local L = AceLibrary("AceLocale-2.2"):new("shootyepgp") function sepgp:v2tov3() local count = 0 for i = 1, GetNumGuildMembers(1) do local name, _, _, _, class, _, note, officernote, _, _ = GetGuildRosterInfo(i) local epv2 = sepgp:get_ep_v2(name,note) local gpv2 = sepgp:get_gp_v2(name,officernote) local epv3 = sepgp:get_ep_v3(name,officernote) local gpv3 = sepgp:get_gp_v3(name,officernote) if (epv3 and gpv3) then -- do nothing, we've migrated already elseif (epv2 and gpv2) and (epv2 > 0 and gpv2 >= sepgp.VARS.basegp) then count = count + 1 -- self:defaultPrint(string.format("epv2:%s,gpv2:%s,i:%s,n:%s,o:%s",epv2,gpv2,i,name,officernote)) sepgp:update_epgp_v3(epv2,gpv2,i,name,officernote) end end self:defaultPrint(string.format(L["Updated %d members to v3 storage."],count)) sepgp_dbver = 3 end function sepgp:v2tov10() sepgp_dbver = 10 end function sepgp:v3tov10() sepgp_dbver = 10 end function sepgp:v4tov10() sepgp_dbver = 10 end -- GLOBALS: sepgp_saychannel,sepgp_groupbyclass,sepgp_groupbyarmor,sepgp_groupbyrole,sepgp_raidonly,sepgp_decay,sepgp_minep,sepgp_reservechannel,sepgp_main,sepgp_progress,sepgp_discount,sepgp_log,sepgp_dbver,sepgp_looted -- GLOBALS: sepgp,sepgp_prices,sepgp_standings,sepgp_bids,sepgp_loot,sepgp_reserves,sepgp_alts,sepgp_logs