAN_MEMBERS, tostring(e.count))
else
txt = txt .. " - " .. L.CHAN_NOT_QUERIED
end
if string.find(e.name, "^Freewood") then txt = txt .. " (" .. L.CHAN_HIDDEN .. ")" end
local pend = Ch.Pending()
if pend > 0 then txt = txt .. " - " .. string.format(L.CHAN_PENDING, tostring(pend)) end
status:SetText(txt)
local m = 1
while m <= table.getn(e.members) and m <= MAX_ROWS do
items[m] = { name = e.members[m] }
m = m + 1
end
end
end
local cnt = table.getn(items)
local i = 1
while i <= cnt do
local it = items[i]
local r = rrows.Get(i)
local nm = it.name
if it.extra then
r.text:SetText(nm .. " |cff8c8a84" .. it.extra .. "|r")
else
r.text:SetText(nm)
end
if nm == selPlayer then r.sel:Show() else r.sel:Hide() end
r:SetScript("OnClick", function()
selPlayer = nm
selLabel:SetText(nm)
Redraw()
end)
r:Show()
i = i + 1
end
rrows.HideFrom(cnt + 1)
right:SetContentHeight(math.max(1, cnt * ROW))
end
edit:SetScript("OnTextChanged", function(self)
search = self:GetText() or ""
if search == "" then hint:Show() else hint:Hide() end
right:ScrollToTop()
Redraw()
end)
f.Refresh = function()
if Ch.dirty or table.getn(Ch.list) == 0 then
Ch.dirty = nil
Ch.RefreshAll()
else
Ch.Rescan()
end
if not selNum and Ch.list[1] then selNum = Ch.list[1].num end
Redraw()
end
-- Aenderungen der Datenschicht nachziehen (hoechstens 2x pro Sekunde)
local acc = 0
f:SetScript("OnUpdate", function(_, el)
acc = acc + (el or arg1 or 0)
if acc < 0.5 then return end
acc = 0
if f:IsShown() and seenVersion ~= Ch.version then Redraw() end
end)
return f
end
UI:RegisterTab("channels", {
label = function() return FW.L.TAB_CHANNELS end,
order = 115,
build = BuildChannels,
onShow = function(f) f.Refresh() end,
})