local T = AceLibrary("Tablet-2.0") local D = AceLibrary("Dewdrop-2.0") local C = AceLibrary("Crayon-2.0") local BC = AceLibrary("Babble-Class-2.2") local L = AceLibrary("AceLocale-2.2"):new("shootyepgp") sepgp_reserves = sepgp:NewModule("sepgp_reserves", "AceDB-2.0") function sepgp_reserves:OnEnable() if not T:IsRegistered("sepgp_reserves") then T:Register("sepgp_reserves", "children", function() T:SetTitle(L["shootyepgp reserves"]) self:OnTooltipUpdate() end, "showTitleWhenDetached", true, "showHintWhenDetached", true, "cantAttach", true, "menu", function() D:AddLine( "text", L["Refresh"], "tooltipText", L["Refresh window"], "func", function() sepgp_reserves:Refresh() end ) end ) end if not T:IsAttached("sepgp_reserves") then T:Open("sepgp_reserves") end end function sepgp_reserves:OnDisable() T:Close("sepgp_reserves") end function sepgp_reserves:Refresh() T:Refresh("sepgp_reserves") end function sepgp_reserves:setHideScript() local i = 1 local tablet = getglobal(string.format("Tablet20DetachedFrame%d",i)) while (tablet) and i<100 do if tablet.owner ~= nil and tablet.owner == "sepgp_reserves" then sepgp:make_escable(string.format("Tablet20DetachedFrame%d",i),"add") tablet:SetScript("OnHide",nil) tablet:SetScript("OnHide",function() if not T:IsAttached("sepgp_reserves") then T:Attach("sepgp_reserves") this:SetScript("OnHide",nil) end end) break end i = i+1 tablet = getglobal(string.format("Tablet20DetachedFrame%d",i)) end end function sepgp_reserves:Top() if T:IsRegistered("sepgp_reserves") and (T.registry.sepgp_reserves.tooltip) then T.registry.sepgp_reserves.tooltip.scroll=0 end end function sepgp_reserves:Toggle(forceShow) self:Top() if T:IsAttached("sepgp_reserves") then T:Detach("sepgp_reserves") -- show if (T:IsLocked("sepgp_reserves")) then T:ToggleLocked("sepgp_reserves") end self:setHideScript() else if (forceShow) then sepgp_reserves:Refresh() else T:Attach("sepgp_reserves") -- hide end end end function sepgp_reserves:OnClickItem(name) ChatFrame_SendTell(name) end function sepgp_reserves:BuildReservesTable() --{name,class,rank,alt} table.sort(sepgp.reserves, function(a,b) if (a[2] ~= b[2]) then return a[2] > b[2] else return a[1] > b[1] end end) return sepgp.reserves end function sepgp_reserves:OnTooltipUpdate() local cdcat = T:AddCategory( "columns", 2 ) cdcat:AddLine( "text", C:Orange(L["Countdown"]), "text2", sepgp.timer.cd_text ) local cat = T:AddCategory( "columns", 3, "text", C:Orange(L["Name"]), "child_textR", 1, "child_textG", 1, "child_textB", 1, "child_justify", "LEFT", "text2", C:Orange(L["Rank"]), "child_text2R", 1, "child_text2G", 1, "child_text2B", 0, "child_justify2", "RIGHT", "text3", C:Orange(L["OnAlt"]), "child_text3R", 0, "child_text3G", 1, "child_text3B", 0, "child_justify3", "RIGHT" ) local t = self:BuildReservesTable() for i = 1, table.getn(t) do local name, class, rank, alt = unpack(t[i]) cat:AddLine( "text", C:Colorize(BC:GetHexColor(class), name), "text2", rank, "text3", alt or "", "func", "OnClickItem", "arg1", self, "arg2", alt or name ) end end -- GLOBALS: sepgp_saychannel,sepgp_groupbyclass,sepgp_groupbyarmor,sepgp_groupbyrole,sepgp_raidonly,sepgp_decay,sepgp_minep,sepgp_reservechannel,sepgp_main,sepgp_progress,sepgp_discount,sepgp_log,sepgp_dbver,sepgp_looted -- GLOBALS: sepgp,sepgp_prices,sepgp_standings,sepgp_bids,sepgp_loot,sepgp_reserves,sepgp_alts,sepgp_logs