Make masterlooter loot related messages go to the highest available channel (RW > raid).
Add a '/shooty' chat command for opening the standings for members that have hidden minimap icons.
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@@ -70,22 +70,25 @@ function sepgp_bids:Toggle(forceShow)
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end
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function sepgp_bids:announceWinnerMS(name, pr)
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if GetNumRaidMembers()>0 then
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SendChatMessage(string.format("Winning Mainspec Bid: %s (%.03f PR)",name,pr),"RAID")
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end
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--if GetNumRaidMembers()>0 then
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sepgp:widestAudience(string.format("Winning Mainspec Bid: %s (%.03f PR)",name,pr))
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--SendChatMessage(string.format("Winning Mainspec Bid: %s (%.03f PR)",name,pr),"RAID")
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--end
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end
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function sepgp_bids:announceWinnerOS(name, pr)
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if GetNumRaidMembers()>0 then
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SendChatMessage(string.format("Winning Offspec Bid: %s (%.03f PR)",name,pr),"RAID")
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end
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--if GetNumRaidMembers()>0 then
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sepgp:widestAudience(string.format("Winning Offspec Bid: %s (%.03f PR)",name,pr))
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--SendChatMessage(string.format("Winning Offspec Bid: %s (%.03f PR)",name,pr),"RAID")
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--end
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end
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function sepgp_bids:countdownCounter()
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self._counter = (self._counter or 6) - 1
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if GetNumRaidMembers()>0 and self._counter > 0 then
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self._counterText = C:Yellow(tostring(self._counter))
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SendChatMessage(tostring(self._counter),"RAID")
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sepgp:widestAudience(tostring(self._counter))
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--SendChatMessage(tostring(self._counter),"RAID")
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self:Refresh()
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end
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end
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