This commit is contained in:
DuvelCorp
2026-03-01 09:10:22 +01:00
parent 6b82d0ca46
commit 1a28d95b87
36 changed files with 1671 additions and 325 deletions
+82 -20
View File
@@ -32,6 +32,12 @@ ZHunterMod_Aspect_Spells = {
}
local ZHUNTER_ASPECT_MAX = table.getn(ZHunterMod_Aspect_Spells)
local zButtonAspect_LastAuraUpdateAt = 0
local zButtonAspect_MinAuraInterval = 0.15
local zButtonAspect_MinAuraIntervalCombat = 0.60
local zButtonAspect_LastAuraTexture = nil
local zButtonAspect_LastParentId = nil
local zButtonAspect_AuraProbeTextLeft1 = nil
local function zButtonAspect_GetSaved()
local currentRoot = zButtonAspect_GetRoot()
@@ -158,7 +164,13 @@ function zButtonAspect_OnEvent()
zButtonAspectAdjustment:RegisterEvent("CHARACTER_POINTS_CHANGED")
zButtonAspectAdjustment:RegisterEvent("LEARNED_SPELL_IN_TAB")
zButtonAspectAdjustment:SetScript("OnEvent", zButtonAspectAdjustment_OnEvent)
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "zButtonAspect_Tooltip", nil, "GameTooltipTemplate")
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "zButtonAspect_AuraProbeScan", nil, "GameTooltipTemplate")
if zButtonAspect_Tooltip and zButtonAspect_Tooltip.GetName then
local tooltipName = zButtonAspect_Tooltip:GetName()
if tooltipName then
zButtonAspect_AuraProbeTextLeft1 = getglobal(tooltipName .. "TextLeft1")
end
end
zButtonAspect_SetupSizeAndPosition()
end
end
@@ -191,11 +203,17 @@ function zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonAspectAdjustment and zButtonAspectAdjustment.SetScript then
zButtonAspectAdjustment:SetScript("OnEvent", nil)
end
if zButtonAspect and zButtonAspect.Hide then
zButtonAspect:Hide()
end
return
end
if zButtonAspectAdjustment and zButtonAspectAdjustment.SetScript then
zButtonAspectAdjustment:SetScript("OnEvent", zButtonAspectAdjustment_OnEvent)
end
local displayCount = zButtonAspect.found or ZHUNTER_ASPECT_MAX
if displayCount < 0 then
displayCount = 0
@@ -234,6 +252,17 @@ function zButtonAspectAdjustment_OnEvent()
if not zButtonAspect or not zButtonAspect.count then
return
end
if event == "PLAYER_AURAS_CHANGED" then
local now = GetTime and GetTime() or 0
local minInterval = zButtonAspect_MinAuraInterval
if UnitAffectingCombat and UnitAffectingCombat("player") then
minInterval = zButtonAspect_MinAuraIntervalCombat
end
if now > 0 and zButtonAspect_LastAuraUpdateAt > 0 and (now - zButtonAspect_LastAuraUpdateAt) < minInterval then
return
end
zButtonAspect_LastAuraUpdateAt = now
end
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_CreateButtons()
zButtonAspect_SetupSizeAndPosition()
@@ -245,45 +274,78 @@ function zButtonAspectAdjustment_OnEvent()
if not zButtonAspect1.id then
return
end
local buttontextures = {}
local button
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
button.icon = nil
if button.id then
buttontextures[GetSpellTexture(button.id, "spell")] = button
local isParentTooltipOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonAspect)
local childrenShown = zButtonAspect.children and zButtonAspect.children.IsShown and zButtonAspect.children:IsShown()
local needChildIconScan = (event ~= "PLAYER_AURAS_CHANGED") or childrenShown or isParentTooltipOwned
local buttontextures = nil
local hasDuplicateChildTexture = nil
if needChildIconScan then
buttontextures = {}
local textureSeen = {}
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
button.icon = nil
if button.id then
local btnTexture = GetSpellTexture(button.id, "spell")
if btnTexture then
if textureSeen[btnTexture] then
hasDuplicateChildTexture = true
elseif hasDuplicateChildTexture == nil then
hasDuplicateChildTexture = false
end
textureSeen[btnTexture] = 1
buttontextures[btnTexture] = button
end
end
end
end
local i = 1
local texture = GetSpellTexture(zButtonAspect1.id, "spell")
local buff = UnitBuff("player", i)
local spellname, buffname
zButtonAspect.id = zButtonAspect1.id
local newParentId = zButtonAspect1.id
while buff do
if texture == buff and zButtonAspect2.id then
zButtonAspect.id = zButtonAspect2.id
newParentId = zButtonAspect2.id
end
if buttontextures[buff] then
zButtonAspect_Tooltip:SetOwner(this, "ANCHOR_NONE")
zButtonAspect_Tooltip:SetUnitBuff("player", i)
buffname = zButtonAspect_TooltipTextLeft1:GetText()
spellname = GetSpellName(buttontextures[buff].id, "spell")
if buffname == spellname then
if needChildIconScan and buttontextures[buff] then
if hasDuplicateChildTexture then
zButtonAspect_Tooltip:SetOwner(this, "ANCHOR_NONE")
zButtonAspect_Tooltip:SetUnitBuff("player", i)
if zButtonAspect_AuraProbeTextLeft1 and zButtonAspect_AuraProbeTextLeft1.GetText then
buffname = zButtonAspect_AuraProbeTextLeft1:GetText()
else
buffname = nil
end
spellname = GetSpellName(buttontextures[buff].id, "spell")
if buffname == spellname then
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
else
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
end
i = i + 1
buff = UnitBuff("player", i)
end
if event == "PLAYER_AURAS_CHANGED" and zButtonAspect_LastAuraTexture == texture and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
return
end
zButtonAspect_LastAuraTexture = texture
zButtonAspect_LastParentId = newParentId
zButtonAspect.id = newParentId
ZSpellButton_UpdateButton(zButtonAspect)
ZSpellButton_UpdateCooldown(zButtonAspect)
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
if button.id then
ZSpellButton_UpdateButton(button)
if needChildIconScan then
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
if button.id then
ZSpellButton_UpdateButton(button)
end
end
end
if GameTooltip:IsOwned(zButtonAspect) then
if isParentTooltipOwned then
ZSpellButtonParent_OnEnter(zButtonAspect)
end
end