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https://github.com/Lacustat/Freewood-OctoWoW-ForeverData.git
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016onJCSHLwhs9udhC9ZLzk9
897 lines
539 KiB
Lua
897 lines
539 KiB
Lua
-- Quest-Einzelheiten (Ziele, Belohnungen, Texte) aus dem Server; erzeugt von make_details.lua
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FreewoodForeverData.extra = FreewoodForeverData.extra or {}
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FreewoodForeverData.extra.qd = FreewoodForeverData.extra.qd or {}
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local D = FreewoodForeverData.extra.qd
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D[40999]={d="If you desire to learn more, I will require some favors before I can impart what knowledge I can glean from this parchment. When I first arrived in Karazhan some time ago, I wore an engraved bracelet made of the finest gold. It was a symbol of my status, and has subsequently gone missing ever since I have been roaming and haunting these halls.$B$BI am certain I left my bracelet somewhere within these lower halls. Recover it for me, and I will be quite thankful.",f=64,o="Recover the Engraved Golden Bracelet for Duke Rothlen in Karazhan.",r="i61663x1",t="Raid"}
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D[41000]={d="I am thankful for your work in recovering my Engraved Golden Bracelet, but I long for something closer to my heart. I left my family behind long ago to come to this place, only to forever become trapped.$B$BI want a memento of the past, something that I can look back on with the fondest of memories. With it, I may find some peace.$B$BI once hailed from the lands of Lordaeron, and the city of Stratholme, my family house is within the trade district, find the Rothlen house, and recover my family brooch.",o="Recover the Rothlen Family Brooch from Stratholme for Duke Rothlen in Karazhan.",r="i61664x1",t="Dungeon"}
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D[41001]={d="I have taken the time to study the parchment, and have discovered that it is a half complete copy of 'Le Fishe Au Chocolat'. One of Medivh's more favored dishes, and one that takes considerable skill to complete. If you desire to learn what secrets this recipe holds, I suggest you speak to 'The Cook' here in Karazhan.",o="Speak with 'The Cook' in Karazhan.",t="Raid"}
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D[41002]={d="Yes, it was me who devised this recipe. I have taught it to very few of the cooks that we had working within Karazhan. It was not widely appreciated, but adored by Medivh.$B$B I am not freely able to dispense with such information, but if you are able to produce a 'Charge of Karazhan' from Doorman Montigue, I could easily provide you with the recipe. Speak with him, and see to acquiring one.",o="Speak with Doorman Montigue in Karazhan.",t="Raid"}
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D[41003]={d="You require a Charge of Karazhan? Well, these are not freely given to members of the public and guests of the tower. They are earned from ample donations to Medivh and the magical services that he provides. If you desire a Charge, we can take a donation on your behalf for when our master returns.$B$BAt the current, we are looking for ten Essence of Death, ten Essence of Life, and twenty-five gold. Bring this donation on Medivh's behalf, and I will make sure you are rewarded justly.",o="Bring 10 Essence of Undeath, 10 Living Essence, and 25 Gold to Doorman Montique in Karazhan.",r="i12808x10;i12803x10",t="Raid"}
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D[41004]={d="As I have promised, here you are, a Charge of Karazhan.$B$BI thank you for your support. Please, make yourself at home here in Karazhan.",o="Bring the Charge of Karazhan to The Cook in Karazhan.",r="i61665x1",s=61665,t="Raid",w="61666x1"}
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D[41005]={r="i61198x1",w="61675x5"}
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D[41006]={d="I, Slumbnaz am a master of deceptive magic.$B$BMy draconic powers can be attuned to transform the look of myself and those around me, to bend the very visual reality of Azeroth itself. If you desire a taste of such magic, I can reward you for your efforts in helping my kin.$B$BBring me twenty-five Bright Dream Shards and I will offer you this illusion.",o="Gather 25 Bright Dream Shards for Slumbnaz at Nordanaar in Hyjal.",r="i61199x25",w="51210x1"}
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D[41007]={r="i61197x1",w="61198x15"}
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D[41008]={d="The mighty stag of Nordrassil is most revered by the druids here at Nordanaar.$B$BFor the most triumphant of deeds to our cause, I could reward you with such a mount. This reward is only privileged for those that have gone above and beyond. Bring me five hundred Bright Dream Shards and you shall be rewarded with a mount most fitting for your dedication.",o="Gather 500 Bright Dream Shards for Evandil Nightwind at Nordanaar in Hyjal.",r="i61199x500",w="50535x1"}
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D[41009]={d="It is here on Hyjal that the power of the Emerald Dream can be felt most prominently. As of late, there has been a disturbance in channeling such energies. Not many make the pilgrimage to Hyjal as they once did.$B$BI have been sent as an envoy for the spirits of Moonglade, who have asked for able bodied druids assisting Hyjal. If you wish to prove your efforts, the spirits within Moonglade will certainly reward such noble actions. Seek out the Great Cat Spirit in Moonglade, and bring with you twenty Bright Dream Shards, as well as eight Arcane Essence.",o="Gather 20 Bright Dream Shards, and 8 Arcane Essence for the Great Cat Spirit in Moonglade.",r="i61199x20;i61673x8",w="51362x1"}
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D[41010]={d="It is here on Hyjal that the power of the Emerald Dream can be felt most prominently. As of late, there has been a disturbance in channeling such energies. Not many make the pilgrimage to Hyjal as they once did.$B$BI have been sent as an envoy for the spirits of Moonglade, who have asked for able bodied druids assisting Hyjal. If you wish to prove your efforts, the spirits within Moonglade will certainly reward such noble actions. Seek out the Great Bear Spirit in Moonglade, and bring with you twenty Bright Dream Shards, as well as eight Arcane Essence.",o="Gather 20 Bright Dream Shards, and 8 Arcane Essence for the Great Bear Spirit in Moonglade.",r="i61199x20;i61673x8",w="51360x1"}
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D[41011]={d="Many long years ago, I came in contact with a powerful artifact that drew immense powers from the ley-lines across Azeroth. I intended to study this artifact but its powers slowly drained through the years. What research I was able to conduct was rather disappointing, and now I am left with a rather exquisite paper-weight.$B$BIf you assist me in restoring this old relic to its former power, perhaps you may have more luck with it than I did. The first thing that I require is a Dragonkin Charge, which holds great draconic magic. I have heard that dragonkin from Blackrock Spire are known to possess such items.",o="Gather a Dragonkin Charge from the Black Dragonkin within Blackrock Spire for Parnabus in Gilneas.",r="i61693x1",t="Raid"}
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D[41012]={d="I have attempted to use the Dragonkin Charge to repower the relic, but I have had no luck in energizing its latent power. I suspect we will require a more active source of ley energy.$B$BI will require some items before I can begin this ritual. First, I need you to collect the following items which should be easier to obtain. Five essence of fire, and a single fragment of earth should be enough to get us started. These materials might be tricky to find, but I do know that fragments of earth can be found from earth elementals seen in Silithus. I suggest that you start there.",o="Gather 5 Essence of Fire, and 1 Fragment of Earth for Parnabus in Gilneas.",r="i7078x5;i61694x1"}
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D[41013]={d="With the Elemental Fire, and the Fragment of Earth, we can ground the relic to prepare for real energization. This binding requires an extreme charge of ley-energy that could rival the power that it once held. To find such a collection of raw arcane power is rare on Azeroth.$B$BI have sensed an extreme amount of arcane discharge coming from the continent of Kalimdor for some time. With rumors I have heard, I can only deduce that the once elven city now called Dire Maul is discharging extreme energy.$B$BIt is here that I require a Supercharged Arcane Resonation, which should be found from any elements of arcane that have materialized there. Gather me one, and I will provide you with the relic as it once was.",o="Gather a Supercharged Arcane Resonation from the arcane elementals of Dire Maul for Parnabus in Gilneas.",r="i61695x1",t="Dungeon"}
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D[41014]={d="You have done well in acquiring these materials $c. As I have promised, I will perform the ritual to recharge this relic as it once was. Speak to me when I am finished.",o="Speak with Parnabus when the ritual is complete.",ot="1=Speak with Parnabus when the ritual is complete.",r="m60049x1",w="61696x1"}
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D[41015]={d="Some years ago, a rare and powerful item was stored inside of this church. I have been cursed to remain ever since its disappearance years ago. If you could recover this item and return it to Karazhan, I would be more than thankful.$B$BThe Binding was torn apart before it was ever stolen, both halves now rest with separate owners. The first was taken by a hermit mage who held no affiliations, his accent certainly sounded like he came from the north.$B$BThe second half of the binding was taken by a man of faith, of vigilance, wearing red cloth and bearing the symbol of the Light itself. His ravings almost sounded mad!$B$BGather me both the upper and lower half of the binding, and I can make it whole.",o="Gather the Upper Binding of Xanthar and the Lower Binding of Xanthar for Hanvar the Righteous in the small church outside of Karazhan.",r="i61696x1;i61697x1",t="Elite",w="61731x1"}
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D[41016]={d="Alzzin he calls himself, The Wildshaper, a title given to him by the druids in Hyjal. A twisted, corrupted mockery of what he once was, standing opposed to all beliefs he once held dear.$B$B'Alzzin' was once a friend of mine, yet now seeks nothing but the total corruption of Feralas. I feel it is my duty to put an end to his evil schemes once and for all.$B$BYou can find him lurking deep within Dire Maul with his satyr kin. Slay him, and bring me his head, only then will I find solace.",m=11500,o="Bring the Head of Alzzin the Wildshaper for Arch Druid Dreamwind at Nordanaar in Hyjal.",r="i61702x1",t="Dungeon",w="61199x1;61703x1"}
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D[41017]={d="Nordrassil Glade has been a place of tranquility for many ages, but already agents of the legion have begun to spread their taint. Satyrs, traitors of a most disgusting kind have been probing at our borders.$B$BThey call themselves the 'Vilemusk' a name befitting of their illbegotten kin. I demand their presence removed from Hyjal, hunt them, and bring me their hooves as proof of your deeds. Do so, and you shall be rewarded.",o="Gather thirty Vilemusk Hooves for Arch Druid Dreamwind at Nordanaar in Hyjal.",r="i61704x30",w="61199x1;61705x1"}
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D[41018]={r="i61706x8",w="61199x1"}
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D[41019]={r="i61707x10",w="61199x1"}
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D[41020]={c="61708x1;61709x1;61710x1",d="During the Third War, the Burning Legion tested their strength against our might, and were defeated by the armies that gathered before Nordrassil. Again they come, gathering in preparation for nefarious deeds.$B$BThis time we have no mighty armies to defend us, or the wisdom of Malfurion to guide us. The defense of Hyjal relies on us, the brave remaining few, to be vigilant against evil.$B$BI ask you to challenge the might of Lord Xanvarak. The leader of the Burning Legion here in Hyjal. He has begun to assemble a mighty host of demonic soldiers in Bleakhollow Crater, just outside of Nordrassil Glade to the west. Bring me his heart, and put an end to our worries.",o="Bring the Heart of Xanvarak to Arch Druid Dreamwind in Nordanaar.",r="i61768x1",t="Elite",w="61199x2"}
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D[41021]={r="i61711x10;i61712x10",w="61199x1"}
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D[41022]={d="All around Hyjal, manifestations of corruption taking place within the Emerald Dream are appearing. The green sludges taint the land and actively threaten our way of life. We need to combat this hazard as we would demons of the Burning Legion.$B$BCollect forty Enchanted Sludge as proof of your deeds. Do this, and I shall make sure you are rewarded well.",m=3500,o="Gather 40 Enchanted Sludge from Oozes for Farana Leafblade in Hyjal.",r="i61713x40",w="61199x1"}
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D[41023]={d="I have prepared a sample of the Enchanted Sludge you have gathered for me. I request that you bring it to Glanthas the Ancient at Nordanaar.$B$BLast I heard, Glanthas and a druid were working together to find the root cause of something similar. Perhaps this sample of sludge can offer them both assistance.",o="Bring the Sludge Sample to Glanthas the Ancient in Nordanaar.",r="i61714x1",s=61714}
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D[41024]={d="A druid named Canos Clearwood tasked himself with the inquiry into such monstrosities within Azshara some years ago. His research, however, has led him on a trip to the once human realm of Eastern Plaguelands.$B$BFrom what I hear, he is currently investigating there to find a link between the sludge-like monsters.$B$BBring him this sample, and perhaps you may both learn what is causing this new phenomenon here in Hyjal.",o="Bring the Sludge Sample to Canos Clearwood in Eastern Plaguelands.",r="i61714x1",s=61714}
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D[41025]={d="My research in Azshara has yielded interesting information, though I still need to conduct research here in the Eastern Plaguelands. I have been attempting to find a link between magic and the Oozes themselves, but so far it would appear I have no luck. I have come to the conclusion that these creatures have been here for quite a while, and thus their magical potency has diminished.$B$BI ask of you to find an Imbued Sludge, one that contains a trace of magical energy. You can find the monstrosities near Light's Hope Chapel and Corin's Crossing here in the Plaguelands.",o="Gather an Imbued Sludge from the Oozes in Eastern Plaguelands for Canos Clearwood near Lake Mereldar.",r="i61715x1"}
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D[41026]={d="It would appear that the Oozes are linked to surges of intense and dark magical powers. Lingering as an after effect to great magical energy itself. Perhaps this is a natural occurance, or something much deeper.$B$BIn truth, I cannot be certain if my evidence is correct, or if I am looking in the right area. Regardless, I have prepared a report for Arch Druid Dreamwind in Hyjal. It should explain everything I have come to find.$B$BI must thank you for your assistance, without you, I would still be digging through oozes.",o="Bring Canos' Report to Dreamwind at Nordanaar in Hyjal.",r="i61716x1",s=61716,w="61199x1;61717x1"}
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D[41027]={d="<The Cat Spirit looks upon you with a growing curiosity.>$B$BI sense purpose upon you. A strength that lingers from your essence. I have a task for you, one that will test your cunning and resilience.$B$BNestled within Felwood is a place called Shadow Hold. Once a barrow den of the druids, now infested by the Burning Legion. This stronghold contains a relic most important to me, the Fang of Loresh. You see, the corruption that lingers deep within Shadow Hold has turned the spirit of Loresh into madness and I seek to bring an end to the torment that has been inflicted.$B$BShow me your ferocity, and bring me this relic.",o="Recover the Fang of Loresh from deep within Shadow Hold for the Great Cat Spirit in Moonglade.",r="i61718x1"}
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D[41028]={d="Corruption has completely dominated all essence that was once held within the Fang of Loresh. To preserve the spirit still contained within, we will need to collect a large amount of materials to begin my ritual.$B$BI ask you to bring me ten Bright Dream Shards, found in Hyjal. Ten Living Essence, and a single Large Brilliant Shard. These last materials may require some searching to acquire.$B$BReturn to me once these items are gathered.",o="Gather 10 Bright Dream Shards, 10 Living Essence, and 1 Large Brilliant Shard for the Great Cat Spirit in Moonglade.",r="i61199x10;i12803x10;i14344x1"}
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D[41029]={d="The dark and twisted shadow of Loresh has been made manifest by the powerful magic lingering upon his fang. If we desire to purify his spirit, this dark entity must be destroyed. Prove yourself to me, and dispatch this shade.$B$BUse your tracking on the island of Tel'Abim, it is there you will find your prey.",o="Slay the Spirit of Loresh and return to the Great Cat Spirit in Moonglade.",r="m61594x1"}
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D[41030]={d="Your efforts in helping me will not go unrewarded, but first, I must tend to a matter most important to me. I must purify the spirit of Loresh, and free him from the suffering of dark magic.$B$BStand back, and speak to me when I am finished.",o="Wait for the Great Cat Spirit to free Loresh from his suffering.",ot="1=Wait for the Great Cat Spirit to free Loresh from his suffering",r="m60050x1",w="61081x1"}
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D[41031]={d="I have been freed from eternal torment, and my spirit may now rest within Moonglade peacefully.$B$BAs thanks, I can offer you an enchantment most powerful. This gift is a sacred item amongst our kin, only given to those we trust most. Bring me three Bright Dream Shards, and I can make sure you receive this blessing as well.",o="Gather 3 Bright Dream Shards for the Spirit of Loresh at Moonglade.",r="i61199x3",w="61081x1"}
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D[41032]={d="Enter, my child. You are welcome here amongst the restless dead. You likely know of the gifts we bestow upon our followers, so I shan't speak of it further.$B$BI chose to be a worgen, and have found much more power and knowledge in the curse than I ever did the life I left behind. Now I assist Lady Moranna with her research, which has sadly come to a stalemate. The venom I require comes from the Hollow Web spiders just to the east of this cemetery. It will be crucial for our new recruits to overcome the pain of their transition. Gather me ten vials. That should be enough.",m=4000,o="Gather 10 Hollow Web Venom for Mother Tanya at Hollow Web Cemetery in Gilneas.",r="i61719x10"}
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D[41033]={d="Well met my friend. You've come to join us? You have caught the spark of curiosity, and must surely satiate it. I will admit, those in Ravenshire look upon us as a cult. How foolish they are to see our strength as sin, eh?$B$BI have been tasked to study blood itself, and I am curious to see if the blood of other races shares similar properties to our own. To the east lay the Hinterlands, a place once called home by the Witherbark Trolls. From them, gather 5 vials of Witherbark Blood and return them to me.",o="Bring 5 vials of Witherbark Blood from the Witherbark Trolls in The Hinterlands to Ethan Ravencroft in Hollow Web Cemetery.",r="i61720x5"}
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D[41034]={d="I don't know your face, $r, I don't like new faces. There's enough trouble in these forests without outlanders dragging theirs along.$B$BBut you're here now, curse it all. The Master says it is all part of the Wolf Serpent's will and who is foolish wee me to disagree? Thus, I say you should help with your part.$B$BIt gets pretty cold up here in Gilneas and we pellars need clothes as much as anyone. Track down the Vilewing Bats and the Duskpelt Wolves, then bring me their furs. You'll find them almost anywhere in this country, but the closest are to the southwest.",f=512,o="Gather 5 Vilewing Pelts and 5 Duskpelt Furs for Bearbane at the cave above Mossgrove Farm in Gilneas.",r="i61721x5;i61722x5"}
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D[41035]={d="Adrift you have strayed, misplaced and mislaid. Unto the Wolf Serpent's coils have you wandered, chasing meaning, seeking wonder.$B$BAm I right? For once like you I were, an affrighted hen, beaten, bitten, driven from her pen. Bled and felled!$B$BIn the north, near Ebonmere Farm a woodsman stalks among trees, he who my life would end. Be you his last fare and the Wolf Serpent's blessings with you I'll share.",o="Find and slay Matthew Beckett, then return to Levandra at the cave above Mossgrove Farm in Gilneas.",r="m61602x1",w="2450x5;1710x2"}
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D[41036]={c="61725x1;61726x1;61727x1",d="My father, Demetreus, has seen your likeness in a dream, $N. He knew you would come to us one day.$B$BThe Wolf Serpent, our eternal guardian, will soon return to this world. We must make ready for his rebirth, for the cleansing of these lands.$B$BIn the west lie the Ruins of Greyshire. There are items there, mementos of significance, that hold a spiritual bond with the dead that possessed them in life.$B$BGather them for me, that I may summon the souls of the departed and relieve them of their suffering.",o="Gather 10 Haunted Mementos for Lurn Five-Pelts in the Wolfswood.",r="i61724x10"}
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D[41037]={c="61729x1;61730x1",d="For what do you linger there, $c? Idle of hand, idle of spirit?$B$BIf you are looking for good work, then I have a task for you. From the soot on me you can see the markings of a blacksmith, and indeed, I have forged many a fine thing for us here.$B$BCopper and silver we do need, to craft the rods we wield to bridle lightning and shackle thunder. Find the talismans worn by the invading Foulhide gnolls south of here and bring them to me. They contain the metals that I need.",o="Gather 15 Foulhide Talismans for Mustang at the cave above Mossgrove Farm in Gilneas.",r="i61728x15"}
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D[41038]={c="61650x1;61651x1;61740x1",d="<Corruption lingers upon the Claw of Erennius. Perhaps there is someone that can find use for this item, or someone that may desire to know the fate of Erennius.>",o="Bring the Claw of Erennius to one that may find it useful.",r="i61652x1"}
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D[41039]={d="The people of Thalanaar have labored diligently to sustain our forces, but alas, their efforts alone prove insufficient to satiate the needs of our squad. We Sentinels must not burden them with the weight of our demands, for they have already sacrificed much for our cause.$B$BThough our skilled huntresses have ventured forth to secure provisions, the magnitude of the task requires the contribution of every willing hand. I have witnessed the presence of prowling wolves in the vicinity, their hunger mirroring our own. Embark upon this hunt, and procure ten succulent chunks of their meat, that our strength may be fortified.",f=8,o="Bring 10 Chunks of Wolf Meat to Sentinel Glensha at Thalanaar in Feralas.",r="i61741x10"}
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D[41040]={d="The Woodpaw Gnolls threaten our sacred lands, preying upon our caravans and scouts. We cannot allow them to grow in strength and orchestrate an assault on Thalanaar. The time to strike is now.$B$BYour mission is clear: eradicate the Woodpaw threat before it escalates further. Seek out their camp in the treacherous Woodpaw Hills, easily traced by their noxious odor.$B$BSlay ten trappers and mongrels, vanquish eight reavers, and bring down six alphas. This decisive blow will plunge them into disarray, buying us valuable respite.",f=8,m=6500,o="Slay 10 Woodpaw Trappers, 10 Woodpaw Mongrels, 8 Woodpaw Reavers and 6 Woodpaw Alphas for Commander Anashya Starfall at Thalanaar in Feralas.",r="m5249x10;m5251x10;m5258x6;m5255x8"}
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D[41041]={d="Not all tauren tribes were so eager to align themselves with the Horde. Among them, the Grimtotems stand as outliers. While most tribes strive to subdue and tame their primal instincts, the Grimtotems embrace their savage nature. One would assume they would find kinship with those responsible for the murder of Cenarius, but they too have their own sense of pride.$B$BThe Grimtotems walk a precarious path, treading the line between loyalty and independence. Recently, our scouts have reported skirmishes between their forces and the tauren of Camp Mojache to the northwest. It piques my curiosity as to the cause of this disagreement.$B$BVenture forth to the Grimtotem Compound and uncover any clues that shed light on the situation. I am intrigued to understand the motives behind this conflict.",f=8,m=3000,o="Discover any clues that could shed a light on the situation of Grimtotem Tauren and return to Commander Anashya Starfall at Thalanaar in Feralas.",r="i61742x1"}
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D[41042]={d="There is only one individual who comes to mind when it comes to deciphering the significance of this artifact: Archdruid Fandral. While many among the Kaldorei harbor resentment towards him for his disagreement with the High Priestess, I believe he sees the bigger picture.$B$B Tyrande no longer acts in the best interest of our people.$B$BRegardless, it is imperative that you bring this mallet directly to him. He possesses the wisdom and knowledge to determine the appropriate course of action.",m=5000,o="Report to Fandral Staghelm in Darnassus with your findings.",r="i61742x1",s=61742,w="61514x1"}
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D[41043]={d="Long ago, during the reign of Queen Azshara, this place thrived as a center of Kaldorei civilization. Now, all that remains are ruins, either occupied by ogres or tainted by undeath.$B$BThe downfall of this place was brought about by arcane magic, and it's hard to feel pity for those who met their end here. Yet, amidst all this arcane corruption, there once stood a place of purity and light—the old Temple of Elune, its name lost to the annals of time.$B$BWithin the temple, the priestesses safeguarded a sacred artifact deeply connected to the roots of our people and the world we inhabit. I require this artifact, but my duties prevent me from leaving the camp at this moment. If fate ever guides you to the Ruins of Isildien, seek out the Tear of Zalmos—a precious blue gem of unimaginable importance. Your aid in retrieving it would be invaluable.",f=8,o="Find the Tear of Zalmos in the Temple of Elune in the Ruins of Isildien and bring it back to Larodar at Thalanaar in Feralas.",r="i61743x1",w="61513x1"}
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D[41044]={d="The Kaldorei Empire's vast influence once spanned across the entire world, before the cataclysmic event of the Sundering shattered our dominion. As a consequence, our sacred relics have found their way to the farthest reaches of the globe.$B$BRecently, there have been murmurs and whispers about the shattering of the Greymane Wall, which once separated the land of Gilneas from the outside world. While I hold little regard for the internal struggles of human kingdoms, it is noteworthy that Gilneas was once home to the ancient Wild God known as Zalmos. Sadly, Zalmos perished there during the devastating War of the Ancients.$B$BYour task is to journey to Gilneas and recover Fang of Zalmos, which is said to be held by an enigmatic order known as the Pellars of Witchwood. Unfortunately, further details are scarce, but your resourcefulness will undoubtedly guide you in uncovering the truth.",o="Venture to Gilneas and find the Witchwood Pellars."}
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D[41045]={d="I require your assistance in a matter close to my heart.$B$BIn these troubled times of the Gilnean civil war, the demand for our healing skills has reached unprecedented heights. Alas, we find ourselves confined within the safety of this cave, unable to venture into the treacherous wilds in search of vital supplies. The dangers lurking in the wilderness have grown fiercer with each passing day.$B$BWhat I require from you, brave soul, is a rare healing herb known as Serpentroot. It can be found only in the lands of Gilneas, thriving amidst its turmoil. Procure ten samples of this precious herb for me, and I shall reward your efforts with one of the revered Fangs of Zalmos.",o="Gather 10 Serpentroot for Lurn Five-Pelts.",r="i61744x10",w="3928x5"}
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D[41046]={d="Here, brave adventurer.$B$B<The old pellar extends a weathered hand, carefully placing the Fang of Zalmos into your grasp>$B$BTake hold of this sacred relic, for it holds the essence of our ancient Wild God, Zalmos. It is a power that must not be taken lightly, for in the wrong hands, it could bring untold destruction. The Regents may not have been foolish enough to challenge us directly, but the enemy lurks in the shadows, waiting for their opportunity.$B$BGuard this Fang with utmost vigilance, for it is now your responsibility to ensure its safety. Should the enemy ever lay eyes upon it, their thirst for power and control will be unquenchable. May the blessings of the Wolf-Serpent guide and protect you on your journey, and may we meet again in a restored and prosperous Gilneas. And do not forget to convey my regards to the druid who sent you on this quest.",o="Bring Fang of Zalmos to Larodar in Thalanaar.",r="i61745x1",s=61745}
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D[41047]={d="You have proven yourself to be a valuable ally and for that, I shall reveal the truth to you. The artifacts we have gathered are but a fragment of the greater plan to restore balance to the world.$B$BZalmos possessed a unique ability to regenerate with unparalleled potency. By harnessing his essence, we can bring forth a healing force that can mend the corrupted lands of Felwood and revitalize the dying World Tree.$B$BHowever, the artifacts alone are not enough to accomplish this task. We require the guidance of Cenerron. He was a druid who once studied under Zalmos. Though the passage of time has taken its toll on Cenerron, we believe he still roams the ancient forests of Feralas. His connection to the Wild God makes him the key to unlocking the potential of these artifacts.$B$BSearch for Cenerron amidst the wilderness of Feralas. Be cautious, for he is now a feralkin, lost to his primal instincts. If you can earn his trust, he will possess the knowledge to amplify the power of these artifacts.",o="Find the feralkin in Feralas."}
|
||
D[41048]={d="You seek answers that are veiled in shadows, obscured by deception. The ones who sent you may have their own agenda, but it matters little now. You have found me, and the time for idle talk has passed.$B$BIn the distant lands where Seradane flourishes, the owlkins were entrusted with the solemn duty of safeguarding what remained of Zalmos' essence. Ages have passed since those days, and the memories of their ancient charge may have faded. However, there is a chance that they still possess the soulgem that holds a fragment of Zalmos' being.$B$BThat is all the information I will provide. Now, be gone from this place, for I desire solitude and the company of my kin. May the spirits guide your path, and may our paths never cross again.$B$B<Cenerron's piercing gaze lingers on you for a moment longer before he turns away, his attention drawn back to the primal world surrounding him. The message is clear: your time here is over, and he wishes no further interference in his secluded existence.>",m=5000,o="Venture to the Hinterlands and discover where the local owlkin might be keeping the Soulgem of Zalmos.",r="i61746x1",w="61512x1"}
|
||
D[41049]={d="Chimaeras, majestic creatures of untamed beauty, once served as our loyal allies and formidable warbeasts in ages past. However, the devastating onslaught of the Burning Legion during the Third War brought ruin upon their roosts, leaving us bereft of their companionship and power.$B$BBut hope stirs anew. Velos Sharpstrike, a seasoned chimaera trainer, has made a remarkable discovery—a long-forgotten roost that lies to the southwest of our current position. It is said that he seeks aid in reviving and restoring this sacred haven.$B$BVenture forth and lend your aid to Velos.",f=8,o="Report to Velos Sharpstrike at Chimaera Roost Vale in Feralas."}
|
||
D[41050]={d="If we are to embark on the path of training new chimaeras, we must first clear this roost of its current inhabitants. As magnificent as those soaring creatures may be, they are beyond the point of training and cannot serve our purpose.$B$BTo truly mold an obedient and loyal companion, we must start from their earliest days. Therefore, I ask of you to take up your arms and eliminate eight of the Dunebound chimaeras and eight of the Venomlash chimaeras that roam these skies. Once we've cleared the way, our true work can commence.",f=8,m=3000,o="Slay 8 Dunebound Chimaera and 8 Venomlash Chimaera for Velos Sharpstrike at Chimaera Roost Vale in Feralas.",r="m61596x8;m61597x8"}
|
||
D[41051]={d="Ah, the voracious appetite of young chimaeras! There's nothing quite like it. These little ones can devour twice their weight in a single day, but they are quite particular about their meals. While impudent trainers may have been a tempting choice in the past, we must focus on satisfying their hunger with more suitable fare.$B$BIn this case, their favorite delicacy happens to be hippogryphs. Deep within the High Wilderness, a sizable flock of hippogryphs has been spotted. I task you with hunting them down and bringing me twenty chunks of their meat. This will provide a hearty feast to nourish the soon-to-hatch chimaeras and satisfy their growing appetites.",f=8,m=3500,o="Bring 20 Chunks of Hippogryph Meat to Velos Sharpstrike at Chimaera Roost Vale in Feralas.",r="i61747x20"}
|
||
D[41052]={d="Allow me to share a tale from antiquity. Millennia ago, a momentous pact was forged between the Kaldorei and the chimaeras. In those ancient times, there existed a remarkable figure known as Chimaeran. He possessed the rare ability to not only train these noble creatures but also ride upon their backs with unparalleled grace.$B$BHowever, tragedy struck during a brutal war with the Maraudine Centaur, for they plundered Chimaeran's legendary harness. Though the centaurs may no longer hold it, reports suggest that it still resides deep within the labyrinthine depths of Maraudon. Yet, beware, for other sinister forces, such as the malevolent satyrs, may now be the custodians of this precious artifact.$B$BI implore you, venture forth into Maraudon and reclaim the lost harness. Its recovery would hold profound significance for the legacy of chimaera trainers and honor the ancient bond that once united our kind.",f=520,o="Retrieve the Harness of Chimaeran from Maraudon and bring it back to Velos Sharpstrike at Chimaera Roost Vale in Feralas.",r="i61748x1",t="Dungeon"}
|
||
D[41053]={d="Our vigil does not end. $B$BThe Centaur tribes infesting Thousand Needles have been steadily growing more brazen with each passing day, their scouts boldly encroaching on our sacred lands. For now, they content themselves with harassing others, but it is only a matter of time before these abominations set their sights on our town.$B$BMy scouts have reported the presence of a Centaur messenger, bearing news between the warlords of these lands. We cannot allow them to continue to scheme and plot against us unchecked. We must discover their plans, and we must do so quickly.$B$BI trust that you possess the necessary skills to eliminate this messenger and seize any messages that they bear. I have no patience for failure.",o="Find and retrieve the Centaur Missive from Galak Messenger for Commander Anashya Starfall in Thalanaar.",r="i61749x1"}
|
||
D[41054]={d="I bear no love for the traitorous tauren, who allied with the demon-tainted defilers of our sacred lands. Despite this, duty beckons, and we must aid them still. The politics of the Horde and Alliance matter not in this moment. The honor of the Kaldorei shall not be tarnished again, and we shall not stand idly while innocent blood is shed.$B$BI shall dispatch a diplomat to the tauren to inform them of their precarious situation. Meanwhile, I beseech you to venture forth and thin the centaur numbers, granting the taurens of Freewind more time to prepare their defenses. Return to me with twenty of their bracers as proof of your deed. May Elune's light guide your path.",m=3000,o="Bring 20 Galak Bracers to Commander Anashya Starfall in Thalanaar.",r="i61750x20"}
|
||
D[41055]={r="i20381x5",w="61199x2"}
|
||
D[41056]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Drape of Nordrassil, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61753x1"}
|
||
D[41057]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Deepwood Pipe, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61754x1"}
|
||
D[41058]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Stagwood Grasp, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61755x1"}
|
||
D[41059]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Nordanaar Guardian Spaulders, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61756x1"}
|
||
D[41060]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Dreambreeze Cowl, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61757x1"}
|
||
D[41061]={d="Stored within the armory are many weapons, armor and great relics of old. These items are extremely powerful, and laden with intense enchantments. I have been authorized to offer such items to those who have proved themselves as worthy allies here in Hyjal.$B$BIf you desire the Cloverlink Belt, bring me one hundred and fifty Bright Dream Shards, and it shall be yours.",o="Gather 150 Bright Dream Shards for Elvanor Heartsong at Nordanaar in Hyjal.",r="i61199x150",w="61758x1"}
|
||
D[41062]={d="In your grasp rests the elusive Scythe of Elune, an ancient artifact veiled in mystery and pulsating with unimaginable power. Its journey to this very moment remains an enigma—how it arrived here and why, questions that demand answers. Yet, for now, the imminent priority is to quell the devastation wrought by this extraordinary relic.$B$BSlay Clawlord Howlfang, leader of the worgen in Karazhan. Only by severing his tyrannical grasp over the worgen can you hope to restore order amidst the chaos.$B$BOnce accomplished, seek answers from Lord Ebonlocke about the enigmatic Scythe.",o="Slay Clawlord Howlfang and report to Lord Ebonlocke.",r="m61223x1;i61184x1",t="Raid"}
|
||
D[41063]={d="I wish I could tell you more about it, but alas, in my state, I was unable to procure any meaningful information. Lord Blackwald used it to summon the worgen to Karazhan, and they more or less obeyed his command. $B$BAs for the Dark Riders, they are cursed to be artifact hunters, crafted in the twisted image of the righteous knights by Medivh himself. Though his presence has long faded, these relentless hunters continue their pursuit, tirelessly acquiring treasures for an unknown master.$B$BOh, how I long for the ability to unmask the hidden purpose behind this mysterious relic. However, I offer you a glimmer of hope in your quest. Seek those who, perhaps unwittingly, aided the Dark Riders in their pursuit. Turn your gaze towards my former realm, once known as Great Hamlet, where secrets and whispers intertwine. It is there that your search may bear fruit, as rumors tell of worgen now roaming the kingdom, their presence a testament to a connection with the Scythe.",o="Find someone in Duskwood who might know more about the Scythe of Elune.",r="i61759x1",s=61759}
|
||
D[41064]={d="You have it in your possession? No, no, no! It's awful, IT should've never been found! The return of the dreaded Dark Riders looms on the horizon, their vengeance seeking to claim my life and unleash ruin upon the entirety of Duskwood!$B$BYet, twisted as it may be, it is still preferable that the Scythe rests in your hands rather than theirs. However, I must confess that my knowledge of this relic is scarce. Although I held it in my grasp for a fleeting moment, I swear upon my fragile existence that I am oblivious to its true nature. I know nothing!$B$BIt was in the desolate depths of the old mine, known as Roland's Doom, that fate thrust the Scythe into my trembling hands. Go there, if you must. But be wary- it's overrun by worgen, or even darker beings.",o="Travel to Roland's Doom and find any clues about the Scythe of Elune.",r="i61759x1",s=61759}
|
||
D[41065]={d="Dark Riders... Their relentless pursuit was swift, sensing my presence the moment I stepped into Duskwood. Fleeing was futile, they hungered for the power of the Scythe, their insatiable desire driving them forward without respite. I fortified my position, calling upon my loyal worgen companions to stand by my side, yet their might proved overwhelming, and I fell beneath their dark influence. In my final act of defiance, I pierced their heart with my spear, knowing my sacrifice would not be in vain.$B$BAlas, it appears that the Scythe was ultimately retrieved by those malevolent beings. I shudder to contemplate the vile purposes they intended to unleash upon the world with its power. It is a relief to know that the artifact now rests within your hands, for I believe there is still hope that you may wield it with its original purpose.$B$BWait. Do you hear that?",o="Defeat the Dark Rider.",r="m61608x1;i61759x1",s=61759,t="Elite"}
|
||
D[41066]={d="I was gifted the Scythe at the Shrine of Mel'Thandris. Its ability to summon worgen helped me to turn the tide in the fight against corruption of Felwood. Yet, I was losing control of them. I needed help.$B$BI departed from the forests of Ashenvale with a purpose in mind—to seek counsel from the wizard Arugal, who too had called upon the worgen.I yearned to understand the connection between these creatures and the favor bestowed upon them by Elune.$B$BBut... Arugal... dead? Elune's tears, the news strikes me with sorrow. In this moment, there is only one person we can turn to, one who possesses the wisdom and knowledge to guide us further. Arch Druid Dreamwind, a scholar of the otherworldly, may hold the key to unraveling the mysteries of our realms and beyond. Seek him out, and recount to him the tale that has befallen me. When I departed Kalimdor, he stood at the forefront of the efforts to heal Nordrassil.",o="Find Arch Druid Dreamwind in Nordanaar.",r="i61759x1",s=61759}
|
||
D[41067]={d="The name worgen resonates through the echoes of history, evoking memories of ancient times. Eons ago, during the reign of Queen Azshara, her mages delved into forbidden arts, opening portals to realms beyond mortal comprehension.$B$BWorlds of Buring Legion, engulfed by the Emerald Flame, worlds of absolute cold, worlds of inimaginable darkness.$B$BAmong these realms was one known as Vorgendor, world of Blood. The knowledge surrounding it has long faded, concealed in the annals of forgotten lore for good reason.$B$BHowever, in the depths of my ancient wisdom, I can guide you towards a beacon of knowledge. A human mage by the name of Ur dedicated himself to the study of this enigmatic realm. It is said that he penned a tome, a testament to his understanding and exploration of Vorgendor. If the mages of Dalaran are no longer in possession of this invaluable book, I believe it may be found within the expansive library of Lord Nefarius.",o="Retrieve a copy of \"Vorgendor: Myths from the Blood Dimension\" from Lord Victor Nefarius.",r="i61760x1;i61759x1",s=61759,t="Raid"}
|
||
D[41068]={r="i8831x80",w="61199x2"}
|
||
D[41069]={r="i13468x1",w="61199x2"}
|
||
D[41070]={d="I have seen the devastation that the corruption of nature can bring. Felwood is a stark reminder of this truth. However, this glade here remains pure, and it is all thanks to Ethwyr.$B$B<The druid pauses, his head bowed in reverence for a moment, before continuing.>$B$BHis sacrifice, however, touched only those closest to him. We must honor his legacy by continuing to cleanse Felwood of corruption.$B$BTo the west lies the ancient glade known as Irontree Woods, a place steeped in both beauty and darkness. It is there that you shall face the heart-wrenching sight of crazed treants.$B$BFrom the fallen bodies of these treants, claim six branches tainted by their suffering. Though tainted they may be, these branches possess a latent power. Bring them to me and we shall breathe new life into their corrupted essence.",m=2500,o="Bring 6 Unhallowed Branches to Taloras at Talonbranch Glade in Felwood.",r="i61761x6",w="61762x1"}
|
||
D[41071]={d="A bear! What creature in the wilds could match its magnificence and dominance? It is no mere coincidence that our druids have long revered this form, receiving blessings from Ursoc and Ursol themselves.$B$BHowever, it greatly pains me to witness these noble creatures succumbing to the fel corruption that plagues these woods. Despite Ethwyr's selfless sacrifice, it appears that our attempts to heal them have only brought more suffering to these unfortunate beasts.$B$BTherefore, I beseech you: venture into the woods and bring an end to the suffering of the twenty bears who call these lands their home. It will not be an easy task, but do it for the sake of nature.",m=9000,o="Slay 20 Angerclaw Grizzly Bears for Golhine the Hooded in Felwood.",r="m8957x20"}
|
||
D[41072]={d="Ishnu-alah, $c. What a favorable event meeting you here. I was sent to Felwood to guard the Talonbranch Glade. However, druid Wildwalker sent me away. I suspect he believes me to be a spy. Ironically, he has now made me into one.$B$BI would like to know why he would object to being guarded, and sending another sentinel would give my concealed intentions away. Would you speak to Wildwalker and find out what is going on? Return to me once you have identified the intentions of his superiors.",o="Offer your services to the druid Yohan Wildwalker at Talonbranch Glade in Felwood."}
|
||
D[41073]={d="It is my duty to investigate the mysteries of nature and protect the balance of the forest. However, our current mission has been a failure thus far, and it fills me with anger and frustration.$B$BThe Grove of the Ancients to the southwest, once alive and vibrant, now lays dead and lifeless. Their sacrifice was in vain, unlike that of Ethwyr, who was able to cleanse this settlement of corruption. I need to know why.$B$BOne of our own, Marlonias Shademoon, has been sent to investigate the grove. However, he has yet to return, and knowing his lazy demeanor, he is likely preoccupied with finding new ways to avoid fulfilling his duties.$B$BLocate him and remind him of his responsibilities. He has a mission to fulfill, and I will not tolerate any negligence on his part.",o="Find Marlonias Shademoon. He has been sent to investigate a Grove of the Ancients in Irontree Woods."}
|
||
D[41074]={d="Allow me a moment to collect myself.$B$B<The druid pauses, struggling to focus, his injuries clearly affecting him.>$B$BPay no heed to my wounds, they will heal in time. Listen closely. The furbolgs who attacked me not only caused me harm, but also stole my precious notes. I must retrieve them, but my condition prevents me from doing so at the moment. It is imperative that Yohan remains unaware of what has transpired here. Do you understand? Do not reveal to him that I have lost my notes.$B$BSearch for the furbolgs who carried out this attack. I have seen them fleeing towards the east, and may still be encamped in the area. Once you recover my notes, deliver them to Yohan without delay. I must insist that you do not read them, as they contain knowledge that is reserved only for our order.$B$BIf Yohan inquires about me, inform him that I will return soon, but I still have some research to finish. I trust in your discretion.",o="Return Marlonias' Notes to Yohan Wildwalker.",r="i61763x1",w="61765x1"}
|
||
D[41075]={d="You start to carefully scrutinize the pages, scanning each line for any peculiarities or indications of malicious intent.$B$BUpon initial inspection, most of the notes appear to be a detailed and extensive research on the treants' magical properties. It describes how the old grove of the ancients was desecrated by Skull of Gul'dan, its corrupting power unmatched by the Ancient's desperate attempts to save the woods.$B$BHowever, as you approach the last few pages of the notes, their contents become particularly alarming. They describe how Ethwyr's sacrifice, rather than being a tragedy, could be leveraged for their own gains.$B$BThe author of the notes claims that the treant's death has caused an unprecedented growth in the surrounding flora, and that this growth could be used to obtain an extraordinary amount of Morrowgrain without raising any suspicion. $B$BSentinel Briariel will want to hear about it. You tear out the page carefully.",o="Bring the torn out page to Sentinel Briariel.",r="i61764x1"}
|
||
D[41076]={d="Confronting Wildwalker with the notes would be pointless, as they do not provide any concrete evidence of Morrowgrain actually being used in Felwood. It's all mere speculation at this point.$B$BIf the druids have indeed brought Morrowgrain seeds to Felwood, they would have surely hidden them well. However, I believe that the local birds might hold the key to this mystery.$B$BThe owls in these lands have had to become resourceful in order to survive. If the druids brought Morrowgrain seeds to Felwood, the owls may have stolen some of them for food. $B$BIt's not a pleasant thought, but it may be our only hope. We need to search the intestines of local birds for any signs of Morrowgrain seeds. According to the notes, the seeds have a distinct, reddish color. If you find any, bring them to me immediately. It won't be easy, but it's a risk we have to take if we want to uncover the truth behind this mysterious plant and Archdruid Staghelm's obsession with it.",o="Find a Morrowgrain Seed in the intestines of Felwood owls.",r="i61766x1"}
|
||
D[41077]={d="Please, bring the notes and the seeds to Shandris Feathermoon. She is the General of the Sentinel Army, and she will know what the next course of action should be. Oh, remember to mention that it was me who helped you.",m=3000,o="Bring the seed and the notes to Shandris in the Feathermoon Stronghold.",w="61767x1"}
|
||
D[41078]={d="What is it that you want; sanctity, great knowledge? You will not find these things here, for the great arcane power of the wizard Medivh has doomed me and my flock to a life of eternal, drifting torment.$B$BWe are trapped, to forever wander where we remained in life. Though there is a possibility to transition to the great beyond, and such a task requires a great excess of arcane energy.$B$BIf you can gather me arcane materials, I can offer you the invocations I was famous for years ago. Sound like a good proposition?",o="Gather 15 Arcane Essence, 20 Illusion Dust, and 10 Greater Eternal Essence for Heirophant Nerseus at the church outside Karazhan.",r="i61673x15;i16204x20;i16203x10"}
|
||
D[41079]={d="Many great powerful priests have earned the title 'Heirophant' in the past, for their ability to conjure and imbue the Light within great enchantments. This skill is extremely difficult, and only passed on from one master to a student of great standing. Over time, the number of Heirophants have fallen and with it, the invocations of our past have faded to obscurity, lost to the pages of history.$B$BFor your selflessness I can offer you such an invocation, but I require a rare material. My powers have wained, and I require a single Overcharged Ley Energy. This energy can be found within the tower of Karazhan. Bring me one, and I can offer you the invocation of your choice.",o="Gather an Overcharged Ley Energy and 6 Arcane Essence for Heirophant Nerseus at the church outside Karazhan.",r="i61674x1;i61673x6",w="92005x1"}
|
||
D[41080]={d="Many great powerful priests have earned the title 'Heirophant' in the past, for their ability to conjure and imbue the Light within great enchantments. This skill is extremely difficult, and only passed on from one master to a student of great standing. Over time, the number of Heirophants have fallen and with it, the invocations of our past have faded to obscurity, lost to the pages of history.$B$BFor your selflessness I can offer you such an invocation, but I require a rare material. My powers have wained, and I require a single Overcharged Ley Energy. This energy can be found within the tower of Karazhan. Bring me one, and I can offer you the invocation of your choice.",o="Gather an Overcharged Ley Energy and 6 Arcane Essence for Heirophant Nerseus at the church outside Karazhan.",r="i61674x1;i61673x6",w="92006x1"}
|
||
D[41081]={d="Many great powerful priests have earned the title 'Heirophant' in the past, for their ability to conjure and imbue the Light within great enchantments. This skill is extremely difficult, and only passed on from one master to a student of great standing. Over time, the number of Heirophants have fallen and with it, the invocations of our past have faded to obscurity, lost to the pages of history.$B$BFor your selflessness I can offer you such an invocation, but I require a rare material. My powers have wained, and I require a single Overcharged Ley Energy. This energy can be found within the tower of Karazhan. Bring me one, and I can offer you the invocation of your choice.",o="Gather an Overcharged Ley Energy and 6 Arcane Essence for Heirophant Nerseus at the church outside Karazhan.",r="i61674x1;i61673x6",w="92007x1"}
|
||
D[41082]={d="Many great powerful priests have earned the title 'Hierophant' in the past, for their ability to conjure and imbue the Light within great enchantments. This skill is extremely difficult, and only passed on from one master to a student of great standing. Over time, the number of Hierophants have fallen and with it, the invocations of our past have faded to obscurity, lost to the pages of history.$B$BFor your selflessness I can offer you such an invocation, but I require a rare material. My powers have waned, and I require a single Overcharged Ley Energy. This energy can be found within the tower of Karazhan. Bring me one, and I can offer you the invocation of your choice.",o="Gather an Overcharged Ley Energy and 6 Arcane Essence for Heirophant Nerseus at the church outside Karazhan.",r="i61674x1;i61673x6",w="92008x1"}
|
||
D[41083]={d="You there, servant!$B$BI must say, the room service you have here is utterly dreadful. I feel like I have been waiting years for someone to come along and help me with my problem.$B$BThe chambers I have been assigned are not suitable, and I cannot get a wink of sleep. I need a more comfortable pillow, or something of that regard. Find one for me so that I may actually get a good night's rest in this place.",o="Find a Comfortable Pillow for Councilman Kyleson in Karazhan.",r="i61769x1",t="Raid"}
|
||
D[41084]={d="You've been a wonderful help in acquiring this, but I need one last thing before I can get some rest. Fetch for me a glass of wine, the best that you have. I am certain that you know exactly what I am talking about. Go on now, and find what I'm looking for so I can get some sleep.",o="Speak with someone who may know how to acquire wine for Councilman Kyleson."}
|
||
D[41085]={d="Believe it or not, I do have a recipe for Spectral Wine. Wine that can be consumed by spirits was a concept that I did practice and refine. It is a somewhat complicated process and requires materials that are foreign here in Karazhan.$B$BIf you can acquire for me three Essences of Death, five Flasks of Port, and a single Ghost Mushroom, I can make Spectral Wine for Councilman Kyleson. Though, I must question your sanity in going to this trouble.",o="Gather 3 Essence of Death, 5 Flask of Port, and a Ghost Mushroom for The Cook in Karazhan.",r="i12808x3;i2593x5;i8845x1",t="Raid"}
|
||
D[41086]={d="I have prepared the Spectral Wine for you. Here you are. I do hope that Councilman Kyleson is offering you something in exchange for all your work. Bring it to him promptly, and do not waste any time. After a few years, the Spectral Wine will lose its magical potency, and may just become normal wine.",m=10000,o="Deliver the Spectral Wine to Councilman Kyleson in Karazhan.",r="i61770x1",s=61770}
|
||
D[41087]={d="In the whispers of ancient legends, tales unfurl about the upper reaches of Medivh's Tower—a sacred haven where the profound wisdom of the Guardians was once safeguarded. Alas, the passage to this sanctum has succumbed to the passage of time, and the tower now stands in disrepair. The library nestled within the upper parts has been sealed away from mortal reach.$B$BYet, in the tides of destiny, hope gleams amidst the darkness. If you can find a means to breach the barriers that guard Upper Karazhan, there exists a chance—an opportunity—that an untouched copy of the precious book lies within its depths. The secrets you seek may be held within the hallowed halls, hidden from the ravages of time, awaiting discovery by a determined seeker like you.",m=10000,o="Retrieve a copy of \"Vorgendor: Myths from the Blood Dimension\" from Upper Karazhan.",r="i61772x1;i61759x1",s=61759,w="9550x1"}
|
||
D[41088]={d="Oh hello traveller! Are you ascending to the summit? You must have been very brave to sneak past the demons. I am sorry, but is it okay if I ask you to help me a bit? Please? $B$BI have felt the plants cry out in distress, something is wrong with them. Can you pick me a few samples in the area for me to look at while I try to speak to the trees?$B$BGrab them delicately from the ground, roots and all. I will return them to their home later!",m=1500,o="Gather 8 samples of Hyjal Flora and bring them back to Faelindella.",r="i61774x8"}
|
||
D[41090]={d="The foul demons are mustering their strength, performing obscene rituals for some dark purpose I shudder to imagine. I am certain these Succubi are receiving some form of direction from their commanders, so it stands to reason that documented orders must be among them.$B$BIt is imperative that we acquire whatever plans we can find, and so I rely upon you, $N. Slay those vile temptresses until you find their orders, then return them to me promptly!",o="Gather the Demonic Missive and return to Melanastrasza in Hyjal.",r="i61775x1"}
|
||
D[41091]={d="Translating this missive is not only important to discover what the enemy is up to, but it is also necessary to figure out how they are receiving this missive. $B$BI believe one most qualified to assist us is a Demon Hunter. They are Night elves that have taken up fel and sworn an oath to fight demons. They are not welcome here, but nonetheless, they are committed to the cause in spite of the scorn they may receive.$B$B I have heard one called Niremius Darkwind has been spotted in northern Felwood recently. Find him and show this missive to him.",o="Seek out Niremius Darkwind and show him the Demonic Missive.",r="i61775x1",s=61775}
|
||
D[41092]={d="There is only one type of demon that is agile enough to scale the mountain and stealthy enough to hide from patrols, and that's an Imp.$B$BThis imp goes by the name of Zafan, the one who holds their cipher. This elusive creature has escaped my grasp on many occasions. Perhaps you have the wits about you to find this creature here in Felwood.$B$BI have often seen this imp near the waterfalls of Felwood. I would check there first.$B$BRecover the Cipher from Zafan, and bring it to me.",o="Recover the Cipher Rune from the Imp Zafan in Felwood.",r="i61776x1"}
|
||
D[41093]={d="The demons in the crater are a diversion. They are preparing to stage an attack that will distract Hyjal's forces. They are only the vanguard, the bulk of the demons are the ones in Darkwhisper Gorge, Archimonde's staging site.$B$BAlthough we do not get along, I know someone who is culling the demons there. Find the Warden Kiri Starstalker, inform her of what happened and work with her to stop this. I will investigate what the true aims of the demons are. Take a copy of the missive to her.$B$BAlso know this, you will probably need help against the demons there. They are not to be trifled with.",o="Find Kiri Starstalker in Darkwhisper Gorge.",r="i61777x1",s=61777}
|
||
D[41094]={d="<Kiri briefly reads the missive then nods to herself>$B$BI see.$B$BYour story casts some light on the situation. It is time to wipe out these demons. They have far outlived their execution date.$B$BI need you to thin out their main infantry. Bring friends if the task is too much for you to handle. Make sure to talk to Trak'nal too. He may have something for you to do as well.$B$BOur ancestry and beliefs may be different, but our commitment to defend Hyjal is the same.",o="Slay 12 Hederine Slayers in Darkwhisper Gorge for Kiri Starstalker.",r="m7463x12",t="Elite"}
|
||
D[41095]={d="Mon, I be having an issue unrelated to demons. It be my tribe… Most of them have gone mad. It happened when our Speaker was contacted by a Loa in a dream and told to fashion a Mojo of the Dreams using water near the Emerald Sanctum portal. I was fighting the demons at the time, but when I returned, my own tribe attacked me and referred to themselves as the Shadeflayers. Madness has overtaken them, but I believe my people can be saved if the source of the corruption is expunged. Slay Warlord Hanzento, the one who started this evil, and Find Speaker Gan'hota, it is him who has this Mojo of Dreams. You can find them both in Zul'Hatha in western Hyjal.",o="Slay Warlord Hanzento in Zul'hatha and bring the Mojo of Dreams to Shadowhunter Trak'nal in Darkwhisper Gorge.",r="m61360x1;i61778x1",t="Elite"}
|
||
D[41096]={d="This should have slowed them down for now. Trak'nal and I will continue to mete justice upon these curs.$B$B I need you to travel up the mountain and warn the dragon who sent you. The missive mentioned another force, and I suspect this force is underground.$B$B A cave had recently collapsed from the inside, but a demon army could easily remove the rubble and swarm out into the wild.",o="Find Melanastrasza and relay the news to her."}
|
||
D[41097]={d="Travel to the summit of Mount Hyjal and find my superior, Annesastrasza. She needs to know every pertinent detail about what happened.$B$BLeaving those demons lurking in the Barrow Deeps would have endangered us all. I will make sure to seal the cave while you deliver the news.$B$BYou have done us a great service, $N.",m=51804,o="Deliver the news to Annesastrasza at Nordanaar in Hyjal.",w="61199x2"}
|
||
D[41098]={d="Greetings $c, it has come to my attention that I have received a letter asking specifically for you. It is from a Gnome in Gadgetzan.$B$BThey are called Reas. Seek her out and find out what she wants.",o="Seek out Reas in Gadgetzan."}
|
||
D[41099]={d="Hail $c, I have news for you.$B$BWe got a letter from someone asking specifically for you. It is from a Gnome in Gadgetzan.$B$BThey are known as Reas. We have been asked to inform you that if you are available, you should go there.",o="Seek out Reas in Gadgetzan."}
|
||
D[41100]={d="Greetings $c, here we are again. We received a notice asking us to send you down to the Eastern Plaguelands. The letter comes from one of the druids stationed there at Light's Hope Chapel.",o="Seek out Rayne at the Light's Hope Chapel in the Eastern Plaguelands."}
|
||
D[41101]={d="Hello $c. We received a letter asking us to send you down to the Eastern Plaguelands. The letter comes from one of the druids stationed there. They go by the name 'Rayne', find them at Light's Hope Chapel.",o="Seek out Rayne at the Light's Hope Chapel in the Eastern Plaguelands."}
|
||
D[41102]={d="Greetings $c. It looks like it is time for you to get into business again.$B$BA certain Kex Blowmaster in the Barrens, around Bael'modan, I believe is looking for ‘his trusted partner'. He promises there will be an opportunity to make quite a fortune.",o="Seek out Kex Blowmaster near Bael'modan in the Barrens."}
|
||
D[41103]={d="Hello $c, I hope you're having a fine day. I have news for you. A certain Torble Sparksprocket is asking for your assistance. He mentioned that your invaluable aid in his scientific endeavor is needed once more. Seek him out in Bael'modan.",o="Seek out Torble Sparksprocket near Bael'modan in the Barrens."}
|
||
D[41104]={d="Hello $c, it looks like your partner Kex Blowmaster is calling for you again. He said all the pieces are prepared and he wants you to be there for his great moment. Find him in the Barrens in Bael'modan. You are the guest of honor after all.",o="Seek out Kex Blowmaster near Bael'modan."}
|
||
D[41105]={d="Ah, yes hello $c. We have got another letter for you. Apparently, you have been instrumental in the conclusion of some research in the Barrens. Your pal Torble Sparksprocket is requesting your presence as the guest of honor in the culmination of his research! Better not keep him waiting, eh? You will find him near Bael'modan.",o="Seek out Torble Sparksprocket near Bael'modan in the Barrens."}
|
||
D[41106]={d="If Fel is in the soil, then it means the demons are up to something. Travel up the road until you arrive near a scorched land. It was one of the sites of the battle of Mount Hyjal.$B$B The evil ugly demonlord Archimonde himself arrived and destroyed everything that was once there! Demons still remain in Hyjal to this day.$B$B When I made my way here I ran into a young pretty red Dragon that was investigating the demons. Seek her out!",o="Find Melanastrasza and report the situation to her."}
|
||
D[41107]={d="There is glory to be found within the Blood Ring. To challenge the champions of the Alliance will bring honor to the Horde in victory. It is there where the real heroes of Azeroth can be found.$B$BDo your part and bring glory to yourself, and to the Horde.",o="Bring 15 Arena Marks of Honor to a Horde Warbringer outside the battlegrounds.",r="i61793x15"}
|
||
D[41108]={d="You there, do you feel the cheering crowds call your name? The glory of honor found inside of Blood Ring is second to none. Champions of the Alliance face off against those of the Horde, and it is there we may prove ourselves superior.$B$BDo your part in the name of the Alliance.",o="Bring 15 Arena Marks of Honor to a Alliance Brigadier General outside the battlegrounds.",r="i61793x15"}
|
||
D[41109]={r="i61793x15"}
|
||
D[41110]={d="Do you have what it takes to conquer your foe, to see them crushed before the onslaught of your might? If you think that is true, seek glory within Blood Ring and secure victory. Only then will you begin to make a name for yourself.",e="Win a battle in Blood Ring",f=4096,o="Win a battle in Blood Ring and report to Grenthor at the Gurubashi Arena in Stranglethorn Vale."}
|
||
D[41111]={d="It was during the last great battle for Hyjal that the recipe for the Dreamsteel Buckle was devised. It was used to empower the druids and sentinels both with the magical properties of the Emerald Dream.$B$BIf such a pattern is to your liking, I could exchange it in return for Dream Shards. We are always looking to reward those who have helped here in Hyjal.",o="Gather 50 Bright Dream Shards for Evandil Nightwind at Nordanaar in Hyjal.",r="i61199x50",w="61792x1"}
|
||
D[41112]={d="I've been so consumed by this wretched research for far too long. Moranna isn't making it any easier on me either. I know that we must somehow uncover the secrets of Ur without his book, but how - how in the blazes can we even go about doing that?$B$BLast I heard, the Forsaken of the Horde claimed the book from the Silverlaine Keep - I fear it may be lost to us forevermore. However, I still have hopes. There was a girl in Shademore Inn who claimed to have escaped Gilneas City by leaping over its walls. My doubts aside, she actually sold me some useful information. It might well be that the library in Gilneas City holds a copy of the Book of Ur.$B$BI would greatly appreciate it if you could retrieve it for me.",m=2500,o="Recover the Book of Ur : Volume Two from the library in Gilneas City and return to Ethan Ravencroft.",r="i61795x1",t="Dungeon"}
|
||
D[41113]={d="I don't like questioning the boss, but I think he's beginning to lose his mind. We're meant to be thieves, yet where's the money, the treasure, the joy and rush of stealing, looting, and pillaging?$B$BI can't persuade Blackthorn to let me and some other brigands raid the city, but you have a bit more leeway. All I need you to do is head to Gilneas City's library and steal the portrait of Mia Greymane. We'll divide up the spoils.",m=2500,o="Steal the painting from the library in Gilneas City and return to Luke Agamand at Blackthorn's Camp in Gilneas.",r="i61796x1",t="Dungeon"}
|
||
D[41114]={d="You there, mage. You have proven yourself to Theramore, and there is something dire I must ask.$B$BLong ago, a Kul Tiran Hydromancer spent considerable time in Gilneas, leaving behind the second manuscript on Hydromancy within the city. Ever since it has been logged into their library, sitting dormant. There have been stories of revolt and rebellion there. I must ask you to brave this city and recover the manuscript before our enemies learn the secrets of our most powerful magic.",o="Recover the Manuscript on Hydromancy II for Magus Hallister at Theramore Isle in Dustwallow Marsh.",r="i61797x1",w="92001x1"}
|
||
D[41115]={d="Listen, Kid. I don't care who you are, or however many fantastic, magical journeys you've been on. Go tell all those lads and lasses in the tavern if you're lookin' for praise. I care about the oil that lubricates the system around here. You get what I'm sayin'?$B$BThe Cartel, we need gold to organise and run our daily activities. And there are always things that need doin', it's like a fact of life, you know? So... you fund us, and we take notice. Maybe even let you break a kneecap every now and then, and we can look the other way. Maybe.",o="Bring 10 Gold to Clemence the Counter in Booty Bay."}
|
||
D[41117]={d="You there, mage!$B$BYou did well for me, and us magi must look out for one another. I must ask you another favor. This time it is something more personal. I have been studying the Temple of Atal'hakkar for some time now, and have heard a mystery about the Tablet of Zef'ek. According to legend, it tells the tale of the great troll warlord who created the temple that rests here in the swamp.$B$BOr something like that anyway. What is more important is the magic imbued within the stone. I want you to recover this tablet for me. It is held near the Chamber of Blood, by the chanting Kazkaz the Unholy within the temple. Find it, and bring it to me.",o="Gather the Tablet of Zef'ek for Thultazor in Stonard.",r="i61798x1",t="Elite",w="92003x1"}
|
||
D[41118]={r="i61793x15",w="61794x1"}
|
||
D[41119]={d="You there, looking to create a weapon of prestige to match the glory found in the Arena? I have just the weapon for you.$B$BThe Ornate Bloodstone Dagger is said to have origins back to the Gurubashi, an ancient dagger that sacrificed blood. If this is of interest to you, let me know.",o="Bring 50 Tokens of Blood to Bradley Steel at the Gurubashi Arena in Stranglethorn Vale.",r="i61794x50",w="61799x1"}
|
||
D[41120]={d="Aye, laddie! Have ye heard of the legendary Dawnstone Ore? It's a tale of epic proportions, that is! Used to forge armor for our brave paladins durin' the Second War. Those were glorious days indeed!$B$BBut let me tell ya, it's a scarce find, that it is! Only one place in this whole wide world where it can be dug up – a mine hidden beneath Gilneas City. Aye, there is a curse or somethin' down there, somethin' mysterious that brought this precious ore to the surface. And by the beard of my father, I don't reckon I'd be wantin' to know the true nature of it.$B$BYou see, the Greymane Gate's been opened once more, and the political mess in Gilneas has left that mine likely abandoned. So, I'm thinking of gatherin' it for my clients in Undermine. If you can get your hands on twelve hefty chunks of Dawnstone Ore for me, I'll be more than willin' to share some percent of the profits with you. Now, what say ye? Do we have a deal?",f=8,m=6500,o="Bring 12 chunks of Dawnstone Ore to Kurnen Oathbrace in Booty Bay. The ore can be found only in Dawnstone Mine in Gilneas.",r="i61390x12"}
|
||
D[41121]={d="I am Lord Pyrewood of Gilneas. As you may have already heard, a Rebellion has taken command of the Greymane Wall, and it now stands open, beckoning forth a new chapter in our realm. I have been sent here by this very Rebellion to implore Stormwind's aid in supporting our cause.$B$BYet, amidst these pressing matters, there is a favor I must humbly seek your assistance with. During the time Greymane court played host to many guests, a man named Isiden Perenolde graced our halls. This man, esteemed by many as the rightful heir to the throne of Alterac, could be of immeasurable value to the Alliance, should he lend his support.$B$BWhispers have reached my ears that the Harlows might be holding him captive within the confines of the dreaded Dryrock Pit. I entreat you to commence your search there and, should you discover any information pertaining to this esteemed guest, do not hesitate to return it to me.",f=8,m=4500,o="Find any information about Isiden Perenolde. He is rumored to be kept captive at the Dryrock Pit in Gilneas.",r="i61800x1"}
|
||
D[41122]={d="Listen here, $c! I got a real urgent and serious matter that needs your help, right now!$B$BThose Gilneans have gone and opened up their gates once again, causing a load of trouble for us. Blast it! Now their coastal batteries are taking potshots at our transport ships, making trade with the Undercity a real pain in the gut!$B$BI need ya to take care of Cannoneer Rileson. He's the scoundrel calling the shots at Freyshear Keep, and he's the one commanding those blasted cannons. And don't you dare forget about his henchmen too – deal with them all!$B$BGet back to me once you've sent him to the great beyond. We ain't got time to waste.",m=3500,o="Slay Cannoneer Rileson in the Freyshear Keep in eastern Gilneas.",r="m61398x1"}
|
||
D[41123]={r="i61794x5"}
|
||
D[41126]={f=8,o="Bring a Dark Iron Bar to Lokhtos Darkbargainer in the Grim Guzzler.",r="i11371x1",t="Dungeon"}
|
||
D[41127]={d="Our steadfast dwarven allies have recently settled an old Third War outpost in the Stonetalon Mountains. Their leader is my old friend, Whitepeak. I’m sure he would appreciate your help in resettling Stonetalon for the Alliance.$B$BThe outpost is called Bael Hardul, if my memory serves. To find it, you must go through the Talondeep Pass, then go south into the mountains. There is a secret path that leads to the outpost.$B$BPlease send my best regards to Whitepeak if you find him.",m=540,o="Report to Lead Explorer Whitepeak in the mountain base of Bael Hardul. It is located in the southern Windshear Crag, near the Bramblethorn Pass."}
|
||
D[41128]={r="i61199x1",w="61198x3"}
|
||
D[41129]={d="If you desire to stand out from the competition, I may have just the thing for you. Some time ago, I designed a pattern for a rather ornate buckle that is infused with great power.$B$BSuch an item may be useful for those doing battle in the arena.",o="Bring 25 Tokens of Blood to Bradley Steel at the Gurubashi Arena in Stranglethorn Vale.",r="i61794x25",w="61803x1"}
|
||
D[41130]={d="I just received a letter that was addressed to you. One of the locals knows you well and requested that you meet with them. Congratulations once more on your sharp aim and bravery; you are certainly destined to serve the Alliance well. Old Jonah has grown impatient due to his advanced age, but please do not let him catch you mentioning it.",o="Read the Leather Letter and speak to Old Jonah behind Northshire Abbey.",r="i61811x1",s=61811}
|
||
D[41131]={d="My grandfather used to tell me stories about what it means to be a Hunter. Somehow, for the various other races of our lands, it seems to be very different. For us, as Humans, it's to adapt to nature itself - to use it as a tool, one that we respect. Our ancestors tamed the wild horses, cattle, and even the fiercest prowlers, turning them into our trusted companions. These human hands can mold the land into many different shapes, and it is our ability to adapt that forges our survivability.$B$BI need you to visit Stonefield farm and tame one of the boars. A boar is strong and durable and can be both a fearsome adversary and a great companion.",e="Tame a Stonetusk Boar",f=2,o="Use the Taming Rod to tame a Stonetusk Boar. Practice your skills, then return the Taming Rod to Daisy Windhelm in Goldshire.",r="i61812x1",s=61812}
|
||
D[41132]={d="I often miss taking a dip in Stone Cairn Lake, but nowadays it's fully ridden with the wildlife, the gruesome gnolls, the slimy murlocs, or the foolish rogues of the Defias. Oh well, there's no reason to lament peaceful times, for peaceful times will surely return soon enough.$B$BTravel east towards the Logging Camp, and near its outskirts, you should be able to find Prowlers. Compared to the domesticated boar, you may have more difficulty taming this feral creature of the forests. Though scary as it may be, once you've conquered your own fear, you will have no better companion. For the lupine race is very likely to create a bond with its master that will last for perhaps the rest of its life.",e="Tame a Prowler",f=2,o="Use the Taming Rod to tame a Prowler. Practice your skills, then return the Taming Rod to Daisy Windhelm in Goldshire.",r="i61813x1",s=61813}
|
||
D[41133]={d="When faced with a Young Forest Bear, one cannot simply remain indifferent towards its innocence and cuteness. They are formidable creatures, despite their youth, and will likely turn aggressive if they sense any threats. To tame one of these beasts is not an easy task. However, by doing so, you will acquire an unwavering companion who will be by your side forever. These bears will scare easily, but they can also be very cuddly once they get used to you.$B$BTo find them, head to the vicinity of the Logging Camp one more time. Oh, and beware of the Tower of Azora—its occupant seems to be a little off his rocker, with a soft spot for Gnomish assistants. Steer clear if you value your sanity.",e="Tame a Young Forest Bear",f=2,o="Use the Taming Rod to tame a Young Forest Bear. Practice your skills, then return the Taming Rod to Daisy Windhelm in Goldshire.",r="i61814x1",s=61814,sp=23356}
|
||
D[41134]={d="You can now tame every kind of beast you wish, but that's only the beginning of forming a bond with one. To do that, you have to learn how to train your new ally. Don't worry, I know just the guy who can help you: Marven. He resides in Stormwind, in the Park, but he will likely charge you an arm and a leg to teach you the ropes.$B$BThis Marven fellow is apparently an accomplished beast tamer, who's even impressed Nesingwary. Although I have no idea who that is either.",o="Speak with Marven the Tamer in the Park in Stormwind City.",sp=23357}
|
||
D[41135]={d="I was tasked with delivering this tablet to you. As if Nartok, the troublesome warlock, weren't enough, another troll has made its way down to the Valley of Trials. He says he is here to teach aspiring warlocks from the local tribes, claiming that his methods are authentic. $B$BHowever, I've never been one for curiosity or taking unnecessary risks. I simply want to stay out of trouble and avoid any conflicts, especially when it comes to something as dangerous as fel. Just remain vigilant and stay safe.",o="Read the Tainted Tablet and speak to Zin'jashi inside the Den in the Valley of Trials.",r="i61815x1",s=61815}
|
||
D[41136]={d="Yes, yes, Archmage Vandol was truly one of the greatest minds of the Kirin Tor. He was a dear friend of Medivh, if you can believe such a thing. Although, some might argue that Medivh had no true friends.$B$BAlas, I fear I cannot be of much assistance to you. After the devastation of Dalaran at the hands of Archimonde, Vandol suffered injuries that took a great toll on him. He spent many moons in recovery and eventually retired as one of the most accomplished mages of our time.$B$BI seem to recall him expressing a desire to settle in or around Theramore. If he still lives, I suggest asking for him in the city itself. One of our apprentices, Magus Halister, might know of his whereabouts.",o="Ask Magus Hallister in Theramore for the whereabouts of Vandol."}
|
||
D[41137]={d="<Magus Halister carefully combs through the pages of thick tomes, his eyes scanning every line with an intensity that speaks of decades of study and experience. After several minutes of diligent searching, he finally looks up at you with a wry smile.>$B$BAh, yes. Vandol. He was here, in Theramore, some four years ago. Paid a visit to Lady Jaina, in fact. But he did not stay in the city for long. Found it too bustling for an old man like him, I suppose.$B$BAccording to our records, Vandol purchased a small boat not long after his visit. Loaded it up with vital supplies, food, and even seeds, if you can believe it. He set sail for the south, seeking a quieter life, I imagine. The coastline would be your best bet if you seek to find him.",o="Find Vandol. He is living somewhere on the eastern coast of Kalimdor, south of Theramore."}
|
||
D[41138]={d="Back when the Vault first was opened, it was used to house the most dangerous prisoners, to contain magical entities and the insane alike, we used Runic Constructs to patrol the hallways!$B$BThese Runic Constructs have fallen corrupt from the intense magic within the Vault, and need to be destroyed, their powerful bracers are what keep them intact, and they need to be recovered! I have plans to test what exactly went wrong with these bracers.$B$BYou can find them within the Stormwind Vault, slay them, and bring me a pair of Shackles, I will make sure you are rewarded for the task.",f=8,m=50000,o="Within the Stormwind Vault, slay Runic Constructs for 2 Runic Shackles, return them to Koli Steamheart.",r="i60623x2",t="Dungeon"}
|
||
D[41139]={c="60624x1;60625x1;60626x1",d="Many years ago the wizards of Stormwind discovered a large crystal that held an intense amount of magical energy. This crystal we named Arc'Tiras, and stashed it deep within the Stormwind Vault after many mishaps with the unstable magic it emitted.$B$BLittle did we know this crystal, Arc'Tiras had a mind of it's own.$B$BIt has driven the guards mad, and turned the Stormwind Vault into nothing more than corridors of madness. Our magic is enough to hold the crystal at bay, for now, but it needs to be destroyed, and for good.$B$BTravel into the Stormwind Vault, put an end to this madness.",f=8,o="Venture deep within The Stormwind Vault, find Arc'tiras, and slay him. When done, return to Pepin Ainsworth.",r="m93107x1",t="Dungeon"}
|
||
D[41140]={d="Me good-for-nothing brother Sindri over there thinks he can one up me by makin' empty promises to mother - just te stick it up te the ole kvinn! He damn well know's it is ME who's the better smith 'ere. Just ye wait, brother, I'll smith yer a weapon ye can stick up yer gryphon roost! Ye will help me with that, stranger.$B$BYe know the cave at Skulk Rock? The mine still has lots o' mithril in it, but I don't need any ole stinkin' mithril - no, I need etched mithril! Those sludge buggers roamin' there absorb all ore shards lyin' around, but their acid ain't strong enough to destroy it completely. If ye melt it, it becomes incredibly sturdy!$B$BSindri might tell ye he read in some ole dusty, crusty book that it won't work, but do ye think me ancestors were readin' books before swinging their hammer? Ye can bet your arse on it, they didn't!",o="Gather 15 Etched Mithril Shards for Brok Thunderforge in Aerie Peak for his new creation.",r="i41000x15"}
|
||
D[41141]={d="I heard what you were talking about with Brok. Almost impossible with his yapping, you can't even hear your own creative thoughts! He might've told you that I'm an amateur blacksmith, but that couldn't be further from the truth! You'll find no one better among us Wildhammer dwarves - besides our dear mother, of course.$B$BIt is true, however. I do intend to present Mother with a weapon to prove her once and for all to stop wasting time on that buffoon, who crafts his weapons on emotional whims and disregards tradition, technique and - most of all - class! He'd be better off in some backwater Bronzebeard village, if you ask me.$B$BSince you helped him, it is only fair that you help me, too. The books I've bought from the recent traveling merchants describe giants of stone created by nature magic. Their bodies are full of energized minerals, ideal for my weapon! The lush forests of northern Feralas are the place they call home. Get me some sizable samples from their bodies, please.",o="Sindri Thunderforge needs samples of mountain giants for his creation. He specifically mentioned the ones living in Feralas.",r="i41001x10",t="Elite"}
|
||
D[41142]={d="Although I love me boys, I wish I could whack 'em over their heads with me hammer when I see 'em like this. If they'd stop their bickerin', they'd be able te achieve so much more.$B$BI'm not the lass to sugarcoat 'em, maybe their father would've, but that disappointment of a man is long gone. We will make our own weapon te remind both of 'em, what real dwarven smithin' looks like. They were on the right track, but they sadly lack vision. We will combine both of their ideas.$B$BYour adventurer friends tell the wildest stories about the most mind-bogglin' creatures. In the white ravines of Maraudon in Desolace lives the giant Landslide, made of pure marbled stone. Rumors say deep within the Hateforge Quarry of the Burning Steppes, the acid pools are so potent, a bein' manifested itself from them!$B$BTe smith a truly powerful weapon, bring me pieces of both of their bodies.",m=15000,o="Obtain the Heart of Landslide from the depths of Maraudon, and the Essence of Corrosis from Hateforge Quarry for Frig Thunderforge at Aerie Peak",r="i41002x1;i41003x1",t="Dungeon"}
|
||
D[41143]={d="Alright, the weapons are ready. Just look at 'em with that smirk on their faces, pah! A smith can be proud, sure, but stayin' humble is equally important. That's a lesson they will now get taught.$B$BJust stay and watch the lecture, it's gonna be a blast.",f=512,o="Witness the Thunderforge lecture.",ot="1=Lesson in humility",r="m60052x1"}
|
||
D[41144]={d="Ye kno', we Wildhammers weren't always 'ere in these wild lands. We used to live underground, just like our fair brothers, the Bronzebeards. I have never seen our great city of Grim Batol, but me grandfather Bemoth told me stories about it in front of the hearth.$B$BYe can't say that the Wildhammers from the past are the same than the current ones, they're just differen'. Sure, some traditions took over, but we also made new customs, more fittin' fer us gryphon riders.$B$B<Doran looks you up and down and hesitates for a bit.>$B$BInterested in learnin' about 'em, eh? 'ere, lemme show ye.$B$BYoung Wildhammer are s'pposed to make their own headdress out of feathers before turning of age - as a rite of passage, if ye will. If ye wanna make ye own, get some feathers from the owlbeasts roaming the Hinterlands. Don't forget to get different colours, me friend.",o="Gather 10 Red Owlbeast Feathers, 10 Black Owlbeast Feathers, and 10 Brown Owlbeast Feathers from the owlbeasts in the Hinterlands for Doran Steelwing in Aerie Peak.",r="i41004x10;i41005x10;i41006x10"}
|
||
D[41145]={d="Usually the wee lads would hunt for their own leather, but I am not sure if yer knowledgeable in the art of skinnin'.$B$BSpeak with me good friend Drakk Stonehand just down the stairs, he's our master leatherworker, ye won't find any better work than from his crafty hands.$B$BTell him Doran sent you, the ole chum still owes me one, he'll help an adventurer like ye out anytime.",o="Speak with Drakk Stonehand in Aerie Peak about the headdress framing."}
|
||
D[41146]={d="Doran sent ye, eh? Well, he is a close friend, that's fer sure. And he wants me to help ye with a feathered headdress, like our fledglings do?$B$B<Drakk is silent for a moment.>$B$BIf ye wanna do it the Wildhammer way, ye have to get the leather yerself, wouldn't be authentic otherwise, would it? Here's the deal - get me fifteen silvermane hides for me stock and I will make you a framin' from one of the finest leathers I have.$B$BWhat? Doran told ye, I owe him one? Don't worry, I'm doin' this for Doran, but ye still have to have the entire experience, ye kno'? We don't' wanna sugarcoat you or anythin', eh?$B$BHere, take this skinnin' knife, it isn't as hard as many would say, ye just have to carefully sever the skin from the meat and tissue. With all the slashin' ye adventurers do, I'm sure ye will get the hang of it in no time. Just try not to cut yerself, chum!$B$B<Drakk cackles and hands you the skinning knife.>",o="Bring 15 Silvermane Hides back to Drakk Stonehand in Aerie Peak.",r="i41007x1;i41008x15",s=41007}
|
||
D[41147]={d="Here, this framin' is one of me finer works, ye can bet yer bum on that.$B$BI've known Doran fer almost a decade now, he's a good fellow. His heart is in the right place, but ever since his lass passed away, he ain't the same anymore. Now he seems distant and lost reminiscin' of past stories, he surely told you about it. It's heartbreakin' seein' him like that, I can assure ye.$B$BTake the framin' with ye, Doran will show ye how to finish the headdress.$B$B<Drakk hands you the framing and sends you off with a deep sigh.>",o="Take the headdress framing to Doran Steelwing upstairs.",r="i41009x1",s=41009}
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||
D[41148]={d="Here, take a closer look, us Wildhammer have a certain technique on how to sew the feathers to the headdress. Ye can't learn this anywhere else. They're passed down from generation to generation...$B$B<You watch Doran sew the feathers to the headdress. He looks more distressed than before, but is very diligent and graceful with both framing and feathers.>$B$BAight, this is how a real Wildhammer headdress is crafted, if yer were a fledgling ye'd take this to yer first gryphon ridin' lesson. Wearin' it while yer bondin' to yer gryphon is a magical moment in the life of any adolescent Wildhammer. I still remember mine like it was yesterday. Ya, like yesterday...$B$B<Doran pauses for a moment and takes a deep breath.>$B$BI'm sorry, friend. I told ye this is fer ye, but would ye be kind enough to put the headdress on a grave on Aerie Peak's graveyard? It is the tombstone between the rune-marked trees, to yer right as ye enter. $B$BIf ye could do this fer me, this ole dwarf would be forever in yer debt.",o="Place the Wildhammer Feather Headdress on the tombstone Doran described in Aerie Peak's graveyard.",r="i41010x1",s=41010}
|
||
D[41149]={d="<You take a closer look at the gravestone. It is of Doran's son Dulin. You decide to return to him and speak with him about it.>",o="Speak with Doran Steelwing about the headdress and the gravestone.",w="41011x1"}
|
||
D[41150]={c="41013x1;41014x1",d="I have quite a problem on my hands here. A bad batch of mainframes has sent a lot of the Whirling Whizzbots into disarray!$B$BAll they do now is aimlessly wander instead of doing their work. What's worse is that they are constantly getting in the way of production, and I have Kizzcrack up my rear to fix the issue.$B$BDo you think you could do me a solid and collect the Defunct Mainframes from the Whirling Whizzbots? If I can take a look at them, perhaps I can think of a solution that wouldn't require me to destroy each and every one I have made. Six should do just fine.",o="Recover 6 Defunct Mainframes from the Whirling Whizzbots around the Black Ash Coalpits for Balnack Copperlight.",r="i41012x6"}
|
||
D[41151]={d="It would seem all of my creations have gone rogue. First it was the Whirling Whizzbots wandering aimlessly, and now it's my Battlechickens. They started running amok just a few nights ago. First ignoring commands, and now being a large nuisance to the working environment. I first created them to shoo away wildlife, and now they are causing more problems than they are worth.$B$BThink you can do me a favor and clear out some of the Battlechickens? Once there are fewer of them running around, I should be able to actually think about a new replacement.",o="Slay 8 Haywire Battlechickens around the Black Ash Coalpits for Balnack Copperlight.",r="m80117x8"}
|
||
D[41152]={c="41016x1;41017x1;41018x1",d="Now that you've been able to recover those defunct mainframes, I have a more important task to ask of you. My greatest creation, DV-500 has gone mad. It seems no matter what I have built, it is now turned against me.$B$BAs much as I love DV-500, there is something I love more. Gold.$B$BThe advanced processing unit cost me a fortune, and to see it wandering aimless for any sorry sap to go and repurpose is driving me mad! I need you to gather the processing unit from DV-500 and bring it to me immediately. I last saw him striding around to the north of here.",o="Recover the Advanced Processing Unit from DV-500 and return it to Balnack Copperlight at the Black Ash Coalpits on Blackstone Island.",r="i41015x1"}
|
||
D[41153]={c="41019x1;41020x1;41021x1",d="You there, kid! I got work orders and timeframes that I need completed around here, and those blasted Ashfeathers keep getting in the way. I need results, and I need them quick. Clear out the buzzard population around here so that my guys can work properly, and without interruption. The quicker you do some enforcing, the quicker I can get to finishing these overblown timetables.",o="Slay 10 Ashfeather Scavengers for Foreman Pipelatch at the Black Ash Coalpits on Blackstone Island.",r="m61686x10"}
|
||
D[41154]={d="You! What are you just wandering around like a headless murloc? We are behind the quota and lazy goblins like you aren't gonna make it any better by slacking all our precious potential gold away! The Durotar Labor Union will drive itself to ruin if they don't go back to their profitable roots.$B$BQuick, go out and be a good example for your goblins by collecting coal around the pits. Don't you dare tarry around too long or I will send a bruiser to check up on you!",o="Gather ten pieces of Coal from the coalpiles around the Black Ash Coalpits and bring them to Overseer Kizzcrack.",r="i41022x10"}
|
||
D[41155]={d="Us goblins are known to use all kinds of machines and gadgets to make our labor as easy and comfortable as possible. Just think of the ingenious invention of the shredder! No other man-operated vehicle can chop down trees in record time.$B$BBalnack Copperlight is the man for maintenance on our work machinery. While I was busy remedying this mess of a workplace, I got a headache from his incessant swearing and yelling outside. Talk to him and help him with whatever problem he has. I don't care how you do it, just make him shut up and do it quickly!",o="Talk to Balnack Copperlight outside."}
|
||
D[41156]={d="Don't get ahead of yourself. The only thing separating you from a hobgoblin is your work speed and even that has a whole lot of room for improvement. What better way to do that than to finish more jobs, am I right?$B$BThe local vultures are pestering us and disrupting our work schedule. Foreman Pipelatch down in the pits has been tasked to handle this, but it seems even the goblins with a little bit of control over others panic at the first problem they encounter. Go there and see if you can do something about it.",o="Talk to Foreman Pipelatch in the pit just outside."}
|
||
D[41157]={d="Supplies are beginning to run low. We were waiting on a shipment from Sparkwater Port in Durotar, but the ship got wrecked by an unknown source on the southern coast. Most of the crew ended up as fish fodder, but the captain and his first mate survived and are currently observing the wreckage.$B$BI want to know when I can expect the supplies to be here. I am here for results and financial growth, not semantics or empathy. Ask Dazlon Brassdigger on the cliff overlooking the coast just south of here what you can do about retrieving the sunken goods.",o="Dazlon Brassdigger south of the Black Ash Coalpits can tell you more about his ship's wreckage."}
|
||
D[41158]={c="41023x1;41024x1;41025x1;41026x1",d="We've encountered many ghastly creatures on our voyages. From murlocs to naga, sharks to hydras. But personally, nothing from the depths gives me more shivers than these shelled horrors with their giant, snappy claws! Just look at them: the long, beady eyes, the razorsharp legs and their barnacle covered shell - UGH!$B$B$n, go down there and show them what they get for sinking my ship and making a feast out of my crew!",o="Take revenge on the makrura on the southerwestern coast of Blackstone Island and report back to Dazlon Brassdigger.",r="m61678x10;m61679x8"}
|
||
D[41159]={d="Do you even have the slightest idea what kind of disaster this is? First, my ship got wrecked on this backwater island. Secondly, my entire crew besides Ranala either drowned or got devoured by these lobster things down there. And thirdly - most importantly! - I lost my log book when we jumped ship!$B$BYou may think a soggy, old log book might not be worth it, but there are things inside this book that CANNOT make it to any of the higher ups here on this island. And I mean it! I swear it on the life of my rich grandmother back in Undermine!$B$B$n, while you're down there, look for any signs of the Hangmans Plunder's log book. Should you find it, I will pay you with good and honest coin!",o="Recover the Hangmans Plunder's Logbook from its wreckage south of the Black Ash Coalpits and bring it to Dazlon Brassdigger.",r="i41027x1"}
|
||
D[41160]={d="Just look at it. A broken shell, nothing more. Do you even know how many years Dazlon and I worked to be able to afford our own ship, let alone this lucrative lifestyle? Probably not. Most definitely not.$B$BYou know, I had quite the fortune on that ship. Saved it from several trades and other more... unconventional practices. Nothing out of the ordinary for a gal of the sea, after all. I worked months, almost a year for this and now - all gone, sunken to the depths.$B$BI heard you are going to the wreckage for Dazlon. I don't have any hope you'll find it, but should you come across a green stash full of gold coins anywhere down there - I beg of you, bring it to me, please.",m=75,o="Find Ranala's Sunken Stash. If it is not on the wreckage, maybe the makrura have taken it. Bring it to her south of Black Ash Coalpits afterwards.",r="i41028x1"}
|
||
D[41161]={d="When you came here all the way from the Black Ash Coalpits, then you've probably seen the big, hulking machine. Gazzik considers it his masterpiece - the Supercutter 1500! With it we harvested this island faster than any shredder could. Truly marvelous, I have to admit. Too bad some idiot decided it would be a great idea to drive the thing into the mud. Really, groundbreaking stuff, I wish I could've caught that guy and strangled him for messing with our efficiancy that much.$B$B<Fanzo sighs and rubs his temples.>$B$BIt's not been that long, but I don't remember who controlled it that day. Furthermore, we weren't able to assess the damage yet because of this overblown work schedule. I want you to go to the crash site and look at how badly damaged it is. While you're there, recover the Supercutter's remote, so we can check it for any malfunctions.",o="Retrieve the Supercutter 1500's remote from the Supercutter 1500 north of the Black Ash Coalpits for Fanzo Edgeline at Gazzik's Workshop.",r="i41030x1"}
|
||
D[41162]={c="1180x2;955x2",d="You'd think as an assistant I'd be doing only half the work of the guy I'm assisting, but no! While everyone is drowning in work - including myself! - Gazzik is tinkering day in day out without a care in the world. I don't know what kind of backhanded deal he has struck with Rustgate, but it seems to be paying off!$B$BOn top of that, our supply routes are constantly interrupted by either slobbering gnolls or the local wildlife, delaying any work progress even further.$B$BYou seem capable enough, I guess. Go back over the bridge and get rid of anything that isn't a goblin!",o="Kill Ashfeather Scavengers and Blackvenom Scorpids for Fanzo Edgeline at Gazzik's Workshop.",r="m61657x8;m61662x8"}
|
||
D[41163]={d="I was comissioned to make several combat robots for Taxxlo in order to fight the Venture Co. which began appearing on the island. Little did I know the very materials I was crafting these battletrons were themselves made by those we are fighting. Suffice to say that each and every one of our new combatants have fallen into a state of annoyance.$B$BTaxxlo tried to save some gold and put the entire island at risk, we were lucky they didn't outright turn on us. Regardless, we have to clean up this mess, and the aimless robots could still cause issues.$B$BYou can find most of them wandering just south of Rustgate Ridge to the west of here, destroy them so that they don't fall into the hands of our enemy.",m=100,o="Destroy 10 Faulty Battletron 1000's for Gazzik at Gazzik's Worshop on Blackstone Island.",r="m61688x10"}
|
||
D[41164]={d="Are you the promising worker that's been cleaning up all the messes down in the coalpits? You must have something to your name, my brother usually kicks out anyone from the pits sneaking their way into his tower.$B$BI could use your abilities, frankly. In the last weeks we suffered more and more ambushes by the renegade gnolls. Their small dog brains seek violence and chaos, something I cannot understand as a logistics guy. They raided our supply convoys and stole mostly food and weapons, but left most of the tools lying around. Too advanced for them, I'm sure.$B$BWe need those tools back as soon as possible. Vultures and hyenas have been roaming the wrecked carts, feasting on whoever couldn't make it back here. You can find them scattered all over the island, you can't miss 'em.",o="Retrieve Rustgate Tools from the broken convoys all over Blackstone Island. Bring them to Supplymaster Maxlo at Rustgate Ridge.",r="i41031x13"}
|
||
D[41165]={d="What do you think the most important thing on this island is? Water, of course! Taxxlo was a good answer, buddy, but even he has to admit that we cannot keep the workers going if they're shriveled up like a deep-fried plantain.$B$BTo the north, past the mines, you will find Blackstone's waterhole. Pumpmaster Galvax was ordered to send a shipment of water here to Rustgate Ridge, but this has taken longer than I'd like it to have. Ask him what is taking so long!",o="Pumpmaster Galvax at The Water Hole can tell you more about the missing water delivery."}
|
||
D[41166]={d="By any chance, did you help Copperlight down in the coalpits with his machine mayhem? He's been requesting some parts for additional modifications on his creations.$B$BWhat he wants is sadly not here in my storage, but Gazzik in his workshop is due to send a new shipment up to Rustgate Ridge. He can be a bit on the slacking side of things, but there is no one else like him on this island, so Taxxlo turns a blind eye to his shenanigans.$B$BHis workshop is to the southeast, across the makeshift bridge. Gazzik can tell you where the shipment is; once you have it, bring it to me.",o="Bring Supplymaster Maxlo at Rustgate Ridge the Crate of Rebalanced Frameworks from Gazzik's Workshop.",r="i41032x1"}
|
||
D[41167]={c="41034x1;41035x1",d="Okay, listen up, buddy. You hate murlocs, right? Perfect. Everyone hates murlocs, those who don't end up as their meal real fast. And I for one don't want to be held responsible if any of our workers become some murloc's midnight snack.$B$BI want you to go down to the coast and kill as many fishy fiends as you can. I'd rather be busy beating slobs back into working shape than to deal with those slimy creatures. And don't think of just pretending to kill them or I'll drag you to the Supreme Overseer myself. Prove to me you're reliable by bringing me their scales.",m=125,o="Hunt murlocs on the shores of Blackstone Island and present twenty of their scales to Bruiser Rakklan.",r="i41033x20"}
|
||
D[41168]={d="Howdy, partner! Rustgate has us living lavishly up here. Unlike those poor dirtbags down in the pits. But that's how things roll around here. That's what they call winning the lottery in life!$B$B<Shazzlan lets out a weird, nasally cackle.>$B$BHey, if you're already here, I could use some help, actually. You know, Rustgate has quite the... eccentric taste when it comes to his cuisine. He wants me to remake this maritime gumbo his grandmother used to make him back on Kezan. Usually not a problem, but the ingredients are not something we really have in stock up here. Oh, don't give me that look. I mean it, really!$B$BIf you bring me some crawler meat and makrura legs, I will teach you how to make it yourself. Could be useful if you ever need to appease the boss.",o="Gather the needed ingredients and bring them to Shazzlan at Rustgate Ridge.",r="i2674x8;i41036x6",w="30819x1"}
|
||
D[41169]={d="Take a look at this island. What do you see? Exactly. You see us losing money! If I told you what the reasons for us losing money are, then we'd be staying here all night. And I for one can't afford that and neither can you. When Blastentom suggested the monetization of this island I was all ears, but this is one-hundred percent NOT what I signed up for!$B$BBlastentom expects a report from me about the status quo around here. I definitely don't want to be at the receiving end of his anger, luckily you unfortunate bugger are here to go in my stead.$B$BTake this, and bring it to Nert Blastentom at Sparkwater Port in Durotar. You surely don't want to swim all the way back, so catch a ride at Gazzik's Workshop. Prepare to pay up, this ain't a charity around here. If you're not back by tomorrow, I will file an arrest and have you executed for desertion!",o="Pay for a ride at Gazzik's Workshop and bring Rustgate's Business Report to Nert Blastentom at Sparkwater Port.",r="i41037x1",s=41037}
|
||
D[41170]={d="This is a complete disaster! How could this happen in such a short span of time? Not only is this a monetary failure, but also a potential threat to our alliance with the Horde! I promised our benefactors in Orgrimmar new resources at a steady rate, but with what's happening on Blackstone Island, this will just be wishful thinking.$B$B$n, take the next trip back to Blackstone Island and assist Rustgate in salvaging this mess of an operation. Now go, I want to see results!",o="Return to Taxxlo Rustgate on Blackstone Island."}
|
||
D[41171]={d="You're familiar with diving wreckages, I heard? Oh, you're surprised? Nothing escapes my ears, bugger, so don't think of doing something fishy around here. I'll have a bruiser on your back sooner than you can say ‘gold coin'.$B$BAnother ship wrecked on the east coast, no pirate vessel, but one from Sparkwater Port itself. Numerous crates and new workers on it. We already salvaged most of the useful supplies, but weren't lucky to find its logbook. What? Yes, some of the goblins on ship were also lost, but if you ask me, if they can't survive a simple wreckage, then Blackstone ain't the place for them.$B$BGet me that logbook, and beware of the murlocs around there. I don't want to lose any more workforce in retrieving this damn thing.",m=75,o="Recover the Venture Co. Logbook and bring it to Taxxlo Rustgate.",r="i41038x1"}
|
||
D[41172]={d="Potential is what I see in you, $n. Not many here show it. But you might be the goblin I'm looking for.$B$BMaybe you've witnessed it already or you're just ignorant to the issue, but we're having problems with the... willingness of some workers out here. Call it a strike, sabotage, revolt - I don't care. They're costing me money instead of making it and I'm not having it. If that wasn't enough, their overly aggressive behaviour is a threat to the obedient workers we still have.$B$BOur bruisers got their hands full with keeping order around here, so you will be my instrument of justice. Go out and quell their uprising, immediately. Their medallions will do nicely as proof. According to reports, most of the hostile activity originates from the slum up north.",m=175,o="Slay Venture Co. traitors and bring their medallions to Taxxlo Rustgate.",r="i41039x14"}
|
||
D[41173]={c="41054x1;41055x1;41056x1",d="From what we could gather, this resistance is too organized to just be a simple rouse of dissatisfaction among workers. Someone must've instigated this. Thorough as we are, we already have a suspicion on who's behind it.$B$BGelwex Goldfingers and Dex Lodespark. Ungrateful bunch. Both of them were known to be troublemakers, nothing the bruisers couldn't handle, yet it seems they had more nefarious plans than slacking on the job. Whatever they're planning, you will stop them right in their tracks. Set an example and show everyone on this island that the only acceptable punishment for their actions is execution.$B$BThey're most likely among their conspirators in the slums. Do not come back until you've dealt with this.",o="Dispose of the resistance's leadership and bring their heads to Taxxlo Rustgate.",r="i41052x1;i41053x1",t="Elite"}
|
||
D[41174]={d="The state of Blackstone is much worse than I had anticipated. When I first was asked to come to this island and produce some mining robots to help with the workload, I was more than happy to see the progress here.$B$BWhat I found instead was a hostile work environment and not even enough materials to do a good enough job for my contract. Now I'm stuck here, held hostage until I get the problem sorted out. You see, I was given terrible materials to work with and as the copper wires decayed, so too did my Mine-Bots. Now they just wander aimlessly around the island.$B$BDo you think you could do me a massive favor? Find those malfunctioning Mine-Bots and destroy them for me. Apparently, they are causing a workplace hazard. You should be able to find them around the island, but most were sent to work at the Black Ash Mine to the north of here.",m=75,o="Slay 8 Malfunctioning Mine-Bots for Technician Reyvo at Rustgate Ridge on Blackstone Island.",r="m61687x8",w="118x2"}
|
||
D[41175]={d="We got a real catastrophe on our hands, and when Taxxlo finds out, he's going to have my head. A few nights ago, we were attacked at the Black Ash Mine to the north of here. The Mudpaw gnolls came and drove us out, killing many of my workers in the process. Now they're even mining themselves! Those cretins.$B$BWhat's worse is that I lost all of the supplies near the mine, and now those blasted gnolls are using them. Head to the Black Ash Mine, and recover eight crates of supplies for me, at least then I can save my own hide from this disaster.",m=125,o="Recover 8 Mining Supplies from the Mudpaw Miners at the Black Ash Mine for Mining Foreman Bizzlo at Rustgate Ridge on Blackstone Island.",r="i41057x8"}
|
||
D[41176]={d="Hey, pal, ever heard of Shellcoin? It's an absolute craze among those wanting to shoot high in their monetary endeavors. There is no other way for a quick and reliable head start to becoming your own trade prince! The only catch on the matter is: you need a budget to even start with Shellcoin trading! And no one except the ones in Rustgate's tower have enough gold for that.$B$BHowever, me being the genius mastermind that I am, I already came up with a brilliant solution! The shells that drift ashore on this island look almost identical to Shellcoin!$B$BOkay, here's the pitch: bring me enough of those shells and we split them fifty-fifty. You can find them along the beach just north of here, or from those gnolls that seem to wander the coast and collect them. Once you got twenty, return to me and we can strike rich!",o="Gather 20 Blackstone Sea Shells along the eastern beach for Schera Framesnap at Gazzik's Workshop on Blackstone Island.",r="i41058x20",w="41059x20"}
|
||
D[41177]={d="The hour has arrived for you to delve into the art of taming nature itself. Among us Rangers, an unwavering bond with nature has always prevailed, with many forging connections with animal companions on our journeys.$B$BTo comprehend this connection, this synergy with the wild, you must first demonstrate your readiness. Take this taming rod – a tool that will grant you the power to tame an Elder Crimson Lynx. Subdue this majestic creature, showcasing your prowess as a ranger. Your initiation into the ways of the wild begins with this task.",e="Tame a Elder Crimson Lynx",f=2,o="Use the Taming Rod to tame an Elder Crimson Lynx. Practice your skills, then return the Taming Rod to Damilara Sunsorrow in Alah'Thalas.",r="i41064x1",s=41064}
|
||
D[41178]={d="Not every beast mirrors the ferocity of the lynxes that roam these lands. It's crucial to recognize the regal and majestic facets of the wild. The Ivory Hawkstriders, once graced the company of royalty, serving as mounts for the Sunstriders.$B$BTake this taming rod, and endeavor to tame an Ivory Hawkstrider. This task demands a distinct approach, affording you insights into the multifaceted nature of these creatures. It is through this encounter that you shall come to comprehend the true essence of the beasts that share our world.",e="Tame a Ivory Hawkstrider",f=2,o="Use the Taming Rod to tame an Ivory Hawkstrider. Practice your skills, then return the Taming Rod to Damilara Sunsorrow in Alah'Thalas.",r="i41065x1",s=41065}
|
||
D[41179]={d="As Quel'dorei, our intrinsic connection to magic sets us apart. Yet, in the realm of beasts, there exists a creature born of the pure mana of the Sunwell – the mana wyrms. Your ultimate challenge lies in taming a Lavender Mana Wyrm, dwelling amidst the southern hills.$B$BIf you can successfully tame this creature, you'll not only assert mastery over the beast but also showcase your prowess in the arcane arts. The Lavender Mana Wyrm represents a fusion of our elven heritage and the magical energies that course through Azeroth. May your endeavors prove you a true master of both.",e="Tame a Lavender Mana Wyrm",f=2,o="Use the Taming Rod to tame an Lavender Mana Wyrm. Practice your skills, then return the Taming Rod to Damilara Sunsorrow in Alah'Thalas.",r="i41066x1",s=41066,sp=23356}
|
||
D[41180]={d="You've gained the power to tame a companion, yet the journey has just begun. To truly harness the potential of your new ally, seek the guidance of the foremost hunter among our people – Ranger-General Halduron Brightwing.$B$BHe stands as a paragon of our craft, and you'll find him in the southern reaches, stationed beside the Last Runestone. There, he leads our forces in an unyielding battle against the Scourge.$B$BApproach him, and under his tutelage, refine the skills needed to train and command your newfound companion.",o="Speak to Halduron Brightwing in the fortified area next to the Last Runestone.",sp=23357}
|
||
D[41181]={d="Hello, if it isn't the superhero themselves coming in to greet their old friend Wizette! I gotta say, you got a lot of goblins turning their heads wherever you're showing up. Our own personal celebrity, how charming.$B$BBut enough of that, we got work to do and I might need your assistance with something.$B$BGalvax up at the Water Hole ran into some renegade elementals that threaten our vital water supply and he can't handle it with the bruisers alone. Seems like these watery blobs don't fancy us taking all the water.$B$BI got a good hunch on how to deal with this from what he reported, I simply need a conduit of some sort. The Mudpaw Mystics to the northeast appear to carry magical orbs with them, bring me three, and we will continue with the plan.",o="Acquire three Mudpaw Oracle Orbs for Wizette Icewhistle at Rustgate Ridge.",r="i41067x3"}
|
||
D[41182]={c="7508x1;9513x1",d="It is actually quite simple, really. I will channel my magic through these orbs, weakening the elemental safely from a distance. This should give you an even playing field.$B$BBelieve it or not, but powerful mages and sorcerers are able to conjure and dominate their own water elemental. Our knowledge and control over the elements may not be as deep and spiritual as one of a shaman, but that doesn’t mean we can’t do wonders with them too. So, who knows? Maybe one day you’re waltzing into this place hitching a ride on one of them!$B$BNow go north to the water hole. Once there, brace yourself and whack the elemental out of Durotar Labor Union property!",o="Quench the water elemental threatening the water pump and bring its shackles to Wizette Icewhistle at Rustgate Ridge.",r="i41068x1"}
|
||
D[41183]={d="I am keeping an eye on the pump here day in and day out. All around the clock I stand here and watch this cranky old thing hold on to dear life and try to make it keep doing so for the foreseeable future. Should this baby ever stop, I'm in for a whole new world of trouble - trouble I would like to avoid.$B$BThe nights are getting colder by the day and I am not allowed to make a campfire in case it burns down the pump. Luckily I'm a proficient leatherworker and can make myself a fine coat against the cold.$B$BIf you bring me pelts from the hyenas around here, I'll make you something too. Deal?",o="Bring 6 Ashpaw Pelts to Pumpworker Fizzlo at The Water Hole.",r="i41069x6",w="41070x1"}
|
||
D[41184]={d="I know, I know. His Excellency in his tower is thirsty and now his brother sends a poor, gullible ant up here to get the shipment he was promised. Heard that atleast three times today. You see, I would love to send Rustgate his water, the issue is just that his way of leading doesn't sit well with some of the more… idealistic and naive idiots on this island.$B$BThe caravan that was supposed to bring Rustgate his refreshing liquid was ambushed and looted by the denizens of the slums up there. Guess they not only want their own water, but also make sure that the Supreme Overseer stays as dry as a murloc in Tanaris.$B$BIf you want to help - and I hope to all that is golden you want to - then go up there and bring the shipment of water to Supplymaster Maxlo. If you succeed, tell him what's going on here.",o="Recover Rustgate's Water Shipment and bring it to Supplymaster Maxlo in Rustgate Ridge.",r="i41071x1"}
|
||
D[41185]={d="If these Venture Co. folk up there weren't enough, just beyond this measly pond are the grubby paws of the gnolls, cackling and growling at us. All. The. Time. If I weren't busy guarding these dunderheads here, I'd get my bludgeon and teach them a lesson or two myself. But I can't. And it makes me mad.$B$BEager to earn some coin? Bash some of their heads in and I'll make it worth your while. Bring me their armbands as proof, I don't trust anyone's word here - and you'd do the same if you know what's best for you.",o="Collect Mudpaw Armbands from Mudpaw Gnolls for Bruiser Yevo at The Water Hole.",r="i41072x15"}
|
||
D[41186]={c="41074x1;41075x1",d="As long as there is someone leading the heckling dogs over there, my problems won't stop anytime soon. From what I could gather, gnoll groups usually operate under the leadership of atleast one alpha that commands his subordinates rather violently. Heh, ironic, isn't it?$B$BI want you to get rid of their leading brute. Saw him a couple of times, taunting us. Blasted beast, Grabb Mudhide's his name. He usually frequents the cave just past this pond. Cut off his paw, I need a trophy to show my wife in Sparkwater that I'm not just slacking off on this bleak island.",o="Bring Bruiser Yevo at The Water Hole the paw of Grabb Mudhide.",r="i41073x1"}
|
||
D[41187]={d="Oh, by the Sunwell, another caravan? It feels like the very ground beneath us is groaning from the weight of weary travelers. There's scarcely enough space to catch one's breath, let alone find a place to rest.$B$BPlease, find a small patch of ground, any corner will do, and try to make it yours, at least for now. Unpack your belongings, as meager as they may be. It seems as if we're all carrying the weight of shattered lives in our hands.$B$BTake a moment to collect yourself amidst the chaos. And look, there's Commander Anarileth, over there, orchestrating what little order we have left. She seems to be in need of capable souls, and by the look of you, resilience marks your spirit.$B$BApproach her when you can, offer your aid. May the Light guide us through these dark times.",m=10,o="Report to Commander Anarileth in Brinthilien."}
|
||
D[41188]={c="41103x1;41104x1",d="The Regency Council has bestowed upon me the responsibility of providing sustenance and shelter for all those who seek refuge in this land. A task, noble in intent, but one burdened by a stark lack of resources.$B$BThe local boar population is abundant, a potential source of nourishment for our people. However, the reality is harsh—many here lack the necessary equipment or skills to hunt them down. It falls upon shoulders willing and able to bridge this gap.$B$BIf you have the means and the skill, could you gather at least ten young boar flanks for our cause? It would be a tremendous help in easing the hunger that gnaws at the spirits of those who have sought safety here.",o="Bring 10 Young Thalassian Boar Flanks to Commander Anarileth in Brinthillien.",r="i41118x10"}
|
||
D[41189]={c="41105x1;41106x1",d="During your foray into the wilderness, I'm sure you observed the growing threat posed by the lynxes that plague these forests. While they may be a mere nuisance at present, we cannot afford to let their population spiral out of control.$B$BI must task you with a somber duty: venture once more into the woods and cull the young of these lynxes. We cannot permit their numbers to swell, for the safety and well-being of our people depend on maintaining a balance in this newfound home.",o="Slay 12 Young Crimson Lynxes for Commander Anarileth.",r="m61690x12"}
|
||
D[41190]={c="41107x1;41108x1",d="Hey there! New face, right? Pleasure's mine – I'm Dalicia, but you can just call me Dal! Been part of Alah'Thalas since its very beginnings, and let me tell you, I've been putting my culinary skills to work around here. I'm the resident cook, and if I do say so myself, the rations these refugees are getting are downright laughable. Dry meat, and Elwynn's rotting grain? Not exactly fit for the Quel'dorei palate.$B$BNow, here's the thing: I'm itching to whip up my famous goulash, but they're not letting me get my hands on the right ingredients. If you could do me a solid and gather some Forest Hawkstrider legs and Lynx steaks, we'll have a feast fit for our people in no time! Let's turn this drab menu into something worth savoring!",o="Gather 6 Forest Hawkstrider Legs and 8 Lynx Steaks for Dalicia Sweetsilver in Brinthillien.",r="i41119x6;i41120x8"}
|
||
D[41191]={d="Hey, you there!$B$B<Avenant lowers his voice, a sense of urgency in his tone.>$B$BFor a while now, I've had my eye on that lady over yonder. No need to turn and stare, mind you; subtlety is key. The catch is, she's not exactly warming up to my advances. Now, here's where you come in—I'm thinking a beautiful flower crown could work wonders, don't you agree?$B$B<Avenant glances around cautiously before continuing.>$B$BEmbarrassingly enough, I'm not exactly the bravest soul when it comes to venturing into the forest alone. Lynxes, spiders, you name it—I've seen them all, and it gives me the shivers. So, here's the deal: If you could gather some flowers for me, I might just stand a chance at winning the heart of that lovely lady. What do you say?",o="Bring ten flowers to Avenant so he can make a crown of flowers for Jolie.",r="i41121x10",w="80221x1"}
|
||
D[41192]={c="41109x1;41110x1;41111x1",d="Do you see these... withered husks?$B$B<Phylas sighs with frustration, his gaze fixed on the malnourished, once-elves>$B$BWe may very well end up like this if the Silver Sun Mine remains unreclaimed. The arcane golems, once loyal laborers, have been struck by some sort of arcane discharge – no doubt the handiwork of those so-called Blood Elves. It's driven them mad! The mine is now inaccessible, and we've been severed from the source of those sweet, sweet arcane crystals.$B$B<Phylas shrugs, a mix of resignation and frustration on his face.>$B$BBut alas, the Regency Council seems more interested in courtly backstabbing than offering any meaningful assistance. So, if you've got the mettle for it, maybe you could clear out the mine of these deranged arcane golems? Payment, of course, will be in clear silver. A fair compensation for a dangerous task.",m=100,o="Clear out the Silver Sun Mine by disposing of 8 Malfunctioning Arcane Golems, 6 Defective Arcane Golems and 4 Arcane Pounders.",r="m61777x8;m61778x6;m61779x4"}
|
||
D[41193]={c="41112x1;41113x1;41114x1",d="$N, may I borrow a moment of your time? Your past assistance has not gone unnoticed, and there's a delicate matter that requires your attention.$B$BIt appears we are not alone in this new refuge. Our scouts have reported the presence of a significant force atop a nearby hill—our former brethren, the so-called blood elves. They are loyal to the traitorous prince, Kael'thas, and their dependence on dark magic clouds their judgment. They pose a threat to our cause, and their proximity to Brinthilien raises concerns.$B$BI must task you with a challenging mission: seek out and eliminate this group of blood elves. They are led by a man named Veloren Brightstar, a figure whose removal will sow chaos among their ranks. The safety of our community hinges on the success of this mission.",o="Find the blood elf camp and eliminate the threat to Brinthilien. Return to Commander Anarileth once the task is done.",r="m61786x8;m61787x1"}
|
||
D[41194]={d="I trust this letter finds you in good health. It is with a heavy heart that I bring to your attention a matter of utmost importance. Intelligence has been gathered, suggesting that the dissidents from Alah'Thalas are in the preparatory stages of a movement against us.$B$BWhile our agents are vigilant within the city, it is imperative that you maintain a watchful eye over the refugees situated in Brinthilien. Exercise utmost caution and restraint, refraining from any provocation or direct confrontation with the individuals in question. $B$BI urge you to remain unseen in your observations, acting with discretion and prudence. Your commitment to this task is crucial in safeguarding the welfare of our people and the integrity of our cause.$B$BWith unwavering trust in your capabilities,$B$BViceroy Eldin Sunstrider.",m=30,o="Bring the Feltouched Letter to Commander Anarileth.",r="i41122x1"}
|
||
D[41195]={d="Quickly now, time is of the essence. This missive must find its way to the Regency Council with the swiftness of the wind before circumstances turn dire.$B$B<Commander Anarileth leans in, her voice dropping to a hushed tone.>$B$BYet, a caution weighs upon these words. Not every member within the Council is to be held in unquestionable trust. Ensure, with the utmost discretion, that this message reaches Vereesa Windrunner's hands exclusively. She alone is to be entrusted with the contents therein.",o="Bring the Feltouched Letter to Lady Vereesa Windrunner in Alah'Thalas.",r="i41122x1",s=41122,w="41115x1"}
|
||
D[41196]={c="41116x1;41117x1",d="I can't take it- I can't take it anymore! You! YOU! Come here you little-$B$B<Ranathir shudders and shakes his head, his voice lowering.>$B$BNo, no that's not me. I'm sorry. I'm sorry, please don't- you must forgive me, that wasn't me, I didn't mean it. But I...you see...I haven't had my dose of mana in...in...$B$B...how long has it been? I feel like lately time has been standing still and laughing at me. Please, I need you to bring me an arcane crystal from the mines. The golems make it so hard to get them, and there are never enough. It's never enough...$B$BPlease. Please hurry. I can't...stand it.",m=60,o="Fetch a charged arcane crystal from the mines and bring it back to Ranathir.",r="i41123x1"}
|
||
D[41197]={c="2070x5;159x5",d="Heading to the city of Alah'Thalas, are you? If so, I've a task that requires your aid. My companion, Tiriel, has established an inn for the influx of refugees making their way to the city, and, as you can imagine, it's teeming with occupants. We've just received a fresh supply package from the Wildhammers, and it would be of immense help if you could deliver it to her. You'll find Tiriel's inn adjacent to the city entrance, the first building on your left as you pass Anasterian Park.",o="Deliver the Wildhammer Supply Package to Tiriel Brightwater in Alah'Thalas.",r="i41124x1",s=41124}
|
||
D[41198]={d="Who is there? Hello?! I cannot see you - but I know you're there. Please, whoever you are, help me! There is so much pain, I cannot bear it, it feels like I am being torn asunder every moment of my existence. Countless dark shadows scurry around the houses, pulling and tearing at me. It is like I am at multiple places at once, and my very being wanes at the pressure.$B$BStranger, I beg of you, find the pieces missing from me! They are moving... at different places! End my torture by all that is holy!",o="Find the pieces of Miriam Lenheim's body. Bring them to her on the Forlorn Summit.",r="i41129x1;i41130x1;i41131x1"}
|
||
D[41199]={d="Before we part ways, there is one thing still gnawing at my consciousness. With my body mine once more, memories of my last moments rush back to me. Darkness had hidden among us and showed itself once the protectors of the Light left.$B$BWhile most of Uther Lightbringer's men followed him to fight against the Scourge elsewhere, one valiant paladin remained to defend the innocent. As we were forced to retreat into the mine, he stood his ground as long as he could, but alas, his unwavering devotion to the light was not enough against the hordes of undead thrown at him.$B$BI cannot remember his name, yet I feel indebted to his sacrifice, even if it may have been fruitless in the end. Should you find traces of him inside the mine, take them out of this accursed place. That is all I wish for.",o="Search The Widow's Nest on the Forlorn Summit for anything related to Miriam's defender. Perhaps you can find clues on his identity.",r="i41132x1"}
|
||
D[41200]={c="41125x1;41126x1;41127x1;41128x1",d="One would hope the scum of Azeroth would keep to themselves in their lightforsaken depths. Yet their disregard for morality and lust for power drives them to spread chaos. The Cult of the Damned is no different. Founded by the Lich King's majordomo, the Archlich Kel'Thuzad, it is the reason these lands are the way they are now. By spreading the Plague of Undeath at the dawn of the Third War, they made clear that their souls are pitchblack and devoid of light. Making a mockery out of the sanctity of life is a crime deserving of the swiftest and most severe punishment.$B$BAre you the one to meet out justice? If so, lend me your strength against them.$B$BHigh atop the mountains, past the Plaguewood to the west, lies the Forlorn Summit. Seek comrades and vanquish their leaders. Purge them from the face of Azeroth.",o="Defeat the leaders of the Forlorn Summit near Terrordale. Report to Lord Maxwell Tyrosus once justice has been dealt.",r="m61763x1;m61764x1;m61765x1",t="Elite"}
|
||
D[41201]={d="Oh, oho! $n, perfect timing, I was just thinking about you, my all-so beloved warlock partner! I heard you've been turning Blackstone upside down with all the issues you solved for the hothead up on his tower. Not that I mind, keeps my back free to pursue more interesting… ventures. $B$BSpeaking of interesting - I believe you are more than ready for your second summoning spell. A dangerous invocation, one that many young warlocks fell victim too. The required materials I'd need to teach it to you are sadly not here on Blackstone, but Gan'rul Bloodeye in Orgrimmar can provide the necessary components for your training.$B$BSend my regards to him, he still owes me a sack of reagents. He usually spends his time in the Cleft of Shadow in the center of the capital.",o="Talk to Gan'rul Bloodeye in Orgrimmar."}
|
||
D[41202]={c="41134x1;41135x1;41136x1",d="Hey there kid, I've been hearin' good things about you. Word around the streets of Rustgate is that you've learned to handle yourself. By handle yourself, I mean dish out a mean beating to anything that gets in your way. I like that, it's called moxy, and you seem -full- of it. I got a job for you, one to teach you all about our job as the real bruisers of the goblin workforce, you dig?$B$BTo the northeast the Mudpaw Gnolls have put up a real fight against our work here, and have even kicked us out of our worksites. Now this seems like a chance to test you against the meanest and most rabid of their kind. The Mudpaw Brutes are the strongest of their kin, and are often known for wielding those mighty hammers that they've been killing goblins with. Turn the tables on them, and give them a real beatin'. Bring me six Mudpaw Hammers, and I shall give you a reward. Not bad, huh?",o="Gather 6 Mudpaw Hammers from the Mudpaw Brutes to the northeast and return to Grizzie the Enforcer at Rustgate Ridge on Blackstone Island.",r="i41133x6"}
|
||
D[41203]={d="While you were getting your hands dirty, I got this letter from Rustgate Ridge. It's from Mayten Boomrifle, he's instructing the especially triggerhappy around here. You can get to Rustgate Ridge just to the east of here, up the hill. Follow the road and you'll find it. Take the letter and talk to him once you have the time. Hah, what am I saying - as if you'd ever have time. Now get back to work!",o="Bring the Ashcovered Letter to Grizzie the Enforcer at Rustgate Ridge just up the hill to the east.",r="i41137x1",s=41137}
|
||
D[41204]={d="While you were getting your hands dirty, I got this letter from Rustgate Ridge. It's from Wizette, she's instructing our more mentally talented workers around here. Take the letter and talk to her once you have the time. Hah, what am I saying - as if you'd ever have time. Now get back to work!",o="Bring the Glyphcovered Letter to Wizette Icewhistle at Rustgate Ridge just up to the hill to the east.",r="i41138x1",s=41138}
|
||
D[41205]={d="While you were getting your hands dirty, I got this letter from Rustgate Ridge. It's from Mayten Boomrifle, he's instructing the especially triggerhappy around here. You can get to Rustgate Ridge just to the east of here, up the hill. Follow the road and you'll find it. Take the letter and talk to him once you have the time. Hah, what am I saying - as if you'd ever have time. Now get back to work!",o="Bring the Mudcovered Letter to Mayten Boomrifle at Rustgate Ridge.",r="i41139x1",s=41139}
|
||
D[41206]={d="While you were getting your hands dirty, I got this letter from Rustgate Ridge. It’s from Leyli, she’s - I’m not even sure what this woman does, but she is probably interested in your abilites. Take the letter and talk to her once you have the time. Hah, what am I saying - as if you’d ever have time. Now get back to work!",o="Bring the Black Letter to Leyli Quicktongue at Rustgate Ridge.",r="i41140x1",s=41140}
|
||
D[41207]={d="While you were getting your hands dirty, I got this letter from Rustgate Ridge. It's from Amri, she's dabbling in more dubious arts, just like you. Take the letter and talk to her once you have the time. Hah, what am I saying - as if you'd ever have time. Now get back to work!",o="Bring the Singed Letter to Amri Demondeal at Rustgate Ridge.",r="i41141x1",s=41141}
|
||
D[41208]={d="Oh hey, coming back I see? Ready to learn more? Your progress is astounding, and I'd reckon you might be capable of your first summoning spell. However, before I teach you, care to do me a favor? You help me, I help you. Easy concept, really.$B$BDown south along the bay are makrura, some more hostile than the others. Not many know, but their hearts possess great strengths for how simple they are. The more aggressive they are, the more potency their hearts offer.$B$BBring me six of their beating hearts and you will soon be able to summon your own personal minion.",o="Return with 6 Beating Makrura Hearts to Amri Demondeal at Rustgate Ridge.",r="i41142x6",sp=688}
|
||
D[41209]={d="The Venture Company has been very active in Stonetalon. Eroding the natural beauty, and spreading the marks of industry wherever it is that they go. One such location of their exploitation was that of Broken Cliff Mine just to the southeast of here, nestled just west of the pathway up to Stonetalon Peak.$B$BMy sources have told me that it has been overrun by the Deepmoss spiders who have run off and consumed most of the workers there. Nature itself is not to be underestimated, and yet those greedy goblins continue to do so.$B$BI need you to travel to Broken Cliff Mine, and scour the campsites there to find any documents of their plans. Perhaps we can be one step ahead of them next time.",m=500,o="Scour the Broken Cliff Mine and locate any documents for Dalanas Swiftfeather at Stonetalon Peak in Stonetalon Mountains.",r="i41143x1"}
|
||
D[41210]={d="Why hello there kid, did you know that the Durotar Labor Union started out here in Stonetalon Mountains? Nert Blastentom himself used to work for the Venture Company, only to up and leave.$B$BWhile that makes for a good story it doesn't help the fact that Stonetalon itself has become a large hotbed of Venture Co. activity. They've even begun to investigate what exactly happened in that little valley where it all kicked off. The Durotar Labor Union needs to cover our tracks as best as we can and that requires some mercenary work to ensure they don't figure anything out. Travel to the Venture Camp just northeast of Powder Town. Leave Powder Town eastward, and then continue north until you find the pathway that heads through the mountains there. Once you're there, slay them, and recover Venture Company Evidence, then return to me, simple.",m=1225,o="Recover the Venture Company Evidence from the Venture Camp to the northeast of Powder Town and return to Galmo Tazzwrench in Stonetalon Mountains.",r="i41145x1"}
|
||
D[41211]={d="We have received notice from Orgrimmar. The Warchief wishes to use the abandoned mine just before Stonetalon Peak for additional resources that the Horde is in dire need of. Ever since its desolation after the Third War it was used by the Venture Company to mine from, but now the aggressive Deepmoss spiders have taken residence in the mine's old tunnels. The Horde cannot reliably gather resources with the mine suffering from infestation.$B$B$n, do your part for the Horde's prosperity and cleanse the Broken Cliff Mine of the eight-legged pests. You can find the mine by turning west on the ascension to Stonetalon Peak.",m=1225,o="Cull the Deepmoss population within and around the Broken Cliff Mine and return to Maggran Earthbinder in Sun Rock Retreat.",r="m61859x14"}
|
||
D[41212]={d="If what Faldan said is true - and I trust his words - then this whole ordeal goes further than my initial assumption. While I am sure the Venture Co.'s violations against nature might not have been the catalyst for the spider's change in behaviour, they surely played a vital role in accelerating it. However, to verify this presumption, we need to gather more samples and ultimately, more evidence.$B$BMy brethren on top of Stonetalon Peak report of increasing hostility by the local spiders calling the Broken Cliff Mine their home. From what I can deduct, this is all too similar to what can be observed in the Windshear Crag.$B$B$n, please aid me again by bringing me the spiders' brains, more this time, eight samples shall be enough. I dare not think of the true reason behind it all - and frankly, I wish to be proven wrong. You can find the mine by turning westwards just before you reach Stonetalon Peak.",o="Collect 8 Deepmoss Lurker Brains for Maloran Oakbranch at Bael Hardul in Stonetalon Mountains",r="i41146x8"}
|
||
D[41213]={c="41148x1;41149x1;41150x1",d="Hey, you there, lookin for some coin?$B$BI got a big important job that I need done and need done quick. The Venture Company has continued its expansion in Stonetalon, adding even more of its goons and lackeys to the war on resources. With every pair of boots that they put on the ground we lose influence!$B$BJust to the northeast of here is a little place called the Venture Camp, and its now the hub of some new operation for cutting wood. Led by a well reknowned and cruel overseer named Fazwick Longfuse, and if you come from Kezan his name should resonate well.$B$BIf Powder Town is to survive we must push them out of the Stonetalon Mountains for good, and send a message to not come back! Find that Venture Camp, and kill that Fazwick Longfuse, along with any goons that stand in your way, got it?",m=850,o="Gather 15 Venture Company Armbands and slay Overseer Fazwick Longfuse near the Venture Camp for Security Officer Mort Tozzlefume at Powder Town in Stonetalon Mountains.",r="m61860x1;i41147x15"}
|
||
D[41214]={d="These lands echo the beauty of Quel'Thalas, yet within the similarities lies an intriguing divergence. Presently, I find myself engrossed in the study of the treants that grace this realm. Though they possess a semblance of familiarity, there's a peculiar quality about them that eludes my understanding.$B$BIf, by any chance, you could procure a primal heart from one of these beings, it would significantly propel my research. I'm not particularly skilled in combat, and the guards have thwarted my attempts to get too close. However, I believe they won't pose the same hindrance to you. What say you?",o="Acquire a Thalasian Primal Heart from Thalassian Treants for Calhir Dawnchaser in Anasterian Park.",r="i41160x1",w="4604x20"}
|
||
D[41215]={c="41151x1;41152x1",d="To the west, there lies the Island of Eternal Autumn—a nearly forgotten legend among our people. Millennia ago, in the earliest days of our arrival on these shores, there were those among us who endeavored to plant a new World Tree. Alas, the endeavor failed, and the cursed tree wrought a transformative spell upon the entire land, condemning it to an eternal autumn. Neither able to perish nor truly flourish, the island became a testament to a past ambition gone awry.$B$BI ask you to embark upon a journey to this mystic isle and procure a primal heart from the treants that now inhabit it. Your efforts will not go unrewarded.",m=600,o="Acquire a Thalasian Primal Heart from Autumnal Treants for Calhir Dawnchaser in Anasterian Park.",r="i41161x1"}
|
||
D[41216]={c="41153x1;41154x1",d="Welcome to Thaumarium. Within these walls, my enchanting wife crafts the finest wines to grace the Thalassian Highlands. We've bestowed upon this haven the same name as our erstwhile winery in Quel'Thalas, harboring eager anticipation for the prosperity of our venture.$B$BHowever, a quandary befalls us. Our aspirations lead us to cultivate a vineyard in the hills southeast of this sanctuary. The microclimate there is exceptionally conducive to grape cultivation. Alas, these very hills are plagued by a savage breed of lynx, making it impossible for our workers to toil the soil in peace. I implore you to eliminate as many of these creatures as you can and return with their furs as tangible proof of their demise. Your assistance shall not go unrewarded.",m=450,o="Bring 10 Bright Lynx Furs to Maelor Steelguard in the Thaumarium.",r="i41162x10"}
|
||
D[41217]={d="I must burden you with one more request, $N. A few weeks past, as I scoured the hills in search of ideal spots for grape cultivation, I fell victim to a lynx of unparalleled ferocity. In the ensuing struggle, the creature overpowered me, leaving me grievously wounded, my eye forever lost.$B$BA personal vendetta now brews within me against this formidable adversary. Vanquish the beast and retrieve its fang as evidence. I will easily recognize it; the fangs were larger than any I have ever seen.",o="Bring 1 Fang of Shar'Lan to Maelor Steelguard as a proof of your deed.",r="i41163x1",w="41155x1"}
|
||
D[41218]={c="118x3;3382x3;6372x1",d="Greetings, friend. Have you come to savor our renowned wines? Regrettably, due to the incessant lynx attacks, grape cultivation in the hills had to be halted, leaving us with naught.$B$BYet, I harbor optimism that amidst the chaos, our workers may have left behind buckets still brimming with grapes in the hills southeast of this abode. They might be a tad fermented by now, but isn't the essence of winemaking in embracing such nuances? If you could retrieve even ten buckets, I could conjure up some wine for prospective patrons! Your assistance would be invaluable.",o="Bring 10 Buckets of Grapes to Fainriel Silverharp in the Thaumarium.",r="i41164x10"}
|
||
D[41219]={c="41156x1;41157x1",d="As members of The Silver Covenant, our mission is clear – to cleanse these lands of any perils that endanger the refugees seeking sanctuary. Among these threats, the burgeoning population of Mana Wyrms poses a significant concern. Their numbers surge as they feed off the mana employed in their vicinity, unsettling the balance we seek.$B$BI task you with culling their numbers and bringing me ten Mana Wyrm eyes as evidence of their demise. Not only will this act bring peace to these lands, but the collected eyes will also serve as catalysts to charge more mana crystals, addressing two issues in a singular endeavor.",m=350,o="Bring 10 Mana Wyrm Eyes to Commander Braedin in Silver Covenant Camp.",r="i41165x10"}
|
||
D[41220]={d="Welcome to Ballador's Chapel, a haven for those who seek solace in the Light during these challenging times. Even in the absence of the Sunwell, its radiance continues to grace us from the heavens.$B$BMight I impose upon you for a small favor, dear friend? In our efforts to host a feast for the impoverished of Quel'Thalas, we find ourselves in need of additional sustenance. While the noble families have generously contributed, there remains a shortage of food.$B$BI've been informed by the rangers that Stallhorn Stag meat is particularly delectable, and personally, I have a penchant for the taste of Crimson Hawkstrider wings. If you could procure a dozen of each, we shall orchestrate a feast that will be remembered for ages.",m=530,o="Bring 12 Chunks of Stallhorn Meat and 12 Crimson Hawkstrider Wings to Taliren in Ballador's Chapel.",r="i41166x12;i41167x12"}
|
||
D[41221]={d="No! I cannot allow such injustice to persist!$B$B$C, we must not silently endure this affront to our people. The nobles indulge in opulent feasts, savoring lavish meats and exotic fruits, while the common folk languish, starving and withering away on the streets.$B$BI am confined within the chapel, unable to confront Lord Astalor myself, but I implore you. Take this letter to that despot Astalor. I harbor doubts that it will sway his heart, but he must be made aware of the sentiments burning within me.",o="Bring Liadrin's letter to Astalor Sunsworn. You can find him in the mansion in northern Alah'Thalas.",r="i41168x1",s=41168}
|
||
D[41222]={c="41158x1;41159x1",d="Reiterate to her every word you've heard from me.$B$BMy resources are mine to wield as I see fit, and in this moment, they serve to influence those whose opinions truly matter. The throne shall be mine, and under my rule, our people will flourish.$B$BCertainly, I could distribute these resources to the poor. But to what end? The very next day, they would find themselves in need once again. We must establish a solid infrastructure to sustain them—farms, vineyards, proper hunting grounds. Simply providing daily sustenance accomplishes nothing. Rest assured, with the crown in my possession, ensuring the welfare of the Quel'dorei will be my foremost priority. However, if some must perish before that vision is realized... well, that's regrettable.$B$BNow, be on your way, and ensure Liadrin hears every bit of it.",o="Repeat the words of Astalor Sunsworn to Liadrin in Ballador's Chapel."}
|
||
D[41223]={d="Oh, what a calamity! I was organizing a splendid gathering in Anasterian Park, complete with wine, snacks, and all the trimmings. Suddenly, a horde of dreadful creatures materialized, and I had to flee for my life!$B$BI managed to survive, but alas, all my party supplies were lost in the chaos. Now, I'm too frightened to venture deep into the park again. Would you be so kind as to recover them for me? I yearn to host my party right here.",o="Recover party supplies for Relaina Whiteshore.",r="i41169x8"}
|
||
D[41224]={d="I lost everything when Arthas came—my wealth, my influence, my home. However, amidst the ruins, I discovered something new: love. If not for Lin and her unwavering support, I'm uncertain how I would have coped with this disaster.$B$BI wish to express my gratitude to her, but I'm at a loss on how to do so. I've never excelled in matters of sentiment. It might sound peculiar, but perhaps a fox fur would complement her beautiful hair. I've heard that foxes inhabit the Autumn Isle to the west. If you could obtain their fur and bring it to Vanudal Goldweaver, he could craft a stunning stole...",o="Bring a Fox Fur to Vanudal Goldwever in Alah'Thalas.",r="i41170x1"}
|
||
D[41225]={d="I never thought he'd become so sentimental! Back in Silvermoon, he was the toughest guy on the streets. But it's a pleasant surprise. I'm genuinely happy he found her.$B$B<Vanudal deftly works with the fox skin, cutting and sewing it with masterful precision.>$B$BHere you go. It's as good as I could make it with the materials on hand. Perhaps with some golden threads, it could be even more exquisite, but I assume you're not ready for a journey to the Ruins of Silvermoon, are you? Please convey to Kaelin that he owes me a bottle of Dalaran Red!",m=420,o="Present the stole to Kaelin Bladesong.",r="i41171x1",s=41171}
|
||
D[41226]={d="Your eagerness and talent are both admirable, mage. However, I must caution you. With the Sunwell lost, the use of your arcane arts may turn against you.$B$BLuckily, there is someone who can help you with this. Ala'shor, a powerful arcanist, has sent a letter offering his aid. He is someone you should definitely pay a visit to.",o="Speak to Ala'shor Frostfire in Brinthillien.",r="i41172x1",s=41172}
|
||
D[41227]={d="It appears that you have joined our allies in taking up arms. You've become quite the devoted soldier of the Light, have you not?$B$BIt is my hope that in your newfound faith, you will be able to manage the restraints that have so easily hindered many of our kin. Even in the face of the Eternal Sun, we were guided by the Light. A soldier of your ilk has requested your attention. Lor'thas has asked me to present to you this letter.",o="Speak to Lor'thas in Brinthillien.",r="i41173x1",s=41173}
|
||
D[41228]={d="You have the brightest Light of grace and mercy radiating around your head. You are not unlike others who have ventured down the path of healing and nurturing our people.$B$BYou have earned my deepest respect and admiration, priest. Regardless of your youthful beginning, I feel honored in your presence, much like I would around our other more experienced priest, Lady Silversun. She has entrusted me with the task of delivering this letter to you. Her grace and wisdom would undoubtedly be an aid in the trying times we face.",o="Speak to Maelah Sunsworn in Brinthillien.",r="i41174x1",s=41174}
|
||
D[41229]={d="Your agility and skill are impressive. I'm unsure whether to admire or be cautious of you. No offense intended.$B$BYour line of work is irrelevant to our goal of reclaiming our homeland. What matters is your ability to make the most of any situation. But enough of my words, someone seeks you. This letter, delivered by a child, bears no sender's name. As I respect privacy and never snoop around in mail, I shall deliver it to you.",o="Speak to Leela the Shadow in Brinthillien.",r="i41175x1",s=41175}
|
||
D[41230]={d="I sense anger burning inside you. Your arms tremble and shake, but not in fear, rather at the rage you are attempting to restrain. Such moments are when we should place our hope in warriors such as yourself, ones undaunted despite adversity.$B$BYou who have not benefitted from the arcane, never even dreamed of wielding a weapon before the fall of Quel'Thalas. You who had nothing and still lost everything. That fire in your eyes reminds me of Valanos', the one who instructed me to provide you with this letter.",o="Speak to Valanos Dawnfire in Brinthillien.",r="i41176x1",s=41176}
|
||
D[41231]={d="Are you seeking to become an esteemed and honorable ranger? Your bearing with the bow is remarkable, quite frankly almost rivaling the honor of becoming an acclaimed and renowned arcanist.$B$BIt is unfortunate that many of our rangers have perished alongside our homeland. Yet, similar to yourself, there exists another here who wants to emulate their footsteps. Take wisdom from her experience, and perhaps both you and her shall become the stepping stones for future generations.",o="Speak to Rubinah Longstrider in Brinthillien.",r="i41177x1",s=41177}
|
||
D[41232]={d="We have allowed this poor soul to rest at the roots of the Sleeping Tree. While it will not heal them, it will stop the effects of withering, at least for now. As guardians of these lands, all life here is valuable and must be nurtured by us.$B$BHowever, you were not sent here to learn of our values. I know what the Highborne wants, and while I am not sure it will work, my sisters and I will do our best to aid. Gather a few leaves from the bushes and the heart of a hawkstrider. It pains me to have you send and do this, but sometimes, to receive something, you must offer something in return.",m=320,o="Gather the necessary ingredients for Rine.",r="i41179x1;i41180x5"}
|
||
D[41233]={d="You will find what you seek underwater, in the ruins not so far from here; it is there that the heart lays dormant. I hope you will find it, and I hope it will help you achieve your goal.$B$B<Rine pats your head and tilts hers.>$B$BLong have you struggled, I see it in your eyes. Remember also to find rest, child. If you seek a glimpse of comfort, return to us. You will find none better than at the roots of the Sleeping Tree.$B$BAfter your task is done, return to Viz'neya; she will know what is to be done.",o="Retrieve the Mana Core.",r="i41181x1",w="41189x1"}
|
||
D[41234]={d="Now that you have the core all that you need to do is return to Ordenal and he will know exactly what needs to be done. This is the core of an Ancient, one that has not been seen in a long time. I bet even Ordenal will be awed as you give him the core.$B$BWith the Ancient being brought back to life and being around the city of Alah'Thalas it will help the Quel'dorei with their meditation. This is once again, not a permanent solution. Regardless, it is the best we have.",o="Awaken the Ancient of Arcane."}
|
||
D[41235]={d="This is truly marvelous, beyond any expectation. I had no idea what that Highborne had up her sleeve, but by Elune, to stand before an Ancient that hasn't been seen in millennia...$B$BWord of this must reach the Archdruid! Please, understand. The Ancients are highly revered in the Kaldorei culture, and this will certainly aid me in helping the Quel'dorei. May you reach Darnassus well; I know the Archdruid will see fit to reward you.",o="Seek Fandral Staghelm in Darnassus.",w="41195x1"}
|
||
D[41236]={d="I would spare you the intricacies of Quel'dorei politics. Nevertheless, it is imperative that you are informed. Our once-united nation has fractured into smaller factions, engaged in a regrettable bickering over influence and power. Witnessing this discord within our own ranks pains my heart, but it is a tempest we must weather.$B$B<She pauses, a sense of resignation in her eyes.>$B$BHowever, amidst this turmoil, there are those loyal to the broader vision. They have rallied beneath the banner of the Silver Covenant, their camp positioned beyond the city to the west. I implore you to venture there and seek out Commander Braedin, my esteemed right hand. He has been diligently investigating the matter, and your assistance will be met with gratitude.",o="Find Commander Braedin in the Silver Covenant Camp."}
|
||
D[41237]={d="Our... former brethren have fortified themselves in the mountain fortress of Felstrider Retreat. They've been here even before we arrived to settle these lands, and I suspect they may be remnants of Kael's forces that did not sail to Northrend. Up until now, they haven't caused much trouble, and quite embarrassingly, we've been overlooking their presence. However, if what you say is true, they must be plotting something.$B$BI need you to find evidence of their plot. Perhaps one of their soldiers carries orders that could shed more light on the matter. May the Light guide you, friend.",o="Find proof of the Blood Elf plot in Felstrider Retreat.",r="i41196x1"}
|
||
D[41238]={d="Make haste, $c! You may still have time to stop Rommath's scheme. Go with the wind, and let no one know about this, but Lady Vereesa! The fate of our kin is in your hands.",o="Report your findings to Vereesa Windrunner."}
|
||
D[41239]={d="With the current situation in the Regency Council, my hands are bound. No one but Lor'themar would believe me, even with the letter in our possession. They would undoubtedly perceive my actions as an attempt to usurp the title.$B$BHowever, all is not lost. If you can convince Rommath that you are, indeed, a delegation from Felstrider Retreat, he may inadvertently reveal more about his plans. The letter is exceedingly vague, and this approach may unveil additional details. Go, but exercise caution to avoid exposing your true identity. Rommath is unpredictable, and he could dispose of you in the blink of an eye.$B$BHe is on the top of the tower.",o="Report to Grand Magister Rommath. He can be found on the top of the Regency Tower."}
|
||
D[41240]={d="I will now open a portal to Outland. Brace yourself. You might feel a slight pull, try not to fall down.",o="Listen to the conversation between Grand Magister Rommath and Kael'thas.",ot="1=Conversation with Kael'thas heard",r="m60053x1"}
|
||
D[41241]={d="Are you here to perhaps lay eyes upon the undeniable future, or is it mere innocent curiosity? Maybe you're here to spit in our face as those who cast us aside in the muck and the rubble. Blessed be the sun, you wouldn't be here to take pity on our wretched souls, would you?$B$BYour pity we'll do without. However, you might prove useful. We require a task, one for such an eager ally as yourself. You wouldn't mind repurposing a few misplaced arcane crystals, would you? Our noble kin in the city, with their arrogance, leave them all around Alah'Thalas. I doubt they'd realize a handful went missing.",o="Retrieve 7 Arcane Crystals from around Alah'Thalas and return them to Ka'zmir Somberwind in the Wretched Ghetto.",r="i80240x7"}
|
||
D[41242]={d="Our people sought refuge in the South. While the Dwarves sheltered our caravans, the Humans welcomed us into their newly conceived Alliance. Along with it, we attained the allegiance of the so-called Kaldorei. Despite our differences, it seems that our people share some commonalities.$B$BThough not all welcomed our utilization of magic, the addiction it induces, and the casualties it begets — of which you already see in our afflicted — some were willing to assist. Among them is a Druid residing beyond our ghetto, a person named Ordenal Owlmane. He dwells underneath a tree resembling the outlines of two mighty beasts. He speaks of our redemption through the power of the Dream and the Moon. If you truly believe our race holds any chance of survival, pay him a visit.",o="Speak to Ordenal Owlmane just outside of the Wretched Ghetto."}
|
||
D[41243]={c="41182x1;41183x1",d="Greetings, child of the Sun. I am Ordenal, a druid sworn to the Dream. A terrible fate has befallen the Quel'dorei, reminding me of the ancient kingdom of the Kaldorei and the Highborne who relied upon the Well of Eternity. When it was lost, my people retreated to the World Tree.$B$BThe Highborne yet survive, though in scant number, and most have fallen to other corruptions to sate their hunger. Such a fate I do not desire for the people here. I would be most grateful for your assistance in testing a theory of mine. I have a few vials of Moonwell water. Would you be so kind as to offer them to the Wretched, and see if, by any chance, it could alleviate their suffering, if only briefly?",o="Offer Moonwell Water to the residents of the Wretched Ghetto.",ot="1=Offer water to the refugees.",r="m61773x5;i41197x1",s=41197}
|
||
D[41244]={d="Fear not, friend. Though my hopes were dashed, I have another task for you.$B$BPreviously, I made mention of the Highborne. To my amazement, it appears that one of them resides in a small tower on the Isle of Eternal Autumn, located northwest of here. It may be wise to seek her counsel, for she may possess knowledge vital to the salvation of all Quel'dorei.",o="Find Viz'neya Firefly on the Isle of Eternal Autumn."}
|
||
D[41245]={d="Must every land and shore be infested by these ridiculous abominations? There has not been one task, not one task without having to stare upon their filth. These dreaded murlocs are never a good sign. For where there are murlocs, soon the naga will follow.$B$BRid the Farstride of their filth and return to me, for I have better-suited tasks for you. Elune be praised. I can no longer endure the sight of them.",m=350,o="Slay the Farstride Murlocs all along the Farstride.",r="m61702x8;m61703x8"}
|
||
D[41246]={d="There is something that does not allow the spirits of the fallen to rest in these forests. I have my concerns and I truly do not wish for them to be true. Before that, as I am not to leave my station here, I will ask you to bring peace to these restless souls.$B$BBe not afraid, for they can be slain, and if by any chance they resemble someone you know, look away. It is wrong for them to be here and they must return to the cradle of the world beyond.",o="Slay the restless spirits of the Isle of Eternal Autumn.",r="m61718x10;m61719x1",w="41184x1"}
|
||
D[41247]={d="You found a signet with initials on it amongst the ashes of one of the spirits? How interesting. Theron, Theron, I seem to remember this name from somewhere but I am not quite sure.$B$B<Sira ponders for a brief moment.>$B$BIt was one of the council members, I believe his name was Lor'themar Theron. Perhaps this holds some emotional value or a family history. Not for us to judge, but you could seek him and return it. You might get a reward.",o="Bring your report to Lor'themar Theron.",w="41185x1"}
|
||
D[41248]={d="While you were away, my suspicions have been validated. There is a sundered ruin nearby where the naga seem to be conducting a ritual. This not only disrupts the peace of these lands but may lead to far graver consequences.$B$BBefore you journey into the ruins to confront their leaders, you must be prepared. The naga are formidable underwater foes, and you'll need a means to survive beneath the surface. I carry water-breathing potions, but their efficacy has been compromised due to the peculiar aura of this isle.$B$BI possess some knowledge of alchemy and can rectify the issue, but I require naga scales to do so. Bring them to me, and I shall provide you with these potions. However, exercise caution and avoid delving too deeply into the waters.",o="Bring 9 Reefscale Naga Scales to Sira Moonwarden.",r="i41198x9",w="5996x3"}
|
||
D[41249]={c="41186x1;41187x1;41188x1",d="Some of the Naga have the ability to call upon the tides, submerging entire regions. If they're performing such a ritual, our fate may be sealed. I implore you to steel your resolve and ready your sea legs, for you are the one destined to thwart their plans.$B$BThe Naga function under a strict hierarchy. If you can eliminate their leaders, their forces will scatter and retreat to the depths of Nazjatar. Ensure the demise of their commanders, but it wouldn't hurt to dispatch a few of their sunderers as well. Just for the thrill of it.$B$B<Sira chuckles beneath her helmet.>",o="Slay the leaders of the Reefscale and 8 Reefscale Sunderers for Sira Moonwarden.",r="m61711x7;m61712x1;m61713x1",t="Elite"}
|
||
D[41250]={d="I am quite pleased to be offered aid. Truthfully, I am here to help the Quel'dorei find ways to quell their torment. While I have been teaching many of them to meditate and try to limit their use of the Arcane, it is not a permanent solution. Some become Withered faster than others.$B$BSince I am not allowed to leave my abode, as my guardian—or jailer—would not let me go, I would ask you to go to the Sleeping Tree right in the middle of the island. It is there that you will find Rine, a Sister of Autumn, one I encountered while meddling about. The last time I was there, we had left one who was slowly turning into a withered to rest inside.",o="Seek Rine at the Sleeping Tree."}
|
||
D[41251]={c="41190x1;41191x1",d="Go now, to Felstrider Retreat. Ensure that Eldin is informed, and him alone.$B$BDo not divulge the details of our conversation to anyone.$B$BBest of luck to you, traveler. May the Eternal Sun shine on us once again.",o="Tell Vereesa Windrunner what you have seen."}
|
||
D[41252]={c="41192x1;41193x1",d="Ah, an adventurer...$B$B<Astalor's face contorts with disdain.>$B$BThere is a delicate matter at hand, and I require assistance in a manner that leaves no trace leading back to me. I've recently discovered that one of the distant cousins to the traitorous Prince Kael'thas still lives and commands the forces of Felstrider Retreat.$B$BAs you can undoubtedly surmise, having a Sunstrider alive poses a considerable issue, as many may perceive his claim to the throne as legitimate. I require him eliminated. Assemble a formidable party, dispatch him, and dispose of his body in a lake.$B$BOnce the grim task is accomplished, present his signet as proof to Melathe Shadesong. Ensure that no one discovers it was I who... suggested this undertaking.",o="Slay Eldin Sunstrider and bring his signet to Melanthe Shadesong. She can usually be found by the auction house.",r="i41199x1",t="Elite"}
|
||
D[41253]={d="Greetings. I am Leshandra Fintri, and my research delves into the more... unconventional methods of satiating our arcane addiction.$B$BTo the southwest lies a Blood Elf fortress. Blood Elves, notorious for handling their addiction differently than us, employ a distinct type of magic to quench their thirst. My endeavor is to glean more insights, but regrettably, the Regency Council opposes my research. If you could venture there and retrieve some Fel Crystals, I would compensate you generously for your efforts.",m=430,o="Retrieve 10 Fel Crystals from Felstrider Retreat for Leshandra Fintri in Alah'Thalas.",r="i41200x10"}
|
||
D[41254]={d="Have you ventured to the Farstride recently?$B$BIt's a stunning beach, marred only by the presence of murlocs and other nefarious creatures. Among them, none are as troublesome as the Deepmurk. These murlocs, hailing from the darkest depths of the sea, inexplicably decided to leave their aquatic abode and take residence in a cave on the Farstride. Their relentless attacks on our rangers and fishermen have rendered this magnificent stretch of land entirely uninhabitable.$B$BIf you could cull their population, you shall be duly rewarded.",o="Cull the population of Deepmurk murlocs for Nirenia Swiftsun.",r="m61705x5;m61706x7;m61707x5",w="41194x1"}
|
||
D[41255]={d="A moment of your time?$B$BI'm the dockmaster here, for the lack of a better word. As you can probably imagine, there's a lot of movement to our newfound home, and we receive a lot of supplies from our steadfast allies.$B$BHowever, one of the ships that was due to arrive a few days ago has been lost. I fear the worst, especially with the talk of naga along the shore.$B$BThe shipment was very important, so I would pay you handsomely if you could go to the Farstride and search for it. There is a possibility that what was left of it was stolen by the Deepmurk murlocs, if so, they probably took the supplies to their lair.",m=250,o="Retrieve the shipment for Saelyn Seastrider. Deepmurk Cave might be a good place to start your search.",r="i41201x1"}
|
||
D[41256]={d="Some time ago, my sisters and I felt a disturbance from across the sea, and so some of us left our starlit home to investigate. Our search led us here, to what we call the Sleeping Tree. While it's not quite what the Quel'dorei had hoped for, it's still quite lovely, isn't it?$B$BTo help guard the tree we used its seeds to grow Ancient Protectors. Alas! As the tree's creation was flawed, so too was its offspring. The Ancients are steadfast, true companions that walk the ages with us...but it was not to be so with these Autumn Ancients. They only lived a mere few thousand years before withering and returning to the earth.$B$BHowever, recently I've noticed some new saplings have sprouted from the resting places of these Ancients. This gives me hope! Would you be good enough to search for these saplings and retrieve a few acorns for me? Perhaps then...$B$B<Marrondra trails off, losing herself in thought.>",o="Collect 3 Autumn Ancient Acorns from the saplings growing from the Ancients' bodies for Marrondra.",r="i41202x3"}
|
||
D[41257]={c="9514x1;7507x1",d="Any of our people who decide to take up a mage's robes should be well-prepared for the pitfalls of that path. If you intend to continue down this road, I should prefer that you be well-educated for your journey.$B$BThe magical addiction and loss of the Sunwell that plagues our people goes doubly for us! Your calling will be a constant kindling for the fires of your hunger- you must learn to master it before it masters you.$B$B In Silvermoon, there was a man that was...a friend of mine. Tragically, not only did he defect to the prince's blood elves in an attempt to slake his thirst, but he also led many of our young mages with him to their ruin. I would not see another student fall prey to his ways. I have word that he has been sighted at Felstrider Retreat- find Gilaras Sunfury, see what becomes of someone who forsakes reason and morals for their cravings, and put him out of our misery.$B$B And do remember to tell him that Merisa hasn't forgotten what he did.",o="Kill Gilaras Sunfury at at Felstrider Retreat.",r="m61784x1"}
|
||
D[41258]={d="Greetings, paladin.$B$BWhile you have acquired considerable knowledge, there remains much more for you to discover. Seek out Duthorian Rall, a revered paladin of our order. He resides in Stormwind City, situated far to the south. Under his guidance, you will receive teachings that extend beyond my capacity.",o="Find Duthorian Rall in Stormwind City."}
|
||
D[41259]={d="Our new allies have requested your presence in the distant lands of Kalimdor. Vereesa speaks very highly of you, and I hear you have proven to be a valuable ally for many denizens of our new homeland.$B$BThere is an established ship route that travels between our city and the night elf town of Auberdine. Go there with haste and report to Sentinel Glynda Nal'Shea. She is an ally of our people, and surely she will find more work for you.",o="Travel to Auberdine and report to Sentinel Glynda Nal'Shea."}
|
||
D[41260]={d="We warriors pledge our oath to safeguard the vulnerable. A formidable foe, Murkblood, lurks within a cave in the Farstride. He has claimed the lives of many, and unless we intervene, more will succumb to his menace. Dispose of him, and I will honor you with one of our finest blades.",o="Kill Murkblood.",r="m61708x1",w="6984x1"}
|
||
D[41261]={d="Greetings, warrior.$B$BYour journey of learning has been commendable, yet there is still ample knowledge to acquire. The Sentinels of Darnassus are renowned for their prowess, particularly in mastering impervious defense.$B$BVenture to Darnassus and find Elenaria. She will instruct you further.",o="Speak with Elanaria in Darnassus."}
|
||
D[41262]={d="Our intelligence indicates the presence of a new arrival at Felstrider Retreat—an undead elf, a mindless minion obedient to Sylvanas Windrunner and her Forsaken. We cannot afford any collaboration between the Blood Elves and the Horde. It is imperative that this threat be swiftly and discreetly neutralized. Given your capabilities, I believe you are well-suited for this mission. What is your response?",o="Slay Ithirilen Shadewind.",r="m61785x1",w="7298x1"}
|
||
D[41263]={d="As devoted servants of the Holy Light, it is both our duty and privilege to extend our care to those less fortunate. The weight of the suffering borne by the children of Quel'Thalas in the aftermath of our fallen kingdom often eludes our consciousness.$B$BMany young ones have become orphans, and it is incumbent upon us to provide solace and support for them. Even if your destiny leads you down different paths, your assistance can still make a significant impact. Retrieve for me an Ivory Hawkstrider bone, and with it, we shall fashion a toy—a delicate figurine. This small creation will serve as a source of comfort for the children, aiding them in overcoming the traumatic memories they have endured.",o="Bring an Ivory Hawkstider Bone to Taliren Lightborn in Ballador's Chapel.",r="i41203x1",w="16605x1"}
|
||
D[41264]={d="Our working operations at the Black Ash Mine have come to a complete halt. Not only are we having to look over our back for those Mudpaw Gnolls, now the Venture Co. are lurking around.$B$BI've been receiving some reports from some of the miners that they have seen a goblin command the gnolls on their attack at the Black Ash Mine. Head just to the north of here, and delve into the mine itself. If you find anyone related to the Venture Co. slay them, and then return to me.",m=125,o="Explore the depths of the Black Ash Mine to the north of Rustgate Ridge and seek out any affiliation between the Mudpaw Gnolls and the Venture Co.",r="m61671x1"}
|
||
D[41265]={d="When we first arrived on this island, it was a lush and green oasis, full of trees and wildlife. We turned a great profit with the Rustgate Lumber Yard just to the northeast of here and all of that profit has come to a crashing halt.$B$BBelieve it or not, there are still quite a few trees that we could harvest, yet the Venture Co. has taken claim to one of our most lucrative sources of revenue! I've even heard they are working out of it themselves, such nerve!$B$BI require you to head to the Rustgate Lumber Yard and start cracking some heads, make the Venture Co. think twice before messing with the Durotar Labor Union again.",m=125,o="Slay Venture Co. around the Rustgate Lumber Yard for Supervisor Ozzick at Rustgate Ridge on Blackstone Island.",r="m61675x8;m61677x6"}
|
||
D[41266]={d="Look, I'm gonna keep this blunt with you, things are -not- looking good, and the big man is going to need to hear about it. He's already got an idea that we are not doing the best right now, but once he hears this he's gonna blow a gasket.$B$BSo I'm gonna need a little old favor. Why don't you run this report up to Taxxlo Rustgate at the top of the tower here in town, and bring him this report. Make sure you're snappy with it, he doesn't like waiting.",o="Bring Ozzick's Report to Taxxlo Rustgate at Rustgate Ridge on Blackstone Island.",r="i41208x1",s=41208}
|
||
D[41267]={c="1180x2;955x2",d="Admist the captivating beauty of this lush foliage and verdant landscape, a subtle undercurrent of darkness threatens our very existence here in the Thalassian Highlands. We study tirelessly in pursuit of the knowledge required to curb our growing mana addiction, while our adversaries seduce with a perverse salvation in the fel.$B$BAlready some of our kin have succumbed to fear of the withdrawal and been ensnared in their sinister grasp. Recently, we discovered a source of fel magic nearby, located on the Isle of Eternal Autumn to the west. No doubt the Blood Elves have their hand in this, determined to seduce even more of our terror-stricken kin to the promises of dark magic.$B$BSeek out the source of this tainted energy and bring it to me that it may be destroyed once and for all!",o="Discover the source of the fel magic lingering on the Isle of Eternal Autumn and bring it to Sinodas Azuresky at the Citadel of the Sun in Alah'Thalas so that it may be destroyed.",r="i41209x1",w="2455x3"}
|
||
D[41268]={d="Oh no, you've come looking for the Maison Serendipity Winter Veil clothing too? Well, it's embarrassing, but...I'm completely sold out at the moment! You see, Rouge magazine just did an article about us and, well... we didn't expect such a rush! $B$BI need to get word back to the shop that I need a new shipment, but I really shouldn't leave my post. You know, judging by your clothing, you seem a well-traveled sort. Could you just run back to Stormwind and ask them to send me more product? The atelier is in the Park, near the entrance. Just ask for Madame Gres and let her know the situation. She'll get it handled!",o="Travel to the Atelier Serendipity shop in Stormwind Park and ask Alix Gres to send Vera Lauren a new shipment of clothes."}
|
||
D[41269]={d="I'd be just delighted to send Vera more, except...well, darling, do you know how much fur we go through for the trimming? And not just any fur- genuine 100% free-range Alterac Yeti fur! It's the warmest. Unfortunately, we are all out and our suppliers are being difficult- something about a shortage and a snowman? Anyway, I- oh don't take this the wrong way, darling, but your outfit certainly makes a statement. And that statement is, oh, shall we say...'experienced in the art of combat.'$B$BI don't suppose you'd be a dear and just go to Alterac and fetch me some fresh yeti hides? The yetis may be a bit reluctant to part with their hides, but I'm sure you can manage. I'll need about ten of the finest, fluffiest, preferably cleanest furry hides.",o="Gather 10 Fine Free-Range Alterac Yeti Hides for Alix Gres.",r="i41294x10"}
|
||
D[41270]={d="You did well getting everything that I needed darling. While you were away I sent a fresh batch of some of our best thread to Winterveil. It would be a shame if everyone were not dressed as fashionable as possible. Head to Vera, she should be very thankful.",o="Return to Winterveil Vale and speak with Vera Lauren"}
|
||
D[41271]={d="Gah, you've come looking for the Maison Serendipity Winter Veil clothing too? Well, I'm sorry to say but you're a bit late. I'm completely sold out at the moment. That Rouge magazine just did an article about us and, well... I didn't expect such a rush.$B$BI need to get word back to the shop that I need a new shipment, but I'm not supposed to leave my post. Hey, judging by your clothing, you seem a well-traveled sort. If you could just run back to Undercity and ask them to send me more product? The atelier is in the Apothecarium, near the Enchanting shop. Just ask for Coco and let her know the situation. She'll fix this mess!",o="Travel to the Atelier Serendipity shop in the Undercity Apothecarium shopping area and ask Coco to send Ralph Jacobs a new shipment of clothes."}
|
||
D[41272]={d="I'd be just delighted to send Ralph more, except...well, darling, do you know how much fur we go through for the trimming? And not just any fur- genuine 100% free-range Alterac Yeti fur! It's the warmest. Unfortunately, we are all out and our suppliers are being difficult- something about a shortage and a snowman? Anyway, I- oh don't take this the wrong way, darling, but your outfit certainly makes a statement. That statement is, oh, shall we say...'experienced in the art of combat.'$B$BI don't suppose you'd be a dear and just go to Alterac and fetch me some fresh yeti hides? The yetis may be a bit reluctant to part with their hides, but I'm sure you can manage. I'll need about ten of the finest, fluffiest, preferably cleanest furry hides.",o="Gather 10 Fine Free-Range Alterac Yeti Hides for Coco Gucci.",r="i41294x10"}
|
||
D[41273]={d="You did well getting everything that I needed darling. While you were away I sent a fresh batch of some of our best thread to Winterveil. It would be a shame if everyone were not dressed as fashionable as possible. Head to Vera, she should be very thankful.",o="Return to Winterveil Vale and speak with Vera Lauren"}
|
||
D[41274]={d="Can you feel it, $C? The sweet fragrance of love and admiration that permeates the air? The joy and fascination those eager lovebirds share with one another? There's nothing that makes my heart beat faster than witnessing the miracle of love spread throughout Azeroth!$B$BYour eyes betray your heart, and I can read you like an open book. I can see your eagerness to learn more, perhaps even to experience this sentiment yourself. Love takes many forms, and is not always as clear cut as one might think. Even I, love's herald, am often surprised at those chosen by my arrows to receive the blessings of love! Truly an enigma, love is!$B$BNo further proof of this needs be seen than those whom my arrows have pierced in the past. Bring me a token of their unique form of love and admiration, and return these keepsakes to me in any capital city.",o="Retrieve mementos of love from all around Azeroth and bring them to Kwee Q. Peddlefeet.",r="i41299x1;i41300x1;i41301x1;i41302x1",w="41303x1"}
|
||
D[41275]={d="$N! Do you have a moment? Your skills in jewelcrafting are exceptional, rarely any of my pupils achieved such levels of craftsmanship by my teachings alone. It doesn't take a master to see - you are born to hone this craft to its fullest potential.$B$BWhile you've exceeded my expectations immensely, I sadly cannot teach you more than I already have. This doesn't mean the end of your journey, however. There are mentors more capable of teaching you, one of them being a good friend of mine. Perhaps you've become acquainted with him already, he may be a bit paranoid and disgruntled, but he will share what he knows with a bit of assistance.$B$BShould you wish to specialize your craft and become a master jewelcrafter, talk to Talvash del Kissel in the Mystic Ward. His instructions will pave the way for your future in this trade.",o="Speak with Talvash del Kissel in the Mystic Ward of Ironforge."}
|
||
D[41276]={d="$N, what a splendid sight to have you here with me once more. I have noticed - and you surely too - that your progress in the craft has grown astronomically! Really, it has been too long since I've witnessed such prodigal skills at hand. This sadly means that my means of teaching are at an end. Your eagerness to learn more is apparent however; good thing I can assist you one last time.$B$BShould you wish to strengthen your understanding in the field of jewelcrafting, seek my good friend Jarkal in Kargath. The perilous Badlands are no place for a corpse like myself, but a sturdy troll like himself can withstand such harsh environments with ease. Take care on your journey to him, for I wish you the safest of travels.$B$B<Gulmire does a short, cordial bow.>",o="Speak with Jarkal Mossmeld in Kargath in the Badlands."}
|
||
D[41277]={d="$N! Do you have a moment? Your skills in jewelcrafting are exceptional, rarely any of my pupils achieved such levels of craftsmanship by my teachings alone. It doesn't take a master to see this - you are born to hone this craft to its fullest potential.$B$BWhile you've exceeded my expectations immensely, I sadly cannot teach you more than I already have. Don't fret, however, as my own master, Thegren, may aid where I fail to.$B$BShould you wish to specialize your craft and become a master in gemcutting, the art of manipulating gems to augment your abilities, search for Thegren. As a member of an ancient order, preceding any of our current civilizations, he chose a hermit's life, living secluded in the barren wastes of the Badlands. Seek him out near the ruins of the ancient city of Corthan. He does not speak to anyone, but should you show him this crystal, I assure you - he will listen to your cause. Be careful out there, it is a perilous journey to that dreary place!",o="Travel to the Ruins of Corthan in the Badlands and search for Thegren.",r="i41353x1",s=41353}
|
||
D[41278]={d="$N, what a splendid sight to have you here with me once more. I have noticed - and you surely, too - that your progress in the craft has grown astronomically! Really, it has been too long since I've witnessed such prodigal skills at hand. This sadly means that my means of teaching are at an end. Your eagerness to learn more is apparent however; good thing I can assist you one last time.$B$BShould you wish to strengthen your understanding in the field of gemology, there is someone - a secretive man, that can aid you in your ambitions. Older than anything I know, he is part of an ancient order, one that mastered the knowledge over Azeroth's minerals. As such, he values his privacy; meaning he will most likely not speak with you. Here, take this crystal with you. It is proof of my tutelage under him, and it will show him you can be trusted. Please, take care on your journey to him, for I wish you the safest of travels.$B$B<Gulmire does a short, cordial bow.>",o="Travel to the Ruins of Corthan in the Badlands and search for Thegren.",r="i41354x1",s=41354}
|
||
D[41279]={d="<You assume what you are seeing is a smile on the Earthen's face. The rough gemstone from the giant's body looks tiny in his broad hands. A nod, that's all he offers, before motioning for you to kneel down once more.$B$BUpon placing his palm on you again, you see things a lot more clearly now, although the procedure is still taxing on you. Three gems manifest themselves before your inner eye. Luckily, you recognize them: an emberstone, a star ruby, and a citrine. The next thing you see are the same gems getting cut into a facet you have never seen before. Watching intently, you memorize the movements. The wisdom is ingrained in your mind.>",o="Search for the auburn giant east of the Ruins of Corthan and return to Thegren with your findings.",r="i41355x1",w="70156x1;70157x1;70158x1"}
|
||
D[41280]={d="<Regaining your vision, Thegren is tinkering with something between his hands. Upon closer inspection, he is effortlessly cutting a Star Ruby in to the same facet you just witnessed. As he places it on to his table, another gem can be seen in his grasp, a Citrine. He repeats the same process--and then again with an Emberstone.$B$BWith a rigid look, the artisan points at you, to his craft and then presents you his bare, stretched out hand. After a short amount of pondering, Thegren's gestures start to make sense to you: he expects you to replicate the three cuts you just got taught five times.$B$BShouldn't be too hard, should it?>",o="Complete Thegren's test of craftsmanship and present him with your work afterwards.",r="i56002x5;i56004x5;i56006x5"}
|
||
D[41281]={d="<Without having to gesture anything, you kneel down to receive the next vision of your new master's teachings.$B$BPristine white halls, endless waterfalls and a warm feeling encompass your mind. Far to the west, on the continent of Kalimdor, tucked away in the mountains of Desolace lies the origin of your mirage. The once sacred caverns of Maraudon hold the target of your next task: another giant, this time one of immaculate marble stone. A slab of his stone body is required.$B$BYou get back up on your feet and nod to Thegren, he simply places his fist on his chest before resuming his work.>",o="Recover a slab of Landslide's body from Maraudon and bring it to Thegren near the Ruins of Corthan in the Badlands.",r="i41356x1",t="Dungeon"}
|
||
D[41282]={d="<On the table before Thegren are three things layed out. The Lifeblood Gem you took from Boreghast's body, Landslide's marbled stone skin and an exquisite cloth piece that seems to be unaffected by the passage of time. Having them observed extensively, you turn to Thegren - who just stares at you with a barren expression, not that his stony face leaves much for interpretation.$B$BThis is your final test it seems. Use what you have been taught about gemcutting to cut this fiery stone into a perfect shape.>",o="Solve the final exam.",r="i56082x1",s=41358,sp=57551}
|
||
D[41283]={d="Alright, listen, let me be honest with you. I will not teach you my secret crafting techniques out of my desire to be charitable. I can assure you, I am definitely not going to do that. Instead, you will assist me in… restocking my supplies and in turn, you'll receive a sizeable nugget of knowledge about my goldsmithing. Perfect? Perfect.$B$BPlease bring me the following things as soon as possible, I'm not the type to wait around for too long.",o="Bring Talvash the required materials.",r="i55153x20;i41331x10",w="70133x1"}
|
||
D[41284]={d="Believe it or not, but living under a mountain does not guarantee you a steady flow of gems in your storage. It surely doesn't help if some FALSE rumours prevent you from engaging in good and honest trade around here. If I was still in Gnomeregan, all of this would be easier, trust me on that. Still, gems are the bread and butter of jewelcrafting - no gems, no jewels, no trade, no money, no paid rent. You get the idea. And seeing as I desperately need to appease my landlord, I need quite a handful of those sparkling beauties to cover my losses, so to speak.$B$BAre we on the same page? Ofcourse we are. Bring me enough of the following gems and I'll pass you a lil' something.",o="Bring Talvash the required materials.",r="i55250x5;i7909x5;i3864x5",w="70132x1"}
|
||
D[41285]={d="Whatever you've been told about me - it's all lies! I one hundred percent NEVER made any sort of cursed item for anyone. I have integrity for my craft and an oath to keep! Please don't ask who I made an oath with. Strictly confidential. And definitely NOT shady.$B$BRegardless, it seems the misfortune of some ill adventurer now befalls me instead, slandering my good name once again. A daring mage sought me out for a spell-enhancing necklace on his ventures to the recently re-discovered Gilneas City to the north. Ofcourse I obliged and crafted one for him, rent was due anyway, yet his spelunking in that accursed place did not end… let's say favorably for him. Too bad his group of fellow adventurers now blame me for his demise, lying to everyone in Ironforge that I enchanted the necklace with a foul spell!$B$B$N, I want you to delve into Gilneas City yourself and bring me back that necklace! The last thing I want is people using it as false evidence against me.",o="Return with the adventurer's necklace to Talvash del Kissel in Ironforge.",r="i41357x1",t="Dungeon",w="70134x1"}
|
||
D[41286]={d="This is it, good traveler. There isn't much more I could teach that you couldn't learn elsewhere. Still, if your hunger for knowledge won't let you stop here, then I'll share with you where I got all my nifty tricks.$B$BTechnically I shouldn't be telling you this, yet with your urgent help I cannot let you leave unrewarded. Far to the west, in the hostile plains of Desolace, you will find my own mentor, isolated from civilization. Although he wished to be left undisturbed, I know he wouldn't mind some company. Don't be discouraged should he not talk with you at first, persistence is what he values most in those wishing to seek knowledge!$B$BLook for a great tower overlooking the ocean, it is where I last saw him. Now that we got this out of the way, you better leave quickly, before my landlord thinks I'm engaging in black market activities!",o="Meet the mysterious tutor in Desolace."}
|
||
D[41287]={d="I will be honest with you, out here in the wilderness, our supplies are not as plentiful as to teach you properly. It is not like I have the infinite resources our short green friends in Orgrimmar have. Nothing we cannot work with, however. Fortunately for us, these lands are rich in natural resources, which you can turn into the material for your lecture.$B$BTake it as a sort of test to see just how much you're capable of.",o="Bring Jarkal the required materials in Kargath in the Badlands.",r="i55153x20;i41331x10",w="70133x1"}
|
||
D[41288]={d="Like you'll surely know, gems, valuable stones and minerals are essential to jewelcrafting. Without them, creating fashionable pieces may surely be possible - but honestly, what would be the point? In my humble opinion, a delicate gem or even an ornate one is the element giving your jewelry purpose and meaning.$B$BBring me enough of Azeroth's gems so that we may analyze their properties together.",o="Provide Jarkal the required materials in Kargath in the Badlands.",r="i55250x5;i7909x5;i3864x5",w="70132x1"}
|
||
D[41289]={d="My people have an extensive history about goldsmithing and bedazzlements, be it removable or permanent. While I will share my insight in the old Zandalari goldsmithing customs, it is important to expand your horizon to other sources of knowledge as well.$B$BWhat I want you to delve into is the human way of fashioning regalias. Up north, not far from the lands of our forsaken allies, you will find the nation of Gilneas. A relic of old times, so I have heard, now newly opened to those eager enough to best its dangers and perils. High atop its mountain ridged towers Gilneas City, a place of commerce, trade and festivities, according to the stories of traveling adventurers.$B$BIt is where you will find a suitable digest for us to analyze.",o="Search for a fitting book in Gilneas City and bring it to Jarkal Mossmeld in Kargath in the Badlands.",r="i41359x1",t="Dungeon",w="70134x1"}
|
||
D[41290]={d="Good traveler, thank you for letting me practice this craft I had long been unable to. I had promised to continue honing my skills, yet my service to the Horde in the last years did not allow me to pursue this oath any longer. Yet, perhaps if more adventurers like you turn up, I may be able to do so after all.$B$BFor your urgent help, let me reward you properly - by sharing where I strengthened my mastery of goldsmithing. Far to the west, in the hostile plains of Desolace, you will find my own mentor, isolated from civilization. Although he wished to be left undisturbed, I know he wouldn't mind some company. Don't be discouraged should he not talk with you at first, persistence is what he values most in those wishing to seek knowledge!$B$BLook for a great tower overlooking the ocean, it is where I last saw him.",o="Meet the mysterious tutor in Desolace."}
|
||
D[41291]={d="So you are adamant to learn the art of Goldsmithing? Usually I pick my pupils, yet… If one of my former students recommended you and even sent you on an uncertain search for me, I cannot possibly deny your request. We could start immediately, however there is a tiny predicament we are facing. I unfortunately lost my prized jeweler's kit when I was collecting minerals that were washed ashore down at the strand. Startled by a sea giant, I had to abandon it and couldn't find a secure moment to retrieve it. My fighting days are over, so if you wish to be taught my skills, then you have to reclaim it in my stead.",o="Bring The Artificer at Ethel'rethor in Desolace his Jeweler's Kit.",r="i41360x1"}
|
||
D[41292]={d="You may address me as The Artificer, young one. I abandoned my previous name when the great city of Eldre'thalas fell millennia ago. Wandering the wilds of Kalimdor ever since, I share my wisdom with individuals of the mortal races I deem worthy of receiving it. This friend that sent you here - he is among the chosen I have tutored, as incredible as it may sound. It seems his love for the craft didn't wane over time, however. Assuring to hear.$B$BYou wish to be taught the secrets of century-old goldsmithing techniques, passed on between races, civilizations, and generations? Prove your skills to me. Show me how well you can hear the blood of the earth sing.",o="Craft the following jewelries. The Artificer will teach you how to after proving your skills to him.",r="i56050x1;i56051x1;i56052x1",sp=57552}
|
||
D[41293]={d="So he taught you some of his skills, you say. Well, rest assured, most of the knowledge he possesses has been passed on to him by me. He may be a proficient jewelcrafter, yet the more elusive secrets of the art are not found with him. If one wishes to dive into the depth of a craft, one must have a profound understanding of the surface.$B$BWhich is exactly what I want from you: show me what basic knowledge you possess about goldsmithing, so I may know where to begin with you.",o="Present The Artificer with jewelry from your own and someone else's design.",r="i56047x1;i41340x2",w="70135x1"}
|
||
D[41294]={d="A true artisan encompasses all aspects of life into his work. Life, death. Heaven and earth. The elements at play in our world. You may know already, but the gems of Azeroth possess latent magic and elemental attributes, making them extremely powerful in the hands of the right - or wrong - person. $B$BDemonstrate to me that you can properly handle the energies of Azeroth's gemstones in the creation of your jewelry.",o="Show The Artificer your skills.",r="i56048x1;i55143x2",w="70136x1"}
|
||
D[41295]={d="I've had multiple pupils in the past centuries, and frankly I've lost count on how many there were. One, however, will always remain vividly in my mind and heart. A young elf, one of fair skin like I haven't seen before. Her curiosity and eagerness for goldsmithing was unparalleled, attributes I admired about her juvenile spirit.$B$BShe approached the art without bias and took it for what it was - the expression of heart and soul. When she finished her final project, a staff of significant quality, the winds of adventure swept her away - away from me. While I had hoped she would return to me one day, for even as much as a visit, reuniting with her sadly never occurred.$B$BHer presence - and lack thereof - left a mark on me, for I insist any of my future pupils share her clear sight on the craft. Show you that you can follow her example.",o="Convince The Artificer of your understanding of his lessons.",r="i41343x2;i56049x2",w="70137x1"}
|
||
D[41296]={d="My people have been divided. We've endured much on the escape from our home, in search of security and a place to survive. While my brethren in the Harborage remained resilient and clung to hope, I cannot say the same about the lost ones. Their madness has taken a deep hold in their minds, and its roots cannot be cut anymore. In a fruitless endeveour to return to the hellscape that is Draenor, they gather the Draenethyst crystals, potent gems from said world, without knowing they won't be able to utilize them properly. This was, however, not always the case.$B$BAmong them was a powerful rift walker, under the name of Kum'isha, who parted ways with the maddened draenei of Fallow Sanctuary. He now roams the hostile plains of the lands to the south, in search of myths and legends. What I seek is his knowledge about our sacred crystals - but should you be able to convince him to join us; please, do not hesitate.",o="Locate Kum'isha in the Blasted Lands."}
|
||
D[41297]={d="I left the lost ones behind, their leaders have become bumbling fools drooling over the sacred Draenethyst, forgetting their true potential. Sanv K'la is no different, hope poisoned him and his acolytes' heart, neglecting the fact he is trapped in a world of avarice. That goes for you too. For what other reason are you standing before me, Kum'isha the Collector, if not to tear from me what you desire? But I know you and your kind, and your greed is what will further my ambitions.$B$BRoaming these cursed lands are mindless draenei, wielders of rift walking magic without the means to do so. In their endless search for Draenethyst, they have lost their mind, scouring the sand like the vermin that they are. Rabid beasts, all of them! They have raided my camp, stealing a valuable cache of crystals. Slaughter them, retrieve my belongings and I may reward your usefulness.",o="Recover the Rummaged Chest from the Draenei of the Blasted Lands and return it to Kum'isha in the Blasted Lands.",r="i41361x1"}
|
||
D[41298]={d="<Kum'isha is studying the foreign scroll, his shifting body fading in and out of view. After finishing reading, he furiously rips the parchment into bits.>$B$BKarak-tokal! What are they thinking? This is heresy to all draenei, heresy! Them roaming these lands of death like drones was concerning, albeit not dangerous. What they are aiming for, however, is very much so. According to this scripture, the seekers you've encountered are gathering Draenethyst for a vile creature, a rift walker named Mato'gar. That alone is an affront to my ambitions, his true goal however is revolting and must be stopped. Should he be able to take the crystals with him to Draenor, the only way for us to return will be gone - condemning us to rot and decay, jailed to never see our home ever again.$B$BYou will not let that happen, for Kum'isha will bestow upon you what you wish; in exchange for his head. He awaits his seekers to the northwest of my camp.",o="Bring the Head of Mato'gar to Kum'isha the Collector in the Blasted Lands.",r="i41362x1"}
|
||
D[41299]={d="Here, take this scroll. On it you and the naive Sanv K'la will find my knowledge of Draenethyst and its uses. May he do whatever he intends to do with it, as long as it does not interfere with my plans. It is in his best interest to heed my warning, lest he ends like Mato'gar.$B$BTo you, I say the following: unless you wish to aid me further, I do not want to lay my eyes upon you again. Begone if it is so.",o="Return to Sanv K'la in the Swamp of Sorrows with Kum'isha's scroll.",r="i41363x1",s=41363,w="70140x1"}
|
||
D[41300]={d="Oh, this is bad! Just how unfortunate can one single gnome be? I made a horrible mistake and now it's gonna cost me my head or worse - my home!$B$BSimply put, my finances are dry, severely dry! Desperate as I was, I accepted the offer of a dubious merchant with the promise of heaps of gold. Yet, on his second visit, he was accompanied by two frightening thugs and demanded more wares from me than originally agreed! My pleas explaining that my supplies don't cover his demands fell on deaf ears - and now they're threatening me. Me, the magnanimous and unmatched Talvash del Kissel!$B$BPlease, assist me with my dilemma! I promise, you'll get justly rewarded. The scoundrels left towards The Commons, I am sure these thieves are hiding somewhere in the countless houses along the outer ring!",o="Talk to the suspicious folk threatening Talvash del Kissel in Ironforge."}
|
||
D[41301]={d="So what are you here for? To ask me nicely to stop harassing your friend who doesn't want to uphold his end of the bargain? Or are you here to take the more... direct approach of solving problems? Either way, I regret to inform you that neither is going to work. Deadlines are something my organization values and those who are not able to meet them...$B$B<He gestures to the two daunting guards standing behind you.>$B$BI am however a welcoming merchant and will not forsake an opportunity for the sake of animosity towards disappointing trade partners. Instead, I will make you an offer. Deliver double the amount of goods that Talvash is still owing us, and me and my compatriots will consider leaving him be. A sound proposition, no? If I were in your stead, I'd do my best accepting it...",o="Return to Talvash del Kissel in the Mystic Ward of Ironforge and give him his payment.",r="i41342x4;i41340x2;i41343x2"}
|
||
D[41302]={d="<Motsog inspects the wares meticulously with a lens. While he does so, you can feel the bouncers breathing down your neck. After the shady merchant is done, he stores the jewelry in a box and tosses you a bag of money.>$B$BIt was a pleasure doing business with you. I'd suggest running along to your friend now and not showing either of your faces here ever again. Begone.",o="Return to Talvash del Kissel.Kissel in the Mystic Ward of Ironforge and give him his payment.",r="i41364x1",s=41364,w="70139x1"}
|
||
D[41303]={d="A disaster, that's what it is! A monetary apocalypse is upon me; my name sullied and my fame gone. My priced jewelry was on its way to an auction in Booty Bay, among it an especially valuable and hefty ring. Believing it to have made it safely to the port city, I continued with my work without much thought, without knowing it never even left Ratchet! Now I'm the laughing stock of the esteemed merchants and auctioneers, cackling away at my incompetence.$B$BPal, can you assist me in solving this debacle? My contractor of trust, Grizzby, is nowhere to be seen and I can't afford to lose my priceless creations. As we don't have any leads, perhaps it'd be best to ask around Ratchet for information.",o="Travel to Ratchet in the Barrens and ask around for Grizzby's and his cargo's whereabouts."}
|
||
D[41304]={d="I've known Grizzby for a long time, a sociable bloke, y'know, lots of friends. Comes with the job, naturally. I was busy with logistics when he came here to the docks, we chatted a bit since the next ship wasn't going to show up for a long time.$B$BWhile we were just passing the time, this other goblin approached him like he just met his long lost brother again. Must've been close, since Grizzby acted like he knew him well, too. I didn't catch much of what they were talking about, but I overheard that they were gonna go south, for whatever reason.$B$BIt's been some time now and I fear the worst for Grizzby, please make sure he's safe.",o="Look for Grizzby and return to Tacknazz Copperfire in Sparkwater Port afterwards.",r="i41365x1"}
|
||
D[41305]={d="I will bring this contract personally to Nert, he should know what our former employers are plotting back on Kezan. If I could, I'd just waltz into Undermine and throw their Trade Prince into the deepest slums there are. But I cannot, so I have to make the best of what I can do now.$B$BWith my jewelry stolen and supplies running dry, I can barely prepare anything for the next auction - and I must present something with a BANG at that auction or my reputation is officially toast. I see you're crafty and talented, care to help me once more?$B$BWhat I need is a gem of enormous proportions, the travelers passing by here in Sparkwater spread the rumor of a fist-sized ruby in the possession of the Scarlet Crusade, I'll assume their leader has it on them. Furthermore, a simple golden necklace for me to place the ruby in; nothing you shouldn't be able to tinker yourself.",m=15000,o="Tacknazz needs a golden necklace and a giant ruby from the Scarlet Monastery.",r="i41366x1;i41340x1",t="Dungeon",w="70139x1"}
|
||
D[41306]={d="I am cursed with bad luck, I'm telling you. You see, with all the pirates roaming around the trade routes nowadays, sending your cargo via ship is the same as directly handing it to those swashbucklers neatly tied with a bow on top. So clearly not an option. The other alternative I have is having it delivered by foot, equally risky, you'll surely know what I am talking about.$B$BEither way, I chose the latter option and because I really, REALLY, needed to deliver this cargo I looked for the most intimidating ogre here in Ratchet and paid him to accompany me on my way down to Steamwheedle Port. Too bad we were ambushed by undead zombie quilboar who took both the ogre and my precious cargo with them.$B$BI am getting desperate here. Can you retrieve my wares from the Razorfen Downs? I doubt they will be on my ogre guard anymore, but should he still be alive, he will know where they are.",o="Search for Traxis' lost bodyguard in the Razorfen Downs."}
|
||
D[41307]={d="Sah'rhee is so sorry he failed. Sah'rhee was not strong enough to protect little green friend and mean quilboar took me here. They want to eat me, but mother always said Sah'rhee is too chubby, probably don't taste that good.$B$BIf you are looking for Traxis' box, it is here, but all the stones fell out when they hit poor Sah'rhee to walk faster. Now scary zombies and ghosts have all the sparkly gems! Sah'rhee wants to go home, can you collect Traxis' jewels and bring them to small gnome in Tanaris? Traxis' said she is at the beach town waiting for the box!",o="Collect the missing cargo of Traxis and deliver it to his contractor in Steamwheedle Port in Tanaris.",r="i41367x8"}
|
||
D[41308]={d="Okay, scrap what I just said. I will definitely not order from him again. All these gemstones have brittle surfaces! How could this have happened? What did he do with them?$B$B<You explain to Fanzy how the jewels ended up in several undead stomachs and have been ruined by their bodily fluids.>$B$BUgh, you didn't have to explain it in such detail. Gross. Well, this is just perfect. Now I have extra work on my hands, and that's the last thing I can afford right now. But luckily you are here to help out. Oh, don't give me that look, I'll pay you instead of Traxis, it's in his best interest to not show his grimy mug here anytime soon.$B$BTo fix the gems we need something with a bit more oomph, your regular gemstone oil won't cut it here. Not far south of here is a small cove near the beach, you will find... let's say a business partner of mine there. Bring him the oily glands of the Steeljaw Snappers from the coast, a greater mystic essence and a crystal vial. Tell him I sent you.",o="Bring eight Steeljaw Glands, a Greater Mystic Essence and a Crystal Vial to Fanzy's mysterious partner south of Steamwheedle Port.",r="i41368x8;i11135x1;i8925x1"}
|
||
D[41309]={d="<Zalashji squeezes the oily glands into the vial. Muttering unintelligible words under his raspy breath, he casts foreign magic, making the concoction glow in a vibrant light.>$B$BTake it, stranger. This oil should seal the cracks in the gems' surfaces, while still allowing for accurate cuts. Now go, while I permit her to frequent me, I cannot say the same about you. I may be more hospitable than my brethren, but that does not mean my patience is endless.",o="Return with Zalashji's Gemstone Oil to Fanzy Sparkspring in Steamwheedle Port.",r="i41369x1",s=41369,w="70181x1"}
|
||
D[41313]={d="This land is rich in magic. Numerous reasons brought me here for my research, and the many ley lines coursing through the earth are one of them. Potent arcane energies pour out of their flowing streams, luring countless mana hungry denizens of this and other worlds to them. I wish to understand more clearly why exactly this forgotten and cursed landscape is home to such a phenomenon. Curiosity escapes your eyes - do you intend to aid me in my endeavors?$B$BOther matters keep me busy in my tower, so if you'd go out and acquire some reagents for me, you'd be rewarded for your efforts. What I need are crystallized formations of ley line energy. My students were able to locate two, to the east and south of here. I suspect the resident blue drakes and the depraved blood elves are our best leads. Begin your search there.",o="Collect the ley line crystals for Archmage Xylem at his tower in Azshara.",r="i41374x1;i41375x1",t="Elite"}
|
||
D[41314]={d="Both of these crystals have the identical integral structure, except the vermillion one - when resonating with a little bit of my own magic...$B$B<Xylem channels a miniscule amount of his power into the red crystal and violent sparks and lightning emit from it.>$B$BListen, here are the facts we are working with: The Blue Dragonflight, for some reason we have yet to discover, collects ley line crystals from Lake Mennar whose growth is somehow artificially accelerated. The resident blood elves also possess these crystals, although in a different, more volatile state. Whether these two circumstances are connected is for us to uncover.$B$BI will continue gauging the stability of these crystals, while you retrieve a valuable relic for me, one we will need to complete our research. A former student of mine foolishly thought taking it out of my tower would go unnoticed. Sanath informed me about her hasty departure to the east near Timbermaw Hold, no doubt using her friendly relations with them to hide herself.",o="Retrieve Xylem's Focus Orb from his suspicious student.",r="i41376x1"}
|
||
D[41315]={d="With the focus orb returned, there is but one last thing we must assure ourselves of. Here, take the crystals and the orb and place them on the pedestal in front of my tower. A spell I put on the orb will then react with the ley line crystals and - hopefully - confirm my theory about their nature.$B$BDon't be afraid, for I will observe you from within this tower and intervene if necessary. Capable as you are, we shouldn't be too worried, but don't forget: Caution is a wise man's lifeblood.",o="Conduct the final test and return to Archmage Xylem in Azshara.",r="i41377x2",w="70182x1"}
|
||
D[41316]={d="<The book has been binded once more, and its formerly empty cover fills magically with a title - Advanced Jewelcrafting XI: Hard as Diamonds. Trying to open it, you feel intense searing pain. A fiery rune appears on the lock sealing the volume. Perhaps a master in jewelcrafting can assist you in deciphering its secrets.>",o="Bring the book to someone proficient in jewelcrafting.",r="i56099x1",s=56099}
|
||
D[41317]={d="I've been researching this legendary encyclopedia of jewelcrafting most of my life. It is rumored they are remnants of an ancient society, the progenitors of the human race we know today. Archeologists are finding more and more of their ruins - they are called the Azotha. So far only five of their tomes have been found, with eleven rumored to exist. An acquaintance of mine, equally as ancient, actually opened one - and told me of it. He said the books are sealed using elemental runes, the ancient words uttered by the elementals of Azeroth. I've been looking into them ever since and the fiery rune on this lock here appears to be the Rune of Blaz.$B$BWe need a fragment of an elemental that has attuned itself to that rune. I hear the deepest caverns of the Blackrock Mountain, the Molten Core, are filled with blazing elementals. I believe we have the highest chance to find what we need there.",o="Obtain a fragment on an elemental attuned to the Rune of Blaz from the Molten Core for Fanzy Sparkspring in Steamwheedle Port.",r="i41378x1",t="Raid"}
|
||
D[41318]={d="Okay, we got to roll with the punches. Let's work with this page first and see what's written here... ‘To illuminate the scripture, present to me the hearts of earth and fire. Extracted heat will unveil the knowledge that you seek.” These Azotha sure love their riddles. I can only guess, but I believe this is a similar situation to what we had before. We can only unlock this grimoire's secret if we have the appropriate materials present.$B$BHearts of earth and fire... this must surely mean the fiery and lava cores of powerful elememals. Extracted heat... perhaps the essence of fire? Yes, this must be it!$B$B$N, you know what to do. I'll be waiting here for you to bring the needed materials and try to wrap my head around this ‘extraordinary' book.",o="Deliver the materials to Fanzy Sparkspring in Steamwheedle Port.",r="i17011x8;i17010x8;i7078x20",w="70175x1"}
|
||
D[41319]={d="The more I read - or rather DON'T read - the more I believe all the mystery about these tomes was just a ploy by some sniveling goblin trying to make a quick buck. Two measly pages have something written on it, and on this one is even just one sentence! ‘Channel the sun through crystallized blood.' What is that even supposed to... Wait! I got an epiphany!$B$B<Fanzy is rummaging through her belongings and pulls out a blueprint.>$B$BThese are the plans for a jewelry lens I never came to create. It's designed to bundle light into a highly potent ray used to carve into metal. It requires very specific ingredients - which is where you come into play. The 'crystallized blood' must mean the highly elusive Blood of the Mountain, found deep within the Blackrock. I also need a framing for the lenses, Fineous Darkvire in the Blackrock Depths is known to possess a lens durable to even the strongest heat of the mountain. Bring me both and I can tinker a tool to decipher the page with!",o="Fanzy Sparkspring at Steamwheedle Port requires Blood of the Mountain and the Dark Iron Prospecting Lens from Fineous Darkvire for creation.",r="i11382x3;i41379x1",w="70223x1"}
|
||
D[41320]={d="I have a perilous journey behind me, stranger. One that transcends worlds; yes, worlds. Riftwalkers possess ancient magic, sorcery foreign to Azeroth. Large amounts of energy are necessary to perform this art, and less experienced riftwalkers often utilize the draenethyst crystals, the manifested lifeblood of our home world, for this. It was wise of Sanv K'la to have you seek me out, as I am both shocked and exhausted from what I endured on my excursion to my home world… to Draenor.$B$BSit, and listen to what I have to say.",f=10,o="Listen to Akh Z'ador's story."}
|
||
D[41321]={d="Before we can tackle the saving of my tribe, we need to prepare, both myself and my belongings. Riftwalking is very taxing on the user's mind, an interrupted riftwalk even more so. Without my mental strength returned, a rescue will not be possible. $B$BMy people have discovered that a creature's brain can accelerate one's mental recovery immensely, if devoured. The more intelligent the beast, the quicker you feel renewed. Down at the shore I saw serpent people slither around, some of them casting spells on their own. Bring me a few undamaged brains from these spellcasters.$B$BLet us hope your world's species are as smart as I envision them to be.",o="Bring Akh Z'ador in Azshara three Siren Brains for his ‘mental recovery'.",r="i41380x3"}
|
||
D[41322]={d="Being exposed to the currents of the Twisting Nether is a dangerous act, its ramifications are still felt on my body. The draenei have ancient recipes, passed on between generations, to combat the side effects of prolonged riftwalking. While I do not have access to the traditional ingredients, I am sure the native wildlife here are fit enough to create a substitute cure.$B$BWhen I ventured east to scout the area, I encountered intimidating creatures with big, meaty claws - their flesh should bring enough sustenance. To the west, not far actually, furry beings gather herbs of intense smell. Judging from their scent, I am certain they harbor medicinal properties. Bring me enough of both and I can cook a remedy for my tired body.",o="Akh Z'ador in Azshara requires herbs from the furbolgs to the west and flesh of the makrura to the east.",r="i41381x6;i41382x10"}
|
||
D[41323]={d="Now that I feel rejuvenated, our next step is retrieving my most prized possession: my riftwalker staff. When I was stranded on the auburn grass of these cliffs, I was surrounded by rabid creatures left and right. One of them, horned fiends wielding sinister hexes and curses, their features reminding me of the terrors of the Burning Legion. While I lay defenseless on the ground, they approached me like predators descending on a wounded animal. Barely able to escape, I had left my riftwalker staff behind - a mishap hurting me deeply.$B$BRegardless, even if we recover it, my failed riftwalk rendered it drained and useless. I need to infuse it with an echo of power - from an expert of forbidden arts. Back in the Swamp of Sorrows, a submerged temple towers over the canopies. Within, a masterly witcher resides exerting authority over dead trolls and dragons. End his influence over the temple and swamp; and bring a figment of his power to me.",o="Return with Akh Z'ador's Riftwalker Cane and the Mojo of Jammal'an to Akh Z'ador in Azshara.",r="i41383x1;i41384x1",t="Dungeon"}
|
||
D[41324]={d="For now, this is all you can do here. Attuning my riftwalker staff to this new power will take longer than we have time, so I need you to continue onwards. While I energize the cane, you will go to the Blasted Lands, the desolate wastes south of the Swamp of Sorrows. Overlooking the red deserts, on top of a hill, my apprentice Kas'tal awaits. I ordered him to survey suspicious fluctuations near the Dark Portal, before all of this transpired. He is surely troubled and worried about me, assure him that there is no reason to fear for my safety anymore.$B$BOnce you find him, tell him I will meet him and you in the Harborage, so we can prepare ourselves for any eventualities that hopefully will not come to pass.",o="Search for Akh Z'ador's apprentice in the Blasted Lands."}
|
||
D[41325]={d="Master did great by sending you to me. I am sure we can thank his clairvoyance for that, as I witnessed something truly frightening mere moments ago. You see to your right the abominable Dark Portal, legacy of the orcish invasion of your world? Master's suspicions regarding the portal's energy were true. Just before your arrival, a huge surge in power and a terrible, crushing force washed over the red sands of this desert. $B$BMy intuition tells me whatever lingers in front of it must be terrifyingly powerful. $N, please do not face it alone. Although the master has put your trust in you, what we are dealing with might very well be too much for you alone.",o="Face whatever is meddling at the Dark Portal and return to Kas'tal overlooking the Blasted Lands.",r="m61984x1",t="Elite"}
|
||
D[41326]={c="55478x1;55479x1;55480x1;55481x1",d="Quickly, rush to the Harborage and warn Sanv K'la! If we do not evacuate all in time, who knows what horrible tragedy will befall us! I will attempt to contact Master Akh Z'ador in the meantime, hopefully he can aid us sooner than anticipated. $R, I place all my hopes on you. Perhaps there is still time.",o="Alert Sanv K'la of the imminent danger.",r="m61985x1",t="Raid"}
|
||
D[41327]={d="Much needs to be done, the Harborage is in disarray and many have been injured. You have to excuse me, as I need to tend to my brethren. While any help would be appreciated, I must insist on leaving this to us for now. You have done enough already and it'd be rude to ask for more.$B$BBefore you depart however, Akh Z'ador wishes to speak with you again about something urgent. You can find him outside. Enkil Toralar, friend, and good tidings to you.",o="Speak with Akh Z'ador in the Harborage.",w="41385x1"}
|
||
D[41328]={d="$N! A pleasure seeing you again. How have you been faring? We are still in the process of restoration, but the morale of most stays high. Some are still anxious of the uncertain future we might face.$B$BI have been looking into the pure draenethyst gemstone I gave you and I am certain I can reproduce one with the knowledge I gained from its creation. It will require an incredible amount of energy to replicate the process, but it will definitely be worth your efforts. Should you wish to have another gemstone, please bring me the following and I am more than happy to deliver it to you.",o="For Akh Z'ador to create a Pure Draenethyst Gemstone, bring him the following. He awaits in the Harborage in the Swamp of Sorrows.",r="i8244x1;i61673x5",w="41385x1"}
|
||
D[41329]={o="Bring 10 Rumsey Rum Light to 'Ale Saint' Grida",r="i20709x10"}
|
||
D[41330]={r="i21114x10"}
|
||
D[41331]={r="i21151x10"}
|
||
D[41332]={r="i9260x5"}
|
||
D[41333]={d="<The book you are holding in your hands is slim, yet surprisingly heavy. Upon inspecting its pages, you realize most of its contents are beyond your comprehension. Perhaps someone else, a master of this craft could assist you with the tome.>",o="Bring the book about gemology to an ancient master of that specialization.",r="i56109x1",w="70160x1"}
|
||
D[41334]={d="<The book you are holding in your hands is slim, yet surprisingly heavy. Upon inspecting its pages, you realize most of its contents are beyond your comprehension. Perhaps someone else, a master of this craft could assist you with the tome.>",o="Bring the book about gemology to an ancient master of that specialization.",r="i56108x1",w="70166x1"}
|
||
D[41335]={d="<The book you are holding in your hands is slim, yet surprisingly heavy. Upon inspecting its pages, you realize most of its contents are beyond your comprehension. Perhaps someone else, a master of this craft could assist you with the tome.>",o="Bring the book about gemology to an ancient master of that specialization.",r="i56110x1"}
|
||
D[41336]={d="Hm, how strange. This sentence here... It is missing a rune, and without it, I cannot decipher this passage. It seems we've come to a halt. Don't think I am giving up now, however. Something as simple as a missing rune is nothing I am intimidated by.$B$B<The Artificer grabs a small tool from his table, which appears to be a miniscule staff, and moves it along the sentences inside the book. After a short contemplation, he faces you once more.>$B$BI know where to acquire the lost rune. As this grimoire is magical in nature, so is its scripture. The rune we seek can be replaced with a substitute of similar effect, one we can find in the shadowed hall of Scholomance. A harrowing place, so I heard, but their vile studies offer a solution to our problem. Retrieve a rune with this form from one of their necromantic tutors and return with it to me.",o="Collect a substitute rune from the Scholomance for The Artificer in Desolace.",r="i41386x1",t="Dungeon",w="70211x1"}
|
||
D[41337]={d="<The book you are holding in your hands is slim, yet surprisingly heavy. Upon inspecting its pages, you realize most of its contents are beyond your comprehension. Perhaps someone else, a master of this craft could assist you with the tome.>",o="Bring the book about gemology to an ancient master of that specialization.",r="i56111x1",w="70177x1"}
|
||
D[41338]={d="$C, news spread from atop the sacred Mount Hyjal. Our greatest fear, the Nightmare, has taken root and seeps once more into our realm. Many brave souls venture to the great World Tree to offer assistance to our brethren's cause to quell the Nightmare's influence.$B$B$N, I implore you to ascend Mount Hyjal and aid the Wardens of Nordrassil in their endeavors.",o="Seek the druids at the foot of the World Tree Nordrassil in Hyjal."}
|
||
D[41339]={d="$N, while our kind fights in the waking world, Ysera and her allies, the Wild Gods of Old, keep the Nightmare - an unfathomable evil rooting itself in the Emerald Dream - at bay with all their strength and might. $B$BYears ago, during the Third War, Shan'do Stormrage and High Priestess Whisperwind convened with a powerful being at a sacred hill in the lower mountains of Hyjal. While usually radiating with the remnant energies of their encounter, we have noticed ripples of discord emanating from it throughout the mountain. Given the current situation, we best uncover what hides behind it posthaste.$B$B$N, seek that site near the Darkhollow Pass to the south and return to me with your findings.",o="Investigate the disturbances near Darkhollow Pass and report to Arch Druid Dreamwind at Nordanaar.",ot="1=Investigate the disturbances near Dark hollow Pass",r="m60054x1"}
|
||
D[41340]={d="There is only one being in the history of Azeroth that fits the description of what you experienced - the Wild God Malorne, the Waywatcher. He was ancient when this world was young, one of the primal guardians roaming the untamed wilds years before the Sundering. His immense power and prideful presence strikes fear into his enemies and comrades alike, yet his loving way of fostering nature made him revered with the latter.$B$BWhat you experienced is horrid. To think the Nightmare might have taken a hold on even a fragment of the great Malorne is terrifying. We must act immediately. $N, while I send notice to Moonglade, I need you to gather twenty bright dream shards. They are imperative to shield you against the Nightmare's grasp. Assist us in our cause, scour the hills of Hyjal. However you acquire them, do it quickly!$B$BOnce you have them all, bring them to Keeper Remulos in Moonglade. He will give you further instructions.",o="Bring twenty Bright Dream Shards to Keeper Remulos in Moonglade.",r="i61199x20"}
|
||
D[41341]={d="Malorne cannot fall to the Nightmare. Luckily for us, it appears only a fragment of himself split from his spirit in the Emerald Dream, which is what the Nightmare took control of. Yet even a fraction of the Waywatcher is enough for it to gain an insurmountable advantage in this war already stacked against us. To cleanse grandfather of this taint, we require relics reminding him of his kin.$B$BThe Bough of Cenarius is a piece of my father's antlers. After his fall in Ashenvale, we brought his body to Bough Shadow, before returning him to the Moonglade for burial. Perhaps you can find it amongst the dragonkin there.$B$BYsera is a dear friend of Malorne and foster mother to our father. A scale of her jade skin would certainly help our cause. Her most favored children all possess one. Unfortunately, most if not all of them dwell in the Emerald Dream.$B$BLastly, a remembrance of Elune. Her chosen guardians, the Moonkin, hold many of her artifacts in Winterspring, search for them there.",o="Gather the needed relics for Keeper Remulos in Moonglade.",r="i41387x1;i41388x1;i41389x1",t="Raid"}
|
||
D[41342]={d="Here, young one, take this Scepter of Remembrance, conjured from the relics and dream shards you have brought to me. With it, you will be able to withstand the Nightmare long enough to pry Malorne's fragment from its grasp.$B$BNevertheless, be cautious. It is doubtful the Nightmare will let go of its prey so easily. Gather allies and like minded individuals and save my grandfather's spirit.$B$BMake haste, lest he manages to manifest himself in our world.",o="Cleanse the Dissipating Spectre at the Prophet's Hill in Hyjal and return to Keeper Remulos.",r="i41390x1;i41391x1",s=41390,t="Raid",w="51064x1"}
|
||
D[41343]={d="$R, here? Please, no kill. No kill Big Whiskers! Big Whiskers here by mistake. Big Whiskers called by weird see through human. Big Whiskers just want leave. But Big Whiskers can’t leave. No. Big Whiskers first needs BIG CANDLE!$B$BBig candle very important to Big Whiserks and his friends. Yes, yes. Big Whiskers give reward, reward, yes! Bring Big Whiskers big candle. Please?$B$BAsk Doorman, Doorman must know!",o="Speak to Doorman Montigue in Lower Karazhan Halls."}
|
||
D[41344]={d="As I ponder your request, I'm left in uncertainty, not knowing whether to respond with laughter or concern for the state of your sanity. Your requirements for this sizable, I mean colossal, candlestick hint at some kind of experimentation within the Master's Library.$B$BWith you describing the magnitude of the candle necessary for whatever you intend to accomplish, along with your questionable means of access to that venue, I admit that I feel conflicted. Nonetheless, I do sense a palpable aura of strength emanating from you, which leads me to believe that you have the power to navigate those mysterious halls.$B$BHaving said all that, I seem to recall a candle of considerable size positioned at the end of the guest hall.",f=512,o="Recover the Comically Large Candle from Grizikil and return to Big Whiskers in Upper Karazhan.",r="i41392x1",t="Raid"}
|
||
D[41345]={r="i56088x1;i7070x10;i13757x5"}
|
||
D[41346]={r="i56087x1",w="56085x1"}
|
||
D[41347]={d="I am bored beyond measure. This eternal purgatory I am chained to is not as painful as you might think, but moreso excruciatingly dull. I can experience earthly delights no more, and my love for jewelry is diminished by my inability to wear it. Even so, it is not like my most favoured trinket is in my possession anymore.$B$BWhen I received Medivh's invitation, a heap of jewelry and gemstones were among my belongings. Most precious of all, a necklace of immeasurable value, pure azerothian diamonds, adorned on a delicate arcanite chain. Worth more than any of the guests in these haunted halls ever possessed in their lifetime. Oh, if I only had it on me at the moment of my death, I would still be able to cherish its beauty. Alas, it has been stolen, many years prior to your current time. The last time I saw it was before my departure from my estate in Stormwind.$B$BLiving one, help me find my treasure, and I will reward you with a piece of jewelry bestowed upon me by Medivh himself.",o="Countess Tillia Earlwake seeks her stolen necklace. The last time she saw it was in her estate in Stormwind City."}
|
||
D[41348]={d="Yer looking for the Earlwake Estate? Don't make me laugh, that wretched place is nothing but a memory, burned to the ground years ago, and all my dreams and hopes with it. What ya see before ya is all that's left of the Earlwake name - this pathetic, worthless pile of failures. $B$B<A guttural burp escapes him and vomit follows suit, dripping unto his already dirty shirt.>$B$BWe lost everything, everything! They looted our treasury and murdered anyone inside the house. Even... even my beloved Georgina... Seeing her lie there, lifeless... the diamond necklace I stole for her, still shining... That beast, that orc ripped it from her - I may be blind but I can still see it... in my head! How he laughed and worshipped his warchief, that Doomhammer! I will never forget that monster, ever! Had it been me, I would've slaughtered them all, not put them into camps!$B$BWhatever ya want from me, I don't have it, stop asking me questions! Piss off and leave me be!",o="The lead runs dry, Archibald is of no help. But perhaps the description of the orc he provided can aid in the search for Tillia's necklace. "}
|
||
D[41349]={d="<Luckily, you appear to have struck gold. The pages of this orc's journal contain information about the necklace you seek.>",o="Analyze the journal and continue your search.",r="i41393x1",s=41393}
|
||
D[41350]={d="Inspecting the sword, you see nothing out of the ordinary, besides its apparent dilapidated condition. The blade is brittle and rusted, while the hilt's leather is crumbling under your touch. Its pommel is surprisingly intact, with delicate engravings along the rim. It says: H. C. On top of it, the Lordaeron emblem inside a crescent moon can be seen. Maybe this is the owner of the sword. If fortune is on your side, he also has the necklace.",o="Seek H.C. somewhere in Lordaeron.",r="i41394x1",s=41394}
|
||
D[41351]={d="The broken blade you bring before me belonged to Razuv Ivaldi, one of Lordaeron's strongest knights. His sword alone fell more orcs than any other soldier on the fateful day of Lordaeron's siege, as he cut them down in one fell strike.$B$BFollowing the days after the invaders were repelled, he was heralded as a champion, as it was him who stopped that absolutely vicious orc woman who cut her way through our troops like butter. As a trophy of her death, he took a beautiful diamond necklace from her - one that he zealously held on to, proclaiming it to be the testament of his greatest achievement.$B$BHe was a good man and friend, but his obsession with that pendant and its meaning consumed him. The last I saw of him was at his return with the traitor Menethil, when he as one of his fellow death knights thrust his tainted runeblade into me. $N, I beg of you, find him and put his troubled spirit to rest. Please, do it in his master's stead.",o="Find Razuv Ivaldi and take Tillia's necklace from him. Return it to her in the opera of the Lower Karazhan Halls.",r="i41395x1",t="Raid",w="41396x1"}
|
||
D[41352]={d="<With the job done and reward at hand, you are left with an expensive golden ring you have no use for. Seeing as this technically property of the Earlwake family, you ponder if Archibald would accept this in his dire situation.>",o="Bring the golden ring to Archibald Earlwake in Stormwind Harbor.",r="i41398x1",s=41398,w="41399x1"}
|
||
D[41353]={d="With a single touch, the Amethyst begins to shine in a dim light that could easily enthrall your eyes forevermore. Yet it was not its beauty that captivated your mind. A voice rings into your head. One that does not belong to you. It echoes in stern yet soothing tone:$B$B“You must give this more thought Incantagos. Return to Kel'Theril and find comfort in my presence. That Tower is unpredictable and the Ley-Line on which it prays is purely chaotic. Fool yourself no longer, friend. There is another way!”$B$BThe Amethyst shines no longer. And whenever touched would simply speak the same message. What an odd item you have stumbled upon. Perhaps exploring the Lake of Kel'Theril will offer you some sort of answer.",o="Investigate the mysteries of the Enchanted Amethyst.",r="i41403x1"}
|
||
D[41354]={d="It appears the Amethyst is losing its enchantment. I would ask you not to question the way it works. It is a secret that perhaps ought to die with what was this home of mine.$B$BAlas, I bid you welcome to Kel'Theril. Once a city to behold, now, home to me and the troubled spirits of my kin. I know not why you sought me. I very much doubt it is the guilt for slaying Incantagos.$B$B<Al'Dorel sighs.>$B$BA foolish son seeking to please his Father. Yet who am I, or you, to judge his path? If it's answers you seek you may only find them through aiding me. For a favor must be met by another favor. The highborne that linger nearby must be put to rest. All across the lake they can be seen drifting with no purpose. Free them, and you will have my thanks.",o="Free the spirits of Suffering and Anguished Highborne within Kel'Theril for Al'Dorel.",r="m7523x6;m7524x6"}
|
||
D[41355]={d="Incantagos sought the Tower for its unstable ley-lines, and the intense power that lingered there. Incantagos sought to make a name for himself in the Blue Dragonflight, to advance their cause of the great dampening on azeroth. He sought to meet Malygos himself, but Haleh denied him this right, as she believed it was not yet time for them to meet.$B$BI am uncertain of her reasons. In truth, I begin to question the actions of the Blue day by day as they began to be rather aggressive even to those they once called allies. There were times I'd host the wyrmkin in my ruined home. It is sad to say that such times have passed, and now they have stolen something sacred to me.$B$BBefore you learn more of Incantagos' choices, return this an item for me. A pristine moon-forged telescope that can see beyond the sky with its enchanted crystals.$B$BThey ought to have taken it inside Mazthoril to the southeast.",o="Bring the Magical Telescope back to Al'Dorel.",r="i41404x1"}
|
||
D[41356]={d="Before Incantagos left for the Eastern Kingdoms I sought to give him counsel. For I truly was a friend of the Blue. I told him that the Ley-Line he sought was nothing but unstable and not even he, a Blue, could truly harness it. Alas, not even I- nor even the great Guardian could truly.$B$BBefore he departed, he chose to rest in the Frostwhisper Gorge. He found solace amongst the Giants, for no reason I can think of. Dragons shed when they fall in deep slumber. Seek the demise of the roaming Giants, while it may upset the elements that roam these lands. We are in need of these scales, for they can tell us more.$B$BDo not falter, friend. Perhaps you see these tasks of mine as meaningless. But I assure you, this is not something we may leave unchecked.",o="Brings 6 Pristine Azure Scales to Al'Dorel.",r="i41405x6",t="Elite"}
|
||
D[41357]={d="Have a look friend. These pristine scales once shined embraced by an Azure tone. Yet now, in their lifeless form they further resembles a raw piece of lapis instead. I harbor no ill intent towards you, fret not. I simply regret Incantagos met his demise. Were I any faster, perhaps he would lived.$B$BRegardless, it seems we are yet to be closer to the truth. I was afraid of this. With Incantagos gone, the magic of these scales has long dissipated. We could briefly return life to them. But to do that we would have to either siphon the life of another Blue Dragon to it, or something akin. $B$BI am afraid you are to travel East once more, friend. In the dungeons of what is now the largest Human Kingdom to remain you will find it. That despicable creation. For what reason had he done that, I will never understand. Seek the living shard of Arc'Tiras. Within its core you will find the very magic of the Blue, the essence of Malygos.",o="Bring the Core of Arc'Tiras back to Al'Dorel",r="i41406x1",t="Dungeon"}
|
||
D[41358]={d="With these objects gathered I can finally find the answers we both seek. Allow me mere moments to cast my spells.$B$B<Al'Dorel hums under his breath with his eyes closed.>$B$BThis is rather hard to accept. I am unsure how to react. I - I suppose it is not worth avoiding. Arygos sought the Ley-Line of the Tower because the Blue considers the mortal races of Azeroth unworthy of the Arcane. It seems that Malygos himself is preparing for… I wouldn't call it a war nor a battle. $B$BWould the ants see your foot as a declaration of war or battle? Or just pure extermination. I must know if all believe this to be the right path. I cannot leave this place, so please. Please on my behalf speak to Haleh. She is the Broodmother of Kalimdor. She rests atop Mazthoril and there is a rune inside you can use to reach her.",o="Speak to Haleh at the top of Mazthoril about the truth revealed by Al'Dorel in Winterspring."}
|
||
D[41359]={d="So Incantagos is dead. Were you not sent by Al'Dorel I would have used my teeth rather than my words. Alas, I suppose the unexpected had once more taken a child of the Blue.$B$BIt is all true mortal. We stand ready to deprive you mortal races of the Arcane. I hope you dare not question it. Not only has your foolishness brought the Great Sundering, the damned Burning Legion and all that came with it. A portal to a different world? A great feat, one that was paid in blood a million times over.$B$BAs protectors of this world we are meant to limit the access to the Arcane. Yet all of you grew so confident and rather powerful. Lord Malygos, the very one who taught the first mages, has decided that you are no longer worthy of this responsibility. Azeroth can heal, and new races can be born.$B$BSometimes a blank canvas is the best way to fix an issue. Treat this as a warning, and leave as I still have some pity left for one that played part in the ending of Incantagos. Tell Al'Dorel, he alone, shall be safe.",o="Return to Al'Dorel"}
|
||
D[41360]={c="55133x1;55134x1;55135x1",d="Incantagos was not alone in his quest it seems. How could they be so blind, so ruthless? They must understand that this is not the path they must, walk. They must!$B$B<Al'Dorel sighs.>$B$BSo there we have it, friend. The truth, one that even if you are to share, nobody will believe. All we can do is – live. Feel the warmth of the Sun even in these cold lands. Promises of end and death should never stop us from living today. Do not worry. For as much as I was a friend of the Blue. I will be ready, and so will you.$B$BA day will come when we shall see each other's faces once more. I pray it will be as long as possible. Until then. Come, I have a token from our long lost life that I wish to grant you.",o="Accept your gift."}
|
||
D[41361]={d="<The unbearable fumes make it hard to see, but what you found on the simmering ground is a vibrant crystal, scalding to the touch. While gauging its value to be tremendously high, you dare not to try working on the gem, lacking the expertise to properly cut the stone. It seems you need to find someone who can teach you such skills.>",o="Find someone to teach you about the scalding gemstone.",r="i41407x1",s=41407}
|
||
D[41362]={d="You are correct in your assumption; I indeed can teach you how to cut a Blood of the Mountain yourself. To do so however requires a set of reagents I do not have access to. This warehouse may be plentiful, but with all the machinations Thaurissan is planning, the good stuff runs dry.$B$BHere, bring me these materials and I will gladly show you the old Dark Iron art of cutting a Blood of the Mountain.",o="Bring Lokthos Darkbargainer the needed materials. He waits in the Grim Guzzler in the Blackrock Depths.",r="i7077x6;i55248x1;i55154x2",w="61818x1;70209x1"}
|
||
D[41363]={d="You might've convened with my disciple Alanndrian already, she has taken it up herself to investigate the dangers crawling out of the Wailing Caverns, a cursed maze of caves in the Barrens south of Ashenvale.$B$BWhile noble - and certainly naive - Naralex' foolishness caused irreparable damage to the balance of Kalimdor, most prominently discernible at the rampant growths sprouting from the stone labyrinth. Some of these plants began to move by themselves, a testament to the potential of Naralex' involuntary powers. I wish to study these plants, so that I may devise a countermeasure with the Cenarion Circle.$B$BBring me enough samples of the most violent plants you can find within the Wailing Caverns and you will be just rewarded.",f=520,o="Thundris Windweaver in Auberdine needs samples of the Unnatural Overgrowths in the Wailing Caverns.",r="i41408x8",t="Dungeon"}
|
||
D[41364]={d="Hail $N. Still looking for more work? I have a report that needs to reach Duke Nargelas in Glenshire.$B$BFret not, you won't be delivering it to his hands personally. All you must do is give this scroll to Deathguard Markus, he should be stationed right outside the church Duke Nargelas haunts.$B$BIt's simply to let them know we've decided to send adventurers into the Shadowfang Keep. Arugal mustn't be left alive. Getting to Glenshire shouldn't be that hard. You can either follow the path north or you can go back to Tirisfal Glades and reach it by traversing the Solliden Farmstead. Up to you.",m=385,o="Bring your report to Deathguard Markus in Glenshire.",r="i41409x1",s=41409}
|
||
D[41365]={d="Glenshire did not have many Light worshipers, although it's clear that at the time we all believed that we were born into the Light. We were more focused on keeping our lands safe. Even now, as we are able to walk once more thanks to our so-called dark rebirth, my allegiance is with the people of this place. I have failed to protect the Duke in life, but I will not fail to do so in death.$B$BMy ambition aside, it was imperative that I express the justification for my request. Father Brightcopf guided us through the blinding Light in the past, and he is now helping us crawl into the shadow. He places the needs of the Forsaken before his own, displaying the same selflessness in death that he displayed in life.$B$BNorth of here stands the last camp of the Lordaeron remnants. Private William, our altar boy, walks among them. We can't muster ourselves to kill him. So I am asking you to carry out this deed. William is known to patrol from the Shatterridge Tower to the entrance of the camp.",o="Slay Private William and report to Father Brightcopf in Glenshire.",r="m62014x1"}
|
||
D[41366]={d="Duke Nargelas and the Baron of Silverlaine were good friends in life. Because of the respect and friendship they held for one another I too decided to keep close communication with the Prelate of Silverlaine Keep. Prelate Ironmane soon became my closest friend. He was a man like no other.$B$BAt times I'd leave Glenshire simply to hear his sermons. The way he spoke of the Light and the peace it brought him made me feel inferior as a holy man, even jealous perhaps. He would be ashamed were he to see me in this state.$B$B<Father Brightcopf pauses for a few seconds.>$B$BI know how this sounds $N, but I hear the call of his spirit from the now corrupted keep. Ghosts face a different type of undeath, unlike ours. While I managed to regain myself after the Lich King's grasp weakened, he will forever be stuck in a certain place in time. Not even aware of his own death.$BPlease, allow my friend to rest.",f=512,o="Slay Prelate Ironmane and return to Father Brightcopf in Glenshire.",r="m61969x1"}
|
||
D[41367]={d="While waking Naralex should be your main goal, other things are required of you.$B$BThrough the cracks, as slippery as they could be the Kolkar found their way hidden in a branch of the Winding Chasm. As we attempted to slay those that we set eyes upon during this invasion, one of them claimed the Wailing Caverns as their birthright.$B$BFar from it, of course. The Kolkar trample on the love of the Earthmother and bring nothing but destruction wherever they see fit! The name of this zealous Kolkar is Zandara Windhoof.$BAs radical as this may sound, I want you to bring me her head.",f=512,o="Slay Zandara Windhoof within Wailing Caverns, and bring her head back to Nalpak in the Barrens.",r="m61968x1;i41410x1",t="Dungeon"}
|
||
D[41368]={c="7964x3;7965x3",d="We do what the living cann- bah! I am piss tired of acting like nothing happened!$BCongratulations $N, you get to hear exactly -HOW- tired. It must be a thrill, right? Right?!$B$B<Basil sighs deeply.>$B$BI apologise, it seems something just clicked in my noggin just now. Feeling just a tad melancholic you see.$BI used to be a top-notch blacksmith at what's now known as the dreaded Scarlet Monastery. I remember the days I used to forge armor within the blessings of the Light.$B$BAnd nowadays, nowdays these maggots stare at me for even the mention of our former faith. Fools, all of them.$BAs luck has it, I was away from the Monastery the day that evil spawn Arthas scourged this entire city -- and now I am bound to forge my work around in the muck. Outrageous, I tell you, outrageous!$BMy apprentice Daghelm should be alive somewhere in the armory. The fool probably holds the journal I had on lightforge ingots - I want it back, even if you have to pry it from his dead cold fingers.",o="Slay Armory Quartermaster Daghelm and return Basil's journal to him in Undercity.",r="m61982x1;i41411x1",t="Dungeon"}
|
||
D[41373]={d="The text is written in a very sluggish Goblin slang. As you circle through the pages familiar recipes meet the eye, but nothing too interesting. With a sigh, you turn to the next page to notice a missing page. You would pay no mind to it were the book not to end there, but now that it did you were weighing in the possibilities.$B$BA dozen what-ifs come to mind as you decide to close the book. On its back, you can make out the name “The Great Gastino” – what was so great about this common book? Who is this Gastino, and who could tell you more? As curiosity roots deeply at the back of your mind, you remember a ghostly cook in the lower halls of Karazhan.",o="Find The Cook in Lower Karazhan Halls.",t="Raid"}
|
||
D[41374]={d="Gastino's recipe book was quite common as you may have already noticed. But it did contain a certain recipe that rejuvenated the focus of any healer. Oddly enough, while the priests acknowledged the goblin's greedy ambitions, they couldn't help but feel grateful for this recipe he left behind.$B$BIn a way, I think they appreciated the simplicity of it. Since it was nothing but an assorted salad. I am afraid I don't know the recipe by heart but I think this missing page should be somewhere in the crypts. This book belonged to someone buried there. Be wary, I feel time hasn't been kind to that place.",o="Slay the Ravenous Strigoi in Karazhan Crypts and return to The Cook in Lower Karazhan Halls.",r="i41416x1",t="Dungeon",w="92045x1"}
|
||
D[41375]={d="Upon first glance, the book seemed to be a perfectly normal tome. Yet as you began to study its contents, you quickly gathered that its appearance was more akin to that of a rough journal than an expertly written work. By the title, it claimed to be a study - yet the tattered pages and sloppily drawn text seemed as though they had passed through the hands of a child.$B$B\"While I welcomed the idea of Ancients and Treants within Eldre'thalas with open arms many of my brethren saw it rather unnecessary. We were more accustomed to the Arcane, and in their mind working with these magical creatures was the domain of the Druids that wielded magic akin to theirs. Yet as if to spite them over time it seems that both manifestations of these magical trees adapted rather well, with some of the treants even growing leaves with a hue of blue.”$B$BAs you squint your eyes you can make out a name under the text you just read: Lydros.",o="Travel to Dire Maul and seek Lorekeeper Lydros.",r="i41417x1",s=41417}
|
||
D[41376]={d="I do recognize this journal. It is something I used to keep for Prince Tortheldrin. We used to meet and discuss various things, not just he and I but most of the Lorekeepers. Eldre'thalas was a place of knowledge. Sadly it is nothing but a shadow of what it used to be. I appreciate you bringing this back.$B$BIf you have the time, I have a request. Upon examining this tome, I have discovered an incomplete glyph carved upon the final page. As we never concluded our research, I must ask of you to travel to the Warpwood Quarter and defeat the tainted Treants that roam the area. With any luck, they may still carry upon their foliage the blue color that once adorned them. If you bring to me these leaves, I will reward you with the results of our investigation.",f=512,o="Bring 5 Blue Leaves to Lorekeeper Lydros",r="i41418x5"}
|
||
D[41377]={d="Now, it will take me some time to delve into Ur's teachings. I must ensure that no vital detail escapes my attention. The tome is expansive, and Ur is known to embed secret messages for those who are keen of mind.$B$BIn the meantime, I have a task for you. Among the wise sages of this world, few possess the wisdom and insight of Fandral Staghelm, the leader of our order. He resides in Darnassus.$B$BJourney to Darnassus and inform him of your findings. Surely, he will offer valuable counsel regarding this potent artifact.",o="Find Arch Druid Staghelm in Darnassus and seek his counsel.",r="i61759x1",s=61759}
|
||
D[41378]={d="Elune's mysteries are profound, and even I, with all my knowledge, can find them inscrutable at times. I do not fully grasp why She would entrust Velinde—yes, that was her name—with such an artifact as the Scythe of Elune. Yet, its power to summon worgen may indeed be the very key to unlocking its deeper truths.$B$BI have long been engaged in research into a peculiar herb known as morrowgrain. Interestingly, my studies suggest it might be instrumental in purging the dark energies that cling to the Scythe from its time in Karazhan. But to activate the morrowgrain, a potent catalyst is required. Therefore, bring me blood—the blood of the worgen, collected from various tribes lurking in the darkest recesses of Karazhan, prowling the abandoned streets of Gilneas City, and hiding within the shadows of Shadowfang Keep.$B$BDo this, and bring them to me. Do not delay. The power of the Scythe must be harnessed and understood by one as capable as I.",o="Gather worgen blood for Fandral Staghelm. He requires blood samples from Karazhan, Gilneas City and Shadowfang Keep.",r="i61759x1;i41419x1;i41420x1;i41421x1",s=61759,t="Raid"}
|
||
D[41379]={d="I was right, as always. Thanks to the morrowgrain, I have successfully purged the darkness from the worgen blood you gathered. Now, witness!$B$B<Arch Druid Fandral Staghelm extends his hand, displaying a vial of pure, blue blood.>$B$BThis may not seem like much to you, but what you see before you is a testament not only to the strength of their bloodline but also to their connection to Elune. Look closer. Do you notice it in their blood?$B$BIndeed. As pure as the waters of our moonwells. That's what they were before blood magic tainted their species. Bring this to Dreamwind at once. He will know what to do next.$B$BAnd, should you ever find the burden of wielding the Scythe too much for your weary shoulders... you know where to find me.",o="Bring Pure Worgen Blood to Arch Druid Dreamwind at Nordanaar in Hyjal.",r="i61759x1;i41422x1",s=41423}
|
||
D[41380]={d="Now, it will take me some time to delve into Ur's teachings. I must ensure that no vital detail escapes my attention. The tome is expansive, and Ur is known to embed secret messages for those who are keen of mind.$B$BIn the meantime, I have a task for you. Among the wise sages of this world, few possess the wisdom and insight of Fandral Staghelm, the leader of our order. However, I fear that he may not be as receptive to your presence as I am.$B$BYet, not all hope is lost. Among your tauren allies, there is one who is nearly as wise as Fandral. I speak of Magatha Grimtotem. Despite the occasional unruliness of her clan, they have always revered Elune, whom they call Mu'sha.$B$BTo my knowledge, she now resides in the great city of Thunder Bluff. Go there and seek her counsel. Perhaps she holds knowledge about the Scythe that eludes even me. Your journey is far from over, and the wisdom of the Grimtotem may prove invaluable.",o="Find Magatha Grimtotem and seek her counsel.",r="i61759x1",s=61759}
|
||
D[41381]={d="I have heard many tales of this weapon and the vile fate that befell it. Yet, not all is lost, for we may be able to cleanse it from the darkness of Karazhan.$B$BRecently, some members of the Cenarion Circle, especially those closest to Fandral Staghelm, have begun amassing significant amounts of a certain herb called morrowgrain. From what Archdruid Hamuul has shared with me, I believe that this herb might be the key to purifying the Scythe.$B$BHowever, for it to work, a powerful catalyst is required. We need the blood of the worgen—blood from various tribes lurking in the darkest corners of Karazhan, prowling the forsaken streets of Gilneas City, and hiding within the shadows of Shadowfang Keep.$B$BGather their blood and bring it to me. Together, we may yet be able to cleanse the Scythe and restore it to its true purpose.",o="Gather worgen blood for Magatha Grimtotem. She requires blood samples from Karazhan, Gilneas City and Shadowfang Keep.",r="i61759x1;i41419x1;i41420x1;i41421x1",s=61759,t="Raid"}
|
||
D[41382]={d="Whatever Fandral's lackeys are planning with morrowgrain must be truly extraordinary... But I digress. The blood has indeed been cleansed. Here, take a look, child.$B$B<Magatha Grimtotem extends her hand, displaying a vial of pure, blue blood.>$B$BPure as the waters of the moonwell, shining like the stars themselves. Before whatever horrible fate befell these worgen, they were the favorite children of Mu'sha, no doubt.$B$BBring this back to Dreamwind at once. He will want to know.$B$BAnd keep the Scythe close. Some members of the Cenarion Circle may not be so pleased that it is in your hands.",o="Bring Pure Worgen Blood to Arch Druid Dreamwind in Nordanaar.",r="i61759x1;i41422x1",s=41423}
|
||
D[41383]={d="During your absence, I delved deep into the teachings of Ur, scrutinizing every passage, every word, and every hidden meaning within the tome. The knowledge I uncovered is both enlightening and deeply unsettling.$B$BStay awhile and listen, young $r. The wisdom contained in Ur's writings is profound, but it also reveals a grim truth about the Scythe of Elune and the nature of its power.",o="Listen to what Arch Druid Dreamwind learned during your absence.",ot="1=Arch Druid Dreamwind listened",r="m60056x1;i61759x1",s=61759}
|
||
D[41384]={d="It is time to bring down Keeper Gnarlmoon. The fate of our world depends on it. His presence in Karazhan is a blight that cannot be tolerated, and his schemes must be thwarted before they come to fruition. The balance of nature itself is at stake.$B$BYou have already ventured into the Upper Chambers of Karazhan in your quest for the tome, so you are familiar with the labyrinthine corridors and shadowed halls. The journey ahead will not be easy, but your previous experience will serve you well. Gnarlmoon has entrenched himself in the very heart of Karazhan's dark magic, drawing power from the cursed place to fuel his malevolent plans.$B$BBut beware, for Gnarlmoon is no ordinary adversary. He is a bloodmage of legendary power, one who has dabbled in the darkest arts for centuries. His command over blood magic is unparalleled. To face him alone would be folly. You will need allies, strong and brave companions who can stand with you against the tide of darkness.",o="Slay Keeper Gnarlmoon. He can be found in the Upper Chambers of Karazhan.",r="m61939x1;i61759x1",s=61759,t="Raid"}
|
||
D[41385]={d="My ravens have whispered of a dark presence that once shadowed the streets of Gilneas City. Far across the sea, amidst the gloom and mist, a worgen bloodmage was seen weaving his vile magic. This creature has left an indelible mark on the already troubled land. The details are scarce, but one thing is certain: he often conspired with the infamous regents of Gilneas, the Harlows.$B$BThe Harlows are a cunning and ruthless family.It is said that they would align themselves with anyone who could further their ambitions, no matter the cost. The bloodmage found in them willing accomplices, ones who would turn a blind eye to his dark practices as long as it suited their needs. It is within their shadowy dealings that the key to the bloodmage's plans may lie.$B$BIf I could leave the sacred groves of Hyjal, I would journey to Gilneas myself. But you, young one, have the freedom to venture forth where I cannot. Your path is clear, and it leads to the mist-shrouded streets of Gilneas City.",o="Venture to Gilneas City and search for the whereabouts of the second Pricolich.",r="i61759x1;i61802x1",s=61759,t="Dungeon"}
|
||
D[41386]={d="In the annals of ancient lore penned by Ur, it is whispered that the mere utterance of the pricolich's name could serve as a beacon, drawing forth his dark presence into our realm. But heed me closely, for there exists a stratagem, a cunning plan to entice him forth under our control. $B$BTake this arcane orb, a relic of ages past, infused with the essence of primal magic. With it in hand, venture westward to the site of an ancient Circle of Power, a nexus of energies both primordial and potent. There, amidst the whispering winds and the rustling leaves, speak the name of the pricolich.$B$BBut do so with caution, for his arrival must be orchestrated with precision. Once summoned, we shall wield the Circle's might to ensnare him, stripping away his dark powers and rendering him vulnerable. It is then, in that moment of weakness, that we shall strike, banishing him back to the shadows from whence he came, and securing our realm from his malevolent grasp for eternity.",o="Slay Father Lycan in the Circle of Power.",r="m62059x1;i41424x1",t="Raid"}
|
||
D[41387]={d="So you step before me. Surely to seek tutelage in the art of war - why else would you search for the master of arms. You are one among many who wish to reach expertise in the martial arts, but will you be one of the few to actually achieve it? I've lost count on how many gullible and naive warriors think they are worthy of my teachings, only to fail at the slightest challenge. Unless your worth is proven to me, I cannot be sure you are suitable for what's to come.$B$BHigh up the mountains to the north lies a defiled forest called Felwood. Even further north you will find the Irontree Cavern; from within this cave a root, cold as iron and equally heavy, is what I require of you. Pick the root and bring it safely to me.",o="Return with an Ironvine Root to Mathias Brightheart on Fray Island.",r="i41425x1"}
|
||
D[41388]={d="Apologies for my brash demeanour, but I have to make sure you are cut out for the path of war. You may be experienced in the martial arts, but following my path takes more than what you’ve accomplished so far.$B$BAs previously mentioned, many ambitious people stood where you are now, but only a few succeeded. It is important to learn from mistakes, our own and those of others. Speak with my former pupils, and they will share stories of failure. Only if you really understand their faults will you proceed. Speak with Sakgoth and Klannoc on this island and Ka’fai in Tanaris. I heard the thrill of the desert lured him to the city of Gadgetzan. Once you’ve done so, return and answer my questions about their tellings.",o="Pass Mathias Brightheart's test.",ot="1=Passed the test;2=Listened to Sakgoth;3=Listened to Klannoc;4=Listened to Ka'fai",r="m60057x1;m60058x1;m60059x1;m60060x1"}
|
||
D[41389]={d="Here, take the glass marble and bring it to Sakgoth. It is proof of your deeds and signals you as his equal. Be ever vigilant and remember what you learned. I am excited to witness your further growth!",o="Hand the Glass Marble to Sakgoth in the next room.",r="i41426x1",s=41426,w="41427x1"}
|
||
D[41390]={d="Hey, you. Headed to Westfall, by chance? The SI:7 is on a big lead about the Defias' machinations involving individuals outside of Westfall. We suspect they're dealing with some sort of highly volatile chemical that could pose a threat to not only Stormwind, but the rest of the Eastern Kingdoms as well. We could use some... 'additional muscle', per say, as this job may very well not be the stealthy type of deal.$B$BOne of our agents is situated down in Westfall at the bridge leading to Duskwood, near the abandoned mage tower. I want you to go and meet her, and be quick about it. There has been a sudden turn of events worth investigating. Kearnen is her name; and once you find her, do as she says.",o="Meet with Agent Kearnen in southern Westfall."}
|
||
D[41391]={d="I've been spying on this tower for quite some time and anything happening around it is unfathomably strange. The Defias are sparse here, but certainly well equipped. That alone is concerning enough, yet what puzzles me the most are those zombies patrolling the perimeter. Every now and again, some of the Defias enter the tower; but instead of them leaving again, a completely new specimen of these zombies shows its ugly face.$B$BI'd like to investigate further of the internal machinations of this tower, but I am waiting on reinforcements from the SI:7. What you are here for is fairly simple, but all the more crucial. At the dock near the tower, I noticed a shady goblin mooring her rowboat full of crates. Surely a delivery of some sorts, what we need however are documents, preferably with names of the people involved in these operations. Deal with her how you like, but bring any valuable info directly back to Renzik in the SI:7 headquarters.",o="Recover valuable documents from the goblin and bring them to Renzik the 'Shiv' in Stormwind.",r="i41428x1"}
|
||
D[41392]={c="70239x1;70240x1",d="Jared Voss is the son of William Voss, a highly skilled and educated alchemist. His father had an alchemy shop here in the Old Town, beloved by many. When Stormwind was burnt down a second time, his family's home was among those burned to ashes. During its rebuild by the Stonemason's Guild, Voss naturally assumed his house to be restored, given his importance as Stormwind's most renowned alchemist. Ironically, it would not come to pass.$B$BStormwind's nobility had different plans of reconstructing the city and in the end, Voss and his family became homeless. With a growing hatred in his heart, he condemned those responsible for their fate. We're assuming Voss sent his son to the Stonemason's before his death, who shared his disdain. It seems Jared succeeded his father in both hate and abilities.$B$B$N, Voss cannot be allowed to operate any longer. According to the list you brought, he dwells in the Deadmines. Liquidate him and bring me samples of his newest brew.",o="Infiltrate the Deadmines in Westfall and acquire Voss' Sizzling Brew.",r="i41429x1",t="Dungeon"}
|
||
D[41393]={d="You possess an iron will. You draw wisdom out of past mistakes. Now demonstrate to me the strength you carry. I will keep it short, so listen up.$B$BTo the far east, in the Burning Steppes north of the Redridge Mountains, a simmering giant slumbers, his power unparalleled. Search the northern mountains, slay the fiery beast and bring me his burning eye.",o="Bring the Searing Eye of Rholgast to Mathias Brightheart on Fray Island.",r="i41430x1",t="Elite"}
|
||
D[41400]={c="47346x1;47354x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16900x1"}
|
||
D[41401]={c="47347x1;47355x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16902x1"}
|
||
D[41402]={c="47348x1;47356x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16897x1"}
|
||
D[41403]={c="47349x1;47357x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16904x1"}
|
||
D[41404]={c="47350x1;47358x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16899x1"}
|
||
D[41405]={c="47351x1;47359x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16903x1"}
|
||
D[41406]={c="47352x1;47360x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16901x1"}
|
||
D[41407]={c="47353x1;47361x1",d="You have claimed the garments of Stormrage, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16898x1"}
|
||
D[41408]={c="47330x1;47338x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16834x1"}
|
||
D[41409]={c="47331x1;47339x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16836x1"}
|
||
D[41410]={c="47332x1;47340x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16833x1"}
|
||
D[41411]={c="47333x1;47341x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16830x1"}
|
||
D[41412]={c="47334x1;47342x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16831x1"}
|
||
D[41413]={c="47335x1;47343x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16828x1"}
|
||
D[41414]={c="47336x1;47344x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16835x1"}
|
||
D[41415]={c="47337x1;47345x1",d="You have claimed the garments of Cenarion, $C. I can sense Nature itself in you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, are you true to your nature?",o="Trade in your current item for the item that best suits your needs.",r="i16829x1"}
|
||
D[41417]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16929x1",w="47284x1"}
|
||
D[41418]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16932x1",w="47285x1"}
|
||
D[41419]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16931x1",w="47286x1"}
|
||
D[41420]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16934x1",w="47287x1"}
|
||
D[41421]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16928x1",w="47288x1"}
|
||
D[41422]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16933x1",w="47289x1"}
|
||
D[41423]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16930x1",w="47290x1"}
|
||
D[41424]={d="You don the Nemesis garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16927x1",w="47291x1"}
|
||
D[41425]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16808x1",w="47276x1"}
|
||
D[41426]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16807x1",w="47277x1"}
|
||
D[41427]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16809x1",w="47278x1"}
|
||
D[41428]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16804x1",w="47279x1"}
|
||
D[41429]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16805x1",w="47280x1"}
|
||
D[41430]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16806x1",w="47281x1"}
|
||
D[41431]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16810x1",w="47282x1"}
|
||
D[41432]={d="You don the Felheart garments, $C. I can feel the darkness loom around you, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, are demons chatty?",o="Trade in your current item for the item that best suits your needs.",r="i16803x1",w="47283x1"}
|
||
D[41434]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16963x1",w="47248x1"}
|
||
D[41435]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16961x1",w="47249x1"}
|
||
D[41436]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16966x1",w="47250x1"}
|
||
D[41437]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16959x1",w="47251x1"}
|
||
D[41438]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16964x1",w="47252x1"}
|
||
D[41439]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16960x1",w="47253x1"}
|
||
D[41440]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16962x1",w="47254x1"}
|
||
D[41441]={d="You wear the guise of Wrath, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, are you truly guided by Wrath?",o="Trade in your current item for the item that best suits your needs.",r="i16965x1",w="47255x1"}
|
||
D[41442]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16866x1",w="47240x1"}
|
||
D[41443]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16868x1",w="47241x1"}
|
||
D[41444]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16865x1",w="47242x1"}
|
||
D[41445]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16861x1",w="47243x1"}
|
||
D[41446]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16863x1",w="47244x1"}
|
||
D[41447]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16864x1",w="47245x1"}
|
||
D[41448]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16867x1",w="47246x1"}
|
||
D[41449]={d="You wear the guise of Might, $C. I can see the rage in your eyes, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, which mighty weapon do you wield?",o="Trade in your current item for the item that best suits your needs.",r="i16862x1",w="47247x1"}
|
||
D[41451]={c="47206x1;33008x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16921x1"}
|
||
D[41452]={c="47207x1;33009x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16924x1"}
|
||
D[41453]={c="47208x1;33010x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16923x1"}
|
||
D[41454]={c="47209x1;33011x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16926x1"}
|
||
D[41455]={c="47210x1;33012x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16920x1"}
|
||
D[41456]={c="47211x1;33013x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16925x1"}
|
||
D[41457]={c="47212x1;33014x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16922x1"}
|
||
D[41458]={c="47213x1;33015x1",d="You don the garments of Transcendence, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16919x1"}
|
||
D[41459]={c="47198x1;33000x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16813x1"}
|
||
D[41460]={c="47199x1;33001x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16816x1"}
|
||
D[41461]={c="47200x1;33002x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16815x1"}
|
||
D[41462]={c="47201x1;33003x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16819x1"}
|
||
D[41463]={c="47202x1;33004x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16812x1"}
|
||
D[41464]={c="47203x1;33005x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16817x1"}
|
||
D[41465]={c="47204x1;33006x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16814x1"}
|
||
D[41466]={c="47205x1;33007x1",d="You don the garments of Prophecy, $C. I can feel its light, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, is it the shadows you seek?",o="Trade in your current item for the item that best suits your needs.",r="i16811x1"}
|
||
D[41468]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16917x1",w="47087x1"}
|
||
D[41469]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16916x1",w="47088x1"}
|
||
D[41470]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16918x1",w="47089x1"}
|
||
D[41471]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16913x1",w="47090x1"}
|
||
D[41472]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16818x1",w="47091x1"}
|
||
D[41473]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16915x1",w="47092x1"}
|
||
D[41474]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos??",o="Trade in your current item for the item that best suits your needs.",r="i16912x1",w="47093x1"}
|
||
D[41475]={d="You don the garments of the Netherwind, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16914x1",w="47086x1"}
|
||
D[41476]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16795x1",w="47078x1"}
|
||
D[41477]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16797x1",w="47079x1"}
|
||
D[41478]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16798x1",w="47080x1"}
|
||
D[41479]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16799x1",w="47081x1"}
|
||
D[41480]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16801x1",w="47082x1"}
|
||
D[41481]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16802x1",w="47083x1"}
|
||
D[41482]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos?",o="Trade in your current item for the item that best suits your needs.",r="i16796x1",w="47084x1"}
|
||
D[41483]={d="You don the garments of an Arcanist, $C. I can feel its arcane power, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Melus hums for a few seconds.>$B$BHand it here and tell me, do you seek order or chaos??",o="Trade in your current item for the item that best suits your needs.",r="i16800x1",w="47085x1"}
|
||
D[41485]={c="47016x1;47024x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16955x1"}
|
||
D[41486]={c="47017x1;47025x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16953x1"}
|
||
D[41487]={c="47018x1;47026x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16958x1"}
|
||
D[41488]={c="47019x1;47027x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16951x1"}
|
||
D[41489]={c="47020x1;47028x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16956x1"}
|
||
D[41490]={c="47021x1;47029x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16952x1"}
|
||
D[41491]={c="47022x1;47030x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16954x1"}
|
||
D[41492]={c="47023x1;47031x1",d="You wear the guise of Judgment, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, what sins do you seek to judge?",o="Trade in your current item for the item that best suits your needs.",r="i16957x1"}
|
||
D[41493]={c="47000x1;47008x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16854x1"}
|
||
D[41494]={c="47001x1;47009x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16856x1"}
|
||
D[41495]={c="47002x1;47010x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16853x1"}
|
||
D[41496]={c="47003x1;47011x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16857x1"}
|
||
D[41497]={c="47004x1;47012x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16860x1"}
|
||
D[41498]={c="47005x1;47013x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16858x1"}
|
||
D[41499]={c="47006x1;47014x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16855x1"}
|
||
D[41500]={c="47007x1;47015x1",d="You wear the guise of the Lawbringer, $C. I see it shine under the light of your faith, yet it seems rather dim. Perhaps the one you carry is not suited for the tasks you are willing to perform.$B$B<Geldra hums for a few seconds.>$B$BHand it here and tell me, by which law shall your hand be guided?",o="Trade in your current item for the item that best suits your needs.",r="i16859x1"}
|
||
D[41501]={c="47136x1;47144x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16947x1"}
|
||
D[41502]={c="47137x1;47145x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16945x1"}
|
||
D[41503]={c="47138x1;47146x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16950x1"}
|
||
D[41504]={c="47139x1;47147x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16943x1"}
|
||
D[41505]={c="47140x1;47148x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16948x1"}
|
||
D[41506]={c="47141x1;47149x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16944x1"}
|
||
D[41507]={c="47142x1;47150x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16946x1"}
|
||
D[41508]={c="47143x1;47151x1",d="You have claimed the garments of the Ten Storms, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16949x1"}
|
||
D[41509]={c="47120x1;47128x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16842x1"}
|
||
D[41510]={c="47121x1;47129x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16844x1"}
|
||
D[41511]={c="47122x1;47130x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16841x1"}
|
||
D[41512]={c="47123x1;47131x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16840x1"}
|
||
D[41513]={c="47124x1;47132x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16839x1"}
|
||
D[41514]={c="47125x1;47133x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16838x1"}
|
||
D[41515]={c="47126x1;47134x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16843x1"}
|
||
D[41516]={c="47127x1;47135x1",d="You have claimed the garments of Earthfury, $C. I can sense the will of the elements and your might, yet it seems rather dim. Perhaps the ones you carry are not suited for the tasks you are willing to perform.$B$B<Kazud hums for a few seconds.>$B$BHand it here and tell me, how should the elements aid you?",o="Trade in your current item for the item that best suits your needs.",r="i16837x1"}
|
||
D[41518]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70232x1"}
|
||
D[41519]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. Who would have thought that something as simple as fighting with staves could fill entire volumes? What captures your interest most is a brief section about the Pandaren, an enigmatic race of bear-like humanoids from across the sea. Apparently, they are renowned as the unparalleled masters of staff combat. Intrigued, you decide to bring the book to Nora.>",o="Bring the Mastery of Staves book to Nora Steamsight on Fray Island.",r="i70232x1",s=70232}
|
||
D[41520]={d="We are often visited by the Theramore soldiers, and they always tell this story.$B$BPicture this: during the siege, those who stood by Jaina and Thrall's New Horde had an extraordinary ally—a pandaren Brewmaster named Chen Stormstout. I'm talking about someone who fought with such passion and skill, it was like watching a whirlwind of power and precision! Chen's mastery with his staff was nothing short of legendary.$B$BBut get this—after the battle, the guy just planted his Brewmaster staff right into the ground and walked off into the horizon. Can you believe it? They say the fight was so brutal and intense that he just couldn't bear to be reminded of it ever again.$B$BNow, I'm not saying this story is gospel, but if there's any truth to it, Master Brightheart would be over the moon if we could recover that Pandaren staff! Just imagine what we could learn from its design and construction. It could totally revolutionize our understanding of weapon craftsmanship!",o="Recover the Staff of Chen for Mathias Brightheart on Fray Island in the Barrens.",r="i41453x1",t="Elite"}
|
||
D[41521]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70233x1"}
|
||
D[41522]={d="<The weighty tome stands as a testament to Master Mathias' unwavering dedication to the art of war. Merely flipping through its pages leaves a formidable impression, showcasing meticulous accounts of Amani trolls, techniques for wielding various thrown weapons, and the intricate art of throwing glaives. However, historical knowledge alone does not equate to mastery. Since you must return the book to Nora, perhaps she can aid you in applying its teachings practically.>",o="Bring the Mastery of Thrown book to Nora Steamsight on Fray Island.",r="i70233x1",s=70233}
|
||
D[41523]={d="Master Brightheart has expressed a keen interest in obtaining a set of peculiar throwing axes crafted by the Amani trolls. Regrettably, ever since Arthas ravaged Quel'Thalas, news from Zul'Aman has been scarce, and no merchant in their right mind ventures there to trade with the Amani. These axes were rare even before the war; now, they are almost unattainable.$B$BHowever, there is a glimmer of hope. These axes are typically wielded by high-ranking Amani Chieftains. One such chieftain, War Master Voone, is loyal to the Old Horde rather than Zul'Jin. It is rumored that he possesses these coveted weapons, though he is unlikely to part with them willingly.$B$BShould you succeed in acquiring them, deliver them to Master Brightheart. He will provide you with further instructions for sure!",o="Acquire the Throwing Axes of the Amani and offer it to Mathias Brightheart on Fray Island in the Barrens.",r="i41454x1",t="Dungeon"}
|
||
D[41524]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70238x1"}
|
||
D[41525]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. The book goes on and on contradicting itself most of the time since it claims the gun is both useful and flawed. While its destruction power is grandly considered its loudness and requirement of powder is a considerable drawback. As a researcher, Nora might have more insight to offer.>",o="Bring the Mastery of Guns book to Nora Steamsight on Fray Island.",r="i70238x1",s=70238}
|
||
D[41526]={d="I am rather confused, truth be told. It is true guns are loud yet still effective, but how does one accept that and willingly use them? We must see someone using this in action, perhaps it will inspire you to use them as well.$B$BInformation I hold speaks plainly about the most logical place to find a gun user–Blackrock Depths, it holds the capital of the Dark Irons dwarves. Bound to have at least one gun user, but just so that I don't send you blindly inside I know the name of the man that you must hunt. Journey to the Blackrock Depths, find and slay Houndmaster Grebmar and return some blackrock powder to the master if you happen to find some.",f=512,o="Return the Blackrock Powder to Mathias Brightheart, on Fray Island.",r="i41455x1",t="Dungeon"}
|
||
D[41527]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70235x1"}
|
||
D[41528]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. A detailed history of the crossbow's invention and refinement can be surmised from it, yet you feel like the true essence and connections of it all elude you. As you need to return the book to this Nora either way, perhaps she can assist you in comprehending it more.>",o="Bring the Mastery of Crossbows book to Nora Steamsight on Fray Island.",r="i70235x1",s=70235}
|
||
D[41529]={d="You might've read about them already in the book before, but there are a whole of three chapters dedicated to the achievements of the Willey family and their breakthroughs in crossbow development. None other manufacturers in recent history perfected the creation of crossbows like they did. Formerly in service to King Tereneas II of Lordaeron, they fell victim to his son's crusade and were soon forgotten about. A legacy of generations, wiped out in an instant. Atleast we assumed so - with the rise of the Scarlet Crusade, the name Willey rose up again. Now a general within said zealous organisation, he commands their artillery; utilizing the knowledge of countless generations before him.$B$BMaster Mathias showed interest in one of his family's crossbows, but never came to find a way to find one - until now. Willey is holding the Scarlet Bastion against the undead hordes of Stratholme. Seek his armory and find a Willey family crossbow; once you have it, bring it directly to Mathias!",o="Present Mathias Brightheart on Fray Island with a Willey family crossbow.",r="i41456x1"}
|
||
D[41530]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70234x1"}
|
||
D[41531]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. A manifesto over centuries of Night Elf archery, the early beginnings of Arathi bow crafting and the strange techniques used by the Zandalari trolls are but a fraction of the wisdom contained in these pages. Feeling overwhelmed, you ponder if this Nora Sakgoth mentioned could help you make the most use out of it.>",o="Bring the Mastery of Bows book to Nora Steamsight on Fray Island.",r="i70234x1",s=70234}
|
||
D[41532]={d="I have read about an ancient bow, a weapon from times long forgotten. It dates way back to the time before the Sundering! A certain type of Highborne bow that forces the wielder to adapt to a specific technique, otherwise it would not properly shoot its arrows! It seems the archers of that time used this method to achieve incredible speed and accuracy - exactly what the master's looking for.$B$BWhile I arrange a lesson with the master, it's up to you to actually get your hands on one of those bows. But a Highborne weapon… There are many of their ruins strewn about Kalimdor, the largest being the Ruins of Dire Maul. I'd say those are your best bet. Best of luck to you, zealous student. Should you succeed, please bring the bow directly to Master Mathias!",o="Acquire the Highborne bow and offer it to Mathias Brightheart on Fray Island in the Barrens.",r="i41457x1",t="Dungeon"}
|
||
D[41533]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70231x1"}
|
||
D[41534]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. Polearms are described as effective and strong. Due to their long shaft the wielder can strike without engaging in direct close combat. It is stated that human armies preferred using them in battle against orcs due to their difference in size. You feel like this type of weapon isn't given the respect it deserves and such you seek Nora to learn more.>",o="Bring the Mastery of Polearms book to Nora Steamsight on Fray Island.",r="i70231x1",s=70231}
|
||
D[41535]={d="I believe I can understand the way you feel. Perhaps in truth the polearms aren't given the respect they deserve since other warriors would claim it as a last choice. But it is a matter of preference and skill. You see, Mathias says every type of weapon serves a purpose and its strength comes from its wielder.$B$BFriend of mine from Tanaris sent me a word. It seems the local dragon population has opened its caverns to adventurers, seeking to send them beyond the reason of time and space. This friend of mine is a great gossiper you see. Whispers speak of a tall dragonkin holding a spear, one that appears like a toothpick in its hands.$B$BIt appears this creature called Chronar claimed the weapon after he was stabbed with it by a human in one of his personal time shenanigan adventures. Forgive my nonchalance when it comes to it but I hold no dear interest in time travel magic and whatever includes it. Journey there and see how Chronar wields it.",o="Return the Time-Worn Spear to Mathias Brightheart, on Fray Island.",r="i41458x1",t="Dungeon"}
|
||
D[41536]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70228x1"}
|
||
D[41537]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. It describes the Battle of Darrowshire and a certain Scourge Warlord that sealed the fate of it. The book describes his actions as vile and cruel yet misses no opportunity to describe the swords that Marduk the Black used. Confused by the admiration offered to such a monster the blood inside your veins begins to boil as you make your way towards Nora.>",o="Bring the Mastery of Swords book to Nora Steamsight on Fray Island.",r="i70228x1",s=70228}
|
||
D[41538]={d="There is little we know about the Battle of Darrowshire. After all, none but few survived it. Whispers claim the Scourge Warlord corrupted a human soul which had in turn ended all the efforts of the protectors. The story is told differently everywhere you go. Which is why it is not our focus.$B$BMarduk holds what any other death knight would, a runeblade. One twisted and darkened by the depravity of the Scourge, one named Mournblade. How do we know? Well, you may see he boldly exclaims its name in battle. Your task will be to find him and return the blade for research. Last we know he has drawn back to Scholomance–as a trainer, nonetheless.",o="Return Mournblade to Mathias Brightheart, on Fray Island.",r="i41459x1",t="Dungeon"}
|
||
D[41539]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70229x1"}
|
||
D[41540]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. The book speaks of the importance of hammers in dwarven culture. While you aren't able to make out most of it, the book ends with a legend. Allegedly dwarves used to claim hills and mountains by tossing their hammers into the air, and wherever it landed that was to be their new home. Intrigued by the legend you make your way to Nora.>",o="Bring the Mastery of Hammers book to Nora Steamsight on Fray Island.",r="i70229x1",s=70229}
|
||
D[41541]={d="Not all dwarves deserve to be admirable, hence some are devoid of honour and morality. Although it pains me to speak so of others, the Dark Irons have earned a reputation that would make most see as unsalvageable.$B$BOnly the future may tell if this is to be true or not–a concern for tomorrow, then. In a frail attempt to serve the will of their master the dwarves of the Blackrock Mountain have called upon their twilight allies and dug a quarry to the east of their land. A despicable man known as Bargul oversees the work there. Rumours claim he bears a hammer called Fingerbreaker–since he uses it to break the fingers of those that do not meet their quota.$B$BYou are to break his bones and retrieve that hammer. While I do not usually wish for others to meet their end, that one deserves what is coming to him.",o="Return Fingerbreaker to Mathias Brighthear, on Fray Island.",r="i41460x1",t="Dungeon"}
|
||
D[41542]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70227x1"}
|
||
D[41543]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. A study of the Orcish Horde's love for axes. Through the pages one name is being honoured several times. Overwhelmed by the deep respect portrayed between the lines you find yourself eagerly pacing towards Nora, so that you may know more.>",o="Bring the Mastery of Axes book to Nora Steamsight on Fray Island.",r="i70227x1",s=70227}
|
||
D[41544]={d="To many a villainous enemy, to some a chieftain and for few a brother in arms. That is merely the beginning of a description of the man that Grommash Hellscream was. As Mathias travelled here and there, through towns that allowed both Alliance and Horde, he would sometimes be met with the story of Grom, both plague and hero to his people.$B$BLooking beyond the past and actions of this one orc, only one truth stands atop all others–he was a natural born warrior. Even those that'd spit at the hearing of his name would not shy away from recognizing his skill in battle. Set your feet straight, $N, and ready yourself to pay homage–return with speck of dirt as proof of your travels. Bearing such a gift would reward you the master's attention for a while.",o="Acquire the Jar of Dirt and offer it to Mathias Brightheart on Fray Island in the Barrens.",r="i41461x1",t="Elite"}
|
||
D[41545]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70230x1"}
|
||
D[41546]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. You begin to realise that you have always been carrying a weapon. Since the dawn of the first races of Azeroth the beginning of evolution itself started with a fist. How else would they have survived and adapted? You stare at your fists with admiration–you need not a weapon if you are the weapon. You are ready to speak with Nora about your newfound admiration of your fists.>",o="Bring the Mastery of Fist Weapons book to Nora Steamsight on Fray Island.",r="i70230x1",s=70230}
|
||
D[41547]={d="Let me tell you a story. The story of a nightsaber called Eskhandar, one that hunted in the lands of Feralas. It was such a prestigious beast that it would claw down all of its enemies within seconds. But as with all living things, death follows. And when this beast met its end it was torn apart to use as items. It is believed you can find its mittens somewhere in this vast world and perhaps borrow the power of its former owner.$B$BI believe finding its grave and paying respect to it might earn you its boon from the world beyond our own–if you believe in that sort of thing of course. It fell near the left twin colossal in Feralas. The night elves say that when it died, its blood wet and nourished a dying sapling, a tree growing there now. Seek it and perhaps you will gain something. Return to Mathias afterwards.",o="Return the Branch of Eskhandar to Mathias Brightheart, on Fray Island.",r="i41462x1",t="Elite"}
|
||
D[41548]={d="Now tell me: How does it feel to be proven worthy by the master? When he chose me as his apprentice, it was the greatest honor I ever felt, you surely feel the same.$B$BIf the master wishes to share his knowledge with you, I can assist you with that - for a price, ofcourse. He may be benevolent, but not foolish enough to act in charity, you have to contribute your share of work as well. Hidden within the most dangerous places of Azeroth you will find texts, those from ancient times, containing long forgotten teachings. Find them and with a bit of gold from your end, I can get you on the right track to unlock new battle strategies for you.",o="Present Sakgoth with an Ancient Warfare Text and 250 Gold to gain access to knowledge of the martial arts. He awaits on Fray Island in the Barrens.",r="i70226x1",w="70236x1"}
|
||
D[41549]={d="<The heavy book is a testament to Master Mathias' rigorous devotion to the art of war. Just trying to get an overview by flipping through the pages makes a daunting expression on you. While much of it revolves around the different shapes and lengths of daggers, as well as parrying and stabbing techniques, the majority of the book is about anatomy: Placement of vital organs, muscle groups, sinew and arteries. Intrigued and overwhelmed all the same, you decide to talk to this Nora about the work of Master Mathias, in hope of understanding more of it.>",o="Bring the Mastery of Daggers book to Nora Steamsight on Fray Island.",r="i70236x1",s=70236}
|
||
D[41550]={d="We've set our eyes on a peculiar set of daggers for a while now. Most would view them as knives, but to a schooled eye like our master's, they are deadly weapons of silent murder. They belong to a man named Damian, although he is most commonly known as The Ripper. His past is draped in a bloody curtain, a monster without morals. Yet, even a monster like him can have its purpose.$B$BDamian is held within the Stormwind Vaults, a high facility prison inside the city of the same name. We've heard its occupants broke free due to some supernatural intervention; leaving him to pursue his desires upon anyone left alive. $N, venture inside, relinquish Damian of this set of daggers and bring them to Mathias. Do so and I will make sure he tutors you.",o="Deliver the Pouch of Surgical Daggers to Mathias Brightheart on Fray Island in the Barrens.",r="i41463x1",t="Dungeon"}
|
||
D[41551]={d="A pleasure to see you return, my pupil. Rarely do my old students come back to their master for relearning things they already internalized. But I cannot fault you. One's mind has only so much expanse and it is only natural for someone as young as yourself to experience other venues as well. Now then, shall we proceed?",o="Should you wish to relearn Goldsmithing, speak with The Artificer in Desolace once more.",sp=57553}
|
||
D[41552]={d="<An expression of joy muses across Thegren's face, atleast you surmise is to be one of glee. His gesticulations suggest him wanting you to kneel before him, like you've done many times. The ancient Earthen is eager to become your mentor once more.>",o="Should you wish to relearn Gemology, speak with Thegren in the Badlands once more.",sp=57551}
|
||
D[41553]={d="Hear ye, hear ye! A one of a kind competition unfolds in the bustling port of Ratchet! Any connoisseur of fine ale, grog and stouts should not miss out on this unparalleled occasion. Grab you drinking buddies and help out in making the perfect alcohol in all of Azeroth!",o="Travel to Ratchet and join the Brewing Festival activities!"}
|
||
D[41554]={d="Hear ye, hear ye! A one of a kind competition unfolds in the bustling port of Ratchet! Any connoisseur of fine ale, grog and stouts should not miss out on this unparalleled occasion. Grab you drinking buddies and help out in making the perfect alcohol in all of Azeroth!",o="Travel to Ratchet and join the Brewing Festival activities!"}
|
||
D[41555]={d="It is my life-long goal to create the most potent, delicious and savoring beverage known to Azeroth: the Hornfang Reserve! Its rich flavour and unique texture will enchant anyone indulging in its foamy top and bitter taste. That is when I am done getting the formula right. I hate to admit it, but my previous attempts at it were falling flat in one way or another. There is always something missing that really brings all of the ingredients together. I just need to find out what it is! That is why I came here to Ratchet, so I can gather all sorts of rumors and stories about potential components that might be missing for my brew.$B$BApparently the local quillboar of the Razorfen Kraul are brewing their own alcohol. Who would've thought that these primitive pig people are able to produce grog on their own? I need to find out what this grog is all about, how it is made and whether it has the secret ingredient I am looking for!",o="Bring a sample of Razorfen Grog to Hal'togg Hornfang in Ratchet.",r="i41484x1"}
|
||
D[41556]={d="I think I have a good understanding of how this grog was made. It's not unlike what I used to brew before with briarthorn, however they must be utilizing a different method. Maybe they used a higher temperature...? Yes, that must be it! A higher temperature when brewing the briarthorn could reduce the bitterness to an enjoyable amount. How they achieved such a potent flame I still don't understand, however. They surely must've used magic. As I have no magical means on my end, we have to find something else. The elements of this world sometimes leave a flicker of their essence behind. One such thing could potentially heat the flame to the required level. $N, go out and bring me elemental fire from any fire elemental out there - we need it to fan the fire!",o="Return with six Elemental Fire to Hal'togg Hornfang in Ratchet.",r="i7068x6",t="Dungeon"}
|
||
D[41557]={d="Thaldon over there just blabbered about discovering something groundbreaking about the Lordaeron Ale from the Eastern Kingdoms. I cannot let this little man get an advantage over me, which is why we will go even higher! While he is content with his lousy and boring Lordaeron Ale, our goal is the enigmatic Scarlet Schnapps, a brew that so few had the chance to drink, it is said to be a legend.$B$BA culinary peculiarity of the Scarlet Crusade, I have heard they are brewing it in their monastery in the Tirisfal Glades as some sort of light-inducing drink. If this brew really has these magical properties, then I need to get my hands on it!",o="Retrieve a bottle of Scarlet Schnapps and bring it to Hal'togg Hornfang in Ratchet.",r="i41470x1",t="Dungeon"}
|
||
D[41558]={d="The Silverpine Forests have a unique vegetation that thrives in the mountainous and harsh reaches of the area. Their flavour is deceptively bitter, so it is rarely used by inexperienced breweries. We, however, can make ample use of this plant. It might not have the properties needed to replicate the fiery feeling of the Scarlet Schnapps, but with the brewing technique of the quillboar, we might be able to distill it enough to acquire a distinct flavour for our own brew.",o="Hal'togg Hornfang in Ratchet needs ten bundles of Silver Hops.",r="i41471x10"}
|
||
D[41559]={d="Finding a plant with a pungent fiery taste can be difficult. Many I've come across in my brewing adventure had a certain spice to them, but nothing to the level of the Scarlet Schnapps. Luckily I picked up some rumours from the goblins at the docks; you'd be surprised how many stories they pick up with all the trade happening here.$B$BOver in the Eastern Kingdom, the Badlands are home to a vibrant red type of hops. Apparently the resident ogres pick up these clumps of hops and chew on them - raw! These bulky meatheads surprise me anew every time I have to deal with them. Relieve them of their hops and bring it to me, we'll make better use of it.",o="Hal'togg Hornfang in Ratchet needs fifteen bundles of Red Hops.",r="i41472x15"}
|
||
D[41560]={d="Let us try something unorthodox. Recreating the heat of the Scarlet Schnapps will prove to be a challenge without the same exact recipe, yet I am certain we can try something different instead. The Searing Gorge is a scalding hot desert with little to no vegetation. Nevertheless, some plants seem to grow splendidly on the vulcanic soil - one of them being the black hops. My assumption is that hops absorb the nutrients from the heated ground, naturally imbuing them with a natural smoky spice. The best way to find it out is to grab some and test it out ourselves!",o="Collect twelve clumps of Black Hops for Hal'togg Hornfang in Ratchet.",r="i41473x12"}
|
||
D[41561]={d="Okay, $N. We're very close to perfecting the formular, I can feel it! We have the silver hops with its heavy earthen bitter flavour, the spice and smoky texture of the red and black hops, as well as the heat and technique needed to distill it into a clear but pungent brew! All we need is that sweet aftertaste to complete the package; and I know the perfect source for it!$B$BDown in the verdant wilds of Feralas lies the dreaded ruins of Dire Maul. Within its cursed gardens grows a root, I believe they call it the Runn Tum Tuber. This root is said to possess a powerful sweet taste, that even survives the highest of temperatures when cooked. We need this root to complete the Hornfang Reserve! We stand at the precipice of greatness, $N. Don't waste time!",o="To complete the Hornfang Reserve, deliver twenty Runn Tum Tubers to Hal'togg Hornfang in Ratchet.",r="i18255x20",t="Dungeon",w="41464x1"}
|
||
D[41562]={d="It is my life-long goal to create the most potent, delicious and savoring beverage known to Azeroth: the Thunderbrew Golden Lager! Its rich flavour and unique texture will enchant anyone indulging in its foamy top and bitter taste. Atleast I wish that was the case, but my previous attempts at it were falling flat in one way or another. There is always something missing that really brings all of the ingredients together. I just need to find out what it is! That is why I came here to Ratchet, those dunderheads in Ironforge are all blabbering nonsense out of their unwashed beards. They can't see greatness if it bites them in the arse!$B$BTo brew a truly delicious lager, many different types of hops are needed. Since the more common variants of it did not have the potent kick I desire for my brew, I need to look for something unusual. The Quillboar from the deep south of these lands seem to be versed in the art of brewing, or so I heard. They must have their own hops to brew from!",o="Thaldon Thunderbrew in Ratchet needs fifteen bundles of Yellow Hops.",r="i41474x15"}
|
||
D[41563]={d="A sour flavour is something needed in every ale, some have more, some have less of it. The Lordaeron Ale is of the former kind, you won't find any alcohol as sour as this beauty. Personally it's not my type of drink, but I can appreciate the variety created by different cultures... Even if the way humans are brewing their alcohol is just child's play. Ha!$B$BStill, we can use their resources just the same. In the southeastern hills of Hillsbrad grows the Hillsbrad Hops, a truly unique hops with the most pungent sour flavour in all of the Eastern Kingdom. I will need these for my new brewing attempt!",o="Thaldon Thunderbrew in Ratchet needs twelve bundles of Hillsbrad Hops.",r="i41475x12"}
|
||
D[41564]={d="I may be a proud Ironforge dwarf, but even I have to acknowledge the fine ales and grogs our Wildhammer brethren are producing. Rarely have I had the pleasure of enjoying such an extremely bitter stout. Just one sip blew me off my boots, it was an experience like no other! This kind of bitterness needs to be in my perfect ale, it has to! A good friend of mine told me that the most bitter hops grow in the Hinterlands, just short of Aerie Peak. My brew cannot be complete without the powerful bitter flavour of this hops.",o="Thaldon Thunderbrew in Ratchet needs ten bundles of Stout Hops.",r="i41476x10"}
|
||
D[41565]={d="You may have caught on to it already, but this amateur of an orc over there thinks he can create a brew better than what us dwarves can produce. If you ask me, a fool's errand. But I am no fool myself, so we have to make sure his ambitions fall flat on its face.$B$BI overheard him eagerly announce using elemental fire to stoke his distillery fire, so we will make use of the elements ourselves. Seems only fair, no? I already began brewing the hops you gave me, but they are not properly blending together. Elemental water may just be the thing to circumvent this problem - and on top of it, it may even add an extra kick to the concoction!",o="Return with six Elemental Water to Thaldon Thunderbrew in Ratchet.",r="i7070x6"}
|
||
D[41566]={d="I've stumbled on a... let's say ‘small' issue with my current brew. Mixing the three types of hops together was a brilliant idea, yet the bitterness of the stout hops is overpowering every other flavour! If we keep the distillate as is, I might as well just brew with stout hops. Good thing for us, I picked up a rumour down at the port that might be exactly the solution to our problem. Goldthorn Grog is a brew that should taste incredibly bitter as all grogs are, yet its flavour is surprisingly smooth and mild, a perfect afternoon drink! I suspect the secret ingredient for that is the Goldthorn itself. With a few roots, I could test if my theory has any merit.",o="Bring ten Goldthorn to Thaldon Thunderbrew in Ratchet.",r="i3821x10"}
|
||
D[41567]={d="$N! It's a disaster! I was just checking my tent for more ingredients when I noticed my plans for the Thunderbrew Golden Lager weren't there! It must have been those damned Hurley Blackbreath, he and his kin have been rivals to our family since countless years. They can't live with the fact that our beer is the superior one, not like their lukewarm sludge soup. We need to get it back. The recipe contains the last few crucial steps required to finalize my perfect brew. Blackbreath surely scuttled back into the Blackrock Depths, find him and bring me back my plans!",o="Retrieve the Thunderbrew Golden Lager Plans for Thandol Thunderbrew in Ratchet.",r="i41477x1;i41478x1",t="Dungeon"}
|
||
D[41568]={d="We have the hops, our magical component and the Goldthorn to reduce the bitterness of it all. With my plans back with me, there is just one thing left to finalize the Thunderbrew Golden Lager: The Golden Hops.$B$B An ingredient of mythological status, many dwarves believe it to be a mere fairy tale told by the drunken mountaineers of Ironforge's taverns. But I know better - I have seen it! It appeared to me in a dream, after emptying ten ale kegs on my own. A golden rabbit, shimmering like the finest beer you've ever seen. There it stood, ominously between these great bones in a vast desert, like an omen. Yet I knew what it really meant. It beckoned me to seek it out; to create the Golden Lager with the Golden Hops! Find this rabbit, wherever it may be. The Golden Hops will be ours!",o="Find the mythical Hoppity Hops Rabbit and acquire the Golden Hops for Thandol Thunderbrew in Ratchet.",r="i41479x1",w="41465x1"}
|
||
D[41569]={d="Oy, I'm telling ya, there's nothing more invigorating than pouring beer after beer after beer down your threat and getting into the rhythm of the festival. Come, grab your pint and start shaking those hips! I wanna see you get completely smashed, dancing with everybody here. Cheers!",e="Dance with a Human, Orc, Troll or Dwarf player while drunk.",o="Dance with members of the Horde and Alliance while completely drunk!"}
|
||
D[41570]={d="Oy, I'm telling ya, there's nothing more invigorating than pouring beer after beer after beer down your threat and getting into the rhythm of the festival. Come, grab your pint and start shaking those hips! I wanna see you get completely smashed, dancing with everybody here. Cheers!",e="Dance with a Night Elf, Tauren, Undead or Gnome player while drunk.",o="Dance with members of the Horde and Alliance while completely drunk!"}
|
||
D[41571]={d="Oy, I'm telling ya, there's nothing more invigorating than pouring beer after beer after beer down your threat and getting into the rhythm of the festival. Come, grab your pint and start shaking those hips! I wanna see you get completely smashed, dancing with everybody here. Cheers!",e="Dance with a High Elf or Goblin player while drunk.",o="Dance with members of the Horde and Alliance while completely drunk!"}
|
||
D[41653]={c="4419x2;4425x2;4426x2",d="Greetings, traveler, and a welcoming Lunar New Year! This time of year beckons for new aspirations, dreams and ambitions we strive to achieve in the coming year. As such, it is important to reflect and listen to those that bear wisdom in their words and actions. My ancestors traveled throughout Kalimdor and met many mythical creatures and spirits. One of them, an unremarkable one for most, possessed the most profound insights there were. To this day, my tribe seeks this spirit for guidance in times of need.$B$BI want you to pay it a visit, to learn from its words and take them to heart. Nature whispers of its den; in the northwestern swamps of Dustwallow Marsh you will find it.",o="Seek the Spirit of Wisdom in Dustwallow Marsh.",w="21640x1"}
|
||
D[41654]={c="19995x5;19222x5",d="The Lunar New Year is a feast for the many tauren tribes and families. While we share customs here and there, the majority of them are unique to their tribe. I still remember the stories my father used to tell me, about the first hunt he participated in during the new year's celebrations. Back then, it was common to find boars roaming the savannah of the barrens. Their herds could be seen far and wide, and our huntsmen would gather every year to prepare a feast for the whole tribe.$B$BNowadays, the boars have long been perished or corralled by the quilboar. $N, I wish to pay respects to my ancestors by preparing a feast myself, so please help me achieve that goal. Slay boars of any kind and bring me ten of their carcasses, that should be enough for all the joyful travelers here in Moonglade.",o="Deliver ten Boar Carcasses to Hufan Earthbow in Moonglade. Any boar of Azeroth is suitable for this task.",r="i41699x10",w="21640x1"}
|
||
D[41655]={d="Ishnu-dal-dieb, traveler. The festivities are in full swing, and visitors from across Azeroth come steadily into Moonglade, eager to celebrate with their compatriots, no matter their origin. I see that you are still young, full of spirit and ambition; admirable qualities for those living the adventurous life. If it is a challenge you seek, then the Lunar New Year is the perfect time for that. It is a time of struggle, of overcoming burdens that still cling to your soul, so that you may enter the new age with an unbound spirit.$B$BVenture into the world, dive into the dens of evil and confront your inner doubts. Present to me a token of your victory, proving to me how you conquered yourself and I will reward you for your efforts.",o="Recover a Lunar Token from the most powerful foes of Azeroth's dungeon to Lissandra Skysoar.",r="i41700x1",t="Raid",w="41704x1"}
|
||
D[50000]={d="Professor Malkovich is an old friend of mine. He told me to send him someone interested in anatomy.$B$BFind him at the bottom of the Apothecarium in Undercity.",f=8,o="Talk to Professor Malkovich at the bottom of the Apothecarium in Undercity."}
|
||
D[50002]={d="Being an undead for so long has made me forget some things about human anatomy. Since we have an annoying specimen in the room next to us, how about you get rid of him and bring me his head? That way I can study it without him screaming. Don't worry, he's already out of the cage.$B$BBy the way, I will show you how to disguise as a human if you bring me his head in good conditions.",o="Get rid of the Annoying Peasant and bring his head to Professor Malkovich.",ot="1=Intact Human Head",r="i50063x1",sp=5670,w="50065x1"}
|
||
D[50003]={d="Professor Papucho is an old friend of mine. He told me to send him someone interested in anatomy.$B$BFind him somewhere inside The Forlorn Cavern in Ironforge.",f=8,o="Talk to Professor Papucho somewhere inside The Forlorn Cavern in Ironforge."}
|
||
D[50004]={d="Pssst… I've got a task for you, $C. Look behind me. I found this drunk orc spyin' around Ironforge and captured him, see? But I want to get a little “creative” with my payback. Bring me his head in good condition and I'll show you somethin' very worth your while.",o="Kill the Stupefied Orcish Peon and bring his head to Professor Papucho.",ot="1=Intact Orc Head",r="i50064x1",sp=5671,w="50065x1"}
|
||
D[50005]={d="This magic is potent, but without the proper mechanical understanding of locks, you won't be able to open the most difficult locks in this world...$B$BPerhaps a talented rogue or master thief could help you with your dilemma. Rumors tell of a haven for rogues, assassins, and black operatives holed away between the mountains in northern Hillsbrad Foothills. No doubt such a service will not come cheap, however.",f=8,o="Find Ol' Biggins in the Ravenholdt Manor and pay him 3 gold coins for his tutelage.",sp=10165}
|
||
D[50006]={d="Do you remember Ol' Biggins? My friend who lives in the Ravenholdt Manor, hidden between the mountains in the northern part of Hillsbrad Foothills? He will help you again with your learnings in exchange of more gold.",o="Find Ol' Biggins in the Ravenholdt Manor and pay him again to help you with your learnings.",sp=10166}
|
||
D[50227]={f=8,w="50071x1"}
|
||
D[50230]={d="Come here, adventurer!$B$BI see that you are a capable person so I'll teach you something useful since fate brought us together.$B$BYou could benefit from out here in the jungle!$B$BIf you bring me a tight rope from Jaquilina there, some oil from the goblins of Booty Bay and a thick club you will find around the camp, then I will let you in on a unique way on how to construct a proper torch in no time that you could use in your travels for either a night's exploration or to safeguard yourself against wild animals.$B$BSee the ones near our camp? They never go out!",f=8,o="Bring a rope from Jaquilina, oil from Booty Bay and a club from around the camp to Nesingwary's Expedition for S. J. Erlgadin.",r="i50231x1;i50232x1;i50233x1",sp=46050,w="6183x1"}
|
||
D[50305]={d="What now? Ah, it's you again. What eggs?$B$BOh, right. Tail lashers. So you want to cook something else besides eggs? I guess I can teach you something.$B$BDo you know where the Southfury River ends its course? This is where you'll have to go. Why? I'm intending to heighten the stakes here, whelp! Get me those crocolisks' meat and I'll teach you how to cook it properly! You'll find them all over the river so you better get movin' right away!",o="Bring 8 Crocolisk Meat to Cook Torka in Razor Hill.",r="i2924x8",w="3678x1"}
|
||
D[50310]={d="Ey, kid! Yes, you! I see you're an adventuring type and ready to jump into any fray if only there's one to jump into, right? Just as I thought. What? Of course there's a reward involved, how else could it be around here? It's a Mirage Raceway after all!$B$BWhat to do? Oh, that's so simple, I'm sure that even a gnome would manage to test our jolly vehicle on the sustain for … errh, durability conditions! Yes! So, if you're ready to earn some coins and crack some scorpids flat then you're at the right spot, kid! What helmet? Instruction? Bah! Who needs'em anyway?!$B$BYes, you might want to talk to our charming Dolores to register for the test race, $N.$B$BLet's blast it!",e="Complete the test race",f=1,o="Find Dolores and ride a goblin race car to see if it survives the start at all.",t="World Event",w="50522x1;51002x1"}
|
||
D[50311]={d="Oh, so nice you're alive and back in one piece! I had no doubts in you, of course.$B$BSo you're ready for another run on our goblin engineering masterpiece, eh? Well then if you know the drill you better get ready and take the first place yet again!",f=1,o="Find Daisy and complete the lap with best time.",t="World Event",w="51004x1"}
|
||
D[50312]={d="I am sure that you're very well aware of the fact about us, gnomes, we're the best inventors. Assuming you're striving to improve your skills and knowledge you will eventually be considered to study from us. Obviously, no gnome is that stupid to decline this intriguing and exciting partnership, alas it might be costly sometimes.$B$BSpeaking shorter; we need someone to compliment our natural resourcefulness of brain activity with their muscle and durability!$B$BIf you successfully ride this awesome masterpiece of gnomish engineering any other dimwit goblin would simply call a race car then you will be granted an opportunity to represent our bright society of inventors even further in Mirage Races!$B$BCool, right?$B$BWell, here's the instructions we've specifically designed for other races for better understanding and comprehension.$B$BYes, you might want to talk to our charming Dolores to register for the test race, $N.$B$BGood luck, sentient one!",e="Complete the test race",f=1,o="Find Dolores and ride a gnome race car to see if it survives the start at all.",t="World Event",w="50523x1;51003x1"}
|
||
D[50313]={d="Salutations, sentient one! We're very much satisfied with the results you have achieved with the test drive for our mechanical engineering device and proved to be very useful for providing us so much needed data for analysis. We're ready to allow you continuous partial involvement with our research team and have agreed on supplying you for your efforts.$B$BWhen you're ready to proceed with data gathering be sure to remember the instructions provided and safety measures recommended.$B$BHave a great day!",f=1,o="Find Daisy and complete the lap with best time.",t="World Event",w="51005x1"}
|
||
D[50315]={d="Come, come, get your copy of the latest issue of Gadgetzan Times! Here you'll find out really breaking news!$B$BWhat? Oh, the news are … breaking!$B$BVery soon on the Shimmering Flats, which is in the Thousand Needles as you know, two most adventurous and most intelligent teams will compete in a captivating race, best known throughout the universe as THE MIRAGE RACES!",f=8,o="Grab the Gadgetzan Times Issue #1!",t="World Event",w="51006x1"}
|
||
D[50316]={d="Hahahah! Did you see their faces?! Simply outstanding job, my friend!$B$BNow now, no need to be shy, you did explicitly well and I'm sure you'll be able to do even better with race against time!$B$BPretty simple task. You hop in, press the accelerator and fly away to beat the best lap!$B$BGiven you don't hit any sheep, lost your track or stopped whatsoever you'll be able to win!$B$BPrize? Of course, there are some prizes, of course. Worry not.",e="Complete the race",f=1,o="Finish the Race with best time and come back to Daisy at Shimmering Flats to collect your reward.",w="51009x1"}
|
||
D[50318]={d="While it's great we all gather around finely decorated pine here there is a serious trouble coming up for all the wild creatures out there. As you know, the whole ecosystem we live within might be easily corrupted with some species out of the scene to do their part of work everyone is trying to uphold.$B$BI'm talking about moonkins. If you're still uninformed then it's crucial we have them saved. What do you mean \"how\"?!? Young moonkins will be freezing to death this winter if we don't do someth... I know!$B$BBring them our festive Egg Nog to make'em warm. Hugs will also do but you bring them Egg Nog in the first place! Where you get it? Well, I'm sure there's a recipe we had somewhere nearby…",f=8,o="Bring festive Egg Nog to 15 moonkins to make them warm.",r="i51248x15",w="51060x1"}
|
||
D[50319]={d="Throw a snowball at player of every listed class during the Feast of Winter Veil.",f=8,o="The peace was never an option!",ot="1=Throw snowball at Warlock;2=Throw snowball at Priest;3=Throw snowball at Mage;4=Throw snowball at Warrior",r="m50319x1;m50329x1;m50339x1;m50349x1",w="51060x1"}
|
||
D[50320]={d="Throw a snowball at player of every listed class during the Feast of Winter Veil.",f=8,o="The peace was never an option!",ot="1=Throw snowball at Druid;2=Throw snowball at Paladin;3=Throw snowball at Hunter;4=Throw snowball at Shaman",r="m50320x1;m50330x1;m50340x1;m50350x1",w="17712x1"}
|
||
D[50321]={d="Tinsel Lost-Gloves am I, my favorite gloves were stolen, oh why can I not cry?! Of the thieves, I have a list of names long, punish them with frozen fury, for they have done wrong! Is this legal, you may ask? I shall make it so, and quite fast! Do this for me, and for you I shall prepare a friendly little tree!",f=8,o="Help Tinsel Lost-Gloves take revenge upon the thieves who have stolen his favorite gloves!",ot="1=Throw snowball at Gazlowe;2=Throw snowball at Baron Revilgaz;3=Throw snowball at Old Murky-Eye;4=Throw snowball at Son of Arugal",r="m70000x1;m70001x1;m70002x1;m70003x1",w="51250x1;51251x1"}
|
||
D[50322]={d="Kill Vipel.",f=8,o="Recently a vile criminal was sighted with actions uspeakably evil and such actions must be punished! On behalf of Military forces and royalty combined we issue an order for this person elimination.\n\nThere is a just reward for those brave enough to slay the criminal in question.\n\nName is: Vipel.\n\nReward: 250 Reputation points.\13\n",ot="1=Vipel is dead",r="m70004x1"}
|
||
D[50323]={d="Kill Illusory.",f=8,o="Recently a vile criminal was sighted with actions uspeakably evil and such actions must be punished! On behalf of Military forces and royalty combined we issue an order for this person elimination.\n\nThere is a just reward for those brave enough to slay the criminal in question.\n\nName is: Illusory.\n\nReward: 250 Reputation points.\13\n",ot="1=Illusory is dead",r="m70005x1"}
|
||
D[50326]={d="Grizzlore - me! I want more booze! <hick!>$B$BThunder… <hick!> …brew! Lager… <hick!>$B$BGrimbooze brews it well. You go there. Westfall! <hick!>\13\n",f=8,o="Acquire Thunderbrew Lager from Grimbooze Thunderbrew in Westfall or Innkeeper Karakul in Swamp of Sorrows for Grizzlore.",r="i1262x1",w="51253x1"}
|
||
D[50328]={d="Hey there, pretty sweet cheeks! Wouldn't you like to have some real fun with jolly Holly right here, my dear? <laughs>$B$BOf course you would, I can see that in your eyes right there. But … you do know that there's an ultimate intimate fun is about to follow, don't you? Good sweet brews and drinks!$B$BBest way to have some jolly fun with Holly!$B$BNow, drink up and do me … a good long sweety dance, my li'l marmelade! Haha!",f=8,o="Get smashed with Holly and after that /dance with her.",ot="1=Get drunk to boot;2=While drunk /dance with Holly Tallhair",r="m70010x1;m70011x1",w="21519x10;21721x10"}
|
||
D[50330]={d="Gremm is a warrior. Me task is protect. Winter Veil Vale is in danger.$B$BBig bad wolf is danger to the village. He attacks every few days. <Greem shows you three fingers.>$B$BYou look like a hero! You can help! Find more gud warriors! Attack Snowball while he sleep! He's down there.",f=70,o="Defeat the Great Direwolf Snowball to the south from Winter Veil Vale.",ot="1=Defeat Snowball",r="m50112x1",t="Raid"}
|
||
D[50331]={d="Kill Aristoxenus.",f=8,o="Recently a vile criminal was sighted with actions uspeakably evil and such actions must be punished! On behalf of Military forces and royalty combined we issue an order for this person elimination.\n\nThere is a just reward for those brave enough to slay the criminal in question.\n\nName is: Aristoxenus, Human, Level 60.\n\nReward: 250 Reputation points.\13\n",ot="1=Aristoxenus is dead",r="m70005x1"}
|
||
D[50332]={d="Kill Azteq.",f=8,o="Recently a vile criminal was sighted with actions uspeakably evil and such actions must be punished! On behalf of Military forces and royalty combined we issue an order for this person elimination.\n\nThere is a just reward for those brave enough to slay the criminal in question.\n\nName is: Azteq, Undead, Level 60.\n\nReward: 250 Reputation points.\13\n",ot="1=Azteq is dead",r="m70005x1"}
|
||
D[55000]={d="Hey, you! Yeah, you!$B$BI got a problem that I need fixing and I'll tell ya, it's not sitting around waiting to work again by itself, that's for sure!$B$BWe're living paradise right now, but, you know how goblins work, eventually we'll be back on that oil platform, one way or another.$B$BThing is, I got a set of tools up there, from way back in the Venture Co. days. I'm used to em, see, and the last thing I want is some sea sucker knocking em off into the water to be lost forever.$B$BGo up there, find my tools, and get a few silver, whaddya say, kid?",f=8,m=150,o="Find Razlik's lost tools on the Oil Platform east of the Port.",r="i81291x1"}
|
||
D[55001]={d="Damned, blasted, stupid, good for NOTHING. Isn't this just great? It's one thing after another with that oil platform, and I'm a week behind schedule!$B$BIf you don't call havin' two workers get sucked into the ocean and your oil platform over-run by lobsters a nightmare, then I don't know where you're from pal!$B$BThe oil needs to keep flowing, and if the boss finds out that this has gone on, he'll have my head!$B$BMaybe I could blame this on someone, but first things first, get on over there and clear some of those blasted creatures so we can kick that baby into overdrive and start catching up on all the lost work!",f=8,m=200,o="Kill 5 Makrura Oilclaws and 5 Makrura Threshers at the oil platform east of the Port.",r="m91194x5;m91193x5"}
|
||
D[55002]={d="I need you to do me a favor. This crate of trade goods needs to reach Tradesman Laz in Sparkwater Port. I'd deliver it myself but my good are needed here. I won't leave Razor Hill unsupplied. Sparkwater is to the north east, after you exit the canyon just take a right and reach for the shore. You can't miss it.",m=100,o="Deliver the Sealed Trade Goods to the nearby Port Town of Sparkwater to the north-east of Razor Hill.",r="i81293x1",s=81293}
|
||
D[55003]={d="As a technician, it's our job to keep everythin' runnin' ya see? Well, we've run into a small problem, and by a small problem, I mean a big problem!$B$BThe Oil from the platform isn't coming in and we're barely making due with what we got! That and we're gonna run outta barrels of the juice soon.$B$BBut, I got an idea anyway. There's a place not far from here to the west called Thunder Ridge, and it's got that name for a reason.$B$BThe beasts there pack one HELL of a punch! Get me six of their energized scales, so I can tinker with them as a power source. Now, they're not gonna be givin' you their scales, so use some force!",f=8,m=300,o="Gather six Energized Scales from Lightning Hides and Thunder Lizards at Thunder Ridge to the west and bring them to Technician Spuzzle in Sparkwater Port.",r="i81292x6",w="81294x1"}
|
||
D[55004]={d="Hail, it is in times of peace that the body is set to engage within past-times of enjoyment. One such enjoyment for these goblins is that of eating, and eat they do, $R.$B$BAs much as they eat, I am still competing with the others around me, and I'm hoping to set myself apart.$B$BI have been wanting to experiment with new recipes from around the Barrens, and while I may never get tired of roasted boar meat, there is more I can do to make my food even more alluring.$B$BAll around Sparkwater Port there are Scorpids and Boars. Gather Chunks of Boar Meat and Scorpid Stingers from around the area and I will reward you for the effort.",f=8,m=175,o="Collect 5 Chunk of Boar Meat and 5 Scorpid Stinger.",r="i5466x5;i769x5"}
|
||
D[55005]={c="81316x1;81317x1",d="Sneed and I used to be close friends and colleagues back in Kezan, he was a great assistant. But it seems he wasn't satisfied with the silver I paid him, and he snatched MY prototype shredder schematic and ran off one night!$B$BNow that we're finally settling up here I had time to call in a few favors on where he ended up. He apparently got contracted by some \"Edwin\" guy and that's where the trail ran cold.$B$BTime is money, and his time ran out, find him and get back my plans, make him pay for doublecrossing me.",f=8,o="Bring the Prototype Shredder X0-1 Schematic to Wrix Ozzlenut.",r="i81315x1",t="Dungeon"}
|
||
D[55006]={c="81319x1;81320x1",d="That was almost a disaster. We ran out of oil and almost used all of the power from the thunder lizard scales. What do you mean just work without power?$B$BPal, most things here don't have a failsafe when the tap runs dry. Some things don't even have an off button!$B$BThis town is a ticking timebomb. It'll blow up sky high if the oil platform is destroyed or overrun again, and I plan to have a backup plan.$B$BYou see, I've heard some whispers that the gnomes invented some sort of capacitor that can power entire rigs for hours without end in an emergency, though I also heard Gnomeregan blew up and got radiated, and the capacitor went missing after that. That explains why nobody got their grubby hands on it yet.$B$BVenture there and see if you have any luck finding it, maybe bring your friends too, who knows what lurks down there.",o="Bring the Megaflux Capacitor to Technician Grimzlow.",r="i81318x1",t="Dungeon"}
|
||
D[55007]={d="The technicians of Sparkwater are always looking for more methods to optimize and make use of energy sources across Azeroth. We have quite a few people out on the field doing just that!$B$BI got a guy that's located in Azshara that I'd like you to check on. He last was located within Valormok.$B$BJust make sure he's doing what I paid him to do. The last thing a goblin likes is wasted gold and wasted potential!",f=8,o="Find Gazztoggle Krewpipe in the camp of Valormok in Azshara."}
|
||
D[55008]={d="Oh, that's why you're here, yeah...$B$BI've been knee deep in research and tinkering to try and find new methods of power and energy for Sparkwater.$B$BI've ran into a few hiccups, mostly with Frix. He's been gone for a few days now and I haven't heard anything from him. Worst of all, I sent the guy with the only working Surveying Gear that we had!$B$BLast thing I knew was that he went south-west to the nearby elvish ruins to go take some surveys and readings around the Satyrs in the area. He's probably gotten himself killed, or worse, captured!$B$BPlease go find him. If you indeed find his corpse, keep an eye out for the Surveying Gear I sent with him!",o="Find Frix to the south-west by the elvish ruins."}
|
||
D[55009]={d="Upon searching the corpse of Frix Tallycog and the surrounding area, you find no sign of the Surveying Gear that you were meant to retrieve. You should report your findings to Gazztoggle Krewpipe.",o="Return to Gazztoggle Krewpipe in Valormok with the bad news."}
|
||
D[55010]={d="...Gah! We can't waste our time cursing the dumb lout... we have to get this fixed before the higher-ups in Sparkwater find out that I've put the important equipment in his hands.$B$BI'm willing to bet the Survey Equipment is still around where he died. The Satyrs probably pried it from his hands and are still trying to figure out what the complex goblin machinery is, and I doubt they ever will.$B$BGo back there and dispatch them until you find my Goblin Surveying Gear!",o="Travel to Haldarr Encampment and retrieve the Goblin Surveying Gear.",r="i81312x1",w="81321x1"}
|
||
D[55011]={d="Not good, not good at all pal! Here I thought we’d be safe and sound under the Horde's banner but there's rumors coming from Undermine that an old enemy of mine has gotten wind of our location and plans to come knocking!$B$BI don't like it, but there's this crazy old goblin named Onearm hiding out in Durotar, and if I had to bet money - which I wouldn't, I don't play with my money - I'd say he's out at Sparkwater.$B$BGive him this piece of paper and sack of coins. I hate to pay someone before they do a job, but this is a special case!",o="Find Grimm Onearm in Durotar.",r="i81322x1",s=81322}
|
||
D[55012]={d="As you can see, my stupid shredder broke and I miss the parts to fix it! I also lost my wal... means of communication with my people back home!$B$BSo, I gotta ask you to do a quick errand for me, yea?$B$BShould be easy enough. This new place, where Nert said him and the others settled in, should have everything you need.$B$BOh come on, don't stare at me like that, YOU need my help more than I need yours, so travelling back there shouldn't be too much to ask.$B$BDon't worry, I can wait. Just get me some oil flasks, copper tubes and arcane dust, and I will work the rest of the magic.",o="Gather the required items from Sparkwater Port.",r="i814x5;i4361x5;i17019x10"}
|
||
D[55013]={d="With my Shredder fixed I can get back home and grab one of my dearest assistants to come aid the cause back in Sparkwater. Let Blastentom know I am coming, he better get a place for me to sleep ready and some good looking goblin babes.$B$BIt's gonna be fun to work on some new projects, yeah, especially if it's all against that ugly toad Razdunk, bleh.$B$BOh and do remind him, while I will be helping him, I don't owe anything to those Horde bastards!",o=" Report back to Nert Blastentom in Sparkwater Port."}
|
||
D[55014]={d="Me and Frix had spent quite a bit of our time researching power sources out here in Azshara. and there is some stuff that seemed to pose quite lucrative ventures.$B$BTo the south-west is more ruins, haunted and seemingly guarded by the passed ghosts of Highborne.$B$BI believe these spirits could very well be used as a source of power. You see, their essence is extremely potent. The only problem is, well, to get it from them.$B$BHead there and gather me the ghosts' essences, and don't worry about being moral, they'll pass on to whatever fate awaits them!$B$B<Gazztoggle smirks to himself.>",m=850,o="Head Southwest and gather 8 Intense Ethereal Essences from Highborne Apparitions and Highborne Lichlings.",r="i81323x8"}
|
||
D[55015]={d="There's always new projects popping up, and subsequently turning up worthless!$B$BIt seems this region is cursed, or I am, anyway, with my horrid luck.$B$BFrix is haunting me from the grave, but still, there are a few of our projects that I'd like to see through.$B$BTo the east lays the ancient Highborne city of Eldarath. Now you won't find any friendly elves, but instead twisted versions of them...$B$BNaga occupy almost the entirety of the ruins, it's mostly why me and Frix never bothered with pushing this project forward.$B$BNow with you around though, we can finally test it out! Go to the Ruins of Eldarath to the east. Once there, look for small shards of energy known as Eldarath Ley-Shards.",m=500,o="Venture to the Ruins of Eldarath and find 5 Eldarath Ley-Shards.",r="i81324x5"}
|
||
D[55016]={d="Azshara seems hopeless, but for all that's failed and everything I've tried out here I still have a few more things left to try.$B$BWithin the region there is a species of hippogryph known as Thunderheads. They can be found all over the area but I'm looking for the ones with the real power to get the best results!$B$BFar to the north-east near the very edges of the Azshara plateau are Thunderhead Skystormers. Now they're really the kingpins of the Thunderheads. Grab me 3 Skystormer Antlers, that's where they gotta hold their power.$B$BBring em to me so we can test if they hold any ability for energy.",m=250,o="Slay Thunderhead Skystormers for Skystormer Antlers far to the north-east of Azshara.",r="i81314x3",w="81325x1"}
|
||
D[55017]={d="Ahh... It feels good finally having something to report. No doubt Grimzlow is pretty angry, given how long it took me to get back to him!$B$BThe higher-ups in Sparkwater are going to need a report, run it up to them while I continue my work here!$B$BYou're going to buy me some time to keep my work up, and keep getting paid!$B$BMaybe I'll even get a new assistant that isn't as bad as Frix, bless his soul.",m=100,o="Take Gazztoggle's Report to Grimzlow.",r="i81326x1",s=81326}
|
||
D[55018]={c="81328x1;81329x1;81330x1",d="I have one final project that I am calling The Big Energy Project, it has to do with the gathering of the Blue Dragonflight that has cropped up a while ago around the Lake Mennar to the south-east.$B$BIt's not often that dragons get involved with much, but from what I've learned, these blue dragons love their magic!$B$BIf I can get my hand on some dragonkin's staff, just think of the possibilities!$B$BThe orcs in Valormok have been talking a little about their presence and a new Lieutenant posted there. It's a good thing my long ears were able to hear the little details! Go find this Lieutenant and take his staff, he has to have one! Now, gather up a group of friends, or fellow adventurers, this is gonna be a big operation, not just something you can do alone.",m=1000,o="Go to Lake Mennar to the south-east and retrieve the Staff of Azsalus from the Lieutenant there.",r="i81327x1",t="Elite"}
|
||
D[55019]={d="My brother has recently been dispatched out to the far reaches of our strength and posted within the encampment of Stonard.$B$BIt's not for me to question the Warchief's desires but I still do worry for my bother's safety out there, even if he is strong and good of health.$B$BIt has been months since we have last seen one another with all of the deployments, from one to the next, and now the Swamp of Sorrows of all places?$B$BThe only thing that has me at peace is that he had been promoted to a position of some power within the garrison there.$B$BIt's good knowing that maybe he is not on the very frontlines and is instead commanding his men.$B$BIt's an odd thing to watch a younger brother become more important then you but, well, duty calls and we must all do our part.$B$BPlease find Zuul within Stonard in the Swamp of Sorrows and deliver him this letter.",m=50,o="Deliver Rugnar's Letter to Zuul in Stonard.",r="i81331x1",s=81331}
|
||
D[55020]={d="Well, this is a little embarrassing, it seems my embellishments might have gotten to the wrong hands and led before me.$B$BI've always wanted to be more of a success in my brother's eyes, and whilst he has made a good living as a trader, I've served Orgrimmar for years only to remain a Grunt.$B$B<Zuul sighs.>$B$BI suppose I should come clean, it is honor that dictates I be honest, especially with those of my own kin.$B$BLying to try and make appearances is what Alliance diplomats would do, not the sons of Durotar.$B$BAs much as I desire to go and apologize in person, I cannot. I have too many tasks to do in such a short time.$B$BSpeak to my commander and let him know I desire leave to Durotar for a short time.",o="Speak to Dispatch Commander Ruag in the Stonard Keep."}
|
||
D[55021]={d="So, Zuul sent you? He wants to leave Stonard, that's it?$B$BHeh, well I'll make you a deal $R. Zuul has been an obedient grunt, one that listens well and does well when called upon, it's the only reason I'm offering this. You do a task for me, and I'll give him leave for a few days.$B$BThe local wildlife has been a continuous thorn in our side. There is no other presence than the large beasts that dwell within the shadows beyond the light of our torches.$B$BI've had orcs go missing and not turn up late at night, and there is no doubt in my mind that the beasts outside our walls are responsible.$B$BClear out the area outside our walls of what you find: jaguars, spiders and crocolisks. Make sure to thin their numbers.",o="Kill 6 Young Sawtooth Crocolisks, 8 Sorrow Spinners, and 8 Swamp Jaguars, then return to Dispatch Commander Ruag.",r="m1084x6;m858x8;m767x8"}
|
||
D[55022]={d="Ahh... Fine, I'll put in the work to have Zuul dispatched, I cannot hold the title of Commander without honoring my word.$B$BTell Zuul that he will have three days leave to Orgrimmar, on the fourth day I will make arrangements for him to return to Stonard.$B$BAdvise him to make good use of these three days.",o="Speak with Grunt Zuul."}
|
||
D[55023]={d="There is one last thing I require from you, friend, if you could but be of help a moment longer.$B$BI still may be here for a while longer waiting for my leave. If you could take this letter from me and deliver it to my brother letting him know I will be arriving soon, it would mean quite a lot to me.$B$BThanks again, friend, Blood and Honor.",m=250,o="Travel to Sparkwater port and deliver Zuul's Note to Rugnar.",r="i81332x1",s=81332}
|
||
D[55025]={d="I'm losing my mind down here. We've been told to stay a bit under the roof for a while after the old Brightwater took a few cannonballs to the side.$B$BBeen forced to stay in refuge for a few days now and I'm going loopy! Aaah, if only there was a way to get some booze... Wait a second, you can get booze.$B$BSince we can't, make a trip up to The Salty Sailor and get me the following... Ahem...$B$B5 Jugs of Bourbon\n3 Flagons of Mead\n10 Flasks of Port\n...and 10 Cherry Grogs!",f=8,m=10000,o="Collect 5 Jugs of Bourbon, 3 Flags of Mead, 10 Flasks of Port, and 10 Cherry Grogs for Shalgrig Pipeshack and the other Brightwater Crew.",r="i2595x5;i2594x3;i2593x10;i4600x10"}
|
||
D[55026]={d="Hey watch it, pal! You're looking at the Captain of the Brightwater, one of the finest, and most powerful vessels ever to sail the seas... at least by the Horde's standard!$B$BAhh... She was a beauty, all before those damn Bloodsail Buccaneers gave us a volley on the starboard side and sank us. It wasn't even fair, really, a two-on-one engagement.$B$BMy crew is still stuck out in Booty Bay hiding and I'm not sure exactly where they're at.$B$BI have a favor I can call in from an old pal Revilgaz, who is the baron there. Tell him I sent you, and locate my crew.",f=8,o="Travel to the port of Booty Bay and speak with Baron Revilgaz."}
|
||
D[55027]={d="Before I give you the information I have, I want something in return. I'll honor that \"favor\" that he is calling it, but I need something done.$B$BThe Venture Co. has been causing some issues around here, mostly in taking up my trade and getting some of it for themselves. That's where I need you to come in and be discreet.$B$BThey've been messing with some of my operations, and I want to mess with some of their own, in secrecy of course.$B$BTravel far to the north-east by Lake Nazferiti. I've got it from reliable sources that they are setting up an oil platform there, kill some of the Mechanics they contracted to work on it. That should cost them a lot of time and money.",m=500,o="Kill 5 Venture Co. Mechanics at the Oil Platform near Lake Nazferiti.",r="m1097x5"}
|
||
D[55028]={d="Fine, let's fulfill this favor and move along. There are many more profitable and useful things we can both spend our time on.$B$BThe crew of the Brightwater has been here the entire time, and I've known about it since the first night they showed up after that fireworks show of a battle.$B$BThey haven't exactly done the best job of disguising who or what they are. That, and my contacts are very reliable.$B$BYou'll find them on the lower levels of Booty Bay, where Wigcik stays.$B$BWhen you next see \"Captain\" Pazzle, tell him I've honored his silly favor.",o="Find the crew of the Brightwater on the lower levels of Booty Bay."}
|
||
D[55029]={d="Oh the Captain sent you? Well isn't that a relief, it's been almost a week that we've been sitting around here with no word.$B$BI was about to start figuring out a way to get out of Booty Bay, but it seems like the only thing keeping us safe are the Bruisers.$B$BThe Bloodsail Buccaneers have been wanting us dead ever since we sunk one of their ships in a battle. Lets just say they got lucky and ambushed us near Grom'gol!$B$BThey want us all gone and won't stop until we are, it seems.$B$BThe Bloodsails are a disorganized bunch, and not centrally commanded. Each encampment or ship has their own crew and their own leader, and this group hunting us is only doing so because we killed the man's brother.$B$BIf anyone knows anything, it's Revilgaz.",o="Speak to Baron Revilgaz."}
|
||
D[55030]={d="Pazzle and his crew really have gotten themselves into a jam, but if it means you're going to be bothering those goons known as the Bloodsail Buccaneers then I'm all for helping!$B$BI got many leads on them, but I wouldn't entirely know who's heading up a hunt for the remains of the Brightwater crew.$B$BThat being said, I know someone who might know. Outside of Booty Bay is an informant I've known for quite a while, I kicked them out of the city for being affiliated with the buccaneers.$B$BI saved their head, they owe me, if they know whats good for em. Find that Bloodsail Traitor, tell them Revilgaz is asking.$B$BOnce you got that information, tell the Brightwater crew, they can do what they want with it.",o="Obtain information from the Bloodsail Traitor outside of Booty Bay and return to Shalgrig Pipeshack in lower Booty Bay.",ot="1=Obtain information",r="m91294x1"}
|
||
D[55031]={d="There's only one camp near that location and it's gotta be where this Captain Salt Tooth is at, then!$B$BIf we're ever gonna have a shot at getting out of this town, well then he's gotta go! So, you're going to help then, right?$B$BHead up north near the Gurubashi Arena, there is a camp of Bloodsail just south of it, off the road to the west. Find and kill Captain Salt Tooth there, bring me his head so I know this is done. Oh, and bring some friends, he's sure to have quite the crew!",o="Kill Captain Salt Tooth and bring his head as proof to Shalgrig Pipeshack.",r="i81334x1"}
|
||
D[55032]={d="My people have been reduced to madness, insanity and a bloodlust for riddled fever dreams of nothingness.$B$BIt is like a shadow clouds their minds, and blocks all clarity from being perceived.$B$BDo you know the pain of not knowing those you once knew? To look upon the face of a friend and recognize nothing from them but utter savagery as if they were speaking a foreign language?$B$BMy kin are lost, and it hurts me greatly to admit that I no longer have a home within these forests. Something must be done to stop the madness, and to end it all.$B$BTravel to the Greenpaw Village just south of here, and rid my once home of the Foulweald Shamans that lurk there. They are nothing of what they once were, and perpetuate the horrors.",f=8,o="Travel to Greenpaw Village and slay 3 Foulweald Shamans.",r="m3748x3",w="81340x1"}
|
||
D[55035]={d="You did Gowlfang good-good, no other gnoll ever do for me like that before! I give you gift show that Mosshide good gnoll, strong gnolls!$B$BI bury-bury chest in hollowed out tree at bottom of dam, should be still there unless someone steal, you find, treasure for you, Gowlfang no need what inside, all for you.",f=512,o="Find the Hidden Mosshide Chest and claim its reward."}
|
||
D[55036]={d="Hey bub, I got a late shipment that I need DEALT with, and by \"dealt with\" I mean fixed as soon as possible.$B$BTarlo Farcrack is gonna be out of a job once I get my damned Yeti Fur. I sent him out there almost a week ago, and he promised it would be here by now.$B$BIf there's one thing you should learn about Sparkwater, it's that you don't make promises to Laz that you can't keep.$B$BHead on down to Tarren Mill in the Hillsbrad Foothills and solve this Yeti issue.$B$BThen, when it's done, tell Tarlo HE'S done.",f=8,o="Speak with Tarlo Farcrack in Tarren Mill."}
|
||
D[55037]={d="I'm in need of some help here. A whole damn lot of help! I was supposed to receive an order of Yeti Fur from a trusted source, but they up and went AWOL on me!$B$BLook pal, if you can help me keep my knees or from ending up on Azeroth Missing Persons, I'd be in your debt!$B$BTo the southwest is a cave full of yeti, damn near packed with them. If you get me ten Yeti Fur, that would be a huge help. That should be more than enough to bring back to Laz. And please be quick! We don't got all day here!",m=100,o="Gather 10 Yeti Fur and return to Tarlo Farcrack.",r="i3720x10"}
|
||
D[55038]={d="There, it's all packaged up and good to go. Please, take this crate to Tradesman Laz in Sparkwater Port, and give him my apologies for the lateness. I included a small cut of money there for him as well for being late!$B$BThanks again for all the help, I would have been much worse off without you.",m=2000,o="Bring Tarlo's Crate to Tradesman Laz.",r="i81336x1",s=81336}
|
||
D[55039]={d="The Kingdom of Alterac fell to ruin after their betrayal of the Alliance. I find it fitting that a nation of traitors soon after became a roving band of brigands, pilferers and cut-throats.$B$BIt is those who lay ruin to the lands and take which is not truly theirs in the first place.$B$BThe Syndicate have stolen from Dalaran a tome of great importance that the Kirin Tor require back. It is the third part of the rock elemental compendiums.$B$BThere are many building projects being done in and around Dalaran, and such a book is needed to keep our control over the Elementals around us.$B$BSyndicate Wizards have taken the book to the small town of Strahnbrad in the Alterac Mountains.$B$BTake back that which was taken from us, and dispense justice to the uncivil curs.",f=8,m=200,o="Retrieve the Rock Elemental Mastery: Compendium III from Syndicate Wizards in Strahnbrad.",r="i81337x1"}
|
||
D[55040]={d="Many a great tome, book, and archive has been lost during the third war from the libraries of Dalaran.$B$BOur places of knowledge were destroyed and scattered across the world, and are now in the hands of rogue wizards and necromancers alike.$B$BOne such book of power is located not too far from here, up the shoreline. The Vishas family had taken a book from our library before the third war for their son who was an upstart in magic.$B$BI do believe they are now entangled within the depravity of the Scarlet Crusade in the ruins of Lordaeron.$B$BI have tried a few times to retrieve it, but things have only gotten violent. Do your best to reason with these people, and if reasoning cannot be achieved, retrieve it for us by other means.",f=512,o="Gather the book Water-Weaving and Command for Ansirem Runeweaver in Dalaran.",r="i81338x1",t="Elite"}
|
||
D[55041]={d="You ever heard the saying \"knowledge is power\"? Well, a lot of my goblin kin have not. It is knowledge that I seek, and sell, to those who are interested in gaining some new skills.$B$BI've been after this old book for quite a while now, titled \"Wisdom of the Sages\". An archivist by the name of Landas is holding it.$B$BProblem is, this isn't just some guy with a book, he's one of them mages from Dalaran, and getting my hands on it isn't gonna be easy.$B$BThey're pretty protective over their stuff, so that's where you come in.$B$BI got some info recently that he was in the heights overlooking the Hillsbrad Fields and the internment camp fairly close to Dalaran. Find him, and get me that book.",f=8,m=100,o="Find the book \"Wisdom of the Sages\" and bring it to Krez the Wise.",r="i81343x1"}
|
||
D[55042]={d="Long before I came to this place, I was quite a valuable member of the Venture Co.$B$BThat was a long time ago though, and a different me, but if anything stuck, it's the stupid nickname I got.$B$BWhen I was one of the engineers, I was commissioned to make a design for a mega shredder to deforest Stonetalon.$B$BTurns out, another design was better than mine, and by quite a bit. I don't have a problem with that, but what I got a problem with is being fired from Foreman Klix for \"letting him down\".$B$BHe called me a \"hack\", and now the nickname has stuck. Bastard's got what's coming to him. You'll find him out at the Windshear crag where I used to work at the old lumber mill. He's an old coot and I doubt he's moved on.$B$BBring me his ring, it's this oversized studded thing he wears over his middle finger.",f=8,m=100,o="Kill Foreman Klix and bring his Studded Ring to Shak.",r="i81344x1"}
|
||
D[55043]={d="The Brightwater was a mighty vessel, such a shame it was sunk in a tragic manner, ambushed at sea by dastardly Bloodsail.$B$BI had to come to Sparkwater in a bit of a hurry and I need my Logbook from the wreckage.$B$BYou see, it holds some private information that I wouldn't want to get in certain people's hands, understood?$B$BHead to Grom'gol in the jungles of Stranglethorn, and head just a bit south, at the bottom of the sea you'll find its wreckage and that of another pirate ship. Shouldn't be hard to find.",f=8,m=50,o="Get the Brightwater Logbook from the sunken ship in Stranglethorn.",r="i81345x1",w="9260x5"}
|
||
D[55044]={d="This mining operation is tough work, and we don't always get the toughest workers, you catch my drift?$B$BI got a worker named Axel who has been slacking on delivering his ore. That, and he often dissapears during the day.$B$BI don't take well to lazy goons eating up my coin for doing nothing, so go and find him and get the copper I needed him to mine.",f=8,o="Find Miner Axel."}
|
||
D[55045]={d="Look, I meant to get the ore to him, I promise. It's just been rather stressful day after day to smash a pick against rock, I feel like I can do better things, you know?$B$BYou mind doing me a favor and finding me 10 copper ore? Theres tons of it around the region here if you can mine, or if you know someone who can. It would get me all caught up on my shipments and dues and even have me a little ahead!$B$BI could really use the help. There's always the auction house if you don't know anyone and can't mine yourself.",m=10,o="Bring 10 Copper Ore to Big Fraggle for Miner Axel.",r="i2770x10"}
|
||
D[55046]={d="Out in the Badlands by Agmond's End is a special type of ore that has been pressured by the elementals there for some time. It's unique and rather hard to find.$B$BIt can be used for a lot of things, but I'd like to hope it can be tested for use in a drill perhaps.$B$BIn Agmond's End, a small camp of dwarves were over-run some time ago by troggs.$B$BI don't think the dwarves were even close enough to getting all of the ore and some trogg must have some of it. Head there and kill them until you find a piece of it, then bring it back.",f=8,o="Find Agon Ore from the Troggs in Agmond's End.",r="i81346x1"}
|
||
D[55047]={d="Believe it or not, I wasn't always a miner. Used to do a lot of piracy back in my day.$B$BI worked with the Southsea Pirates in taking over boats and just stealing what we wanted to.$B$BIt was one hell of a life, but it came to an abrupt end when a friend of mine got killed in a dispute that another member caused.$B$BLet's just say I took off after that, and didn't look back.$B$BI had a pair of lucky boots during my days in the Southsea Pirates, had 'em most of my life actually from when I left Kezan. They should still be at the Hidden Cove in eastern Tanaris, in my sealed trunk in one of the bunkhouses.$B$BIf you can find 'em, I'll pay you well.",f=8,m=37500,o="Find Big Fraggle's Lucky Boots.",r="i81347x1"}
|
||
D[55048]={d="To those reading this message, a local prisoner named Baxxil has recently escaped from the hole after something of a tunneling incident, and escaped off the coast.$B$BHe has been reported and sighted at Far Watch Post, to the west in the Barrens. Justice must be dealt. Bring this prisoner back dead or alive, and return to Hizzle!",f=8,o="Find the prisoner Baxxil at Farwatch Post in the Barrens.",ot="1=Find Baxxil, dead or alive",r="m91296x1"}
|
||
D[55049]={d="Shazknock is wanted for crimes against Sparkwater Port, sharing vital information and leaking trade secrets of the union to the Venture Co.$B$BHe has secured himself a position as Manager with the information he has leaked. Find the man at his new position at Boulderlode Mine within the Great Hall there and slay him. Head to Tradesman Laz to receive your reward.",f=8,m=150,o="Find and slay Shazknock at Boulderlode Mine.",r="m91298x1"}
|
||
D[55050]={d="<Little Grizlik presses his knuckle to his chest.>$B$BLok'tar, $R! I'm Grizlik, son of the Horde and future warrior of Orgrimmar!$B$B<The child flexes his scrawny arms, he almost seems cute.>$B$BHey, don't laugh at me! Come on, I've got a long way to go but the matron says if I put my mind to it, I too will have a big axe like the High Overlord, or who knows maybe shoot lightning like the Warchief!$B$B<Grizlik mimics a spell with his hands.>$B$BPew, pew!$B$BAnyway, you seem like a boring elder, you won't play with me, right? Can I ask you for a favour? Please take this to Torm Ragetotem in Thunder Bluff. When he was here last time, he brought us toys and taught me how to use a wooden axe!$B$BTake Squeaks with you too, he wants to see Thunder Bluff. You can keep him, he's more the adventuring type anyway. I'd be sad to keep him around forever if he wants to see the world!",f=512,o="Take Grizlik's letter to Torm Ragetotem in Thunder Bluff.",r="i81348x1",s=81348}
|
||
D[55051]={d="I can't believe it's finally over, heh. No more sitting around in the this basement and getting drunk off cheap liquor, now I can sit around on a beach with the expensive stuff as celebration!$B$BIt's been a real pleasure $N and we couldn't have done it without you.$B$BHead to Sparkwater Port, let the Captain know that we're going to be on our way back when we can organize a ship to get us there. He should be sure to give you some sort of a reward for helping us out, surely.",m=1250,o="Report the good news to Pazzle Brightwrench in Sparkwater Port.",r="i81334x1",s=81334,w="81339x1"}
|
||
D[55056]={r="i17202x1"}
|
||
D[55200]={d="Hello there friend! Have you seen the world? Have you explored all of the nooks and crannies of Azeroth and truly taken in its beauty?$B$BI don't think any soul has, but the very prospect of it is enticing, no?$B$BI am preparing for a trip to see the world and I still need supplies, one of which, is torches.$B$BThe oozes to the north around Ironbeard's Tomb have been something I've used in the past as a sort of tar to light my torches with. Get me 5 Sticky Ooze-Tar from those oozes, and 5 Simple Wood from any trade vendor.",f=8,m=500,o="Gather 5 Sticky Ooze-Tar and 5 Simple Wood for Samuel Vickers.",r="i81400x5;i4470x5"}
|
||
D[55201]={d="The ground connection to Menethil harbor has been severed ever since raptors have moved in and claimed it as their territory.$B$BWe haven't had the man power to press them back and as a result we are now stuck up here.$B$BHead down to the base of the mountain and kill the raptors there. Collect for me 5 of their talons as proof.",f=512,o="Collect 5 Mottled Talons for Captain Snowbeard.",r="i81401x5"}
|
||
D[55202]={d="Well met, $R! Say, you wouldn't happen to be headin' near Dun Agrath, would ya? It's down south east in the mountains near Hawk's Vigil.$B$BLet's just say I lost a bet to me cousin Barltok, and it ain't in a dwarf's nature to leave a debt unpaid. Deliver this keg of my newest homebrew, and, if he's feelin' generous, he might make it worth your while.",m=1000,o="Deliver Hargin's Keg to Barltok in Dun Agrath.",r="i81403x1",s=81403}
|
||
D[55203]={d="Hey there! I'm in a bit of a pinch, you see? The path between here and Menethil Harbor has remained fairly blocked up for quite a while now, and I gotta get this shipment to there soon.$B$BMenethil's Harbor has requested more lumber for repairs of their dockyard and we happen to be the closest lumber mill.$B$BI have no doubt if they don't get their lumber soon they will turn to someone else for wood.$B$BIf you could do me a favor, and take this shipment down toward Menethil Harbor and deliver it to James Halloran, it would mean the world to me, and keep us in good business!",o="Deliver the Lumber Shipment to James Halloran in Menethil Harbor.",r="i81404x1",s=81404}
|
||
D[55204]={d="You there, I need a report ran to my fellow Captain up in Dun Agrath up in the mountains to the south. You look capable of delivering a message.$B$BThis is of utmost importance, it is urgent and about the matters of trade, commerce and travel through the region of the Wetlands. Take this to him, and with urgency, $C.",o="Take Stoutfist's Report to Captain Snowbeard in Dun Agrath.",r="i81405x1",s=81405}
|
||
D[55205]={d="What he is asking would leave us defenseless in the mountains...$B$BYou will have to take this report to him, and let him know of our situation. It grieves me to leave him empty handed, but I must do so to ensure the people's safety up here.",m=500,o="Take Snowbeard's Report to Captain Stoutfist in Menethil Harbor.",r="i81406x1",s=81406}
|
||
D[55206]={d="It seems that I cannot rely on the help of Ironforge or even our close allies. I must ask you, adventurer, to assist in cleaning out the Dragonmaw menace that stalks the highlands and raids our caravans.$B$BThey have been an annoyance for as long as we have been here and they must be halted lest they gain a larger foothold.$B$BHead to Angerfang Encampment to the east, and slay them.",m=5000,o="Kill 10 Dragonmaw Raiders, 6 Dragonmaw Bonewarders and 6 Dragonmaw Swamprunners, then return to Captain Stoutfist.",r="m1034x10;m1057x6;m1035x6"}
|
||
D[55207]={d="Oh, that pie! It waters in my mouth, and it is so good! I recently took a trip down to Hawk's Vigil, and had some of Heidi's wonderous pie!$B$BI demand more, and you're going to be the one to get it for me!$B$BHead to Hawk's Vigil and talk to Innkeeper Heidi. She's a good person with a talent for baked goods.",f=8,o="Get Heidi's Homecooked Pie for Rann."}
|
||
D[55208]={d="That Rann was obsessed with my pie. He ate more then I could even imagine when he made his trip up here. I am beyond flattered to think my cooking is that wonderful to someone.$B$BIf you could bring this to him, and fulfill his wish, it would be appreciated.$B$BIt might even mean he will come back some day to try more!",m=500,o="Deliver Heidi's Homecooked Pie to Rann.",r="i81407x1",s=81407}
|
||
D[55209]={d="Howdy! We don't get many visitors around these parts, especially with all of the mean and lurky things that are all around us!$B$BStill, it's good to see a friendly faced stranger. I got a friend out in Hawk's Vigil who I worked with in the past during the Third War.$B$BWe used to trade all manner of our new findings with one another, and I think I just figured out all sorts of crazy gizmos!$B$BDo me a favor and take my new schematics over to him, if you can. ",m=1000,o="Take Swiftgear's Engineering Schematics to Barthos Thundercrank in Hawk's Vigil.",r="i81408x1",s=81408}
|
||
D[55210]={d="This stuff is off the charts, especially this Tilting Oscilation Inhibitor!$B$BThe requirements for it are incredibly peculiar, but I must have it!$B$BIf you could get me the required materials in order to engineer this bad boy, then I would be willing to incorporate one into an item for you.$B$BHere, I wrote the materials down for you. Gather what I need and bring them back. They should be enough quanity to craft two of them!",o="With Barthos' Engineering Notes, collect Iron Bars, Strong Flux, Bronze Whirring Gizmo's, and Fused Wiring. ",r="i7191x2;i3575x16;i3466x6;i4375x2",s=81409}
|
||
D[55211]={d="Now, then. I'll get started on my next, greatest creation! It shouldn't take too long, just stand back, and keep a good distance so you don't get hurt!$B$BGood engineering does require a bit of danger, after all.",f=512,o="Wait for Barthos Thundercrack to create his great invention.",ot="1=Wait for Barthos Thundercrack to create his great invention",r="m91301x1"}
|
||
D[55212]={d="Back during the third war I was renowned engineer. I did field repairs on flying machines, and all other contraptions. Some say that these inventions are simply gnomish in design, but blast 'em!$B$BI always put my own twists on them for extra sturdiness and to be able to handle a dwarf!$B$BI'm one of the big engineers here in Hawk's Vigil, but I'm sort of running low on supplies to tinker with. I know those fellows up the cliff from here at the Ironforge Airport have tons just laying around.$B$BHead up there, and find my friend Orion Coalborn. He should have some extra supplies he'd be willing to give me!",f=8,o="Head to the Ironforge Airfields and gather Barthos Thundercrank's supplies."}
|
||
D[55213]={d="The senate is going to be breathing down my neck if they look into all these missing supplies. But, I cannot just leave Barthos hanging...$B$BHere, this is what I can spare. This crate should have enough to last him for a while.$B$BWhen you see him again, tell him that he can always come work up here. We need the engineers.",o="Deliver the Engineering supplies to Barthos.",r="i81410x1",s=81410}
|
||
D[55215]={d="Upon first glance Hawk's Vigil may look as if it is the perfect haven to settle, the hills are lush, and the grass is a bright green.$B$BThough, do not let this visage fool you, there are foul deeds going on beneath our very eyes, a taint of magic that has been sensed by some of our most adept.$B$BWe have had murder within our Vigil, and still this growing darkness lingers. Marge Blackwood has taken it upon herself to study and look into these findings of a magical taint and I would like to get to the bottom of this.$B$BReport to her, and see if you can assist in getting to the bottom of this mystery.$B$BMarge can be found within the manor to the north east.",f=8,o="Report to Marge Blackwood."}
|
||
D[55216]={d="My research is ever continuing, though the mystery still remains at foot, my friend and associate Poppy Zabini is also a mage within the region.$B$BHe too has been researching into this matter, though I do believe his time is much more occupied than mine.$B$BWould you please head to meet with him? He is currently located just a small walk north to the manor with the blue roof.",o="Speak with Poppy Zabini."}
|
||
D[55217]={d="The dark magic within Hawk's Vigil has seemingly appeared out of nowhere, its presence went undetected by myself and my kin for quite a while.$B$BOr at the least has only cropped up at the last few weeks at a level where many, like myself and Marge, would have come to notice it.$B$BI am under the belief that either a dormant force has been slowly gaining power for some time, or that perhaps something, or some one, has recently come to Hawk's Vigil with such potency.$B$BI wish you luck in finding what is causing the tainting darkness, I sensed something similar before the third war and do not wish to re-live the experience. Tell Marge what little I know, it may be of assistance.",o="Bring Zabini's information to Marge Blackwood."}
|
||
D[55218]={d="So, Zabini may be on to something actually, in all my research I have been unable to locate the source of this magic, whoever has been using it seems to know their craft.$B$BBut, there may be a clue in the information he has provided.$B$BLord Commander Ryke knows all the coming's and going's of Hawk's Vigil, and more precisely who is new to the town.$B$BIf someone has come in the last few weeks, then perhaps we can look to them as a potential source of this darkness, or at the least, investigate it.",o="Speak with Lord Commander Ryke."}
|
||
D[55219]={d="<Lord Commander Ryke finishes looking over his records>$B$BSo, it seems that we have had someone recently move into the town, though he hails from the city of Stormwind, Harlus Ashbuckle.$B$BIt would be out of my jurisdiction to press, being that this individual has... Complications.$B$BHe is currently being investigated by the SI:7, I only tell you this because of our investigation, but we have an operative in the town keeping tabs upon him.$B$BMeet up with him, he goes by the name of Robb Dursley, he can usually be found near the town center.$B$BSee if you can get any information on this Harlus character.",o="Speak with the undercover operative Robb Dursley."}
|
||
D[55220]={d="The operations of the SI:7 are secretive in nature, and this must remain as such.$B$BIf Lord Commander Ryke's suspicions be true, then it means Harlus Ashbuckle would be breaking vow he has sworn to nobility within Stormwind.$B$BOf course, that same nobility having gotten him out of the Stormwind Stockade when the man was wanted for crimes of practicing forbidden magic, and murder both.$B$BAs much as I have my dislike for the House of Nobles I do what I am told.$B$BTake my report with my findings to Master Mathias Shaw, leader of the SI:7 within Stormwind in Old Town.$B$BKeep them sealed, should the seal be broken, don't show yourself to him, or myself again.",o="Deliver Robb Dursley's Sealed Report to Master Mathias Shaw.",r="i81412x1",s=81412}
|
||
D[55221]={d="Ahh yes... I had only figured a report from Robb would eventually lead back to this man. You may know him as Harlus Ashbuckle, but in truth that is nothing more than a false identity. The man you're gathering information on is actually Martin Corinth, who hails from Lordaeron. He escaped south to Stormwind during the Third War and was recently let free from imprisonment.$B$BA noble recently delayed Corinth's execution through a deal; he was to swear off his magics and be sent to exile. I kept a close eye on him, knowing just how much potential power he had within the dark arts.$B$BI would like to tie up some loose ends before simply having the man killed for his practices. I wish to figure out who else may be behind all of this forbidden magic and what noble set him free.$B$BThe Stockades has recently been overrun, but it is the last location that holds information valuable to this Martin Corinth. Go there, and find it.",o="Delve into the Stockades and find information on Martin Corinth. Report your findings to Mathias Shaw.",r="i81413x1",t="Dungeon"}
|
||
D[55222]={d="It would seem the Corinth family once held quite a few connections with both Lordaeron and the Stormwind Nobles.$B$BAll of them have died but Martin still remained, and fled to Stormwind after the war. According to some of these documents as part of his exile he was intending on heading to Menethil Harbor to settle there, we know this is not the case, but perhaps he had left something for us to find.$B$BSpeak with the innkeeper in Menethil Harbor, ask if they had seen Martin Corinth or Harlus Ashbuckle.",o="Visit the Deepwater Tavern in Menethil Harbor and ask for information."}
|
||
D[55223]={d="Yes, he stayed here for a few days infact, had a room the entire time!$B$BThe man was quite nice from what I recall, kept to his lonesome, drank a bit of ale, seemed a bit down though.$B$BHe did have a lot of mail back and forth that I delivered to him with his daily supper.$B$BIf you're looking for some of his personal affects then I can't be of that much help, I only recently cleared out what little he had.$B$BMan said he was taking a small trip and hasn't showed up in weeks, I figured he wasn't coming back, so I tossed his stuff out to the side of the Tavern.$B$BIf you're looking for something, check there, if it's not gone already.",o="Find Martin's belonging's and bring them to Mathias Shaw in Stormwind.",r="i81414x1"}
|
||
D[55224]={d="Duke Ramon, well that certainly connects a lot of loose ends that we had here, at the least many of our agents can be pulled off other investigations thanks to this bit of detective work.$B$BI prepared this letter to be taken to Lord Commander Ryke back at Hawk's Vigil, it should contain all of the information he should need to bring justice to this man.$B$BAs for the House of Nobles, we shall continue our investigations, as of now it seems like this may just have been a Nobleman helping out a family friend and keeping them above the law, let us hope it is just that.",o="Bring Lord Commander Ryke in Hawk's Vigil Mathias' Letter.",r="i81415x1",s=81415}
|
||
D[55225]={c="81416x1;81417x1;81418x1",d="The town of Hawk's Vigil came here to retreat from the looming darkness of Lordaeron, and we will not be forced to retreat from here as well.$B$BMany of the citizens have come to make a good life for themselves and one man will not stop us now.$B$BMathias Shaw has told me stories of corruption, of villainy, of pure evil, it is up to you to bring justice to the man Harlus Ashbuckle, or so he goes by.$B$BKill him, and rid our lands of his taint once and for all before untold evil can be done in these lands.",o="Kill Harlus Ashbuckle.",r="m52119x1",t="Elite"}
|
||
D[55300]={o="For the gauntlets plans, I'll be needin' 20 thorium bars.",r="i12359x20",w="83518x1"}
|
||
D[60005]={d="My sheep! They're missing! I can't run a farm without sheep to shear. These varmint wolves have been scaring my sheep away for too long. I'm sick and tired of it! Now they're scattered around Elwynn, scared and shaking in their expensive fleece.$B$BWithout sheep, I've got no way to support this farm or my daughter, Julie. I use their wool to make everything from handbags to hoods, but times have been tough lately. Say, you're a strong-lookin' feller. Why don't you wrangle 'em back for me? You'll be doing me a mighty fine favor. I'll give you a fair shake in return.$B$BJulie made a batch of their favorite treats. Give them these Elwynn Truffles and they’ll be runnin' back home in no time.",f=512,o="Find 8 Lost Farm Sheep in Elwynn Forest and feed them Elwynn Truffles to bring them back to farm.",r="i51220x8",s=51218}
|
||
D[60007]={d="Lulu is staring at the wolves surrounding the farm warily. You think you can hear her poor little heart thudding in dread. The wolves are licking their chops, biding their time until they get a chance to strike.$B$BAn innocent, adorable thing like her shouldn't look so terrified in her own home. It's up to you to ease Lulu's distress.",f=512,o="Slay 15 Mangy Wolves around Elwynn Forest, then return to Lulu in Goldshire.",r="m525x15"}
|
||
D[60008]={d="My ma used to make a mean set of mittens that warmed us up in the chillier months. Each day gets a little colder without her, but she taught me everything she knew about making woolen garments.$B$BAs you can see, the farm's been losing sheep left and right. There's plenty out in the forest though, but it's too dangerous for me. Papa can't lose me and Ma both—then he'd be stuck with poor ol' Lulu.$B$BGather a few bundles of wool so that I can make Papa warm clothes for the season, and I'll craft up a lil' something for you, too.",f=512,o="Gather 20 bundles of wool off the sheep in Elwynn Forest and bring them back to Julie Osworth.",r="i51223x20"}
|
||
D[60010]={d="Hey, $r, down here! If you have some spare time, I could really use your help.$B$BYou see, there's this kodo in Un'Goro Crater, their name is Dadanga. I've heard that they give you a gift if you feed them bloodpetals. It sounds like this gift could have a nice surprise in it, and I love surprises!$B$BAnyways, these bloodpetal sprouts are found all over the crater, and I'd love to get my hands on some. Bring me 30 Bloodpetal Sprouts and I'll pay you. I'll even give you something I cooked from one of my original recipes!",f=8,m=22500,o="You're pretty sure Reas wants you to bring 30 Bloodpetal Sprouts to her in Gadgetzan.",r="i11315x30",w="51267x5"}
|
||
D[60013]={d="We would like to wish you all a wonderful holiday season. Thanks to all our turtles for your choosing this server and your continuous support.$B$BMay the new year be one merry and bright!$B$BHappy New Year!",f=1024,o="Stay awesome in 2021!",w="21044x1"}
|
||
D[60020]={d="Ishnu'alah, $C.$B\13\nNot long ago, a group of Sentinels was finally driving the Naga away from Solarsal. Unfortunately, that caught the attention of one of their champions and once she joined the fray they were quickly pushed back by her magic. Please, find and kill this Sea Witch. She can not be allowed to scour Solarsal of its arcane secrets and become stronger.$B$BThe last we saw of her, she was heading towards the ruined temple located in the hill near the tallest tower.",f=8,m=4500,o="Kill Lady Janira, located in the Ruins of Solarsal.",r="m51280x1",t="Elite",w="51300x1;51301x1"}
|
||
D[60030]={f=8,r="i2589x5;i2318x5;i774x5;i4813x5",w="51217x1"}
|
||
D[60031]={f=8,r="i2592x5;i2319x5;i1210x5;i5134x5",w="51217x1"}
|
||
D[60032]={f=8,r="i4306x5;i4234x5;i6385x1;i11407x5",w="51217x1"}
|
||
D[60033]={f=8,r="i4236x5;i4338x5;i5783x1;i3845x1",w="51217x1"}
|
||
D[60034]={f=8,r="i4339x5;i7910x5;i10040x1;i3490x1",w="51217x1"}
|
||
D[60035]={f=8,r="i14048x5;i13926x1;i1688x5;i5636x5",w="51217x1"}
|
||
D[60036]={f=8,ot="1=Bring Righteous Orb and Flawless Draenethyst Sphere to Fashionista's Apprentice and recieve 3 Fashion Coins as a reward.;2=Collect a Flawless Draenethyst Sphere",r="i12811x1;i8244x1",w="51217x3"}
|
||
D[60040]={c="51400x1;51401x1",d="I swear I could eat an ogre right now!$B$BAre you going to the Stonefield farm by any chance? If so, could you ask for one of those famous Elwynn Pumpkin Pies from Gramma Stonefield for me? The farm is due south-west from here. If you go by the road then you can't miss it.$B$BCome back when you have that pie, please!",f=8,o="Bring 1 Delicious Pumpkin Pie to Gina Weller in Goldshire.",r="i51330x1"}
|
||
D[60041]={d="This is outrageous! The nerve! First, they sneak around and scare our livestock. Then, they sneak in and pillage our barn. What's next? Rob our house? Kill us all in our sleep?! What do you think the guards are doing about this situation, hm? NOTHING!$B$BThese gnolls are getting bolder with every passing day, and I've had enough! The guards are of no help, but I see you've got some fire in your eye. Perhaps you can help keep me and my family safe?$B$BWhat? Pie? Listen here, those gnolls made off with all my pumpkins! Little barbarians have no idea how to cook anything besides crudely charring it! What in the blazes are they going to do with pumpkins?! If you want a pie so badly, go and get my pumpkins back.$B$BI've seen those mongrels scurry north across the road far beyond Goldshire. Perhaps someone at the Eastvale Logging Camp has seen where the little bandits are holed up. Ask the folks over there where my pumpkins have gone! While you're at it, put down as many of those filthy brigands as you can!",o="Bring back 7 Elwynn Pumpkins to Gramma Stonefield.",r="i51325x7",w="51330x1;51332x1"}
|
||
D[60042]={c="51403x1;51810x1",d="At last, they sent aid!$B$BThere's a large camp full of gnolls led by a mighty gnoll known all over Elwynn as Fedfennel. Rumor has it he's been eaten by his own rivals... I digress. The camp is further up to the north, past Stone Cairn Lake.$B$BIt's tucked away in a distant corner that the guards don't patrol, so the gnolls run rampant out there. Do us all a favor and wipe out a full brigade of them and we'll have at least a week of sound sleep.",f=8,o="Kill 10 Riverpaw Runts and 10 Riverpaw Outrunners and return to Supervisor Raelen in Eastvale Logging Camp.",r="m97x10;m478x10",w="858x3"}
|
||
D[60050]={d="Hey... uhm, excuse me! I have a request for you!$B$BHah, I said it! It makes me so nervous to approach people leaving the abbey, but it's the only way I can possibly get my wish fulfilled.$B$BOh! The request, of course! You see, I love to visit Stormwind City and see my friend Suzetta at the Gallina Winery, and I always walk past the fountain in the Trade District. You know, the one next to the bank!$B$BIf you're heading towards the city, could you toss this coin into the fountain... For good luck? I've heard that if you toss a coin in, your wish will come true. My wish is to visit Stormwind again as soon as possible!$B$BOh! And if you could, please send my greetings to Suzetta Gallina!",o="Toss a coin in the Trade District Fountain in Stormwind City for Teresa, then speak to Suzetta Gallina in the Gallina Winery.",ot="1=Throw Teresa's Copper Coin into the fountain",r="m51301x1",s=51425}
|
||
D[60060]={d="Survival itself is not that hard if you know what to do. It is harder to survive when you have no food. Hunting? Yes, you could try that, alas, not always you have something to sustain you longer than just some primitive herbs before you catch something.$B$BI see you're pondering on the situation a bit harder than your normal hunters and trappers, so why don't you learn something for your own good and best chances to survive out in the wilds?$B$BBring me what I need and I'll teach you what to do. Here's the list. Please do not lose it.",o="Find Country Pumpkin Seeds, Mountain Berries Seeds, Striped Melon Seeds and Magic Mushrooms Samples!",r="i51706x1;i51707x1;i51708x1;i51716x1",s=51709,sp=46063,w="51705x1;51719x1;11018x20"}
|
||
D[60061]={d="Ish-ne-alo por-ah, young one! Sole reason you're here can only be the desire to learn how to foster your own garden and procure food where otherwise it wouldn't grow I believe? By the squint in your eyes I can see it is true. Very well.$B$BThere's a particular type of seeds you will have to find first. Once you have'em all with you I shall teach you something not even hunters or trappers would know how to survive with less violence and killing. This is the Blessing that our tribes bear with pride and foster with care, a Blessing of the Earth-Mother herself. Come back to me when you have all the seeds I've mentioned in this parchment here. I have and will be expecting you … again.$B$BWinds be at your back.",o="Find Country Pumpkin Seeds, Mountain Berries Seeds, Striped Melon Seeds and Magic Mushrooms Samples!",r="i51706x1;i51707x1;i51708x1;i51716x1",s=51709,sp=46063,w="51705x1;51719x1;11018x20"}
|
||
D[60065]={d="<The Night Elf is writhing in pain, his formerly white robes stained with the deep red hue of his own blood. Groaning and coughing, he turns to you.>$B$BBrave adventurer... The horrors of these lands are relentless, they show no mercy towards the living; mindless creatures that spit on the sanctity of life! In these last fleeting moments of mine, the desire for vengeance and retribution festers within me. $C, fulfill my last wish and purge the arachnid monstrosities in the tunnel to the north. We cannot allow their foul venom to harm any more defenders of the light...!$B$B<Suffering under excruciating cramps, Mal'adris winces and screams in agony.>",f=8,o="Cleanse the Terrorweb tunnel and report back to Mal'adris at the bridge connecting the Western and Eastern Plaguelands.",r="m8556x10;m8555x8;m8557x6;m8558x2",t="Raid"}
|
||
D[60070]={d="Trust is something you can't buy, $R. Here's the deal, lad. You earn the trust of this gryphon over here and you'll get your ride to the camp. Fail and he'll have you as his breakfast.$B$BHah! Of course I'm pulling your leg here, lad. The winged beast won't even budge unless it trusts you completely. How, you ask? Food, of course. And a toy. Go figure. He likes to gnaw on them discarded bones the Lion's Pride Inn's cook throws out with the trash. He's gone and snapped all his, judging by the refuse at his talons.",f=8,o="Bring 5 Chunks of Boar Meat, 3 Dwarven Mild Cheese and 1 Chew Toy to Kelton's Riding Gryphon in the Goldshire.",r="i769x5;i422x3;i51751x1"}
|
||
D[60071]={d="Well met, $C. Like frogs after rain, the forest trolls have returned to claim what was once their land. Yet, they lost the right to own it through battle, and so once more, by hammer and claw, they will face the fury of our clan. As proud as we are of our own battle force, we still lack the numbers to take them all on—so I am here to recruit any adventurer who makes their way here to gaze upon the Stone Hawk.$B$BJust east of Aerie Peak, you will find the Witherbark trolls brewing their foul concoctions, seeking to corrupt the wild habitats of the Hinterlands. End them all, for they are nothing more than pawns of the Vilebranch.",f=8,m=12582,o="Slay 10 Witherbark Scalpers, 10 Witherbark Zealots and 5 Witherbark Venombloods. Return to Drakin in Aerie Peak when done.",r="m2649x10;m2650x10;m2652x5"}
|
||
D[60072]={d="With the Witherbark out of the fight, we can now focus on the Vilebranch. They are greater in number, so they have claimed more land. The Witherbark were their first line of defense—or rather, they were mere cannon fodder, meant to keep us occupied while the Vilebranch reclaimed the Altar of Zul.$B$BIf you listen well, you can hear the echo of their chants even from here. That ritual must not be completed. Find your way there however you see fit, and put an end to their miserable faith.",f=8,m=14976,o="Slay 15 Witherbark Soothsayers and 30 Vilebranch Scalpers. Return to Drakin in Aerie Peak, when done.",r="m4467x15;m4466x30"}
|
||
D[60073]={d="Chased rats to a closed den—that's all they are now. This will not be an easy task, $C. You must bond with other adventurers over this quest—others who, just like you, seek their glory. For the city of Jintha'Alor is brimming with dread and the filth of the forest trolls.$B$BWhatever ritual you stopped at the Altar of Zul pales in comparison to what happens in that foul place. Steel yourself—this will be your hardest task yet. Decimate their ranks as you make your way through the city.",m=22500,o="Slay 20 Vilebranch Berserkers, Vilebranch Shadow Hunters, Vilebranch Blood Drinkers and Vilebranch Soul Eaters. Return to Drakir in Aerie Peak when done.",r="m2643x20;m2645x20;m2646x20;m2647x20",t="Elite",w="51755x1"}
|
||
D[60074]={c="51756x1;51757x1",d="Led by the Vile Priestess Hexx, the Vilebranch came to the Hinterlands to reclaim their lost legacy. I repeat myself—I am aware of that. Yet, I cannot help but find irony in it. You would think their blind faith in whatever they call upon in prayer at night would at least grant them a glimpse of the bloodshed to come.$B$BI stand steadfast in my decision, $C, yet I cannot help but pity them—for as long as we, or our elven allies to the north, have fought them, they have suffered crushing defeat after crushing defeat. Today will be no different. Stain the land with the blood of their priestess and those who seek to guard her.",m=22500,o="Slay 20 Vilebranch Aman'zasi Guard and the Vile Priestess Hexx. Return to Drakir in Aerie Peak when done.",r="m2648x20;m7995x1",t="Elite"}
|
||
D[60107]={d="The damned cold won't leave me. I thank you for the pelts, $N but I wonder if I may trouble you again?$B$BI paid a helpful soul, Calvin, to go to Solliden Farmstead to retrieve my slippers before you happened along. He hasn't returned and I've heard that he may be less than honest. Undeath doesn't change an opportunist it seems. My slippers are in a footlocker at the farmstead.$B$BThe reports I overheard about Scarlets in the area are the least concerning. The murlocs like anything shiny I've heard and I did keep that footlocker polished up...",f=8,m=300,o="Retrieve Gretchen's slippers from the shiny footlocker north of Solliden Farmstead.",r="i51807x1"}
|
||
D[60108]={d="Greetings, $C!$B$BWe've been on the tail of Archmage Arugal for some time, since the end of the Third War actually. What did he do? When the Scourge came to Dalaran, we were devastated.$B$BSeeing our friends and family being turned undead really messed with his mind. He thought the solution was a summoning ritual, to summon something that could aid us and stop the Scourge's advance. Even though as his mentor I advised against his idea, my warnings fell on deaf ears.$B$BThe resulting monstrosities are the Worgen. Even though they killed the Scourge, they quickly turned on us, worsening the situation. After going mad with his failure, he adopted the worgen as his children and retreated to Shadowfang Keep.$B$BAfter what had transpired I moved to Stormwind to try to forget what happened. Although it pains my heart to say this, you must travel to Shadowfang Keep in southern Silverpine Forest and end his life.",f=8,o="High Sorcerer Andromath has tasked you with the death of Archmage Arugal. Return to him when you're done.",r="m4275x1",t="Dungeon",w="51805x1"}
|
||
D[60109]={d="One of my esteemed colleagues set off to gather vital information about the plots that the nefarious archmage Arugal is hatching inside of Shadowfang Keep, but I have not gotten word from him since. I am concerned about the corrupting influence that place has on even the most powerful and capable mages, and I need to know the fate of Sorcerer Ashcrombe.$B$BTravel to Silverpine Forest and seek him out for me at the Keep. If the Light wills it, find out what he has learned.",f=8,m=5000,o="High Sorcerer Andromath wants you to travel to Shadowfang Keep in Silverpine Forest and find out what happened to Sorcerer Ashcrombe.",t="Dungeon"}
|
||
D[60110]={d="Iverron was attacked, you say? And by Githyiss herself, outside the Shadowthread Cave? This is grave news... To think that the broodmother of the webwood spiders has become this hostile.$B$BI had already heard rumors of her mercilessly overhunting the local wildlife. If she has gone so far as to attack our people, however... It pains me to say this, but I fear that she must be put down. Her violent nature now threatens the very balance of Shadowglen.$B$BTake great caution if you are to hunt her, $N; her poison is much stronger than any of her brood's. If you could, please bring back her venom sac so that I may further my research. I only hope it may yield answers to what is happening across Teldrassil.",f=8,o="Kill Githyiss the Vile and collect her Venom Sac, then return to Gilshalan Windwalker.",r="i51815x1",w="51816x1;51817x1"}
|
||
D[60111]={d="You have proven yourself a capable defender of our roads and our people, $c. I believe you will be a great asset in putting an end to those responsible for these attacks once and for all. Our scouts have pinpointed the locations of two of the leaders of the Gnarlpine, Agal and Greenpaw.$B$BAgal, who orchestrates ambushes upon those traveling the road to Darnassus, resides in a cave just below the road. Greenpaw is a powerful shaman who has entrenched himself and his kin deep in the Ban'ethil Barrow Den, desecrating our sacred grounds and terrorizing those within and in the lands surrounding the den.$B$BExercise caution, for they are well protected by their tribesmen. I suggest you enlist the aid of a dependable ally if you intend to strike at these two. May Elune protect you and guide you on your path.",f=8,m=115,o="Moon Priestess Amara has asked you to kill Agal in the cave below the road to Darnassus and Greenpaw inside Ban'ethil Barrow Den.",r="m2162x1;m1993x1",w="51818x1;51819x1"}
|
||
D[60112]={d="While I'm bound to fulfill Marla's wish, I cannot help but think about Samuel's friends. They are damned into eternal service for the Scourge with their bodies and minds beyond recovery. Please, if you see them... lay them to rest.",f=8,o="Novice Elreth has asked you to kill Karrel Grayves, Daniel Ulfman and Stephen Bhartec. They were last seen at a camp near Deathknell's gate.",r="m1918x1;m1917x1;m1916x1",w="51820x1;51821x1"}
|
||
D[60113]={d="If my theories are correct, then human blood should react to the plague I'm concocting. While you're out gathering the Murloc scales, go to the Solliden Farmstead and bring blood from the Farmhands and Farmers.",f=8,m=275,o="Apothecary Johaan has asked you to gather 5 Vials of Human Blood from the Tirisfal Farmers located in the Solliden Farmstead.",r="i51822x5"}
|
||
D[60114]={c="51825x1;51824x1",d="I enjoy camping in this cave, but as long as Old Icebeard makes his home near this area then I'll never be safe from him raiding my food. It would make for a great trophy if you could bring me his beard... not to mention making this place safer.",f=8,o="Tundra MacGrann has asked you to kill Old Icebeard and collect its beard.",r="m1271x1;i51823x1",t="Elite"}
|
||
D[60115]={c="51827x1;51828x1",d="Aside from Sharptusk, there is another threat among the Bristleback that cannot go unaddressed. Our scouts have reported a strategist among the quilboars, hidden away in a cave in Brambleblade Ravine and devising attacks against our people.$B$BThe quilboars are a vicious foe enough without having carefully-laid plans against Mulgore. All the more reason this tactician cannot be allowed to live. Go, find this cunning Bristleback, put him down, and bring back proof of his demise.$B$BIf possible, be vigilant of any documents that may give us insight on the sort of tactics and knowledge the quilboars have been developing.",f=8,o="Brave Windfeather in Red Cloud Mesa has asked you to find the strategist of the Bristleback hidden somewhere in Brambleblade Ravine. Slay this quilboar and bring back proof of the kill.",r="i51826x1",w="51829x1"}
|
||
D[60116]={c="51832x1;51833x1;51834x1",d="It's about time someone with some skills showed up around here! It's one thing to send fresh bodies after the lower Scarlet ranks, but I need an experienced $C if we're going to bring down the zealots on their own grounds.$B$BHmm. I seem to recall you being quite the efficient killer. Let me see that you've still got what it takes to serve. Thin the ranks outside the Monastery!",f=8,m=2500,o="Eliminate the Scarlet forces outside the Scarlet Monastery, then return to Deathguard Burgess in Brill.",r="m4281x5;m4280x5;m4283x10",t="Elite"}
|
||
D[60117]={d="You! $R! I wonder if you could do me a favor. Deathguard Burgess in Brill has been ranting about his station, and only having access to the inexperienced members of the horde. He has something that requires a more learned hand and he's prepared to pay.",f=8,o="Speak to Deathguard Burgess in Brill."}
|
||
D[60119]={c="51842x1;51843x1;51844x1",d="Excuse me, $R. I hope I'm not bothering you but I'd ask you a courtesy if you've the time.$B$BI lived in Strahnbrad a lifetime ago and my manor fell to ruin before the third war when the orcs came. There were a few items left behind that would serve me in this unlife so I sent someone for them.$B$BThe troll I sent has since returned with my heirlooms but I overheard her warning Melisara of the ogres in the area. Melisara has arranged for the maulers within the ruins of Alterac to be destroyed but has no interest in the weaker ogres in the surrounding caves.$B$BI have access to ample means to reward you if you would thin their numbers.",f=8,m=2700,o="Kill 15 Crushridge Ogres and 15 Crushridge Brutes.",r="m2252x15;m2253x15"}
|
||
D[60121]={d="You know, since there's another shipment coming, I might as well just wait for them here. I got a few more coins here to spare, and so far my eye for talent hasn't lead me wrong with you.$B$BNow I know I want to hire more $cs for later jobs, but we still have to get these weapon crates to Orgrimmar. A goblin's reputation is ninety percent of his business! How about it? Mind hauling this stuff the rest of the way for me?$B$BMy no good cousin Kozish should have made it there hours ago. He had more cargo to deliver and is probably drinking away his paycheck at the first pub he saw by now. Check there for him in the Valley of Strength.",o="Deliver Rezlak's Shipment to Rezlak's cousin Kozish in Orgrimmar.",r="i51846x1",s=51846}
|
||
D[60122]={d="I am not going anywhere near that Tauren!$B$BI'm unemployed, remember? You want to see the deliver through, you take it to Kaja yourself.",o="Deliver the rest of Rezlak's Shipment to Kaja in Orgrimmar.",r="i51846x1",s=51846}
|
||
D[60124]={c="51848x1;51849x1",d="Ishnuallah, $C.$B$BThere is trouble brewing in the Barrens. No, its not the Horde or the centaurs, this is about the Wailing Caverns.$B$BIt was an attempt to turn the Barrens into a lush green oasis but it backfired. Naralex tried to tap into the power of the Emerald Dream but the Nightmare got to him first, putting him in eternal sleep and corrupting every beast and even his acolytes!$B$BYou can find the Wailing Caverns in Northern Barrens.$B$BFind his Disciple in the caverns, he will tell you how you can free him.",f=8,o="Alanndarian Nightsong wants you to venture into the Wailing Caverns in the Northern Barrens and free Naralex from the Nightmare. Find his Disciple in the caverns to learn how. Return to her when you free Naralex.",r="m3654x1",t="Dungeon"}
|
||
D[60125]={c="51850x1;51851x1",d="Although your main quest is saving Naralex from the Nightmare, we might learn more about the corruption that befouls the caverns.$B$BIts told that a plant named Serpentbloom sprouted inside the caverns after Naralex's fall into eternal slumber, and that they hold the venom of a serpent.$B$BI want you to venture into the caverns and bring me 10 of these plants.",f=8,m=1000,o="Alanndarian Nightsong in Auberdine has tasked you with the collection on 10 Serpentblooms.",r="i5339x10",t="Dungeon"}
|
||
D[60130]={d="You found this scuffed ring between the webbing of a murloc's fingers. Something about it calls out to you, compelling you to place it in your pocket as though its appearance belies its true value. You try to shine it on your armor, but the muck and dirt only spreads with every wipe.$B$BYou are certain this ring has more to it than meets the eye, that it is possessed of magic. You decide to take the ring to someone with knowledge of the arcane for examination.",f=512,o="Ask around Goldshire for an expert in magic to examine the Dirty Old Ring.",r="i51855x1"}
|
||
D[60131]={d="Greetings, $C!$B$BMuch of Orgrimmar's food supply comes from the sea to the east. Grunts can assist with escorting the fishermen and crabbers through the scorpids and raptors but there's the issue of sharks that's getting the better of them.$B$BFishermen have reported aggressive sharks rising in number off the coast and attacking their boats. Go thin their number and be sure to take friends. Rid us of this menace before our food stores dwindle!",f=8,m=800,o="Kill the Sand Shark off Durotar's eastern coast.",r="m5435x1",t="Elite",w="4950x1"}
|
||
D[60132]={d="<Mu'uta stares into the distance, one hand rubbing a massive scar on his face and the other holding his bow at his side.>$B$BA spider, $C. A spider caused this wound. Not inflicted it, mind you, but caused it.$B$B<He lowers his hand and his one functioning eye fixes on you.>$B$BI was hunting raptors. I need their feathers, the butcher needs the meat, the claws can be used as weapons, they're good creatures. A worthy opponent. If you misstep, into a web in my case, they'll leave their mark.$B$B<He grimaces and points at his scarred face.>$B$BSpiders, on the other hand, are useless. Their web is too sticky to use for armor or fletching, their carapace too brittle to make decent armor. They're in the way, $C. Kill them.",f=8,m=3000,o="Kill 20 Plains Creepers in Arathi Highlands.",r="m2563x20"}
|
||
D[60133]={d="Even as I send you to discover the wondrous source of life here, there is foulness tainting the land. The gentle herds of gazelle are falling ill. We are stymied in our efforts to heal the sick and bring balance to the circle of life.$B$BI have sent word home to Thunder Bluff, and through my brethren there, Moonglade. We will have assistance from the Cenarion Circle soon. If you are eager to help, however, I will certainly use you!$B$BGo and track the poor beasts that lag behind their herds. You must hunt them before the lionesses bring down the sickly gazelles to feed their prides. Return to me with samples so that I may study what ails our animal friends.",f=8,o="Collect 10 samples from the Sickly Gazelles wandering the Barrens.",r="i51860x10"}
|
||
D[60134]={c="51861x1;51862x1",d="We've done it, $N! With the help of the druids, we have found a cure to the Dreadmist Poison affecting the Barrens. It will take time for the earth to heal from the poison's damaging effects, however. $b$bDruids are curing the remaining sickened beasts, but we can also act to protect the herds from the lingering poison until the land has recovered completely.$B$BTake this salve. Feed it to gazelles to strengthen them against the poisoned grasses.",o="Vaccinate 10 Gazelle of the Barrens to protect them from harm.",ot="1=Gazelle vaccinated",r="m12296x10",s=41557}
|
||
D[60135]={c="51864x1;51865x1",d="While my mission here is focused on the centaur, it is my duty as a Keeper to heal the world wherever it may suffer.$B$BSouthwest of here, there is a spirit in this land that cries out in pain. She had no name in life, but the Tauren know her spirit as Palkeote - “grey mother”, in their tongue.$B$BPalkeote lost one of her sons in this land long ago, before the sundering of the world. Yet she would not leave his side. She remained here for many long years, as the trees grew and the world changed around her, until at last she too passed at the side of her beloved child.$B$BShe remains here as a restless spirit. The long years of her life and her dedication to her single task make her mighty, but she has long passed from the warmth of love for kin. You will need many allies to lay her to rest, hero, but that is what I ask you to do.",f=8,m=3000,o="Find and defeat the spirit of Palkeote.",r="m51598x1",t="Elite"}
|
||
D[60137]={c="51864x1;51865x1",d="Do you know the legend of Palkeote, the grey mother?$B$BShe is the spirit of an ancient kodo who walked this land in the distant past, in the days even before the sundering. This land was green then, and she roamed it for many years with her mate and her children.$B$BOne day, one of her sons fell ill with a sickness that would not leave him. He fell further behind the pack with each passing day, until he finally collapsed northwest of here, near a river that has now gone dry.$B$BPalkeote stayed with her son, but she could do nothing to stop his passing. She would not leave even then. Her herd moved on and the seasons passed around her, but still she remained, until she herself passed away beside him. Her watch did not end even then, and she remains as a mighty spirit.$B$BThe Earthmother pities the suffering of all life, and she pities the suffering of mothers most of all. Palkeote's vigil has made her strong, but it is time for her to rest. Muster your allies and end her long watch, $C.",f=8,m=3000,o="Find and defeat the spirit of Palkeote.",r="m51598x1",t="Elite"}
|
||
D[60138]={d="The kodo is the mightiest of the beasts of Mulgore, and therefore the greatest of its hunts. You are ready, young $C, to hunt them yourself.$B$BYou have probably already seen the kodo herds wandering Mulgore during your earlier travels. Find one of the herds, and challenge its matriarch and bull.$B$BKodos are not aggressive creatures, but they are fearsome when provoked – you will need all the skills you have learned to overcome their elders, $R.$B$BReturn to me when you have conquered them.",f=8,m=500,o="Find a herd of kodo in the fields of Mulgore and defeat its Matriarch and Bull.",r="m2973x1;m2974x1",w="5081x1"}
|
||
D[60139]={d="Why in the name of Doomhammer has this plague spread the land? Scorpids!$B$BIt didn't used to be this way, but now every time I leave Razor Hill, scorpids! In my tent, my shoes, my armor, always more scorpids! They're more of a nuisance to me than a real danger, but each time I get stung I have to drink a healing potion or head back to town for help. I’m sick of it!$B$BI'm nursing my latest sting right now, but you look like you’re up to the task of a hunt. Head out and kill every scorpid you find! It's not like you'll have any issue finding them...",f=8,m=300,o="Kill 10 Armored Scorpid. Stomping on their tails is not required, but may make you feel better. Return to Yelnagi Blackarm in Razor Hill.",r="m3126x10",w="118x5"}
|
||
D[60140]={d="Some people get all the luck!$B$B<Austil glares at Coleman Farthing across the inn.>$B$B\"Oh, I lost my family, the plague took my home from me.\" On and on and on he goes! We get it! The plague took all of our homes and all of our families. But some of us at least came out of it with a jaw intact!$B$B<Austil cracks a bone back into place.>$B$BIf you want to make yourself useful, bring me some bandages so I can hold what's left of me together!",f=8,m=500,o="Bring 10 Linen Bandages to Austil de Mon, in the Gallows' End Tavern in Brill. You can make the bandages with the First Aid skill or buy them from someone with the skill.",r="i1251x10"}
|
||
D[60141]={d="To the Nobles of Stormwind, a Paladin is an elite soldier recognized for acts of great valor on the battlefield and for smiting enemies of the kingdom with righteous fury.$B$BThese are not the qualities which define us as servants of the Light, however. It is for our kindness and compassion for the weak and the poor we owe the people's faith.$B$BEven the most simple act of kindness is the cornerstone of a Paladin's duty and legacy, what separates us from a fool with a cudgel.$B$BThere is a struggling family in the Eastvale Logging Camp in need of assistance stocking their food stores for the year. I take it upon myself to aid them when possible, but with the mounting threats across the land of late, I am bound by duty to Goldshire.$B$BPlease, aid them in my stead. Hunt the Rockhide Boars found to the south near the forest's edge along the riverbank, and bring their meat to the Eastvale Logging Camp.",f=8,o="Bring 8 pieces of Rockhide Boar Meat to Eldrin in the Eastvale Logging Camp.",r="i51868x8",w="4238x1"}
|
||
D[60142]={c="3239x2;2862x2",d="Pardon me $c, might I ask a favor of you? I'm sure my association with Grimrizz and his dark rituals does little to put you at ease, but I assure you I'm no power-thirsty demon-dabbler! This doesn't suit me...$B$BTruth be told, I always wanted to be a blacksmith. No, not an engineer. Not all gnomes are engineers, you know! From the moment I laid eyes on the Great Forge, I've dreamed of working beside the great Tormus Deepforge.$B$BThe suffocating heat of the forge's flames, the shrill cry of hammers striking hot iron, the glint of a finely crafted blade. Yes, nothing would make me happier!$B$BIf you're headed to Ironforge, won't you please take this letter to Tormus Deepforge for me? It's an application to join the Blacksmith Guild in Ironforge. Tormus should be near the Great Forge.",o="Bring Tog's Letter to Tormus Deepforge at the Great Forge in Ironforge.",r="i51869x1",s=51869}
|
||
D[60143]={c="2576x1;2575x1;2577x1;2589x10",d="Have you ever stood at the edge of Teldrassil and looked out over the Veiled Sea? It's a magnificent sight, $N. I cannot recommend enough that you experience it at least once.$B$BI often travel with my sewing kit to the waterfalls near Wellspring Lake, right as they pour over the side of the trunk. It is a wonderfully serene spot where I may work in peace. The last time I was there, however, I was attacked by maddened timberlings and fled without my kit!$B$BThose tools have been with me for as long as I can remember, and I can't bear the thought of them tumbling over into the sea, lost forever. Would you kindly recover my kit for me, $N?",f=8,o="Recover Brannol's Sewing Kit and return it to him in Dolanaar.",r="i51870x1"}
|
||
D[60145]={c="51875x1;51876x1;51877x1",d="Hold, $N. I've one more piece of intel for you if you're heading into the Echo Ridge Mine. One of my scouts spoke of a kobold much larger than the rest hiding deep within the heart of the mine.$B$BIts size suggests it may be coordinating the other kobolds, which makes its mere existence a great threat to Northshire. Slay it, and we may very well deal a decisive blow to the kobold infestation.$B$BI want you to go down into the Echo Ridge Mine and kill the foul creature. Your efforts will be rewarded appropriately.",o="Kill Snufflesnout, then report back to Marshal McBride in Northshire Abbey.",r="m51600x1"}
|
||
D[60147]={c="51880x1;51881x1;51882x1",d="You've fought the vile familiars outside the coven, but the taint in the valley trails deeper.$B$BYou must go inside the coven and slay the felstalkers. Return and you'll be rewarded.",o="Kill 10 Felstalkers. Return to Zureetha Fargaze outside the Den.",r="m3102x10"}
|
||
D[60148]={c="51885x1;51886x1",d="We keep killing the spiders but we find that the number hasn't changed the next day. I think there's something off.$B$BGo down into the hollow and investigate. Come back in one piece and be rewarded.$B$BWe suspect that they have a broodmother.",o="Executor Arren wants you to investigate the Night Web Hollow and kill their broodmother.",r="m1688x1"}
|
||
D[60150]={c="51887x1;51888x1",d="The quilboar activity in the Brambleblade Ravine has been increasing lately, we suspect that they're preparing for an attack on Camp Narache.$B$BGo to the ravine and thin their numbers, they fight without honor and deserve none.",o="Grull Hawkwind in Camp Narache wants you to kill 6 Bristleback Quilboars and 4 Bristleback Shamans.",r="m2952x6;m2953x4"}
|
||
D[60152]={d="$N, I hear you are on your way to slay the scoundrels they call leaders of the worst crew of pirates, the Bloodsail Buccaneers.$B$BYou see these fools took a new member and they in their deluded mind think he will aid them greatly.$B$B<Baron Revilgaz scoffs.>$B$BI have a man on the inside, his name is Morgan Storm, look for a fellow that won't shank you on sight.",o="Find Morgan the Storm"}
|
||
D[60153]={c="51896x1;51897x1",d="As a double agent, I've been on their ships when they took that orc on the ship, not much of a bright idea since I saw he has no real skill in combat, but if anything he's the perfect pirate, liar, gambler, drunk, you name it.$B$BThey named him Captain of a small fleet and they hope his combat experience would rub off the new recruits, bunch of nonsense.$B$B<Ian spits on the ground.>$B$BYou'll find him on one of the ships, kill him, and bring his head to the Baron, I will lay low, now go before anyone sees us!",o="Kill Ironpatch and bring his head to Baron Revilgaz.",r="i51895x1"}
|
||
D[60154]={d="Shortly after you returned from scouting the Jasperlode Mine, I received reports that a brood of spiders have been seen moving from Duskwood into the depths of the mine. Worse still, they're preying on the kobolds in the mine, giving them an abundant source of food with which to increase their population.$B$BKobolds, the Defias, and now spiders? We cannot afford to spread our forces any thinner to deal with yet another threat. Return to the Jasperlode Mine and clear out the infestation before they encroach upon the whole of Elwynn Forest!",m=300,o="Kill 8 Mine Spiders in Jasperlode Mine northeast of Goldshire, then return to Marshal Dughan in Goldshire.",r="m43x8"}
|
||
D[60155]={c="81014x1;81015x1",d="Crab legs - they are such a delicious thing. They go well with everything! Undermine Claw Chowder, Goldthorn Tea, and even other crab legs! Maybe you're strong enough to catch them and get the crab legs I need?$B$BYou can find them at the Wild Shore which is directly south of Booty Bay. Be careful, though. I heard the shore got invaded by Bloodsail Buccaneers. That would explain why my supplier stopped coming.",f=8,m=4000,o="Bring 10 Southern Sand Crawler Legs to Innkeeper Skindle in Booty Bay.",r="i81013x10"}
|
||
D[60160]={d="Hey, buddy! You’re coming along pretty well. I’d even say you’re the talk of the town. Seems like you're ready for the next big step in your career. Here, let me show you how to tame your very own pet.$B$BExerting authority over another creature is a difficult task. I wouldn’t be surprised if it takes you multiple times, so don’t get discouraged, pal.$B$BTry your luck on one of the Blackvenom Scorpids to the east. They should be challenging enough for you.",e="Tame a Blackvenom Scorpid",f=2,o="Tame a Blackvenom Scorpid using the Taming Rod and return to Mayten Boomrifle at Rustgate Ridge.",r="i50445x1",s=50445}
|
||
D[60161]={d="Good, good. Just taming one beast is not enough to understand the concept of master and servant however. Your pet can be much more than just a tool for your ambitions. You will quickly learn that you attach yourself to them quicker than you’d like to admit.$B$BFar to the northeast are Muckreef Crawlers. Taming an aquatic beast is different from a land animal. Test your luck with these crabs and come back with your crustaceous companion.",e="Tame a Muckreef Crawler",f=2,o="Tame a Muckreef Crawler using the Taming Rod and return to Mayten Boomrifle at Rustgate Ridge.",r="i50446x1",s=50446}
|
||
D[60162]={d="Alright, on to the last one. Personally for me, taming any flying animal is the most difficult. They’re just too evasive. But perhaps you are more skilled than I am in that regard. From experience, however, I can tell you this: the most elusive beasts make for the greatest compatriots.$B$BNorth of here near the Water Hole and to the east you’ll find Ashfeather Swoopers, tame one and return to me. This is your final lesson. Give it everything you have!",e="Tame a Ashfeather Swooper",f=2,o="Tame a Ashfeather Swooper using the Taming Rod and return to Mayten Boomrifle at Rustgate Ridge.",r="i50447x1",s=50447,sp=23356}
|
||
D[60163]={d="Unfortunately, this is where my knowledge ends, training these beasts isn’t really my forte. However, I know who can teach you these things. Ormak Grimshot in Orgrimmar’s Valley of Honor is much more qualified for that. You can catch a ride from Gazzik’s Workshop to Sparkwater Port, from there it's just a small walk up to the capital. I heard he spends most of his time near the Hall of the Brave.$B$BBest of luck to you, my friend! I’ll miss you and your glorious BOOMS dearly.",o="Speak with Ormak Grimshot in Orgrimmar.",sp=23357}
|
||
D[70000]={d="The Mage District is always so quiet, isn't it $N? Well if you are to ignore that heavily insistent calling to visit the Blue Recluse of course. You have grown into a very capable mage, many whisper your name and some have spread rumors about you.$B$BAnd so it reached a very unlikely fellow, one I would tell you not to approach but after all it is your call to make.$B$BSitting atop his tower in Azshara, there's an Archmage that has heard of your growth and name and wishes to meet you personally. Xylem is known to take in apprentices if they are found worthy enough of his teachings, maybe this has something to do with it.$B$BI advise you to be careful, the man is very dangerous. To reach his tower you must find his apprentice, Sanath Lim-yo, he's known to be a very joyful and pleasant elf.",o="Visit Archmage Xylem in Azshara."}
|
||
D[70001]={d="You are the first I have personally summoned in years, $N, my expectations are quite big. You've probably figured it out by now, I would like you to become my apprentice. But you must prove yourself worthy of my knowledge.$B$BGather your friends and your enemies and venture into Zul'Gurub. The witch doctor Jin'do the Hexxer keeps himself alive with powerful wards. Defeat him and bring me one.$B$BA ward that feeds only its maker is a crude thing. You will learn to feed everyone who stands beside you.$B$BSucceed and I will help you break out from your shell.",f=64,o="Bring a Hexxer's Ward to Archmage Xylem.",r="i83005x1",t="Raid",w="83002x1"}
|
||
D[70002]={d="We have kept a close eye on your growth $N.$BYou have outwitted several demons under your command, conquered many foes, and kept a lot of allies at your side. There is very little any of us may teach you at the moment, you have gone above and beyond any of our expectations.$B$BHowever, there is someone that may yet have something to teach you about the ways of the warlock.$BVenture to the Blasted Lands and seek the one called Daio, there is a slight chance you might've already met.",o="Venture to the Tainted Scar and find Daio the Decrepit."}
|
||
D[70003]={d="Your task will not be an easy one but the reward will be worth the trouble.$B$BThe Jungle trolls of Stranglethorn Vale are attempting to bring back their God to life, Hakkar the Soulflayer, I assume someone already had tasked you to put a stop to them.$B$BWhat I ask is a bit different, bring me back his essence, you will know what I am talking about as you will see it. You will need this Essence for what I am gonna teach you, know that it will be of great use to you and your allies.$B$BNow go, gather your allies, summon your demons and conquer that old pathetic God.",f=64,o="Slay Hakkar the Soulflayer and bring the Well Essence back to Daio the Decrepit.",r="i83006x1",t="Raid",w="83003x1"}
|
||
D[70010]={d="Free Specialization Switch for 500g once",f=8}
|
||
D[70020]={d="My little brother, Taupo, is a gifted druid and more accomplished than I would ever hope to be but he is still my little brother.$B$BHe was on his way to the Warsong Lumber Camp to help with the demonic corruption among other things. I fear he might find trouble as he has to pass through Felfire Hill.$B$BPlease, find my little brother, I would do it myself but I do not wish him to think I find him incapable, yet I still worry. He left not so long ago, following the main road east, that is the path to the Lumber Camp.",f=8,o="Find Taupo Foreststrider, Loruk's brother at the beginning of Felfire Hill."}
|
||
D[70021]={d="It was Earthmother's blessing to be born with such a worried elder brother, and as fate has it there you are, just the help that I needed.$B$BWhile I was making my way to the Lumber Camp I saw this Tauren bravely fight those demons and I have stopped to tend to his wounds. My skills helped stop his bleeding, but we need a salve to fully mend him.$B$BIn the river you will find Boglings, slay them and bring me the cores, they will help bring our newest friend back on his feet, and do not worry $N, this is all in the name of balance.",o="Bring Taupo 10 Bog Creatures' Cores.",r="i70021x10",w="1970x1"}
|
||
D[70022]={d="I was on my way to the Warsong Lumber Camp when I had my encounter with the demons, were it not for this druid I wouldn't have made it.$B$BI have a very important report addressed to the stationary Commander in charge, Commander Grushak, I would hurry right away but the wounds have yet to release me of my pain and my spear was lost in the battle.$B$BI ask you to find it while Taupo heals me. While you search for it - spare no demon.",o="Kill 10 Searing Infernals and 10 Felguards.",r="m6073x10;m6115x10",w="70003x1"}
|
||
D[70023]={d="I am aware I am not going anywhere anytime soon $N, there is no need for you to stare at me that way.$B$BYou will have to give my report to Commander Grushak, tell him I sent you, he will be glad to have you by his side, he's a bit strict but that's what will keep you alive out there. Seek him in the first tower as you reach the Lumber Camp.$B$BAs a personal request however, do keep an eye out for my spear, it carries years worth of history, been passed through my lineage from the first Hawkspear to the last and I do not wish it to be lost at the hands of demons.$B$BTravel safe my friend and may the Earthmother guide you.",o="Report to Commander Grushak at the Lumber Camp."}
|
||
D[70024]={d="The camp is as productive as the day it was built from the ground, which frankly doesn't mean much at all.$B$BThe Wildthorn Lurkers have ascended upon our camp and are giving the peons and laborers a hard time, while my scouts are giving their all to slay them it is not enough.$B$BGo help the cause, $N, after all I take you bringing this report as volunteering your aid, clean the camp of the wildthorn menace and I will see you rewarded.",o="Kill 10 Wildthorn Lurkers in Warsong Lumber Camp.",r="m3821x10",w="933x1"}
|
||
D[70025]={c="70004x1;70005x1;70006x1",d="Those knife eared bastards are trying to force us out of the woods, they've sent a squadron of stalkers that hide around our fields and murder our peons, they must be stopped!$B$BGo get your hands dirty, leave none alive, and if anything make sure more of the peons don't die.",o="Kill 20 Ashenvale Stalkers.",r="m70025x20"}
|
||
D[70026]={d="With most of the tasks done, I only have but a favor to ask of you, our poor peons have been wearing the same tattered clothing since we've come to this damned forest, they can't take another day in those rags and I most certainly won't be the one blamed for naked peons chopping wood!$B$BI need you to hunt and skin some bears for me, North of Splintertree Post and in its immediate vicinity to the left you will be able to find bears, grab enough for our leatherworker to craft new cloths for those poor miserable souls, but remember $N, only hunt the eldest of the bears.",o="Collect 10 Elder Ashenvale Bear Pelts.",r="i70022x10",w="70008x1"}
|
||
D[70027]={d="The fields are clear, the peons seem happy and the productivity is already going way better than they used to.$B$BThat's exactly why I am sending you to another mission. You seem eager to aid and frankly the Farseer needs all the help he can get.$B$BHe's a cranky old orc, don't even for a second consider his frustration as weakness. He will task you with a harsh job but I do not doubt you will do well. Go now and give him this parchment.$B$BYou'll find him in the keep, north-east of here.",o="Deliver Commander Grushak's report to Farseer Grimeye.",r="i70023x1",s=70023}
|
||
D[70028]={c="70010x1;70011x1",d="What do you see here $N? I will tell you what I see; a roaming pack without its Alpha. Simple minded buffoons who lost their commander.$B$BSometimes I ask myself what would have happened if Hellscream… doesn't matter now.$B$BFalling down into the Demon Fall Canyon you will see numerous spawns of the Burning Legion. As you should know, a great demon fell there, hence the namesake, I suppose.$B$BYour mission is clear, yet, not so simple. Wreak havoc and cull their numbers. I expect you do whatever you see fit to leave none alive.",o="Slay 10 Mannoroc Lashers, 10 Searing Infernals and 10 Felguards. Report to Farseer Grimeye.",r="m11697x10;m6073x10;m6115x10"}
|
||
D[70029]={d="Our grunts found one of these Night Elves stalking about. The deformed creature had a letter on its corpse. I will spare you the disgust I had while trying to decipher that abomination of a language.$B$BAbove the canyon you should be able to find a Barrow Den, one of the holes these knife-eared mongrels like to dig. Be mindful not to go to the Dor'Danil Barrow Den: The one you seek is found in the ridge. From what I could gather of this piece of paper, a great menace can be found at its lowest level.$B$BFind out what's hiding there and return to me as swift as the wind.",o="Discover the real menace.",ot="1=Discover what's hiding in the Barrow Den",r="m70028x1"}
|
||
D[70030]={d="We need to...$B$B<the old orc sighs>$B$BWe will need the help of an old \"friend\" of mine. Nothing beats a Witch Doctor's mojo so I am sending you to Stonetalon.$B$BFind Jin'Zil and give him this letter, his mojo is potent enough to shrink the Dreadlord and weaken it enough for you to slay it.$B$BHowever! He will have a task for you, probably something easy and meaningless so don't waste too much time over there, we have a dreadlord to slay.",o="Find Jin'Zil and give him the letter from Grimeye.",r="i70024x1",s=70024}
|
||
D[70031]={d="Grimeye wants my mojo to kill a Dreadlord eh?$B$BSure mon, Jin'Zil will help you if you help Jin'Zil, this stew needs more stuff!$B$BYou bring the stuff and I give you the mojo.$B$BI will need some melon juice, dwarven mild, wild hog shank and some soothing spices!$B$BGo, Jin'Zil will stir the cauldron and wait for you!",o="Collect all ingredients for Jin'Zil's stew.",ot="1= ;2= ;3= ;4= ",r="i1205x5;i422x5;i3771x5;i3713x10",w="70009x1"}
|
||
D[70032]={d="Here mon take this package and deliver it to Grimeye, Jin'Zil took the liberty of adding more than the mojo you needed for the old cranky orc.$B$BJust give him my regards and tell me he still owes me coin from when we rolled in the bones!$B$BI am never gonna forget it!",o="Deliver the package to Farseer Grimeye.",ot="1= ",r="i70025x1",s=70025}
|
||
D[70033]={c="70012x1;81290x1",d="This is it $N, your most dangerous task yet, but I am more than sure you will succeed.$B$BYou showed courage I have not seen in so long, may the ancestors guide your steps and may you return unharmed.$B$BYou have my blessings and the ancestors at your side.$B$BRemember that where you stand a great warrior once stood and you too shall walk in his steps, slay them with pride in your heart!",o="Kill Diathorus the Seeker and take his head back to Farseer Grimeye.",r="m6072x1;i70026x1"}
|
||
D[70034]={d="Norvok is in no condition to be out looking for a family heirloom, but I worry that perhaps he may attempt to venture out before he is fully healed.$B$BIf you could search for any trace of the spear that he left behind, it would be greatly appreciated, by both Norvok and myself.$B$BThe demons to the east would be your best bet in finding it, so go swiftly!",m=5000,o="Recover any trace of Norvok's Weapon for Norvok Hawkspear in Ashenvale.",r="i70027x1",w="70014x1"}
|
||
D[70040]={d="I never gave up on my dream, $N, my mission still stands even in death, I lived to forge and help our proud soldiers protect themselves, alas, you too will help me to do that.$B$BOur men face peril down to Silverpine Forest, the last of the Scourge, the magi of Dalaran and the foul beasts Arugal summoned upon our lands.$B$BI'd imagine the Sepulcher it's short supplied, bring them these items. You will be expected.$B$BUpon delivery you will be rewarded with plans for a new set of armor, so you too will be ready to face our enemy.",f=8,m=500,o="Basil Frye wants you to bring 4 Runed Copper belts and 4 Heavy Copper Mauls to Edwin Harly in Silverpine Forest.",r="i6214x4;i2857x4",w="83519x1"}
|
||
D[70049]={d="It seems that drunkard is getting quite the laugh from me paying you out of pocket, $N. This dwarf wants me to repair some tents! Do I look like I know how to repair a tent?! And he's cracking jokes about how even an ogre knows how to pitch a tent!$B$BLook, $N, help me out here so I don't make a complete fool of myself.$B$BWe're going to need some cloth to repair these tents and apparently those ogres to the west may have what we're looking for. But, believe me, I have no idea what that dwarf is talking about!",m=4700,o="Gather 10 pieces of Sturdy Tent Cloth to Noli in Badlands.",r="i70038x10"}
|
||
D[70050]={d="That drunken fool! He's absolutely outrageous! I am here for serious matters, not mundane, meaningless tasks. I will not stand for this, no, no!$B$BPlease, help me out. I'd rather pay you than give that man the satisfaction that he convinced someone of my intellect to do this laborsome chore.$B$BThere should be some old lumber around. This desolate place has no trees, it's just a barren wasteland as far as I can see! Try and find any lumber you can and bring it back to me so we can prepare a fire.",f=8,m=5000,o="Gather some dry fire wood and return to Noli in the Badlands.",r="i70030x5"}
|
||
D[70051]={d="Psst, buddy. Come here for a second, will you?$B$BHey, how's it going today? I got myself some lucrative information to share with you, so listen up. You see, there's these sunken ships, old Alliance boats that supposedly still got fuel left in them and ya know fuel is a valuable commodity for us goblins. They're just sitting there right off the coast waiting for you!$B$BBring me whatever you manage to salvage from the shipwrecks and I'll be sure to make it worth your while.",f=8,m=420,o="Bring 5 Barrels of Oil to Pezzik Villamar in Razor Hill.",r="i70031x5",w="70032x1"}
|
||
D[70052]={d="These pirates are an infestation to our port, even worse than the rats we have to exterminate each month.$B$BIt's absolutely ridiculous, $N.$B$BWhat's even worse is the fact that some foolish trader decided to do business with them. Whatever idea crossed his small brain to do that I will never know.$B$BWhile you're out there hunting for pirates, be on the lookout for Tazan and take care of him as well.$B$BCome see me after and I'll be sure to reward you.",f=8,m=1500,o="Kill Tazan and return to Wharfmaster Dizzywig in Ratchet.",r="m6494x1",w="70033x1"}
|
||
D[70053]={d="Something's wrong with the threshadons, $N. They're out from hiding and are eating all the fish of the lake! They've been harming our business for a while now, and soon there may be nothing left.$B$BThey are beautiful creatures... We've shared the lake for generations, so it pains me that we must take such extreme actions against them. I've come to accept that we must cull their numbers so we can keep our livelihoods.$B$BIt's only expected of me to ask an outsider to do what we cannot and are not willing to do.",f=8,m=1000,o="Slay Threshadons in Loch Modan and return to Warg Deepwater in Loch Modan.",r="m1224x10",w="70034x1"}
|
||
D[70054]={d="These lands aren't what they used to be, $C. Monsters have taken what's left of it, both the living and the dead.$B$BThere have been reports of grave robbers in the cemetery at Raven Hill. A crime this vile and depraved cannot go unpunished.$B$BPlease, head west to the cemetery and investigate this matter. If you find any grave robbers, get rid of them.$B$BThe place was already desecrated by the Scourge. The living shouldn't disturb the dead even further.",f=8,o="Investigate the grave robbers' activity at the cemetery.",r="i70035x1"}
|
||
D[70055]={c="70036x1;70037x1",d="I can only think of one person with those initials and that would be Sven Yorgen. He used to own the Yorgen Farmstead. In all of the chaos the farmstead was lost to the Defias Brotherhood who slowly made their way from Westfall.$B$BI assume Sven has nothing to do with the grave robbers, but the Defias might. Seems to me it's only a coincidence. In any case, the Defias must be brought to an end. We have enough on our plate when it comes to enemies and culling some of their numbers will bring peace to those who have yet to given up on their home.$B$BTherefore I ask that you slay any Defias in your way. The Night Watch has seen their activity in Addle's Stead prior to your investigations, so perhaps it'd be best to start there, $N.",o="Slay members of the Defias Brotherhood in Duskwood and return to Watcher Paige.",r="m909x15;m215x5;m910x3"}
|
||
D[70056]={d="You have done me and the people of Duskwood a great favour, one I would like you to report to my commander.$B$BI am more than sure she will like to hear of your success against the Defias, and she will probably have another job for you.$B$BTake this parchment to Commander Althea Ebonlocke. She is stationed in front of the town hall so she'll be hard to miss.$B$BOh, and, $N, thank you.",o="Bring Watcher Paige's report to Commander Althea Ebonlocke in Darkshire.",r="i70044x1",s=70044}
|
||
D[70057]={d="I hear Sven has taken shelter in a camp northwest of the Raven Hill Cemetery. I fear he's filled with regrets and anger, both at himself and those who took everything from him.$B$BConsidering we've found this shovel of his among the ruins of his lost home, I think it would be appropriate to see it returned to him.$B$BPlease, be careful when you return this to Sven. He may be relieved to see it, or he might just break it in half in anguish. Who knows.$B$BThank you again, for all you've done.",m=1000,o="Bring the shovel to Sven Yorgen.",r="i70035x1",s=70035,w="70045x1"}
|
||
D[70058]={c="70046x1;70047x1;70048x1",d="You have proven your worth to Paige, and frankly we can always use more hands in the Night Watch.$B$BWhile our forces focus on the worgen and the Scourge we would like you to take a trip to the south to Vul'Gol Ogre Mound and reduce the ogre population.$B$BThere are only a few details that we know about the mound, but what we do know is that we need to be rid of the ogres. They are a threat to our scouts and to the roads leading to Westfall and Stranglethorn.$B$BThere's a reward waiting for you when you return, of course.",o="Kill Splinter Fist Ogres in the Vul'Gol Ogre Mound.",r="m212x4;m1251x4;m891x4;m892x4"}
|
||
D[80100]={c="80101x1;80102x1",d="Alright, pal, listen up! I know this is your first job for the Venture Company, so I'll speak real slow for ya.$B$BWe're up here to find a valuable treasure, y'hear? Supposed to be worth more than half the jewels in Undermine, and Boss can't wait to get his hands on it. The last crew he sent up here never sent anything back.$B$BThievin' jerks think they're gonna cut and run from the boss? You better believe he'll track them down and have their hides. Boss says don't come back empty-handed, so let's get to work.$B$BWe busted up a few gizmos on our flyer gettin' down here, but luckily for us, the last crew seems to have left their bots behind. Run around and grab some whizmagigs from them, would ya?",f=8,m=100,o="Gather 8 Whirling Whizmagigs from Whirling Whizz-Bots, then return to Nert Blastentom.",r="i80100x8"}
|
||
D[80101]={d="This is the wooooorst!$B$BThe Venture Co. was supposed to be about fun, adventure, and sweet, sweet profits, but all we've done so far is fly up to the middle of nowhere and sit around without any food.$B$BListen, I don't care what Nert says. I'm not workin' any more without dinner. You're going out into the forest, aren't'cha? Then, you're gonna bring me back some meat from those buzzards. It's no Booty Bay steak, but you let ol' Sprat show ya how it's cooked!",o="Bring Sprat Nozzleton 6 pieces of Plateau Vulture Meat.",r="i80103x6",w="80104x5"}
|
||
D[80102]={c="80105x1;80106x1;80107x1;80113x1",d="You've gotta be kidding me. Here we are, a mile above every mountain pass, and there's elves up here?$B$BListen, kid, elves are the most irrational creatures in the world. A good goblin, he looks at a forest and he sees profit! But what does an elf see? Bears? Owls? Little baby squirrels with the big eyes? It makes me sick.$B$BCongratulations, you get to be the muscle today. Go out and cut down a few tree-huggers, would ya? And some of their weird living plants while you're at it. I don't trust anything that walks around on vines.",o="Kill 7 Stonetalon Environmentalists and 5 Highpeak Lashers, then return to Nert Blastentom.",r="m80114x7;m80115x5"}
|
||
D[80103]={c="80108x1;80109x1;80110x1;80111x1",d="Well, I guess we figured out why the elves are up here: The whole dang forest up ahead is on fire! And it's gotta be goblin-made, too.$B$BNo one else uses the kind of oil that burns that long! That's Undermine stuff, kid. There ain't no way a gnome could get their hands on it. I don't know what's goin' on in this site, but I don't like it.$B$BGo out there and bring back some of that oil. Maybe you'll find some clues about what happened before we got here. If not, at least we'll have topped off our own oil supplies!",m=250,o="Collect 8 Living Petroleums from Risen Oilblazes in the Scorched Stand, then return to Nert Blastentom.",r="i80112x8"}
|
||
D[80104]={c="80115x1;80116x1;80117x1;80118x1",d="If there's one thing I like better than crackin' skulls for profit, it's cookin' up brand-new mechanical marvels. There's a whole butcher's shop of parts out there in those burnt woods, and buddy, my mouth is waterin' for a big old mechanical feast!$B$BI don't know why the other expedition would leave so much behind and I don't care - bring me some of those parts!",f=8,m=100,o="Collect 5 Mechanical Drumsticks from the mechanical chickens and return to Sprat Nozzleton.",r="i80119x5"}
|
||
D[80105]={c="80120x1;80121x1",d="<Among the remains of the elemental, you find a note soaked in oil and scorched at the edges. Most of the writing is barely legible, but you can decipher one critical excerpt.>$B$B... stupid boss didn't tell us anythin' about this place. Not a norm ... tomb. Somethin' bad buried ... center of the forest ...$B$B<This seems worth reporting back to the foreman.>",f=8,o="Bring the Oil-scorched Note to Nert Blastentom back at the landing site.",r="i80114x1"}
|
||
D[80106]={c="80122x1;80123x1",d="Okay, look. A treasure hunter is gonna find some haunted forests from time to time, see? And we can't go back to the boss empty-handed. I mean CAN'T. Like he'll have us shipped off to the mines, can't.$B$BSo here's what we're gonna do, yeah? We're gonna try and grab the loot and get outta here quick-like. You've done good work so far, kid, so I'm counting on you for this job.$B$BThere looks to be more of the last crew's mechs further in this valley and, uh... some vultures that don't look real natural. Clear 'em out, and we'll see what's in there.",m=200,o="Kill 5 Animated Shredders and 5 Muttering Vultures in the Grumbling Grove.",r="m80118x5;m80119x5"}
|
||
D[80107]={c="80124x1;80125x1",d="I don't envy you right now, kid. See, those weird vultures aren't the worst thing in the woods. Some of the other bruisers were havin' a look around, and they found a tomb that looks like it's from Uldaman for how old it is.$B$BTried to get close, but they heard some kind of unholy sound coming from inside. These guys have been around for some of the boss's \"persuasive\" interviews before, and they've never heard sounds like that. Said it echoed around the hills all unnatural-like, as if it was bouncin' off trees that weren't there.$B$BI'll fight elves. I'll fight plant monsters. I'll fight our own blasted tanks! But I am not messing with some ancient cursed tomb. I want you to go down there, find out what's behind those doors, and deal with it. Do that for me, and you and me are chums for life. There may even be a promotion in your future.",o="Investigate the tomb in the Grumbling Grove, then return to Nert Blastentom.",r="m80120x1"}
|
||
D[80108]={c="80126x1;80127x1;80128x1;80129x1",d="We're in a tough spot. The boss is scary, but he ain't worth fighting hordes of ghosts or some ancient curse. When he finds out we bailed on this gig, he'll have us hunted to the ends of Azeroth.$B$BAs much as it pains me to say, we're gonna have to cower and hide behind some real muscle if we don't all want to end up six feet under.$B$BThere's only one force in Azeroth that even the boss wouldn't cross: The Horde. Sure, they don't like us, but we've got better odds with the Horde than with the boss!$B$BWe ain't got many choices. No one else would take a bunch of deadbeat Venture Co. refugees. If there's even a chance we can win them over, we've at least gotta try.$B$BIt's that or spend the rest of our lives on the run. Time for us to go straight, $N.",m=200,o="Join Nert Blastentom and travel to Durotar to join the Horde."}
|
||
D[80109]={c="159x5;7097x5",d="Our situation ain't good. If the Horde won't help us, I don't know where else we could go. But I've got a plan, see?$B$BAn old friend of mine is the cook at Razor Hill, the orc town just below that guard tower. Torka and I write now and then, and he ain't above bragging about his cooking.$B$BHe went so far as to say his boar ribs could bring the commander there to his knees. We're counting on that.$B$BHunt some of these boars and bring their meat to Torka. We'll have him cook 'em up and put in a good word for us, yeah? Any goblin will tell you one good word can take you all the way to the top!",o="Collect 5 Chunks of Boar Meat and bring them to Cook Torka in Razor Hill.",r="i769x5"}
|
||
D[80110]={c="80131x1;80132x1;80133x1",d="Nert is a good friend, and despite his choice of employment, I don't think he's a bad person. Convincing Gar'Thok of the same, though... And getting you all into the Horde? That's a tall order!$B$BGar'Thok may love my boar ribs, but I'd like to think he's got a better head on his shoulders than to recruit former Venture Co. crew in exchange for a meal.$B$BI'll cook these up for you at least. If you're set on this plan, take my advice: Tell Gar'Thok your lot are refugees willing to serve. Do not mention the Venture Co. at all.$B$BGive Nert my regards.",o="Bring Torka's Boarbecue Ribs to Gar'thok in Razor Hill and ask him to help you join the Horde.",r="i80130x1",s=80130}
|
||
D[80115]={d="Hey, $N! Employee of the day! How's about an unpaid break?$B$BWhile you were busy doing my... I mean YOUR job, Grizzie the Enforcer came around looking for you. Said something about him owing you a favor?$B$BHere, he mentions it in this letter... which I may or may not have dropped into my buzzard wings.$B$BDon't take too long, though. Your break is already half over!",o="Read the Grease-stained Letter and speak to Grizzie the Enforcer.",r="i80150x1",s=80150}
|
||
D[80116]={d="Glad you're back, $N. You know I love me some gossip, and I bet you do, too. Maybe you'd care to shed a little light on why your name is on the lips of such bad news?$B$BI hear you owe Leyti Quicktongue some money. Did you gamble all of your savings back home or what?$B$BIs she your loan shark? Do I have to pay for your health insurance? That's not gonna happen, pal.$B$BLook, just take this letter she left for you. I don't want to hold this thing anymore, especially with that nasty looking green stuff dripping off the corner. Probably acid or poison or something.$B$BShort break, and I mean short!",o="Read the Ooze-covered Letter and speak to Leyti Quicktongue.",r="i80151x1",s=80151}
|
||
D[80117]={d="Back for more work, $N? I appreciate your dedication to all this scut work, but Mayten Boomrifle is looking for you. Gave me this letter for you and everything, said something about teaching you some proper shootin'!$B$BHeh, like you need some so-called expert to teach you how to launch metal projectiles or harness explosions. We're goblins!$B$BWhatever... Here, take this letter and go pay him a visit. Hurry it up. No stalling, or no meals for you today!",o="Read the Leather-covered Letter and speak to Mayten Boomrifle.",r="i80152x1",s=80152}
|
||
D[80118]={d="Great work so far, $N. I knew having a mage in our labor force would come in handy. Speaking of handy, how's about conjuring up some water for your poor parched foreman?$B$BWhat? You don't know how to conjure water yet? You kidding me?$B$BLucky for you, ol' Nert's got a letter for you from someone who can help. Wizette Icewhistle's looking for you, so maybe she can teach you some spells.$B$BGet moving, and don't come back without some sparkling water!",o="Read the Fancy Letter and speak to Wizette Icewhistle.",r="i80153x1",s=80153}
|
||
D[80119]={d="$N, pal! Back so soon? W-we're pals, right? Heh heh...$B$BBeing honest, you kinda give me the creeps, not unlike Amri Demondeal. She came looking for you, and boy I hope I never have to speak to her again.$B$BYou, uh, do all that freaky demon stuff, too? With the green fire and blood circles and such?$B$BLook, I didn't see nothin'! J-just take this letter Amri left and go do your business. Take as long as you want!",o="Read the Awful-looking Letter and speak to Amri Demondeal.",r="i80154x1",s=80154}
|
||
D[80120]={d="Hey, you! Yeah, I'm talkin' to you, pal!$B$BI've been picking up our crew's trash all day long and I could really use a break.$B$BSay, hows about you clean up for a while?$B$BI'll be over here in the shade takin' a quick snooze. When I wake up, I expect this place to be spotless.$B$BNow get to work!",f=8,o="Kazznik has asked you to collect the Trash littered throughout the worksite.",r="i80155x8"}
|
||
D[80201]={c="80202x1;80203x1",d="Wagons full of refugees have arrived from the north, and more are surely on the way.$B$BBecause this was used as a dwarven hunting lodge, the larders are fully stocked with meat. Unfortunately, most of the meat was in the process of being salted and the lodge does not have ample firewood. Some of the refugees have already begun chopping wood for the lumber supply.$B$BGo out and collect some of the bundles of wood they've prepared. You'll find them near the trees growing around the lodge, but be careful not to venture too far out into the valley: The creatures of Loch Modan are too dangerous for a young $c such as yourself.",m=25,o="Collect 8 Bundles of Wood outside of the Farstrider Lodge.",r="i80200x8"}
|
||
D[80203]={c="80204x1;80205x1",d="Excuse me, $R, can I have your attention for a moment?$B$BI am Kathy Wake. I am a part of a branch of the Alliance military responsible for ensuring the safety and prosperity of Alliance lands. We've recently been sent here with a large contingent of men. Although I personally believe we are needed more back home, it is not my place to question orders.$B$BOur mission has been to ensure your people arrived safely to the lodge, and also to get you settled in. However, it is not easy to keep everyone safe from the dangers out here. While my men have been dealing with the larger problematic elements in the region, smaller ones have been left unattended for too long, and now they have been allowed to run rampant.$B$BThe refugee caravans could be in danger if something is not done quickly. I take it you can fight? If so, please go out there and take care of the troggs that have been infesting the area around the lodge!",m=80,o="Kill 8 Trogg Vermin.",r="m80201x8"}
|
||
D[80205]={c="80212x1;80213x1;80214x1;80215x1",d="Hello again, $N.$B$BThe wood you gathered helped feed many refugees. However, the situation is far from resolved.$B$BThe drinking water stores are running low. Soon, we will not be able to care for the refugees, but luckily there is a well to the north near the border of this valley. Go there, and fill this barrel with water.$B$BThere are volunteers trying to dig a new well here, but that will take time.$B$BPlease, $N, I know I can count on you!",m=90,o="Fill the Empty Barrel with water from the well.",r="i80210x1",s=80209}
|
||
D[80206]={d="<Vyrin appears distressed as she looks in your direction.>$B$BWe found a wagon burned down with the corpses of the accompanying escorts nearby and no sign of the refugees. It's... terrible, $N, it's absolutely terrible!$B$BPlease speak to your companion, Malvinah, was it? I am trying to keep people calm as we figure this out, but she is very disturbed. She's spreading panic and confusion among the refugees.",o="Speak to Malvinah Sunblade, then report back to Kathy Wake.",ot="1=Listen to Malvinah Sunblade's story",r="m80204x1"}
|
||
D[80207]={c="80217x1;80218x1;80219x1;80220x1",d="Alright, $N, here is the plan. We have established a perimeter around the Dark Iron camp, but we believe that if we move in force, then they will execute the refugees. We have been ordered to stand down.$B$BHowever, if we do not act now, the refugees will be killed. We need an outsider to sneak into their camp, kill the fire cleric, acquire the key to the cells, and free the refugees.$B$BI can think of no one more worthy of this task than you. You have proven yourself to be strong and resourceful in the short time we've known each other.$B$BI believe in you, $N! Now go and save those people!",m=200,o="Kill the Shadowforge Fire Priest, acquire the Dark Key and free the High Elf Refugees.",ot="2=High Elf Refugees freed",r="m80205x1;m80206x1;i80216x1"}
|
||
D[80208]={d="You're the hero of the hour, $N! All the refugees are speaking your name!$B$BI believe there is a friend of yours who is particularly grateful. Why not go and speak with Malvinah Sunblade?",m=100,o="Speak to Malvinah Sunblade.",ot="1=Listen to Malvinah Sunblade",r="m80211x1",w="80221x1"}
|
||
D[80209]={d="You've decided to assist, then? I am grateful, $N!$B$BThe situation back home is dire and we cannot return to help at the moment. I do not know what kind of affliction ails the Stormwind nobles, but ever since King Varian disappeared, the Kingdom has been run into the ground!$B$BAlas, while we can't control the nobles, we can deal with the problems in the kingdom's provinces! Elwynn Forest is a good place to start. The capital is located in this region, and it has been surrounded by issues. Kobolds rule the mines, gnolls raid the towns, and bandits seize the roads.$B$BMy friend Marshal Dugan is stationed in Goldshire, and he can put you to good use. I believe the Magistrix here can teleport you to Goldshire.",o="Speak to Magistrix Ishalah to be teleported to Goldshire, and then report to Marshal Dugan.",ot="1=Teleport to Goldshire",r="m80212x1"}
|
||
D[80210]={c="118x5;2455x5",d="Greetings, $N! You've made amazing progress so far, but there is still so much to do.$B$BWhile the lodge is stocked with an abundance of grain and meat, we're lacking other types of nourishment like fruits and vegetables.$B$BLuckily, the area around the lodge has an abundance of pumpkins and berries this time of the year. Can I count on you to search the area for berries and pumpkins?$B$BOur peoples' welfare depends on it!",m=150,o="Collect 4 Loch Modan Pumpkins and 8 Loch Modan Berries from the area surrounding the Farstrider Lodge.",r="i80224x4;i80225x8"}
|
||
D[80211]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Ranger's Letter and speak to Rubinah Sunsworn.",r="i80226x1",s=80226}
|
||
D[80212]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Paladin's Letter and speak to Lor'thas the Holy.",r="i80228x1",s=80228}
|
||
D[80213]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Priest's Letter and speak to Maelah Sunsworn.",r="i80229x1",s=80229}
|
||
D[80214]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Magister's Letter and speak to Magister Ala'shor.",r="i80227x1",s=80227}
|
||
D[80215]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Shady Letter and speak to Leela the Shadow.",r="i80230x1",s=80230}
|
||
D[80216]={d="$N, the fall of our homeland has affected us all. But, even if our education down this path was cut short, there are still ways to learn.$B$BRecently, someone left a letter on the desk and it was addressed to you.$B$BPerhaps you should read it and see what it says?",o="Read the Swordsman's Letter and speak to Valanos Dawnfire.",r="i80231x1",s=80231}
|
||
D[80219]={f=8,r="i4378x20"}
|
||
D[80220]={d="You're a $R right?$B$BYou aren't the first I've seen around here recently. A lot of your people have arrived and have settled up in Stormwind.$B$BIn the outer section of the Dwarven district bordering the canal, there is an entrance with the banner of your people, go there and you can meet them should you wish to greet your own folk.",f=8,m=50,o="Seek out this High Elven district in Stormwind, look for a blue banner in the outer section of the Dwarven district. Speak to their representative."}
|
||
D[80289]={d="Ah, there you are, $N. You have proven to be of some use in the past. I have observed that you have an uncanny knack for running errands. My ancestors were exiled from Kalimdor seven thousand years ago, but you're mistaken if you think they created Quel'thalas right away.$B$BThey landed in what is today known as the Tirisfal Glades. According to records left behind in Alah'thalas, the first settlement was known as Ishnu'danil. Naturally, this is something we consider worthy of exploring further, which is why I have sent my subordinate Thas'alah to investigate this ancient location.$B$BHowever, I have not heard a word from him since, and to make matters worse, the records we found mention a curse of some kind that affected the minds of our ancestors who lived there. I need you to go there and find out what became of Thas'alah.",f=8,m=140,o="Locate Scryer Lor'dal Thas'alah in the western Tirisfal Glades."}
|
||
D[80290]={d="With all that has been going around here, I could use help from an adventurer like you. You see, our people used magic to shape the land and create buildings like this, but this one appears to have been only partially complete and abandoned.$B$BI tried venturing inside myself but was immediately filled with dread and horror. It felt like it was consuming me, so I fled outside. But you, on the other hand, seem like someone who is not easily frightened. Before I... left. I noticed a Stone Tablet etched into the cliff.$B$BPerhaps it can provide some clue as to what might've happened here. Could you be so kind as to retrieve it for me?",m=140,o="Obtain the tablet within the unfinished building.",r="i81358x1",t="Elite"}
|
||
D[80291]={d="I have already sent my serv... assistant Thalo down there, but he has yet to return. It could prove valuable to know more about it if this Shadow Well is as powerful and dangerous as this text claims.",m=140,o="Investigate the Shadow Well.",ot="1=Find out what happened at Shadow Well",r="m70891x1",t="Elite"}
|
||
D[80292]={d="Don't worry about me. I will not be alone here. I have my... guards with me. And you must agree that this place is too important to leave unattended.$B$BOh, and if you could avoid mentioning the stuff about hearing voices, that would be wonderful. I don't want to scare the potential helpers, which Anu'delen might send my way.",m=10500,o="Return to Anu'delen in Alah'Thalas."}
|
||
D[80300]={d="Hello mon! I be representing a clutch of the Revantusk Trolls that have left the shores of our home in order to forge a bond and more promising relations with the Horde.$B$BWe be setting up camp in the Stonetalon Mountains, close to the ruined Zandalari temple from before the Great Sundering, and we be needing all the help we can find.$B$BWhen ya can spare the time, speak to Volz’draza in the Warchief's hut. She can give ya guidance and will make sure ya get paid for your help.",f=8,o="Speak to Volz'draza in Grommash Hold."}
|
||
D[80301]={d="When we first got here, it was important for us to raise structures to make a home for ourselves. While tidying the place up, we breached the entrance of the temple, clearing away all the collapsed rubble.$B$BMany loa used to be worshipped there, especially the Loa of Death. We must have disturbed the spirits inside the tomb, because the trolls of the past have arisen to haunt the temple. These vengeful undead attack anyone who tries to walk their halls, even peaceful worshippers.$B$BYa duty is to set fire to the pyres in the tomb, to soothe the troubled spirits and purify the temple. If the undead be in ya way, send them back to the afterlife.",m=50,o="Light 8 Spirit Pyres inside the tomb.",ot="1=Pyres Lit",r="o2144483406x8"}
|
||
D[80302]={d="I be toiling with diplomacy here, so me hands are tied on proper greetings. If ya truly wanna help the Revantusk Tribe, we be appreciating it.$B$BThe time has come for the Revantusk to pull their weight in the Horde for all the aid they been giving us in the Hinterlands, and set a course for the future. Deino of the Darkspear Tribe has been kind enough to open portals for us to and from Amani'Alor.$B$BYa can find her in the Valley of Spirits. As soon as ya get to Amani'Alor, seek out Mystic Guya'jin and ask how ya can help the Revantusk cause.",o="Speak to Deino in the Valley of Spirits for transport to Amani'Alor."}
|
||
D[80303]={d="It's good to see you again, $c. Our scouts have reported increased activity from our ancient enemy in the Eastern Plaguelands.$B$BThey are preparing to outfit an expedition with trinkets stolen from our people to protect them against corruption.$B$BTravel to the lodge and put an end to their expedition before they can benefit from our stolen relics.",m=5000,o="Venture to the Quel'Lithien Lodge in the Eastern Plaguelands and slay 6 Quel'Lithien Pathstriders, 6 Quel'Lithien Woodsmen, and 6 Quel'Lithien Rangers.",r="m8564x6;m8563x6;m8565x6"}
|
||
D[80304]={d="The trolls be blessed by the loa with great regeneration, mon. Be it just a scratch or an entire limb, we be able to heal. Still, there be times when the regeneration takes much too long, and there be no shame in being prepared for those times.$B$BOur allies at Splintertree Post in Ashenvale recently discovered a little voodoo solution without even realizing. There be toads roaming the Mystral Lake at the edge of the forest, near Talondeep Path. They be covered with a slippery oil that can be brewed into a powerful salve.$B$BWon'tcha be a friend and go squeeze them toads for me, mon? Bring me their oil, and I'll see ya be rewarded for your time.",m=500,o="Bring 10 Toad Oil to Warleader Zol'majin in Amani'Alor.",r="i80421x10"}
|
||
D[80305]={d="Hey kid, enjoying yourself?$B$BNah, you're really not. I can see it on your face. This place is pretty run-down and boring with no real stuff to do, eh?$B$BWell, if you're looking for some action, coin-action, mind you, then I got something for ya! But, you know, info doesn't come cheap, now does it?$B$BHow about a silver coin to loosen up my tongue?$B$B<The goblin waits with an open hand while grinning at you.>$B$BWell, now that we are friends, I suppose I can let you in on this little something. Something that I've heard around town. See, there's this bar that just opened up in the Valley of Honor. Quite ironic, don't you think?$B$BI heard a goblin named Quark opened up a shop, but it's supposed to be a membership-only enterprise.$B$BI wouldn't bother going there myself, but I heard there's good money to be made!$B$BNow, that'll be fifty copper for the intel. Have a nice day, pal.",f=8,o="Go to the Valley of Honor and search for Quark's Shack.",w="19222x1"}
|
||
D[80306]={d="Hey pal, watch it!$B$BOh, what's this? A proper customer, eh?$B$BWelcome to Quark's Shack. You here for business or pleasure?$B$BYou see, this here is a bar of mine made for coin connoisseurs, so if you're here, then it's time to grab some quick coin and also have some fun you're at it.$B$BIf you're looking to gamble, then speak to Agne. She handles the bones. What, you never rolled the dice before? Nah, no need to worry about your coins, pal. You'll make back your losses in no time! Now, if you need anything to widen your eyes and numb your thoughts, come back and see me.",o="Speak to Agne to roll the dice.",ot="1=Gamble with Agne",r="m80600x1"}
|
||
D[80307]={d="Enjoying yourself, boss?$B$BGood, good. Now, you see, that was a free trial. Doesn't really matter to me if you won or not, but I did say ‘coin connoisseurs', so you really gotta pay a membership fee.$B$BHey, hey, where're you goin' man? Come on, don't be like that. I might be willing to give you a membership card if you repay me with some favors.$B$BSee, I ordered some new goods from the Undermine for our hookahs. This cargo is very important and valuable. I will throw in some coins, too, which you are more than welcome to keep spending in my bar, if you go and fetch my goods for me. Now, the cargo should arrive at Ratchet right around today, so if you'd get a move on, I'd really appreciate it.",m=50,o="Speak to Innkeeper Wiley about Quark's cargo."}
|
||
D[80308]={d="So... we may have a slight pirate “infestation” problem. While cargo was being delivered from the Undermine, these damn pirates raided the boat and looted it. The crew escaped safely, but more importantly, the cargo was all gone!$B$BIt's a lot of wasted coin. Quark is expecting a big shipment, but a lot of it has either been smoked or lost to the sea. Just try to get whatever you can back and I might be able to fudge some numbers.$B$BYou'll find the pirates to the south, down the coastline.$B$BQuark's waiting for that cargo, so you'd better hurry. Something's better than nothing.",m=50,o="Retrieve 20 Tobacco Crates.",r="i80401x20",w="80400x1"}
|
||
D[80309]={d="'Ey, mon, come 'ere real quick, Odo's got sum words fo' ya. I see ya be crawlin' 'round Quark's gamblin' bar and I be havin' this feelin' in me gut that be tellin' me somethin' be at work 'ere.I be thinkin', he be doin' sumthin' under tha' table, mon. A goblin ya can trust be as rare as a beautiful troll woman, and let me tell ya, they do be pretty ugly.So, would ya keep an eye open for ol' Odo?This be official business, and I be payin' ya. Jus' go check tha' cargo and maybe sum paperwork, and keep an eye on tha' mon called Sturk. He be an associate of Quark. If anythin', I think he be the one smugglin' stuff.",m=50,o="Inspect the cargo and the bar to find incriminating documents.",ot="1=Proof of Sturk’s selling illegal merchandise in the bar;2=Proof of Sturk arranging the pirate raid on the tobacco cargo",r="i80402x1;i80403x1"}
|
||
D[80310]={d="That damn rat. He stole from me, did he now? I'm handing him over, but before that, I want you to stare that mongrel in the eyes and tell him that he got caught. Beat him to a pulp, and then hand him over to Odo.$B$BAfter you're done, speak to The Rov. I want you to tell him to keep watch and tighten up the security around here. Can't just go around having thieves in my own shack, ya know? When you're all done, come back to me and there'll be a reward in it for ya.",m=50,o="Arrest the rat. Speak to The Rov about security details.",ot="1=Get Sturk out of the bar",r="m80606x1",w="21114x10"}
|
||
D[80311]={d="<Ureda glances at you with dismay.>$B$BYour skills still require some honing, and your posture betrays your arrogance. Typical of any new apprentice who bears overconfidence before his own wits. Not that it matters to me. It's your own problem.$B$BAny aspiring mage should have his spells ready at all times and think two steps ahead. That's why your lack of awareness should be compensated with at least something you could procure by yourself.$B$BThere is a… “mage” who resides on the bank of Southfury River, not far from Thunder Ridge. The task you will receive from this mage might be arduous at first glance, yet it most likely will bear fruit if you put your brain into it.",f=8,o="Speak to Chok'Garok on a bank of Southfury River in the Barrens."}
|
||
D[80312]={c="80860x1;80861x1",d="Ureda sends only worthy mages! Ureda is the worst!$B$B<The two heads stare at each other with a surprised look.>$B$BWe know what you really need as a mage, and we know where to get parts. You bring us parts, and essence too, and we will make you a weapon, yes!$B$BWhere you get parts? It's in the cave. Barrens! Yes, yes. Wailing Caverns, they call it. Caverns with druids and snakes! Yes. You find us Moontouched Wood, a Crystal of the Serpent, and Everchanging Essence. Yes, the essence!$B$BYou bring it all to us, and we make it a worthy weapon! Yes, you'll be thankful!",o="Bring Chok'Garok 5 pieces of Moontouched Wood, a Crystal of the Serpent, and an Everchanging Essence from Wailing Caverns.",r="i80862x5;i80863x1;i80864x1"}
|
||
D[80313]={d="Oho, Deino send more help? Guya'jin be pleased.$B$BI be Guya'jin, Witch Doctor of the Revantusk Tribe and the spiritual leader of our people. I keep this portal to Orgrimmar stable, so if ya want to return to the Valley of Spirits at any time, ya come see Guya'jin.$B$BAmani'Alor be a blessing for our tribe, an ancient Zandalari temple with a deep connection to the loa. We be far away from our temples mon, but here, we can appeal to the local loa and maintain a connection with our loa back home.$B$BYa look a little green still, mon. Why don'tcha look around and get your bearings? Speak to me when ya be ready for ya first task. There be a lot of work to do round here.",o="Speak to Guya'jin again to begin volunteering aid to the Revantusk."}
|
||
D[80314]={d="The aid of the Darkspear has been a welcome surprise. In a time when a troll would rather take ya eyes than see eye to eye with another tribe, this unity be a true miracle.$B$BAs a show of good will, Zol'majin will be sending ya to Master Gadrin in Sen'jin Village. Offer this doll to him. It be an old troll custom, one he will understand.",o="Take Zol'majin's Voodoo Doll to Master Gadrin in Sen'jin Village.",r="i80423x1",s=80423}
|
||
D[80315]={d="I've only experienced a few blooms in my time, but this season, things are different. At the ends of my leaves, there are usually pink petals sprouting by now, but instead, my branches are barren! I don't think this is normal. Maybe a druid might know what's wrong with me? They're much older and wiser anyhow.",f=8,o="Inspect Applebough and help him grow back his fruit. Speak with a nearby druid to find out Applebough's ailment.",r="i80865x1",w="80866x5"}
|
||
D[80320]={d="Hey $c! I've got a business proposition for you. My boss sent me to track down defectors from the cartel that joined up with the Burning Blade and I've found out that Fizzle isn't the only goblin playing with demon fire around here.$B$BKnobby Tinfault's hiding in Dustwind Cave on top of the Drygulch Canyon. Find him and bring me anything he's carrying that has so much as a strange mark on it. We need to get any info back to Gazlowe so we can find out if there's more to their schemes.",f=8,m=900,o="Kill Knobby Tinfault and bring anything he drops back to Miley.",r="i80868x1"}
|
||
D[80321]={d="You're the one that helped Miley find this, yeah?$B$B<Gazlowe holds up the belt you found in Dustwind Cave.>$B$BI've had a bit of diggin' done and I know who made it. Name's Kiro in Orgrimmar. Nice enough gal, even if she's a tad aggressive.$B$BI'm sure it's a long shot, but I need you to check with her and find out if she knows anything about this inscription. I've already had it deciphered, but Kiro might know more.",o="Give Knobby's Belt to Kiro in the Valley of Honor.",r="i80868x1",s=80868}
|
||
D[80322]={d="Hah! No leatherworker made these marks.$B$BThis is fel magic. There's an outcast located in the Barrens. It's a blacksmith from our world. He has a gift when it comes to fel magic; he can sense the origin.$B$BYou'll need payment if you seek him out, and you'll need luck on your side.$B$BSome of us don't like reliving our past. The taint that was in our blood haunts him still, as it does for many of us. Leave me be, now.$B$BSeek Vrang west of the road along the Barrens' northern foothills.",o="Take Knobby's Belt and 20 silver to Vrang Wildgore in the Barrens.",r="i80868x1",s=80868}
|
||
D[80323]={d="The magic that etched this belt came from Neeru Fireblade. I still cannot read the inscription, but with Neeru's hand in this, I can assure you that it is powerful. Go on your way now, $C. I don't need the wrath of Neeru or his minions targeting me.",o="Return to Gazlowe with Knobby's Belt.",r="i80868x1",s=80868}
|
||
D[80330]={d="Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BWe hunters tend to have a pet by our side, though I hear your kind have some... unorthodox methods. Nonetheless, you should speak to Mayten Boomrifle at Rustgate Ridge over on Blackstone Island if you wish to learn how to tame a pet of your own.",f=8,o="Speak to Mayten Boomrifle at Rustgate Ridge on Blackstone Island."}
|
||
D[80339]={d="Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BNormally, I'd send you to Grif Wildheart, but I believe you need the help of one of your own kin. Clover Spinpistol in Kharanos should be able to help you.",f=8,o="Speak with Clover Spinpistol in Kharanos."}
|
||
D[80340]={d="I am Clover Spinpistol, Mountaineer and Sniper. We may be good shots, but unfortunately us little folk aren't too suited for close combat. No worries, though! You just need to have a beast take the hits for you!$B$BTinker Town's best and brightest recently made an amazing scientific breakthrough to address our less than stellar record with large animals who find us appetizing and bite-sized.$B$BYou seem like a promising marksman. Just the talent we need in our efforts to retake Gnomeregan! To that end, I'll teach you how to use the patented G.N.O.E.M.R. Taming Rod.$B$BTake this and try to use it on a Large Crag Boar. Make sure it's large!",e="Tame a Large Crag Boar",f=2,o="Use the Taming Rod to tame a Large Crag Boar. Practice your skills, then return the Taming Rod to Clover Spinpistol in Kharanos.",r="i91773x1",s=91773}
|
||
D[80341]={d="Haha! My, that boar sure is a BIG one, isn't it? I bet you'd like something more suited to a gnome, though. How about a quick-thinking, majestic Snow Leopard?$B$BYou can find them to both the south and east of here. I've recharged your G.N.O.E.M.R. Taming Rod, so you're ready to go out there and catch a cat!$B$BWatch out, though. They're far more feisty than that boar! Don't underestimate them or you might end up as kitty kibble!",e="Tame a Snow Leopard",f=2,o="Use the Taming Rod to tame a Snow Leopard. Practice your skills, then return the Taming Rod to Clover Spinpistol in Kharanos. ",r="i91774x1",s=91774}
|
||
D[80342]={d="One thing I should mention is both the boar and the leopard are fierce offensive pets, but they leave a bit to be desired in defensive capabilities. Since our ranged weapons can pop ANY enemy with ease, what we need is something to keep them busy.$B$BHmm... I've got it! The Ice Claw Bear is sturdy and tenacious. When facing an angry bear, who would choose to go after a tiny gnome?$B$BIce Claw Bears can be found east of Kharanos. You have enough experience and skill under your belt now, so you should be able to handle one.$B$BOnce you're done, I'll give you access to the finalized Taming Rod so you can tame your own pet at will!",e="Tame a Ice Claw Bear",f=2,o="Use the Taming Rod to tame an Ice Claw Bear. Practice your skills, then return the Taming Rod to Clover Spinpistol in Kharanos.",r="i91775x1",s=91775,sp=23356}
|
||
D[80343]={d="Now that you've got your rod and all, $N, you can tame companions of your own to help advance the cause of all gnomekind!$B$BHowever, taming them isn't enough on its own. They also need training, and sadly, I don't have that knowledge to share. Even though you've done well under my tutelage, I can't mentor your pet! For that, you'll need to find someone else.$B$BI know just the person for the job, too! If you're ever in Ironforge, there's a dwarf named Belia Thundergranite in the Hall of Arms. She should be able to help you out. Be sure to tell her I sent you!$B$BGood luck!",o="Speak with Belia Thundergranite in Ironforge.",sp=23357}
|
||
D[80350]={d="While you were helping me out, this rune was given to me to pass on to you. Take some time to read it when you have a chance. I'm thinkin' it came from the hunter trainer Thorgas. Take a gander at it and go find him inside Anvilmar when you've a chance.",o="Read the Etched Rune and speak to Thorgas Grimson in Coldridge Valley.",r="i9566x1",s=9566}
|
||
D[80352]={d="They had one job, $N, one!$B$BI asked those fools to be careful while transporting the oil and look at what they did. They probably had the mindless ogre on the ship's wheel.$B$BPlease sweety, do me a favour will you?$B$BGet as much oil as you can from the barrels, we need it for our machinery to work. This swamp isn't at all forgiving, we need to defend ourselves, you know.$B$BAnyway good luck comes with good coin so as soon as you have it come back.",f=8,m=1000,o="Bring 5 Barrels of Oil to Vixie Dampknob in Mudsprocket.",r="i81285x5"}
|
||
D[80353]={d="Who would have imagined that asking an ogre to chop some wood, would have ultimately ended up with him forgetting to pick it up?$B$BNumbskull brute started cutting and cutting but when he came back he didn't bring any of it back with him!$B$BI would go pick it up myself but I am busy with uh... stuff. So why don't you do it?$B$BPeople around here respect working folk and you will get paid what the action is worth, bub.$B$BGo pickup a few bundles.",f=8,m=1000,o="Gather 10 bundles of freshly cut wood to Qik Peddlechin in Mudsprocket.",r="i81286x10"}
|
||
D[80360]={d="The journey from our forests in the old world to our new home here in Kalimdor was not only hard on us, but also the loa that protected us on the journey. So far from the forests they have roamed for millennia, they are weakened in their presence here.$B$BFar to the south, the Sandfury trolls of Zul'Farrak have maintained a connection with Kimbul despite their distance from the Gurubashi's jungles. Seek Kimbul's power and return it to me. I will use the power granted by the Sandfury to increase our own loa's presence and strength in these foreign lands.",m=2000,o="Obtain 5 Jujus of Kimbul and bring them to Mystic Guay'jin.",r="i80422x5"}
|
||
D[80366]={d="Hello, young ranger, you appear to be doing well!$B$BOur people struggles but we must endure, we must become more able than we were before.$B$BThere is a ranger in Alah'Thalas called Damilara Sunsorrow, she is said to be able to bend beasts to her will, such a technique would be useful to you, see if you can learn it from her.",f=8,o="Speak with Damilara Sunsorrow in Alah'Thalas. "}
|
||
D[80369]={d="Ah, you have made your way back once more, $N. That is simply splendid, for I may have another task for you.$B$BNestled far in the south lies a coven of supremely ferocious creatures known as Owlbeasts. The place of their dwelling, known as Owl Wing Thicket, is renowned for being the home of a particularly bizarre herb.$B$BMight I trouble you to kindly gather me around twenty of these precious plants? The Owlbeasts should have them on their person as a light snack.",f=256,o="Collect 20 Winterspring Tea Leaves.",r="i80880x20",w="15723x10"}
|
||
D[80370]={f=8,r="i2592x60"}
|
||
D[80371]={f=8,r="i4306x60"}
|
||
D[80372]={f=8,r="i4338x60"}
|
||
D[80373]={f=8,r="i14047x60"}
|
||
D[80374]={r="i14047x20"}
|
||
D[80375]={f=8,r="i2592x60"}
|
||
D[80376]={f=8,r="i4306x60"}
|
||
D[80377]={f=8,r="i4338x60"}
|
||
D[80378]={f=8,r="i14047x60"}
|
||
D[80379]={r="i14047x20"}
|
||
D[80380]={d="I've got a whole party of people to feed, but one of my rivals cut me off from all of my meat suppliers! Whoever it is must be jealous of my deccadent, fall-off-the-bone ribs and beer-battered seafood supreme. With a name like mine, I have big boots to fill.$B$BI'll make sure they regret crossing me by making the best barbeque anyone's ever tasted! What's in it for you? Well, I have a Saltcrabs family secret that I can impart to you. It'll help you turn any venue into a great place for a picnic. Round up all of the little crab, crocolisk, and stag families and tell them to say their goodbyes, then bring me their insides. The beer I need for basting can be bought from a few vendors that you'll find on your adventures. Get whatever is cheapest.$B$BHurry up, I gotta cook all of this before the party starts!",f=8,o="Help Lizzi to prepare the best barbeque anyone's ever tasted.",r="i12206x20;i19222x10;i2924x20;i5471x10",w="81116x1"}
|
||
D[80381]={c="81111x1;81112x1",d="Everyone thinks I'm crazy, but I promise in like, 5 years, you'll all be regretting it! I know for a fact that these shells will be a huge part of the new economy even if the so-called “economists” don't believe me.$B$BThe shimmering shells along the ocean floor, I call them “Shellcoins”, are going to be the next big thing.$B$BThey all call me a fool for investing, but I'll be filthy rich when the market blows up while they'll be mining for my scraps.",f=8,o="Collect 20 Shimmering Shells to jumpstart the Shellcoin economy and return to Elodia.",r="i81117x20",w="81118x1"}
|
||
D[80382]={d="What would a beach party be without a couple of trade princes, huh? I need big names at this event or else it'll be a flop!$B$BPut on your fanciest clothes and deliver these special invitations out to Trade Prince Gazlowe in Ratchet and Baron Revilgaz in Booty Bay.$B$BIf they come, then more will be sure to follow. More bodies at the beach equals more gold lining my pockets, see? I'll give you something real nice in return.",f=8,o="Deliver Risa's beach party invitations to Gazlowe in Ratchet and Baron Revilgaz in Booty Bay.",ot="1=Invite Gazlowe;2=Invite Baron Revilgaz",r="m81000x1;m81001x1",w="81110x1"}
|
||
D[80383]={c="81113x1;81114x1",d="Do you see that dorsal fin rising out of the water? That's a shark.$B$BIt appears to have come too close to the shoreline which is an anomaly for this species. I'm a marine biologist by trade and I've been watching that poor creature for a while now.$B$BThere could be a number of reasons that it's trapped here, but the goblins want to kill it like a stuck pig!$B$BThey think it's a threat to people in the water, but it's probably just scared and confused.$B$BI can't let that happen. I need you to go into the water and shoo the shark away.",f=8,o="Shoo the shark in the water away from the shore, then return to Toci Flipper.",ot="1=Scare the shark away",r="m81002x1",w="21168x1"}
|
||
D[80384]={d="Dese crabs, troublemakers dey are!$B$BCutting my nets with the claws, scaring all the fish away! Every time I chase them dey bury themselves to the sand, Lau'Tiki isn't as nimble as his younger years.$B$BAbout time for some revenge, pesky shell-walkers will get what dey deserve for messin' with Lau'Tiki!$B$BHunt them, bring me their shells and I might let you in a little secret.",f=8,o="Lau'Tiki wants you to bring him 8 Crab Shells.",r="i81181x8",w="81159x1"}
|
||
D[80386]={f=8,r="i4375x20"}
|
||
D[80390]={d="A group of former Venture Co. Goblins have joined the Horde.$B$BSome of them chose to settle in Dustwallow Marsh in a town they now call Mudsprocket, while not yet forgiven for their past sins, the boss wants me to send whoever is willing to get some coin to deliver this letter to whoever is in charge.$B$BNo idea how the Undermine is gonna take this and frankly not my business to think of, anyway, you will find them in South Dustwallow Marsh, careful not to mistake the place for the Dragon's lair instead though.$B$BTake care, kid.",o="Deliver the letter to the leader of Mudsprocket.",r="i80690x1",s=80690}
|
||
D[80391]={d="Greetings! Your company is welcome. I am Inunquaq of Moa'ki Harbor. I find myself in this strange land after weeks of sailing.$B$BMy tale began when a Winter Tauren friend of mine known as Buniq visited my settlement in her canoe, she invited me to accompany her to the village of Taunka'le. But as I entered the canoe, a strong icy gust blew the rope out of Buniq's hands. Within moments a strong current had taken me out to the open sea!$B$BBuniq had the oars so all I could do was to desperately cling to the canoe and hope for the best.$B$BEventually the current took me here to this warm land that looks nothing like my home. Listen friend, the canoe had some provisions but I have finished them days ago. Would you please collect some meat from these shelled creatures nearby?$B$BWe have similar creatures in the far north, but I am without the tools and the knowledge I need to try and approach them, as far as I can guess they are edible. If you do so, I will be forever in your debt.",f=8,o="Collect 8 bunches of Crawler Meat.",r="i2674x8",w="2683x5"}
|
||
D[80392]={d="Excuse me, may I have your attention for a second?$B$BMy name is Lieren and you look like a seasoned traveler. I have a task for you if you do not mind helping me, I am quite busy with my own, I need a package taken to Quel'Danil east of here.$B$BJust look for an Elf lodge there and take it to my sister. My sister has similar features to mine, but she is all of elvish ancestry.$B$BI've attached your payment to the package, now what do you say pipsqueak, will you help me out?",m=1000,o="Take Lieren's Package to Quel'Danil and deliver it to Loania.",r="i80691x1",s=80691}
|
||
D[80393]={c="51766x1;51767x1;51768x1",d="I hope it is not too much to ask for, but you look like the strong type.$B$BThe people of Quel'Danil are my family and they've been at odds with the terrible Witherbark Trolls for a long time! I am asking you to reduce their numbers, I don't want to see any more suffering, we have all lost so much already.$B$BShandra'lor hosts sadistic trolls and their pet spiders, I would like you to focus on those.$B$BOnce the job is done please report to my adoptive mother Voldana. She is deeper inside the lodge!",m=800,o="Kill 10 Witherbark Sadist and 8 Witherbark Broodguards in Shadra'alor.",r="m2653x10;m2686x8"}
|
||
D[80395]={d="Hey, $R! In addition to the usual weapons in my stock, I have an opportunity for you.$B$BWhile I was doing my run from Ratchet to the Crossroads, I saw a weird light on the mountain just south of Ratchet. There seems to be a ramp up just outside Ratchet. Some raptors call the thing home though, so be careful.$B$BNow I don't know what it is, but you adventurin' types like to dive right in when it comes to dangerous situations, right? It could be some HUGE deal like a demon cult or whatever for all I know, and them doing nasty stuff to Ratchet would be very bad for MY business. Consider whatever spoils you find as payment.",f=8,o="Investigate the mountain south of Ratchet.",ot="1=Investigate the mountain south of Ratchet",r="m80007x1"}
|
||
D[80396]={d="I am Kheyna Spinpistol. Mechanist, medic and killer of bad things.$B$BI am currently tracking a dangerous foe who threatens the lives of countless innocents. I might ask for your help in dealing with this later, but for now, I have another task for you and a generous reward if you do it well!$B$BThe nearby Kolkar tribe is preparing for a raid on the Crossroads. I know this because I've used one of my tools, and you could say I \"sneaked\" into their tent and heard their Khan ordering it. This can be avoided, however. You'll save many lives if you go down there and put an end to them all.$B$BThey can be found around the Oasis to the west. Once you're done, come back to me. If I am not here, simply touch the crystal again and I will know someone is waiting for me. Now get out there and KILL them all!",m=61,o="Kill 6 Kolkar Bloodchargers, 6 Kolkar Pack Runners and 6 Kolkar Marauders. Use the crystal to summon Kheyna Spinpistol again.",r="m3397x6;m3274x6;m3275x6",w="51792x1"}
|
||
D[80397]={d="Welcome, $C. We don't see many adventurers up this way — and not without reason.$B$BThe greed of the Venture Company has tainted the land itself. Every ancient tree that they fell only adds to my troubles.$B$BThe powerful sap that once nourished the trees of this forest now congeals into those awful sap beasts. Their corrosive nature harms the delicate balance we've fought to maintain here.$B$BWorse still, many have recently made their way to Stonetalon Peak itself! Their corrosive sap kills the herbs I need for cooking and simple potions.$B$B$C, venture forth and rid the Peak of these things. You'll find many just south of here, over the ridge that holds the old ruins. We've little enough use for coin up here, but perhaps a few potions might serve as payment?",f=8,o="Slay 10 Sap Beasts and 6 Corrosive Sap Beasts, then return to Innkeeper Faralia.",r="m4020x10;m4021x6",w="2459x5"}
|
||
D[80398]={d="You find out that the Pounder's Mainframe is surprisingly intact. This could be valuable!$B$BTake it to an expert of Gnomish Engineering who might be able to do something with it.",f=8,m=2500,o="Find Someone who can figure out what to do with the Mainframe.",r="i81275x1"}
|
||
D[80399]={c="59993x1;59994x1",d="Makasgar, my once faithful apprentice, has become arrogant and deserted me. He has fled north along the coast with a vast amount of dark mojo I had reserved for my future plans.$B$BPerhaps we can make a deal if you and your minions retrieve this artifact along with his head. Bring me what rightfully belongs to me, and you shall receive what you seek in return.",f=8,o="After reading the letter you decide to find Zalazane's former apprentice by yourself and spare him of his head.\n\nTaking his head and Zalazane's mojo back to Master Gadrin in Sen'jin Village will earn you a reward.",r="i59996x1;i59995x1"}
|
||
D[80400]={d="<The dwarf looks flustered as he mumbles under his breath.>$B$BBlast 'em buggers all to pieces...$B$BOh, hallo there. Perfect timing, my friend. Why, I'd sure as hell like yer helping hand!$B$BSo, listen up, I've had me book finished recently and was about tae get some components I needed fer ma new invention. I left me camp fer a wee spell and whaddayaknow?! Bloody troggs came over and had a carousin' with me stuff!$B$BAlas, me book got ripped to pieces and judging by what's left of it, all 25 pages of perfectly drawn patterns and schematics were lost.$B$BAll I care about now is me book pages returned and them mauchit troggs sufferin' in the process. They're numpties, same as kobolds, but just like kobolds they tend to run in packs — so be careful when ye find them!",f=8,m=11900,o="Find 10 Dwarven Writings and return them to Prospector Brotalus in the Badlands.",r="i59997x10"}
|
||
D[80401]={c="81253x1;81252x1;81251x1;81250x1",d="Unfortunately, building a Pounder isn't easy. I will supply most of the components, but I will need you to get me some special things. It is up to you how you go about acquiring them.$B$BI need the following:$B$BA thorium tuned servo for the chassis. I only know of one, and it's been locked up by those Scarlet fanatics. I think the armory is where they store objects they consider heretical. Go get it for me!$B$BIn addition to that, I also need a perfect core for the Pounder. The Dark Iron golems in the Blackrock Depths make a good source. Golem Lord Argelmach probably has one.$B$BThe last component I need is a high quality adamantite rod used for the endoskeleton. I believe Stratholme's forges used to make such rods in the past. I do not know the state of the city, but I believe the rods may still survive there.",m=10000,o="Acquire Thorium Tuned Servo from the Scarlet Monastery's Armory, obtain the Perfect Golem Core in the Blackrocks Depths from Golem Lord Argelmach, find the Adamantite Rod in Stratholme. Return to Oglethorpe Obnoticus.",r="i81280x1;i81281x1;i81282x1"}
|
||
D[80403]={d="Not long ago, a goblin zeppelin crashed to the east. A representative of the Steamwheedle Cartel passed through here a few days ago.$B$BShe was looking for information about the zeppelin's cargo and its pilot, Beezil, but none of us really got a good look at the crash. I doubt she'll be able to clean up after the wreck by herself, much less recover whatever cargo the vessel might have carried.$B$BIf you have time, you may want to check up on her out at Beezil's Wreck, due east of here, near the mountains.",f=8,o="Speak with Moxie Steelgrille at Beezil's Wreck."}
|
||
D[80404]={d="Drazzit will expect to hear something from me soon, but I don't think the site is secure enough for me to leave.$B$BIf you have time, would you be willing to take some of the salvaged cargo down to him at Mudsprocket?",o="Take the Zeppelin Cargo to Drazzit Dripvalve at Mudsprocket.",r="i81284x1",s=81284}
|
||
D[80405]={d="This zeppelin was carrying six months' worth of supplies to us at Mudsprocket! Sure, they've been able to barter for some of what they need, but they won't hold out forever.$B$BI've been sent out here to recover what I can of the cargo, but the wreckage is scattered all over the marsh in this area. I'm sure a lot of the cargo didn't survive the crash, but are you willing to help me recover what we can?",m=15000,o="Moxie Steelgrille at Beezil's Wreck wants you to recover 8 pieces of Zeppelin Cargo.",r="i81284x8"}
|
||
D[80407]={d="Hey!$B$BYou're $N, right? I received a letter from a certain Kheyna Spinpistol. She paid me handsomely to direct you to a crashed gnomish rocket car north west of town.$B$BShe said you'll know what to do when you find 'it' .",o="Investigate the crashed Gnomish rocket car northwest of Gadgetzan.",ot="1=Investigate the crashed gnomish rocket car",r="m81252x1"}
|
||
D[80408]={d="My search for my nemesis continues, but as that search continues, so too does the work that needs to be done. I have needs of brains! I am currently researching an amazingly innovative technology, but it needs to be perfected for all races.$B$BI need more samples and I know exactly where to get them! Far south and slightly east of Gadgetzan you will find a set of Troll ruins known as the Eastmoon Ruins! There are Ogres there. Tear them apart violently! They're going to attack the water reserves of Tanaris and cause a lot of people to die from thirst.$B$BWater is already expensive, but if the reserves are destroyed by those brutes, the price will skyrocket and most people won't be able to afford water. Let's avoid that. Kill them all. Once you have them, take the brains to Reas and then come back to the crystal.",m=25000,o="Violently retrieve 12 Smooth Ogre Brains from the Dunemaul Ogres at the Eastmoon Ruins and then deliver them to Reas.",r="i81287x12"}
|
||
D[80409]={c="51793x1;51794x1",d="I will deal with these as instructed. You better go back to whoever sent you.",o="Return to the crystal and speak to Kheyna Spinpistol."}
|
||
D[80410]={d="Excuse me, $N. I received a peculiar message from the Cenarion Circle recently, but it wasn't addressed to me, it was addressed to you.$B$B<Rayne hands you a letter, as you open it, the letter only contains a few words and no signature: \"It is time. Meet me inside the inn of Andorhal on the second floor.\">",m=2500,o="Go to the Andorhal Inn and seek out whoever sent the letter."}
|
||
D[80411]={d="I have been hunting her for a while now, but she is extremely elusive! Every time we get close, she escapes. However, she intends to contact you again. This time we'll set a trap. Go to Seradane, avoid the Emerald Portal and proceed to the largest temple. You'll find another of her corrupted time crystals. Use it and summon her. Then I will appear and we will defeat her together!",m=20000,o="Go to Seradane's Temple and defeat Antnormi, return to Chromie in Andorhal.",ot="1=Summon Antnormi",r="m60373x1",w="81288x1"}
|
||
D[80604]={d="Our enemy is no longer in this time, but I have reason to believe they are in the past. I will tell you more but not here, you never know who might be listening.$B$BTravel to the Caverns of Time in Tanaris.$B$BI have given you authorization to enter since you are involved in this matter.$B$BOnce you arrive talk to me again.",m=100,o="Travel to the Caverns of Time and speak to Chromie."}
|
||
D[80605]={c="82950x1;82951x1;82952x1;82953x1",d="Roughly seventeen years ago, Medivh the last guardian under the control of Sargeras opened the Dark Portal, and let the Orcish Horde into this world. We have detected a temporal anomaly in the area consistent with the same energy that Kheyna and Antnormi had.$B$BKheyna is all but certain that Antnormi is behind this, please enter the southern timeway and stop Antnormi before she damages history, I will oversee the situation from here. Before you doubt whether this is a bad thing, the Orcs were instrumental in defeating the Legion, I assure you, the outcome if they didn't arrive is catastrophic!",m=30000,o="Enter the Timeways into Black Morass's past and slay Antnormi. Bring her head to Kheyna.",ot="1=Collect Antnormi's Head",r="i51044x1",t="Dungeon"}
|
||
D[80606]={d="Have you ever seen one of those mysterious individuals that garb themselves in blue with hoods and robes, and travel through the land punishing those who make things unmerry for others?$B$BNot many people have seen one, or know about them at all. For once they should be the ones to be punished!$B$BIt must be them who took my gloves, for who else could be responsible to make it disappear from my hands?!$B$BI am not sure where you can find one, but should they appear, snowball them in the face for me and let them know it shall not be tolerated!",f=512,o="Hit a Game Master with a Snowball!",ot="1=Hit a Game Master with a Snowball",r="m80606x1"}
|
||
D[80700]={d="I've been looking for you all around the city! Although I am more of an announcer than a mailman I was instructed to give this letter to you by well… I am not sure who he was.$B$BThe figure's face was covered and his voice didn't seem familiar at all. He said you will understand when you read it.$B$BI am not one to pry, $N, but be more careful, I wouldn't let the guards know I associate myself with those kinds of people.",f=8,o="Accept suspicious letter to ease Goodman's mind.",w="53000x1"}
|
||
D[80701]={d="Burn this after you've read it.$B$B$N,$B$BI dearly hope this letter finds you in good health, I wish I could've delivered the message in person but you must understand that we like to keep secrecy at hand.$B$BI am not sure if you're aware of what our organisation does, or who we entirely are, but we have discovered valuable information and we might need your help.$B$BIn the envelope you will find a ring, keep it at hand while you come visit us, it will be the sign you've accepted our mission and that the letter was burnt.$B$BUntil we meet,\nMathias Shaw.",o="Report to the SI:7 and present the ring to Mathias Shaw.",r="i53001x1",s=53001}
|
||
D[80702]={d="My agents have reported that a Scarlet caravan has started moving through various towns.$B$BFrom what we know they have already gone to Lakeshire, Darkshire, Menethil and Southshore.$B$BMy only assumption is that whoever took over the Crusade after the events that transpired the Scarlet Monastery, Hearthglen and Stratholme has realised they've been running short on men.$B$BI want you to go and speak to the people of Lakeshire. The locals should have at least seen something.",o="Interrogate the people of Lakeshire and find out the truth. Report back to Mathias Shaw.",ot="1=Speak to Foreman Oslow;2=Speak to Dorin Songblade;3=Speak to Magistrate Solomon",r="m50665x1;m50666x1;m50667x1"}
|
||
D[80703]={d="Yeah bub that's all I know, now I don't say I deserve any kind of compensation for the information but it will highly be appreciated.$B$B<Kixxle holds open his palm but you refuse to pay.>$B$BFine then, go on and follow the road to that bridge, Thandol Span or whatever, I hope those Scarlets get you for being such a prick!",o="Bring Vladeus Springriver back to Menethil Harbor and report back to Captain Stoutfist.",ot="1=Defeat Scarlet Recruits;2=Bring Vladeus Springriver back to Menethil Harbor",r="m50670x1;m50671x1;i53002x1"}
|
||
D[80704]={d="We've been trying to no avail to interrogate the young lad you brought back, $N. He simply wouldn't talk, me and the other guards tried to persuade him as best as we could.$B$BConsidering you were there to put an end to their masquerade, I'd assume you'd have a better chance to draw some information out of him.$B$BCredits given where credits are due, you did a great job putting piece to piece together and finding them.$B$BTake whatever approach you'd like, just see it done.",o="Decide what to do with Vladeus."}
|
||
D[80705]={d="During your many adventures through Azeroth you have faced several perils and foes, unlike the man present before you.$B$BYou are more than sure he's not a wicked sort and chose to approach this lightly, staying true to your nature.$B$BWith a table full of choices you pick the best means of persuasion and are ready to begin.",o="Use your persuasion skills to interrogate Vladeus.",ot="1=Obtain information from Vladeus",r="m50675x1"}
|
||
D[80706]={d="You've met many foes on your several adventures through Azeroth, for the first time something in you clicked.$B$BHow many more scum do you have to beat, maim and kill so that this twisted world gets its damnable peace?$B$BThe Scarlet Crusade has been a personal thorn in your sides as well, maybe it's time to deliver some sort of justice or is it vengeance?$B$BWith a table full of tools that will aid you to obtain what you need, you are ready to embrace your demons.",o="Find out everything by any means necessary.",ot="1=Obtain information from Vladeus",r="m50675x1"}
|
||
D[80707]={d="You've extracted all the information you could get from Vladeus. Deciding you're done with him you let him rest and think about your next actions.$B$BIt seems news of Whitemane's death and the demonic influence over Stratholme reached the ears of Lady Abbendis, the last true leader of the Scarlet Crusade.$B$BWith one of her henchmen tricking young men and women to join their cause and force them into staying she's trying to regain some numbers.$B$BYou decide to report this to Stoutfist and ask for his opinion.",o="Report to Captain Stoutfist."}
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D[80708]={d="My boys made preparation for the prisoner to reach Stormwind. His fate will be decided there since he’s part of their jurisdiction.$B$BYou were of great help and I am sure you want to poke around this thing even further. I might have a lead for you, not sure how much it will help though.$B$BUnder the Cathedral District’s Chapel there’s a priest in red robes. The intel I got from Shaw’s men says that his name is Brother Crowley and was sent by the Scarlet Crusade inside the city as an ambassador of sorts.$B$BHis mission was to recruit the willing to fight in the name of the Light or whatever stupid lie these Scarlets are telling to themselves.$B$BIn any case, Crowley hasn’t been that active. We are not sure if he’s the one to recruit these blokes but it’s worth a try.",o="Travel to the Cathedral’s District of Stormwind and speak with Brother Crowley."}
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D[80709]={d="Abbendis must be stopped and you will be one of the thorns in her side and how better should you do it if not from the inside?$B$BWhile I hold no skill in the arts of the Arcane, a dear friend of mine who, just like me, would love to see her fall has provided me in the past with a few scrolls that could change one’s appearance.$B$BI am more than happy to offer you one if you were to tell nobody of it. Let’s just say the scrolls were for something more meaningful, yet desperate times call for desperate measures.$B$BUse this when close to Tyr’s Hand, claim to be one of the disciples of the caravan you destroyed and claim your team was slain by the ogres of Arathi.",o="Travel to Tyr’s Hand and report to Mavel Brightwood.",s=53003}
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D[80710]={d="Ready for your first assignment?$B$BYour armor looks shabby and your blade dull but if you’re not able to pull up your own weight you’re not worth the trouble of the Light.$B$BTravel the Plaguelands, slay any undead in your path and bring me their brains. Their brains are essential for something the High General has planned, simply do your job and ask no questions.$B$BGo you fool, the Light waits for nobody, go on and claim your glorious purpose.",o="Hunt undead all over the Plaguelands and gather their brains.",r="i53004x30"}
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D[80711]={d="Your next errand is to simply collect a few things here and there, nothing special.$B$BYou will find these while fighting Elementals and plants in some of the actual dangerous zones of the world, but I am more than sure you will succeed if you truly are chosen by the Light.$B$BBring me Savage Fronds and Core of the Elements, fifty of each, it will be a great help in what we wish to achieve.$B$BWhen and if you return you will officially be a member and I will give you a map as to where to find the entrance for the secret training spot.$B$BMay the Light bless your poor soul. If you return we will embrace you as a sibling, if you do not we will not mourn for you even for a second.",o="Travel the world and bring back the supplies you were asked to.",r="i22529x50;i22527x50",w="53005x1"}
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D[80720]={d="$N, is it?$B$BLord Varimathras tasked me to seek you out at once.$B$BI believe you know where to find him — he stands by the Dark Lady, forever bound to linger in her shadow.$B$BAnd now it is his shadow that looms over you; I would not try his patience.",f=8,o="Report to Varimathras in Undercity."}
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D[80721]={d="Word has come to me of strange occurrences on the frontlines.$B$BSome of our Queen's finest servants have gone missing. Too many, too swiftly and with conspicuous precision to be mere ill luck in warfare.$B$BMy Deathstalkers are preoccupied with far direr tasks, hence I would have you travel to Brill, the Sepulcher and Tarren Mill to collect the accounts of the local executors in their stead.$B$BReturn to me, and if I am pleased, I might just reward you.",o="Travel to Brill, the Sepulcher and Tarren Mill. Speak to High Executor Darthalia, Executor Zygand and High Executor Hadrec. Report back to Varimathras.",ot="1=Speak to Executor Zygand;2=Speak to High Executor Hadrec;3=Speak to High Executor Darthalia",r="m50665x1;m50666x1;m50667x1"}
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D[80722]={d="If we truly want to unravel the truth of this ploy, we will have to spur the Scarlets to play their cards into our hands.$B$BFor this purpose, I have pressed a Deathguard into your service. His name is Maverin, or Moverish — human names are a blight to my tongue.$B$BYou will find him in the graveyard near the path to the Monastery in the north. Have him play the bait, he is not a valuable asset, then slay the Scarlets and seize whatever you can find of this curious new weapon in their arsenal.$B$BDo not disappoint me.",o="Find Deathguard Maverick and set a trap for the Scarlet Crusade. Report back to Varimathras.",ot="1=Speak to Deathguard Maverick;2=Defeat Scarlets Guards;3=Inspect Maverick's condition",r="m50668x1;m50681x2;m50670x1;i53010x1"}
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D[80723]={d="So this potion is the crux of the Scarlet schemes. Dull, crude and yet irritatingly potent.$B$BI myself do not dabble in the low craft of alchemy. Fortunately, our Queen's Royal Apothecaries favor the art of pondering alembics and grinding grass.$B$BVenture to the Apothecarium, find Apothecary Zwinker and show her what you have found. She is a creature of mine.$B$BGo, be quick and be discreet.",o="Take the vial to the Apothecarium and speak to Varimathras’ trusted apothecary.",r="i53010x1",s=53010}
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D[80724]={d="I did perform a few precursory tests on the substance you have with you. All I have been able to discern is that the potion contains Peacebloom and Ghost Hair.$B$BBut that cannot answer for the catatonic state it forces upon undead.$B$BIt is my hypothesis that this concoction has been tampered with some manner of higher spellcraft, and that is beyond my abilities to solve.$B$BThere is only one who can give us the answers we need. He dwells at the centre of Brightwater Lake, east of Brill.$B$BApproach him with great reverence and measure your words accordingly.",o="Find Gunther Arcanus in Tirisfal Glades.",r="i53010x1",s=53010}
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D[80725]={d="I sometimes long for Dalaran and of the days I once lived as no more than a mere student of the arcane arts.$B$BWhen the Scourge shackled me to their dominion, my old memories were the only tether that kept me from losing myself utterly.$B$BI do not intend to burden you with my life's story, $N, but I already know what this vial is and how it was made, yet I need you to do me a favor before I tell you. Think of it as an equivalent exchange.$B$BGo to the decadent town of Ambermill: Behind its town hall I buried a locket and sealed it with magic.$B$BI will give you a scroll that will erase its warding spell, retrieve the locket, and return it to me. Then we shall talk.",o="Travel behind Ambermill and dig for Gunther’s locket.",r="i53012x1",s=53011}
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D[80726]={d="The potion brewed by the Scarlets that you retrieved is known as the Draught of Dormant Death, or Mortudiant as we scholars prefer.$B$BIt was first conceived during the Second War, in Dalaran, to aid in countering the unhallowed might of Gul'dan's death knights.$B$BIt can only be concocted with a specific alchemical implement commonly used in transmutation known as the Philosopher's Stone. Which, unfortunately, I neither possess nor know how to emulate.$B$BFor now, you should return to your masters in the Undercity with what you've learned. I will keep the potion and see whether I can learn anything else.",o="Return to Varimathras in Undercity."}
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D[80727]={d="I have prepared a report of our findings to be delivered to the Dark Lady.$B$BShe will little like what she shall read, and it would be a shame if her wrath were to be your end.$B$BSo kneel before her, appease her, serve her as loyally as you served me...but do not forget to whom you belong.",o="Report to Sylvanas.",r="i53013x1",s=53013}
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D[80728]={d="I know all of the draught that clouds the minds of my warriors, your collusion with my dreadlord and the deathguard you've squandered at his behest.$B$BBut perhaps you have grown fond of Varimathras. Would you like to be one of his playthings? One word and I will make sure you are his. Forever.$B$BNo? You yet value your soul? Pity.$B$BThen you will do as I say and go to Tyr's Hand, in the Eastern Plaguelands. Fetch a Scarlet uniform from those zealous fools and bring it to Gunther. He will know the rest.$B$BGo now, begone from my sight.",o="Travel to Tyr's Hand in the Eastern Plaguelands, obtain a Scarlet Initiate Uniform, then return to Gunther Arcanus on the isle of Brightwater Lake.",r="i53014x1"}
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D[80729]={d="As you may have divined, we contrive to infiltrate you into the ranks of the Scarlet Crusade.$B$BUpon the uniform you've brought me I placed an illusion charm, as well as a few greater cloaking wards to keep the enchantment from easy detection.$B$BAll that is left is for you to introduce yourself as a novice to the recruiters in Tyr's Hand.$B$BOne such recruiter should be Mavel Brightwood.$B$BI wish you luck, $N. Have your wits about you and find out what you can of their meddlesome alchemists.",o="Travel to Tyr’s Hand and report to Mavel Brightwood.",s=53003}
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||
D[80730]={d="The SI:7 have means of communication that reach us quite fast and believe it or not they are very reliable.$B$BSparing you any further details you should know that a dwarven caravan that was meant to reach Aerie Peak never made it out of the Wetlands.$B$BThe caravan lays in ruins and you can only find the mutilated husks of what used to be dwarves.$B$BOur agents already poked around the zone but failed to find anything, they are currently trying to localize these newly recruited Scarlet zealots.$B$BI'm not very sure how much of a detective you believe yourself to be, but I ask you to take a second look, maybe they missed something.$B$BIf you find the recruits, keep in mind that we aren't sure what manner of persuasion the Scarlets used to brainwash them, spare as many as you can and take them to Menethil.",o="Follow the Caravan's route and look for clues.",ot="1=Find the first clue;2=Find the second clue;3=Find the third clue;4=Ask Kixxle if he saw anything",r="m50684x1;m50685x1;m50686x1;m50669x1"}
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D[80735]={d="Fulfill my request and I will teach you ancient, powerful knowledge.",f=8,o="Bring 3 Scales of Onyxia to Aurelius and he will teach you how to transmute them into Refined Scales of Onyxia.",ot="1=Scale of Onyxia",r="i15410x3",sp=22430}
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D[80736]={d="You are not the only one who came here seeking forgotten knowledge. However, just like everyone else, it will not simply be given to you. Fulfill my request and I will teach you what I know.$B$BYou will need the help of a good alchemist, one whom I have taught my secrets.",f=8,o="Bring 3 Refined Scales of Onyxia to Aurelius and he will teach you how to turn them into Charged Scales of Onyxia.",ot="1=Refined Scale of Onyxia",r="i17967x3",sp=22434}
|
||
D[80738]={d="The Gurubashi trolls have a unique recipe for gumbo that can boost the willpower of those that consume it. It is often eaten by their fiercest warriors before combat.$B$BI have obtained such a recipe and am willing to trade it to those who prove themselves in the arena.$B$BBring me Tokens of Blood and you too may learn this recipe.",o="Bring 25 Tokens of Blood to Bradley Steel at the Gurubashi Arena in Stranglethorn Vale.",r="i61794x25",w="53016x1"}
|
||
D[80739]={d="A fierce and quick bout of combat in the arena is often decided by the strength to overcome.$B$BSuch power can overcome those that are unprepared, or give you the last bit of desire to win in the heat of battle.$B$BSuch strength can be found in this enchantment once held by the Gurubashi trolls. For a price, it can also be yours.",o="Bring 25 Tokens of Blood to Bradley Steel at the Gurubashi Arena in Stranglethorn Vale.",r="i61794x25",w="53017x1"}
|
||
D[80740]={d="$N, the Lunar Festival needs you! During the celebration a sneaky satyr snuck in and stole our most special firework. It was a special kind of firework I managed to get from the Goblins of Booty Bay. He claims he managed to buy this off some traveling merchant that claimed he was from all the way to Pandaria.\n\nIts beauty would cover the entire sky of Moonglade in the form of a dragon serpent. You must retrieve it! It was supposed to be our greatest surprise for this year's Lunar Event.\n\nIf the revelers are to be believed this satyr came at the behest of Lorgus Jett. A thievling cultist that hides in the Blackfathom Deeps. Retrieve my prize and I will offer you, yours!",o="Retrive the Dragon Firework from Lorgus Jett in Blackfathom Deeps and return to the Lunar Festival Vendor, in Mooglade.",r="i91795x1",w="91792x1"}
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D[80755]={d="Yes, yes, I understand why Liott sent you to me. Without that incantation, you would have had quite the struggle taming all but the most indiscriminate of beasts. Now you may tame living creatures the world over!$B$BBut you must know that is not enough. You must realize that the true power of the creatures you turn to your whims lies in bestowing them the talents you observe in the wild. It is not enough to simply sic a wild animal upon your foes.$B$BIf you wish to tap into the true potential of your pets, then speak to me once again. I will spare no detail in enlightening you in the ways of the beast master.",f=8,o="Speak with Diane Willowfield in the War Quarter of the Undercity.",sp=23357}
|
||
D[140821]={d="Listen up, soldiers! Our scouts have identified one of the orcs' battlefield leaders. He is an extraordinarily bloodthirsty and cunning blademaster by the name of Axun. Take a company of men, and search for him. The sooner we eliminate this menace, the better our chances of holding the line. We must not let these savages advance further into human lands.",f=72,m=14000,o="Search the battlefield for Blademaster Axun and slay him.",r="m161210x1",t="PvP",w="50246x1"}
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D[1140820]={d="As much as I enjoy watching you grunts throw yourself into the meat grinder, this won't win us the battle. If we are to conquer these lands, we must decapitate their leadership. Gather the other grunts, and find Lady Katrin, the humans' battlefield strategist. Once their command structure crumbles, their footmen will be easy pickings for our warriors.",f=72,m=14000,o="Search the battlefield for Lady Katrin and slay her.",r="m161211x1",t="PvP",w="50245x1"}
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FreewoodForeverData.rev = 1793092024
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FreewoodForeverData.counts = (FreewoodForeverData.counts or "") .. " details=6090"
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