MM widget: show SKIP on the action cell when the active ammo school is immune

This commit is contained in:
DuvelCorp
2026-10-08 08:40:37 +02:00
parent 14f33b35ca
commit 357bf1e6da
2 changed files with 23 additions and 5 deletions
+2
View File
@@ -25,6 +25,8 @@ All notable changes to MetaHunt will be documented in this file.
### Fixed
- **MM Widget — immune schools now show SKIP**: When the current target is immune to the active Explosive Ammunition school, the widget already skipped the special shot (casting Aimed/Steady instead), but the action cell still read "USE" — indistinguishable from a normal shot. It now shows a red **SKIP** with the skipped shot's icon so the skip is visible.
- **Feed-O-Matic — feeding food that's too low level**: With nearly-full bags, FeedOMatic could keep trying to feed a small stack whose level was too low for your pet, which the server refuses ("That food's level is not high enough"). It now skips below-minimum-level foods and only offers food the pet can actually eat.
- **Pets — taming & feeding history disappearing**: Fixed a long-standing issue where a pet's taming info and feeding history could vanish from the Book — caused by the server handing out non-unique pet GUIDs that split one pet into several empty duplicate records. The Stable scan now re-adopts the real record instead of an empty duplicate, so the data reappears on your next stable visit (no data rewrite needed).