mirror of
https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-09-27 01:56:04 +00:00
v1.0.5
This commit is contained in:
+93
-41
@@ -2,7 +2,7 @@ MTH_Map = {
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enabled = true,
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showWorld = true,
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showMinimap = true,
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activeSource = "beasts",
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activeSource = "focus",
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providers = {},
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nodesByZone = {},
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worldPins = {},
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@@ -21,6 +21,10 @@ MTH_Map = {
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lastWorldReason = "n/a",
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lastMiniReason = "n/a",
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nodeRevision = 0,
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minimapForceRefreshInterval = 1.0,
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verboseMiniReasons = false,
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minimapTickActive = 0.20,
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minimapTickIdle = 0.75,
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}
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local MTH_MAP_MINIMAP_ZOOM = {
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@@ -468,7 +472,18 @@ local function MTH_Map_ClearPendingZoneOpen()
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MTH_Map.pendingZoneOpenNextAttemptAt = 0
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end
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function MTH_Map:EnsureInitialized()
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if self.controller then
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return true
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end
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self:Init()
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return self.controller ~= nil
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end
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function MTH_Map:SetSource(key)
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if not self:EnsureInitialized() then
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return false
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end
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if not self.providers[key] then
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return false
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end
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@@ -672,6 +687,9 @@ function MTH_Map:SetEnabled(enabled)
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if not self.enabled then
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self:HideAllPins()
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else
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if not self:EnsureInitialized() then
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return
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end
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self:UpdateWorldMap()
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self:UpdateMinimap()
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end
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@@ -682,6 +700,9 @@ function MTH_Map:SetWorldEnabled(enabled)
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if not self.showWorld then
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self:HideWorldPins()
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else
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if not self:EnsureInitialized() then
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return
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end
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self:UpdateWorldMap()
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end
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end
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@@ -691,6 +712,9 @@ function MTH_Map:SetMinimapEnabled(enabled)
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if not self.showMinimap then
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self:HideMinimapPins()
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else
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if not self:EnsureInitialized() then
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return
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end
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self:UpdateMinimap()
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end
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end
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@@ -952,22 +976,21 @@ function MTH_Map:UpdateMinimap()
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end
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local mapId = self:GetCurrentMapID()
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if not mapId or not self.nodesByZone[mapId] then
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local nodes = mapId and self.nodesByZone[mapId] or nil
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if not mapId or not nodes then
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self.lastMiniReason = "no-mapid-or-nodes"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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end
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local minimapSizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"])
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local mapSize = minimapSizes and minimapSizes[mapId]
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if not mapSize then
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self.lastMiniReason = "missing-minimap-size"
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if table.getn(nodes) <= 0 then
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self.lastMiniReason = "no-nodes-in-zone"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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end
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local now = GetTime() or 0
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local xPlayer, yPlayer = GetPlayerMapPosition("player")
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if not xPlayer or not yPlayer or (xPlayer == 0 and yPlayer == 0) then
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self.lastMiniReason = "player-position-unavailable"
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@@ -980,10 +1003,33 @@ function MTH_Map:UpdateMinimap()
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yPlayer = yPlayer * 100
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local zoom = Minimap:GetZoom()
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local miniState = self._lastMiniState
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if miniState
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and miniState.mapId == mapId
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and miniState.zoom == zoom
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and miniState.nodeRevision == (self.nodeRevision or 0)
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then
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local dx = math.abs((xPlayer or 0) - (miniState.xPlayer or 0))
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local dy = math.abs((yPlayer or 0) - (miniState.yPlayer or 0))
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if dx < 0.05 and dy < 0.05 and now < (miniState.nextForceAt or 0) then
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self.lastMiniReason = self.verboseMiniReasons and "throttled-small-move" or "throttle"
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return
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end
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end
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local minimapSizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"])
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local mapSize = minimapSizes and minimapSizes[mapId]
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if not mapSize then
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self.lastMiniReason = self.verboseMiniReasons and "missing-minimap-size" or "missing-size"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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end
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local indoor = MTH_Map_MinimapIndoorState()
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local zoomSet = MTH_MAP_MINIMAP_ZOOM[indoor]
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if not zoomSet then
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self.lastMiniReason = "missing-zoomset"
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self.lastMiniReason = self.verboseMiniReasons and "missing-zoomset" or "missing-zoomset"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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@@ -991,7 +1037,7 @@ function MTH_Map:UpdateMinimap()
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local mapZoom = zoomSet[zoom]
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if not mapZoom then
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self.lastMiniReason = "missing-mapzoom"
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self.lastMiniReason = self.verboseMiniReasons and "missing-mapzoom" or "missing-zoom"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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@@ -1000,33 +1046,16 @@ function MTH_Map:UpdateMinimap()
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local mapWidth = mapSize[1]
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local mapHeight = mapSize[2]
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if not mapWidth or not mapHeight or mapWidth == 0 or mapHeight == 0 then
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self.lastMiniReason = "invalid-map-size"
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self.lastMiniReason = self.verboseMiniReasons and "invalid-map-size" or "invalid-size"
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self._lastMiniState = nil
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self:HideMinimapPins()
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return
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end
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local miniState = self._lastMiniState
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if miniState
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and miniState.mapId == mapId
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and miniState.zoom == zoom
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and miniState.indoor == indoor
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and miniState.nodeRevision == (self.nodeRevision or 0)
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then
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local dx = math.abs((xPlayer or 0) - (miniState.xPlayer or 0))
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local dy = math.abs((yPlayer or 0) - (miniState.yPlayer or 0))
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if dx < 0.05 and dy < 0.05 then
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self.lastMiniReason = "throttled-small-move"
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return
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end
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end
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local xScale = mapZoom / mapWidth
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local yScale = mapZoom / mapHeight
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local xDraw = Minimap:GetWidth() / xScale / 100
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local yDraw = Minimap:GetHeight() / yScale / 100
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local nodes = self.nodesByZone[mapId]
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local shown = 0
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for i = 1, table.getn(nodes) do
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@@ -1057,16 +1086,21 @@ function MTH_Map:UpdateMinimap()
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if self.minimapPins[i] then self.minimapPins[i]:Hide() end
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end
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self._lastMiniState = {
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mapId = mapId,
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zoom = zoom,
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indoor = indoor,
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xPlayer = xPlayer,
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yPlayer = yPlayer,
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nodeRevision = self.nodeRevision or 0,
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}
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local lastState = self._lastMiniState or {}
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lastState.mapId = mapId
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lastState.zoom = zoom
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lastState.indoor = indoor
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lastState.xPlayer = xPlayer
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lastState.yPlayer = yPlayer
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lastState.nodeRevision = self.nodeRevision or 0
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lastState.nextForceAt = now + (tonumber(self.minimapForceRefreshInterval) or 1.0)
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self._lastMiniState = lastState
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self.lastMiniReason = "ok(map=" .. tostring(mapId) .. ",shown=" .. tostring(shown) .. ")"
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if self.verboseMiniReasons then
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self.lastMiniReason = "ok(map=" .. tostring(mapId) .. ",shown=" .. tostring(shown) .. ")"
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else
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self.lastMiniReason = "ok"
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end
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end
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function MTH_Map:RegisterDefaultProviders()
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@@ -1202,9 +1236,12 @@ function MTH_Map:RegisterDefaultProviders()
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end
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function MTH_Map:Init()
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if self.controller then
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return
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end
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self:BuildZoneLookup()
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self:RegisterDefaultProviders()
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self:RebuildNodes()
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self.nodesByZone = self.nodesByZone or {}
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if not self.controller then
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self.controller = CreateFrame("Frame", "MTHMapController", UIParent)
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@@ -1230,7 +1267,6 @@ function MTH_Map:Init()
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if not frame then return end
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local now = GetTime() or 0
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if (frame._mthTick or 0) > now then return end
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frame._mthTick = now + 0.12
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if MTH_Map.pendingZoneOpenId and MTH_Map.pendingZoneOpenAttempts and MTH_Map.pendingZoneOpenAttempts > 0 then
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if (MTH_Map.pendingZoneOpenNextAttemptAt or 0) <= now then
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@@ -1259,12 +1295,28 @@ function MTH_Map:Init()
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end
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if MTH_Map.enabled and MTH_Map.showMinimap then
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MTH_Map:UpdateMinimap()
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local mapId = MTH_Map:GetCurrentMapID()
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if not mapId and (frame._mthMapRecoverAt or 0) <= now then
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frame._mthMapRecoverAt = now + 2.0
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if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
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SetMapToCurrentZone()
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mapId = MTH_Map:GetCurrentMapID()
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end
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end
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local nodes = mapId and MTH_Map.nodesByZone and MTH_Map.nodesByZone[mapId] or nil
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local hasNodes = nodes and table.getn(nodes) > 0
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frame._mthTick = now + (hasNodes and (tonumber(MTH_Map.minimapTickActive) or 0.20) or (tonumber(MTH_Map.minimapTickIdle) or 0.75))
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if hasNodes then
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MTH_Map:UpdateMinimap()
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elseif (frame._mthNoNodeTick or 0) <= now then
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frame._mthNoNodeTick = now + 1.0
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MTH_Map:UpdateMinimap()
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end
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else
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frame._mthTick = now + (tonumber(MTH_Map.minimapTickIdle) or 0.75)
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end
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end)
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end
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MTH_Map_Log("Map system initialized")
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end
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MTH_Map:Init()
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