Update 1.5-beta

- Changed Addon name to: Consumes Manager
- Fixed general styling issues
- Added a 'Use' button for tracked consumables
- Added a select/deselect all button to the options
- Changed scanning to global instead of selected items only
This commit is contained in:
Cinecom
2024-11-20 19:27:59 +01:00
parent fc58e51836
commit 87501f8e2b
7 changed files with 1769 additions and 2395 deletions
+8 -8
View File
@@ -1,5 +1,5 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Button name="ConsumesTracker_MinimapButton" hidden="false" enableMouse="true" parent="Minimap" toplevel="true" movable="true">
<Button name="ConsumesManager_MinimapButton" hidden="false" enableMouse="true" parent="Minimap" toplevel="true" movable="true">
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
<Size>
@@ -14,7 +14,7 @@
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="ConsumesTracker_MinimapIconTexture" file="Interface\AddOns\ConsumesTracker\images\minimap_icon">
<Texture name="ConsumesManager_MinimapIconTexture" file="Interface\AddOns\ConsumesManager\images\minimap_icon">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
@@ -31,21 +31,21 @@
<Scripts>
<OnLoad>
ConsumesTracker_OnLoad(this);
ConsumesManager_OnLoad(this);
</OnLoad>
<OnDragStart>
ConsumesTracker_OnDragStart(this);
ConsumesManager_OnDragStart(this);
</OnDragStart>
<OnDragStop>
ConsumesTracker_OnDragStop(this);
ConsumesManager_OnDragStop(this);
</OnDragStop>
<OnMouseDown>
ConsumesTracker_HandleClick(self, arg1);
ConsumesManager_HandleClick(self, arg1);
</OnMouseDown>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText("Consumes Tracker");
GameTooltip:AddLine("|cff00ff00Left Click|r to open tracker", 1, 1, 1);
GameTooltip:SetText("Consumes Manager");
GameTooltip:AddLine("|cff00ff00Left Click|r to open Consumes Manager", 1, 1, 1);
GameTooltip:AddLine("Shift + Click to drag", 0.5, 0.5, 0.5);
GameTooltip:Show();
</OnEnter>